Falling in behind Brunella and waiting for her attack to add his own, Irommek swings his hammer as if to make the point that the dwarves have arrived. Still feeling a bit high and mighty from fighting alongside his ancestors early that day, he adds a snarl and battle cry to try and intimidate the guardian.
Attack with Dwarf's Kiss and adding superiority die:
This post has potentially manipulated dice roll results.
"Wait!" Gertrude shouts. Then she points to the lever. "I wonder what this does. It maybe helpful for us to find out! Do you have any ideas, Isabella?"
To Gertrude, the lever clearly is meant to activate a trap in the room beyond the false mirror. The effects of the trap are uncertain, but surely involve some big gearwheel... or two.
"Well, lets make sure, we don't activate this lever. It will set a bit trap in motion in the room beyond the false mirror. Let's go and have a look at that room!"
Gertrude follows Isabella wherever she chooses to go.
Isabella shoots Gertrude a mean leer, "Fine" she closes her eyes for a second the opens them again. Isabells eyes a now gray blind look. She studies the lever to see if she can deactivate it or at least prevent it from triggering.
Investigation: 5
[She can see through objects for one minute. Any advantage to actually see through the lever lol ]
Rollback Post to RevisionRollBack
Felix Windfall (Human-V Lv.7 Rogue) killed in ToA,Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiA
"If you describe it to me, maybe I can disable it." Depending on what Isabella sees, Gertrude may try to use strength to block the lever in position or break it off.
"If you describe it to me, maybe I can disable it." Depending on what Isabella sees, Gertrude may try to use strength to block the lever in position or break it off.
With Isabella's help, or even by brute force, Gertrude is quite confident she can impede that lever to activate the trap ahead.
"I can scout a bit ahead"said Kurma. He turns invisible and advances slowly in the corridor, checking for traps Investigation (with guidance):3 +3
This room is shaped like a drum or cylinder lying on its side, with its south end tapering toward a small stone door. Carvings of demons decorate the stonework, with flickering flames in all their eyes.
The walls of this narrow tunnel slope inward as they approach the ten-foot-high ceiling. Patches of mold cling to the walls and floor in the eastern half of the hall. Cut into the floor at the west end of the corridor is a three-foot-wide, four-foot-long rectangular hole with bright light spilling out of it.
Kurma tells his friends what he discovered "Maybe we should leave the door with the demons carving for now?" I'll check a bit more around. Kurma turns again invisible and start to squeeze through the North small tunnel.
Falling in behind Brunella and waiting for her attack to add his own, Irommek swings his hammer as if to make the point that the dwarves have arrived. Still feeling a bit high and mighty from fighting alongside his ancestors early that day, he adds a snarl and battle cry to try and intimidate the guardian.
Attack with Dwarf's Kiss and adding superiority die:
To Hit: 1d20 (20) + 7 =
27
Damage (CRIT!): 2d8 (7, 4) + 4 [bludgeoning] =16
Second attack:
To Hit: 1d20 (20) + 7 =
27
Damage (CRIT!): 2d8 (1, 1) + 4 [bludgeoning] =6
Guardian to make a WIS save (DC15) or be frightened of Irommek
Inete follows the call of Ubtao, casting radiant flames on the guardian, too. Dragonbait follows suit, his blade seeking justice for his late friend.
DEX save vs. Kurma's Sacred Flame: 2
Inete: Radiant Damage: 7, DEX save: 11
Dragonbait Multiattack
Attack: 21 Damage: 9
Attack: 14 Damage: 11
Tomb Guardian WIS save: 7
The guardian is almost totally trashed by the party, but no reaction is given away. Barely able to stand still, it still attempts to punch Brunella.
Attack: 21 Damage: 15
Attack: 17 Damage: 16
Round 1
Gertrude swings recklessly against the guardian:
to hit 17 for damage 14
to hit 20 for damage 12
At unison, the party deals with the tomb guardian with single coordinated attacks. The way ahead is clear.
"Alright now lets hurry along!" Ignoring the now dead guardian Isabella pushes past Gertrude into the opening.
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiA"Wait!" Gertrude shouts. Then she points to the lever. "I wonder what this does. It maybe helpful for us to find out! Do you have any ideas, Isabella?"
investigation
20
To Gertrude, the lever clearly is meant to activate a trap in the room beyond the false mirror. The effects of the trap are uncertain, but surely involve some big gearwheel... or two.
"Well, lets make sure, we don't activate this lever. It will set a bit trap in motion in the room beyond the false mirror. Let's go and have a look at that room!"
Gertrude follows Isabella wherever she chooses to go.
„Can we disable the lever?“ ask Kurma.
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
Isabella shoots Gertrude a mean leer, "Fine" she closes her eyes for a second the opens them again. Isabells eyes a now gray blind look. She studies the lever to see if she can deactivate it or at least prevent it from triggering.
Investigation: 5
[She can see through objects for one minute. Any advantage to actually see through the lever lol ]
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiA"If you describe it to me, maybe I can disable it." Depending on what Isabella sees, Gertrude may try to use strength to block the lever in position or break it off.
"I can scout a bit ahead" said Kurma. He turns invisible and advances slowly in the corridor, checking for traps
Investigation (with guidance): 6 +4
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
With Isabella's help, or even by brute force, Gertrude is quite confident she can impede that lever to activate the trap ahead.
This room is shaped like a drum or cylinder lying on its side, with its south end tapering toward a small stone door. Carvings of demons decorate the stonework, with flickering flames in all their eyes.
Kurma detects no trap.
Kurma pushes forward, silently
Stealth: 10
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
The walls of this narrow tunnel slope inward as they approach the ten-foot-high ceiling. Patches of mold cling to the walls and floor in the eastern half of the hall. Cut into the floor at the west end of the corridor is a three-foot-wide, four-foot-long rectangular hole with bright light spilling out of it.
After disabling the trap, Isabella will look at the purple goop. She will examine it and try to figure out what it is.
Nature:3
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiAKurma tells his friends what he discovered "Maybe we should leave the door with the demons carving for now?"

I'll check a bit more around. Kurma turns again invisible and start to squeeze through the North small tunnel.
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation