Kurma places himself in the middle of the room and hold his Oghma symbol in the air, calling upon the might of his god. "Oghma, help me to destroy these creatures. Release their souls..."
Using Turn Undead... DC 15 WIS (destroy undead if CR1 or less)
Gertrude is sceptical, these skeletons don't look like the normal, easy kind. She jumps into the middle of the room readying her staff. She hears her new gown rustle slightly.
And almost with just a thought, it begins to emit a light. Quickly Gertrude realises what is about to happen and she shouts to her friends: "Close your eyes!!! NOW!!!"
And like an explosion, her robe emits a very bright light, which fades into a display of shifting pattern of dazzling hues [until the end of my next turn, DC 15 or be stunned, 30ft radius - attackers have disadvantage against me].
As a bonus action, she then starts to rage, giving her friends a protective glistening cover [+3 tHP within a 10ft radius]
Brunella seeing Dragonbait charge, brings up the rage inside her and assists her companion. She charges the same skeleton as the brave lizard man, swinging twice in succession with her flaming sword.
Brunella Wildheart attacks with a 2-Handed Flame Tongue Longsword!
Kurma places himself in the middle of the room and hold his Oghma symbol in the air, calling upon the might of his god. "Oghma, help me to destroy these creatures. Release their souls..."
Using Turn Undead... DC 15 WIS (destroy undead if CR1 or less)
...the power of Oghma seems to have no effect on these skeletons.
Gertrude is sceptical, these skeletons don't look like the normal, easy kind. She jumps into the middle of the room readying her staff. She hears her new gown rustle slightly.
And almost with just a thought, it begins to emit a light. Quickly Gertrude realises what is about to happen and she shouts to her friends: "Close your eyes!!! NOW!!!"
And like an explosion, her robe emits a very bright light, which fades into a display of shifting pattern of dazzling hues [until the end of my next turn, DC 15 or be stunned, 30ft radius - attackers have disadvantage against me].
As a bonus action, she then starts to rage, giving her friends a protective glistening cover [+3 tHP within a 10ft radius]
OOC Anyone friendly to Tiomila that does not want to be affected by the scintillating colours can use the Reaction to close the eyes. I assume you all do so, unless you say otherwise.
Nasty skeleton 1 WIS save: 5; Nasty skeleton 2 WIS save: 5; Nasty skeleton 3 WIS save: 3; Nasty skeleton 4 WIS save: 0; Nasty skeleton 5 WIS save: 3; Nasty skeleton 6 WIS save: 15.
This post has potentially manipulated dice roll results.
Artus goes next to the skeleton on the right (2). It is dangerously close to Gertrude, so he starts feinting and pivoting so the goliath can have an advantage when crushing it.
The skeletons begin their macabre dance, a dance of bones, blades and death.
Soaking in the chaos around him, Irommek scanned the room and did a double take on the cauldron that belched another skeleton.
looking closer at another glass cauldron, Irommek tried to reason and think of a way to stop what would soon be a flood of skeletons coming at them. Although he considers himself to be a fantastic tactician, outright thinking is not his cup of ale. Shrugging and smiling, he decided the best tactic was swinging a hammer.
Running over to the cauldron near one of the stunned skeletons, Irommek swung, pivot and swung again. Looking back, he studied the cauldron to see if the glass seemed to be damaged after getting rung with Dwarf's Kiss.
OOC:
Attack the cauldron with his warhammer near skeleton 3
This post has potentially manipulated dice roll results.
With an intuition of an old fox and swiftness defying his age, the old dwarf destroys the western cauldron while also doing some damage to the near skeleton.
Inete, worried about Artus' well being, casts a healing spell on him. Cure Wounds (1st level): 4
Dragonbait takes advantage of the skeleton (1) condition and unleash an holy fury on it. Attack: 26 Damage: 22 Attack: 18 Damage: 20
Another force spear appears in front of the bronze shield and flies toward Isabella. Attack: 21 Damage: 16
Brunella is too engrossed to pay attention to Irommek's clever destruction of the cauldron. She focuses on the stunned skeleton in front of her. Maddeningly, she can't seem to hit anything despite her repeated strikes on the motionless thing!
Brunella Wildheart attacks with a 2-Handed Flame Tongue Longsword!
This post has potentially manipulated dice roll results.
This shield throwing spear at Isabella is quite a problem. In a swift movement Kurma conjures first his spectral book at proximity to a cauldron. Attack cauldron (Spiritual Weapon): 9 damage 10
Then, wondering if he could direct the shield towards the skeleton, he approaches the bronze shield and [Tooltip Not Found] a cauldron with no friends around.
This post has potentially manipulated dice roll results.
Gertrude activates her aura again, giving some much needed temporary HP to as many of her friends as possible. She then approaches a stunned skeleton - while at the same time blocking the direct line between the magic shield and Isabella to protect her.
Then she attacks that skeleton with her staff:
to hit 24 for damage 19 [ second roll to hit because advantage: 14 ]
And she attacks again:
to hit 25 for damage 11
On the second attack her staff releases extra force damage [using 3 charges], to put these skeletons down as quickly as possible. ADDITIONAL DAMAGE: 7
Round 1
Kurma places himself in the middle of the room and hold his Oghma symbol in the air, calling upon the might of his god.
"Oghma, help me to destroy these creatures. Release their souls..."
Using Turn Undead... DC 15 WIS (destroy undead if CR1 or less)
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
Gertrude is sceptical, these skeletons don't look like the normal, easy kind. She jumps into the middle of the room readying her staff. She hears her new gown rustle slightly.
And almost with just a thought, it begins to emit a light. Quickly Gertrude realises what is about to happen and she shouts to her friends: "Close your eyes!!! NOW!!!"
And like an explosion, her robe emits a very bright light, which fades into a display of shifting pattern of dazzling hues [until the end of my next turn, DC 15 or be stunned, 30ft radius - attackers have disadvantage against me].
As a bonus action, she then starts to rage, giving her friends a protective glistening cover [+3 tHP within a 10ft radius]
Brunella seeing Dragonbait charge, brings up the rage inside her and assists her companion. She charges the same skeleton as the brave lizard man, swinging twice in succession with her flaming sword.
11
Damage: 1d10 (8) + 5 [magical slashing] + 2d6 (2, 4) [magical fire] + 2 [magical slashing] =21
12
Damage: 1d10 (4) + 5 [magical slashing] + 2d6 (6, 2) [magical fire] + 2 [magical slashing] =19
Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
...the power of Oghma seems to have no effect on these skeletons.
OOC Anyone friendly to Tiomila that does not want to be affected by the scintillating colours can use the Reaction to close the eyes. I assume you all do so, unless you say otherwise.
Nasty skeleton 1 WIS save: 5; Nasty skeleton 2 WIS save: 5; Nasty skeleton 3 WIS save: 3; Nasty skeleton 4 WIS save: 0; Nasty skeleton 5 WIS save: 3; Nasty skeleton 6 WIS save: 15.
Round 1
Artus goes next to the skeleton on the right (2). It is dangerously close to Gertrude, so he starts feinting and pivoting so the goliath can have an advantage when crushing it.
The skeletons begin their macabre dance, a dance of bones, blades and death.
Nasty Skeleton 2 attacks Artus
Attack: 20 Damage: 17
Attack: 16 Damage: 19
Attack: 15 Damage: 16
Nasty Skeleton 5 attacks IrommekAttack: 17 Damage: 14Attack: 22 Damage: 12Attack: 18 Damage: 20Nasty Skeleton 6 attacks IsabellaAttack: 19 Damage: 18Attack: 14 Damage: 14Attack: 26 Damage: 14Terrifingly enough, from the Eaestern cauldron one more skeleton is conjured (7 ---> appearing next to 4).
Round 1
"Sorry Guys! Let's just deal with these skeletons and get it over with!" Isabella will rush forward to Skeleton 1 swinging her Hex Axe twice!
Attack1: 20 Damage: 7
Attack2: 22 Damage: 12
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiASoaking in the chaos around him, Irommek scanned the room and did a double take on the cauldron that belched another skeleton.
looking closer at another glass cauldron, Irommek tried to reason and think of a way to stop what would soon be a flood of skeletons coming at them. Although he considers himself to be a fantastic tactician, outright thinking is not his cup of ale. Shrugging and smiling, he decided the best tactic was swinging a hammer.
Running over to the cauldron near one of the stunned skeletons, Irommek swung, pivot and swung again. Looking back, he studied the cauldron to see if the glass seemed to be damaged after getting rung with Dwarf's Kiss.
OOC:
Attack the cauldron with his warhammer near skeleton 3
To Hit: 1d20 (9) + 7 =
16
Damage: 1d8 (7) + 4 [bludgeoning] =11
Attack skeleton 3 with the second swing
To Hit: 2d20kh1 (10, ) + 7 =
17
Damage: 1d8 (3) + 4 [bludgeoning] =7
With an intuition of an old fox and swiftness defying his age, the old dwarf destroys the western cauldron while also doing some damage to the near skeleton.
Inete, worried about Artus' well being, casts a healing spell on him.
Cure Wounds (1st level): 4
Dragonbait takes advantage of the skeleton (1) condition and unleash an holy fury on it.
Attack: 26 Damage: 22
Attack: 18 Damage: 20
Another force spear appears in front of the bronze shield and flies toward Isabella.
Attack: 21 Damage: 16
Round 2
Brunella is too engrossed to pay attention to Irommek's clever destruction of the cauldron. She focuses on the stunned skeleton in front of her. Maddeningly, she can't seem to hit anything despite her repeated strikes on the motionless thing!
19
Damage: 1d10 (3) + 5 [magical slashing] + 2d6 (1, 4) [magical fire] + 2 [magical slashing] =15
12
Damage: 1d10 (1) + 5 [magical slashing] + 2d6 (5, 1) [magical fire] + 2 [magical slashing] =14
(rolled advantage in discord but those rolls were lower so discarding)
Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
This shield throwing spear at Isabella is quite a problem. In a swift movement Kurma conjures first his spectral book at proximity to a cauldron.
Attack cauldron (Spiritual Weapon): 9 damage 10
Then, wondering if he could direct the shield towards the skeleton, he approaches the bronze shield and [Tooltip Not Found] a cauldron with no friends around.
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
Gertrude activates her aura again, giving some much needed temporary HP to as many of her friends as possible. She then approaches a stunned skeleton - while at the same time blocking the direct line between the magic shield and Isabella to protect her.
Then she attacks that skeleton with her staff:
to hit 24 for damage 19
[ second roll to hit because advantage: 14 ]
And she attacks again:
to hit 25 for damage 11
On the second attack her staff releases extra force damage [using 3 charges], to put these skeletons down as quickly as possible. ADDITIONAL DAMAGE: 7
Brunella sends to rest the first skeleton. But six remains.
Kurma manages to damage another cauldron but isn't enough to break it.
Round 2
1 (110)2 (55) 3 (14) 4 () 5 () 6 () 7Gertrude's staff is of course very effective against bone-based undead.
But now it is their turn...
Nasty Skeleton 2 ---> Gertrude
Attack: 24 Damage: 18
Attack: 24 Damage: 14
Attack: 22 Damage: 17
Nasty Skeleton 3 ---> Irommek
Attack: 28 Damage: 24
Attack: 23 Damage: 17
Attack: 25 Damage: 13
Nasty Skeleton 4 --> Isabella
Attack: 27 Damage: 22
Attack: 24 Damage: 17
Attack: 10 Damage: 22
Nasty Skeleton 5 and 6---> Kurma
Attack: 17 Damage: 15
Attack: 17 Damage: 20
Attack: 24 Damage: 15
Attack: 26 Damage: 13
Attack: 18 Damage: 16
Attack: 18 Damage: 14
Nasty Skeleton 7 --> Gertrude
Attack: 15 Damage: 15
Attack: 22 Damage: 15
Attack: 26 Damage: 15
Round 2
1 (110)2 (55) 3 (14) 4 () 5 () 6 () 7 8The situation is dire! Kurma and Isabella are down and one more skeleton comes out of the cauldron in front of Brunella!
Isabella death save: 3
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiA