This post has potentially manipulated dice roll results.
Oniss looks shaken by the recent battles and loss. With the party he sees the new person with BoN and is uncertain what to think. Oniss quickly introduces himself then looks at the doorway s in and then walks the edges of the room looking of any potential secret entrances before attempting to rest. He looks on and lightly drags his hand along the walls of the room carefully avoiding the wine pillars.
Investigation 17
OOC - A Beholder on the third floor..what floor are we on? I recall going down the stairs but not how many floors.
Oniss looks shaken by the recent battles and loss. With the party he sees the new person with BoN and is uncertain what to think. Oniss quickly introduces himself then looks at the doorway s in and then walks the edges of the room looking of any potential secret entrances before attempting to rest. He looks on and lightly drags his hand along the walls of the room carefully avoiding the wine pillars.
Investigation 22
OOC - A Beholder on the third floor..what floor are we on? I recall going down the stairs but not how many floors.
To Oniss, there seems to be no other secret passageway or door in the wine room.
OOC - You are now on the second level. The level with the purple ooze is the third, the level where once the Gargoyle where on the pedestals is the fourth.
Kurma thinks about his last question. This poor man died here, alone. He must have a family somewhere wondering where he is. "Devlin, I must ask... If we survive this Tomb, do you want us to contact someone for you, to deliver a last message ?"
Gertrude is restless. She paces the room, checking on the hallway and the sarcophagus. With one ear she listens to Kurma, asking questions from a dead guy. With her eyes, she follows that new women who just arrived. But her thoughts are still elsewhere.
"Hei, Isabella, how did you get in here? Did you use cubes? You said, you met the yellow banner inside this tomb? I am sorry, I might have missed what you said earlier."And even though Gertrude stopped to ask her question, she then resumes the pacing again. But when Isabella starts to talk, Gertrude finally sits down and listens. She also takes her quarterstaff in her lap.
Kurma thinks about his last question. This poor man died here, alone. He must have a family somewhere wondering where he is. "Devlin, I must ask... If we survive this Tomb, do you want us to contact someone for you, to deliver a last message ?"
Kurma leave the corpse alone and calls his companions. "Well, not much information. This one was called Devlin. He warn us that teleportation, divination and banishment spells might not work the same in the Tomb. There are also two traps on the first level a "wind tunnel" and the "stone skull"."
"Are we resting a bit here? For your info, I used a lot of my magic"
Gertrude slowly finds her strength again. She sheathes her greataxe, feeling a rush of energy returning to her when her crimson rite fades. Then she sits, just imagining swinging her new quaterstaff around. She can feel the fine craft in her hands, the magic slowly taking a hold on her. Her injuries slowly fade away.
Roll Hit Dice: 11, 9, 6, 6
Then she takes a little knife out and cuts herself, dripping some blood on the staff. Give me strength, make my enemies weak, guide my arm, victory I seek.
This post has potentially manipulated dice roll results.
Kurma has no wounds. After talking to the dead soul, he look around the room, interested by the design. He will look closer to the coffin for any religious sign
Kurma has no wounds. After talking to the dead soul, he look around the room, interested by the design. He will look closer to the coffin for any religious sign
Religion: 20
Kurma is sure that the symbol on the coffin has no religious significance.
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"Ambushed by dwarf wights. Many of them."
"Hummm... not a very chatty one"
Kurma continues.. " What traps do you know of in this Tomb?"
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
Oniss looks shaken by the recent battles and loss. With the party he sees the new person with BoN and is uncertain what to think. Oniss quickly introduces himself then looks at the doorway s in and then walks the edges of the room looking of any potential secret entrances before attempting to rest. He looks on and lightly drags his hand along the walls of the room carefully avoiding the wine pillars.
Investigation 17
OOC - A Beholder on the third floor..what floor are we on? I recall going down the stairs but not how many floors.
Oniss - Half-Elf Level 1 Sorcerer - ToA
Golden Blurg (GB) - Aarakocra Level 3 Wizard - KR
"I know of the wind tunnel and the stone skull on the first level."
To Oniss, there seems to be no other secret passageway or door in the wine room.
OOC - You are now on the second level. The level with the purple ooze is the third, the level where once the Gargoyle where on the pedestals is the fourth.
OOC: Oniss, I have posted a map in our PM thread
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
"A wind tunnel and the stone skull.... noted.... Do you have any piece of advice for adventurers who wants to survive in here?"
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
"So what's bring you folks here?" Isabella address the rest of Kurma and Irommek group.
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiA"Magic in here works differently. Beware of teleportation, divination and banishment spells."
Kurma thinks about his last question. This poor man died here, alone. He must have a family somewhere wondering where he is.
"Devlin, I must ask... If we survive this Tomb, do you want us to contact someone for you, to deliver a last message ?"
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
Gertrude is restless. She paces the room, checking on the hallway and the sarcophagus. With one ear she listens to Kurma, asking questions from a dead guy. With her eyes, she follows that new women who just arrived. But her thoughts are still elsewhere.
"Hei, Isabella, how did you get in here? Did you use cubes? You said, you met the yellow banner inside this tomb? I am sorry, I might have missed what you said earlier." And even though Gertrude stopped to ask her question, she then resumes the pacing again. But when Isabella starts to talk, Gertrude finally sits down and listens. She also takes her quarterstaff in her lap.
"No."
Kurma leave the corpse alone and calls his companions. "Well, not much information. This one was called Devlin. He warn us that teleportation, divination and banishment spells might not work the same in the Tomb. There are also two traps on the first level a "wind tunnel" and the "stone skull"."
"Are we resting a bit here? For your info, I used a lot of my magic"
OOC: Spell slot left 1(lv1), 1(lv2), 1(lv3)
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
"When you all are rested then I'll be ready."
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiA"Oh I found another entrance, Yes when they were brought here I was already lost. It's fine I know you all just lost a comrade."
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiAStanding up and hearing his back crack a couple of times as he stretched, Irommek gave a little laugh at the snoring form of Brunella.
"Aye, looks like we're resting here. I'll take first watch."
"Well I'll be over here when you're ready." Isabella will head to a different corner of the room and sit by herself.
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiAGertrude slowly finds her strength again. She sheathes her greataxe, feeling a rush of energy returning to her when her crimson rite fades. Then she sits, just imagining swinging her new quaterstaff around. She can feel the fine craft in her hands, the magic slowly taking a hold on her. Her injuries slowly fade away.
Roll Hit Dice: 11, 9, 6, 6
Then she takes a little knife out and cuts herself, dripping some blood on the staff. Give me strength, make my enemies weak, guide my arm, victory I seek.
OOC: HP for Gertrude: 69/75
Kurma has no wounds. After talking to the dead soul, he look around the room, interested by the design. He will look closer to the coffin for any religious sign
Religion: 9
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
Kurma is sure that the symbol on the coffin has no religious significance.