Too many of those, they need to split the group of undeads. Kurma grabs his silver amulet with the insignia of Oghma and present it to the ghouls "Go away, foul creature. Feel the power of Oghma !"
Kurma is casting Channel Divinity on the group of Undead (DC15 WIS)
Kurma then shouts at his companions "Remember, only attack the ones I couldn't turn !". Kurma is then pushing forward to leave some space for his friends to attack. The Tortle then tries to fall back in order to give more space to the barbarian
Brunella charges forward, taking Kurma's place. The fire of battle burns in her blood and in her sword, and she swings at the ghoul in front of her. She is happy to be back in battle, after endless hours in a confusing maze of puzzles. The cry of an eagle accompanies the singing of steel in the air. She attacks one of the unturned ghouls, heeding the Tortle's warning.
Gertrude tries to see what is going on at the front close to the doors. Then Kurma comes pushing to the back.
If Isabella also moves to the back, Gertrude will take her place at the front.
Then she'll swing her staff at the ghouls that haven't been turned. Her rage increases inside her, sending her blood boiling and a lightning arc out at one of the ghouls. 6 [DEX DC 14]
This post has potentially manipulated dice roll results.
A ghoul is annihilated by the barbarian duo, the others flee turned by the light of Oghma.
The only ghoul standing in front of the group sees a light granted by another god, evocated by Inete. Sacred Flame: Radiant Damage 5, Ghoul 6 DEX saving throw: 5
Trying to get a feel for doing battle with no shield arm, Irommek steps up next to the girls and makes a couple of rounding swings on the ghoul with Dwarf’s Kiss.
OOC:
Attack (22), damage if hit (9), attack (18), damage if hit (5)
Two ghouls are down, the others are running away, still turned by the essence of Oghma, working via Kurma. In the room ahead, three new figures are... painting, uncaring of what it is happening around them.
"Let's focus on the Ghouls first, friends. Let's pick them one by one" Kurma pushes foward as much as he can and releases a bright light from his hand.
Casting Sacred Flame on any Ghoul already targeted by the group. >> DEX15or 13 Radiant
From this distance Oniss prepares and bolt for his crossbow and fires it at the same ghoul Kurma cast sacred flame at. (Say #1 if no target has been selected). THWIP!
This post has potentially manipulated dice roll results.
Gertrude also runs out, following the balcony to the right as far as she can run. Then she throws two javelins at the same ghoul Oniss and Kurma attacked:
"Let's focus on the Ghouls first, friends. Let's pick them one by one" Kurma pushes foward as much as he can and releases a bright light from his hand.
Casting Sacred Flame on any Ghoul already targeted by the group. >> DEX15or 13 Radiant
Oniss feeling the tight quarters focuses on the Ghoul in front of Isabella and cast Chill Touch hoping to hit it and shake the creature a bit.
Attack: 7 Damage: 11
Unfortunately, shaken by the close quarters and sudden appearance of the ghouls, he fails to effectively cast his spell.
Oniss - Half-Elf Level 1 Sorcerer - ToA
Golden Blurg (GB) - Aarakocra Level 3 Wizard - KR
Round 1
Too many of those, they need to split the group of undeads. Kurma grabs his silver amulet with the insignia of Oghma and present it to the ghouls "Go away, foul creature. Feel the power of Oghma !"
Kurma is casting Channel Divinity on the group of Undead (DC15 WIS)
Kurma then shouts at his companions "Remember, only attack the ones I couldn't turn !". Kurma is then pushing forward to leave some space for his friends to attack.
The Tortle then tries to fall back in order to give more space to the barbarian
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
Ghouls WIS save: 1 --> 2, 2 --> 16, 3 --> 9, 4 --> 5, 5 --> 13, 6 --> 18
Brunella charges forward, taking Kurma's place. The fire of battle burns in her blood and in her sword, and she swings at the ghoul in front of her. She is happy to be back in battle, after endless hours in a confusing maze of puzzles. The cry of an eagle accompanies the singing of steel in the air. She attacks one of the unturned ghouls, heeding the Tortle's warning.
bonus: enter rage
move: to Kurma's place
24
Damage: 1d10 (6) + 4 [slashing^] + 2 + 2d6 (1, 6) [Fire] =19
12
Damage: 1d10 (2) + 4 [slashing^] + 2 + 2d6 (1, 6) [Fire] =15
Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
Gertrude tries to see what is going on at the front close to the doors. Then Kurma comes pushing to the back.
If Isabella also moves to the back, Gertrude will take her place at the front.
Then she'll swing her staff at the ghouls that haven't been turned. Her rage increases inside her, sending her blood boiling and a lightning arc out at one of the ghouls. 6 [DEX DC 14]
to hit 18 for damage Unable to parse dice roll.
to hit 21 for damage 15
Isabella will disengage as her action then, as her bonus action she will put her Hex Blade Curse on the ghoul that Burnella attacked.
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiAA ghoul is annihilated by the barbarian duo, the others flee turned by the light of Oghma.
The only ghoul standing in front of the group sees a light granted by another god, evocated by Inete.
Sacred Flame: Radiant Damage 5, Ghoul 6 DEX saving throw: 5
Round 1
23 (turned) 4 (turned) 5 (turned) 6 (20, hex curse)Trying to get a feel for doing battle with no shield arm, Irommek steps up next to the girls and makes a couple of rounding swings on the ghoul with Dwarf’s Kiss.
OOC:
Attack (22), damage if hit (9), attack (18), damage if hit (5)
The ghoul, almost tore apart, manages to lift the arm and attempt to slash the old dwarf with death-covered nails.
Attack: 13 Damage: 8, Irommek ---> CON save
Artus and Dragonabit show off some teamwork, the first feinting to allow the latter to strike true.
Attack: 19 Damage: 20
Attack: 13 Damage: 24
Round 2
23 (turned) 4 (turned) 5 (turned)6 (20, hex curse)Two ghouls are down, the others are running away, still turned by the essence of Oghma, working via Kurma. In the room ahead, three new figures are... painting, uncaring of what it is happening around them.
"Well....that's unexpected."
"Let's focus on the Ghouls first, friends. Let's pick them one by one"
Kurma pushes foward as much as he can and releases a bright light from his hand.
Casting Sacred Flame on any Ghoul already targeted by the group.
>> DEX15 or 13 Radiant
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
From this distance Oniss prepares and bolt for his crossbow and fires it at the same ghoul Kurma cast sacred flame at. (Say #1 if no target has been selected). THWIP!
Attack: 6 Damage: 6
Oniss - Half-Elf Level 1 Sorcerer - ToA
Golden Blurg (GB) - Aarakocra Level 3 Wizard - KR
Gertrude also runs out, following the balcony to the right as far as she can run. Then she throws two javelins at the same ghoul Oniss and Kurma attacked:
12 for damage 10
9 for damage 10
Isabella will continue focusing fire use her Eldritch Blast!
Hit1: 18
Damage: 12
Hit2: 16
Damage: 11
[If the ghoul Kurma and the others attack she will pick a different one.]
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiABrunella also runs forward, hurling two javelins at the same target (assuming it still lives, otherwise going to next closets ghoul)
17
Damage: 1d6 (5) + 4 [piercing] =9
22
Damage: 1d6 (1) + 4 [piercing] =5
Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
Ghoul 1 DEX saving throw: 21
With a bolt and four javelins finding their target, a ghoul is put down. Three more are still left. Inete starts bringing sacred fire on the next.
Radiant Damage: 2, Ghoul 3 DEX saving throw: 17