This post has potentially manipulated dice roll results.
Dorian will use his reaction to cast shield at second level, causing the most of the attacks to spark off the faintly glowing bubble that appears around him, but one (the Nat 20) finds its way through. However, I think he still has one mirror image up (I might've forgotten it last round), so let's see if the Nat 20 hits that instead: 10 (no)
If any of the enemies are still in the area affected by grease, they're supposed to make another save if they end their turn there.
Dorian doesn't have much he can use for melee combat, he's going to disengage and back away into the mist (E18). His owl will help against the warrior at H19.
If Dorian can see (or get high enough to see) the group of enemies down by L20, he'll cast a Pulse Wave at them -- DC 15 CON save or take 15 force damage and get pushed back 15 feet. On a save, half damage only. He'll send his owl to help Leann.
If Dorian cannot get line of sight on that cluster, he'll cast Grease (using a 2nd level slot, as it's what he has available) in a 10' square centered at E/F-21/22, which should affect the strider and the rider if they try to dismount (I assume a dead mount is prone, and I doubt you could stay on a prone, dead mount).
I Found it! (Finally) I didn't have it in my notes and that's because I said you do have line of sight, (you were looking down from a 5ft elevation) so they took the con save for the force damage.
Right, I didn't actually cast it, that's why. *smacks forehead* Remembering things I did and forgot about (mirror image) and things I didn't do and forgot about.
Leann rallies, cutting down the newt who threw up on Huarache a moment ago in a single mighty slice, bifurcating the slimy scoundrel, spilling sulfurous drinking entrails across the floor of the cave.
That leaves the warlock, two warriors and a strider all closing in on the elevated platform with the fungus and the rock on either side.
That leaves Shutorn and Samogri. I'll leave this open until morning, at least, for them to post.
This post has potentially manipulated dice roll results.
Having evaded his pursuers and continuing to concentrate on expeditious retreat should the need arise, Shutorn hops up onto the ledge (say G-2) to get a clear view of the battlefield and targets a creature that looks like it might die when he hits it with a 3rd-level magic missile that does 19 points of damage.
So.. that would be serious overkill for the warrior and not quite kill the Strider.
The newt warrior or the strider, then?
Actually, do you want to split it up? We could call it 3 5s and a 4, point a five and a four on the warrior and the rest go to the strider, who takes 10. Good with that?
Sorry to break up the discussion, but Huarache's blunderbuss is now jammed.
Misfire. Whenever you make an attack roll with a firearm, and the dice roll is equal to or lower than the weapon’s Misfire score, the weapon misfires. The attack misses, and the weapon cannot be used again until you spend an action to try and repair it. To repair your firearm, you must make a successful Tinker’s Tools check (DC equal to 8 + misfire score). If your check fails, the weapon is broken and must be mended out of combat at a quarter of the cost of the firearm. Creatures who use a firearm without being proficient increase the weapon’s misfire score by 1.
This post has potentially manipulated dice roll results.
The strider narrowly dodges Sam's attacks, but remains focused on the attack, lobbing a fire burst (10ft radius, goes around corners) in the center of the group on the rock (DC12 Dex save for half of 20 fire damage).
The remaining newt warrior slashes at Huarache 7 for 12 & 15 for 7 slashing
This post has potentially manipulated dice roll results.
Huarache casts Shield with his reaction. Huarache will focus his sword on the newt warrior as Echo bolts around the warrior to cause a distraction (Help action).
Two unbracketed attack rolls from above:
8
6
Looks like they both miss. Players are up.
Getting more than a little upset at not being able to land a hit, Leann goes for another slice at the closest enemy...
booming blade
Attack: 26 Damage: 29
Dorian will use his reaction to cast shield at second level, causing the most of the attacks to spark off the faintly glowing bubble that appears around him, but one (the Nat 20) finds its way through. However, I think he still has one mirror image up (I might've forgotten it last round), so let's see if the Nat 20 hits that instead: 10 (no)
If any of the enemies are still in the area affected by grease, they're supposed to make another save if they end their turn there.
Dorian doesn't have much he can use for melee combat, he's going to disengage and back away into the mist (E18). His owl will help against the warrior at H19.
Birgit | Shifter | Sorcerer | Dragonlords
Shayone | Hobgoblin | Sorcerer | Netherdeep
So, Huarache's first attack?
Shonisaurus, Artificer Enthusiast
Huarache: I think that's right. Echo did 4, then you did 11, I think. That took it down.
I Found it! (Finally) I didn't have it in my notes and that's because I said you do have line of sight, (you were looking down from a 5ft elevation) so they took the con save for the force damage.
Right, I didn't actually cast it, that's why. *smacks forehead* Remembering things I did and forgot about (mirror image) and things I didn't do and forgot about.
Birgit | Shifter | Sorcerer | Dragonlords
Shayone | Hobgoblin | Sorcerer | Netherdeep
Leann rallies, cutting down the newt who threw up on Huarache a moment ago in a single mighty slice, bifurcating the slimy scoundrel, spilling sulfurous drinking entrails across the floor of the cave.
That leaves the warlock, two warriors and a strider all closing in on the elevated platform with the fungus and the rock on either side.
That leaves Shutorn and Samogri. I'll leave this open until morning, at least, for them to post.
Having evaded his pursuers and continuing to concentrate on expeditious retreat should the need arise, Shutorn hops up onto the ledge (say G-2) to get a clear view of the battlefield and targets a creature that looks like it might die when he hits it with a 3rd-level magic missile that does 19 points of damage.
So.. that would be serious overkill for the warrior and not quite kill the Strider.
The newt warrior or the strider, then?
Actually, do you want to split it up? We could call it 3 5s and a 4, point a five and a four on the warrior and the rest go to the strider, who takes 10. Good with that?
I want to make sure I kill one of them, so I can use my Grim Harvest ability.
Sorry to break up the discussion, but Huarache's blunderbuss is now jammed.
Shonisaurus, Artificer Enthusiast
I guess the inventor will have to exercise some creativity to finish the fight, then.
The 9 will kill the newt.
He got glowy sword. He alright.
Shonisaurus, Artificer Enthusiast
OK, sounds good! Shutorn heals 6 points!
I attack the mount/big lizard on the map
The strider narrowly dodges Sam's attacks, but remains focused on the attack, lobbing a fire burst (10ft radius, goes around corners) in the center of the group on the rock (DC12 Dex save for half of 20 fire damage).
The remaining newt warrior slashes at Huarache 7 for 12 & 15 for 7 slashing
And the warlock casts firebolt on Leann 23 for 9
Players are GO!
Huarache casts Shield with his reaction. Huarache will focus his sword on the newt warrior as Echo bolts around the warrior to cause a distraction (Help action).
Attack: 27 Damage: 11
Attack: 15 Damage: 5
Shonisaurus, Artificer Enthusiast
The newt takes both hits, but shakes them off, in his zealous rage.
"Just a flesh-wound" he says in primordial.
Though it is plain to see that he is badly hurt, he nevertheless fights with vigor.
Leann's faith shield deflects the bolt of flames.
Leann moves to the next nearest enemy, the warlock if she can reach him, otherwise any of the others.
booming blade
Attack: 14 Damage: 11