This post has potentially manipulated dice roll results.
Blood running down his face from a vicious looking head wound Hitticus continues to scream. His eyes snap wide open and raising his hand he vanishes leaving only the small feminin statue lying on the ground in his place. The troglodyte who was attacking him moments before pauses in confusion, the seeing the statue crouches down to scoop it up.
The Troglodyte fighting Uldran lashes out at the druid. Attack: 16 Damage: 4, Attack: 24 Damage: 5, Attack: 13 Damage: 5
Then as you stumble away from the Gibbering Mouther, the nearest Troglodyte attacks you Freak. Attack: 21 Damage: 6, Attack: 7 Damage: 5, Attack: 17 Damage: 3
As the troglodytes complete their attacks a strange sound emanates from the surrounding halls. It sounds like music, though the notes seemed to be played directly into your minds. Lights flicker in the entrances and strange floating creatures emerge that are familiar to some of you. The Flumphs have arrived. (All negative status effect from the Mouther are negated until further notice).
Mercwri your bolt slams home, taking out another of the creatures eyes.
Reggarn you charge forward with a battle cry on your lips and slam your mace into the aberration. Blood and flesh spray outward and the thing is looking rough now as it continues to scream out its Gibberish. Thankfully for you all the song of the Flumphs is protecting your minds from its unholy effects.
With the troglodyte now dead he turns around to face the amorphous mass of mouths and eyes. The sight of it unnerves Randrak, this thing is clearly not natural. So many mouths, so many eyes. He can't tell if the thing is in pain or otherwise. Still he heads towards him, not one to back away from a fight.
Randrak rushes in, bagh nakh at the ready. He swing his right fist and then his left.
Freak you slice into the Mouther with wild abandon and leave it a Gibbering mess and close to death.
Randrak then comes in from behind clawing his way through the mass of flesh and bone until with an almighty scream the thing explodes in every direction, splattering Freak and Randrak in gore and slime. Half digested body parts rain down all around you and then the Flumphs are advancing. They attack the remaining few Troglodytes who were already near defeat thanks to your efforts, and within moments they are dead.
The glow of the Flumphs turn from red to blue as they glide in close to each of you offering their thanks in voices that speak directly to your minds.
Dvori coughs and dazedly watches the flumphs drift by. A faint grin plays around his face as he hears their ethereal voices, but he isn't coherent enough to make a response. He eventually pulls himself around the broken mining cart and stares dumbly at the mouther.
Alanis‘ attention is momentarily drawn back to the stranger as he explains what put him in his dazed state.
“Oh dear! So... a poison, I suppose? Hopefully it was only meant to subdue, I don’t think we have anything to counter that right now... but... this seems kind of strange...“
The gnome furrows her brow. The Troglodytes had favored claws over knives in this fight as far as she had witnessed. Actually, the usage of poison itself seems a bit too... intricate for these creatures? But then again, she is by no means an expert, and while they might not brew poisons themselves, they might very well have access to some kind of natural source.
Alanis gingerly steps toward the corpses of the Troglodytes to see if she can find vials of that substance or at least knives covered in it so she can try and analyze it.
Alanis it does not take you long to find what looks like a long sacrificial dagger clotted with putrid brown slime. The stench of it makes you feel sick. It appears to match the colour and constancy of the ooze that now dribbles out from the shattered form of the mouther.
This post has potentially manipulated dice roll results.
„Urgh.“
‘Natural source‘ indeed. And the poor guy was forced to swallow that. She kneels down and grabs her alchemist’s supplies from her bag, hoping to get an idea of the slime‘s potency. Not the best circumstances to conduct an experiment, especially in a rush, but it might be good to know wether the stranger is in immediate danger.
Recognizing she might very well mess up, she tries to save some of the substance for a later and more thorough investigation. She pops one of her self-made candies in her mouth, as they help her concentrate, and gets to work.
Guidance (ooc: I‘ll split up the roll so you can decide wether you allow to apply the 1d4 given that it takes a bit of in-game-time to analyze, Hob - if it even makes a difference.)
This post has potentially manipulated dice roll results.
Whilst everyone else attends to the new comer, he looks at the sharp spikes on his bagh nakh. They are still covered in the guts of the troglodytes and the remains of the gibbering mouth. Then a I thought crosses mind, that maybe there could be other creatures still in these caves. He takes a few paces away from the rest of the group to listen to the sounds around the rest of the caves.
(Perception: 17)
Rollback Post to RevisionRollBack
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Alanis this is an unusual experiment for you. You are used to more synthetic chemistries and this is very definitely biological in nature. However, chemicals are chemicals and a few basic tests identify some key enzymes that point toward this substance being a digestive liquid of sorts. It appears that the beasts were poisoning their victims with this substance to aid the feeding of the Mouther, speeding up their digestion somehow. This Dwarf needs to drink salt water and lots of it, followed by a good nights rest.
Dvori you feel like crap...
Randrak you tread around the corpses straining your ears out into the dark tunnels beyond. You do not hear any sign of danger and the only movement you sense beyond your companions seems to be coming from the unusual floating creatures. You do however notice the feminine statue belonging to Hitticus still being gripped in the lifeless hand of one of the troglodytes.
Alanis audibly draws breath before carefully storing her items back into her bag.
Approaching the stranger again she offers up a tentative smile that she hopes is somewhat reassuring and starts to explain, firmly determined to obfuscate the .... less appetizing details of her conclusions.
“Alright, I think I have an idea on how to counter this substance. Firstly we get you out of here. Then you should drink salt water, a lot of it. Unpleasant, I know, but I‘m certain it‘ll help. Lastly a good old night of sleep. That we can actually all use at this point, I think.“
Her expression turns a bit sheepish and she continues.
“Oh my, excuse me, I just realized I haven’t even asked your name. Mine‘s Alanis, by the way.“
Blood running down his face from a vicious looking head wound Hitticus continues to scream. His eyes snap wide open and raising his hand he vanishes leaving only the small feminin statue lying on the ground in his place. The troglodyte who was attacking him moments before pauses in confusion, the seeing the statue crouches down to scoop it up.
The Troglodyte fighting Uldran lashes out at the druid. Attack: 16 Damage: 4, Attack: 24 Damage: 5, Attack: 13 Damage: 5
Then as you stumble away from the Gibbering Mouther, the nearest Troglodyte attacks you Freak. Attack: 21 Damage: 6, Attack: 7 Damage: 5, Attack: 17 Damage: 3
As the troglodytes complete their attacks a strange sound emanates from the surrounding halls. It sounds like music, though the notes seemed to be played directly into your minds. Lights flicker in the entrances and strange floating creatures emerge that are familiar to some of you. The Flumphs have arrived. (All negative status effect from the Mouther are negated until further notice).
Reggarn and MercWri you are up!
DM - Caves of the Kobold Slave Masters
Mercwri, now that he can see, shoots the gibbering thing.
Attack 11. Dmg 11
Sneak Attack 4
OCC Perhaps he needs to keep his eyes closed!
Panic is a mechanism that strengthens the gene pool.
You get advantage though, because it is glowing so beautifully 😜
faerie fire
Alanis |lvl 3| |gnome artificer| (Stonebound)
OOC: Very true. Give us another roll Mercwri and Freak your random attack is against the GMouther. Roll it in if you like before taking those hits :D
Care to join the chaos Reggarn?
DM - Caves of the Kobold Slave Masters
20
Much butter!
dmg 7
Panic is a mechanism that strengthens the gene pool.
(OOC: Sorry, the wife had me putting in new cabinets and other housework today.)
Reggarn blinks raises his head. He rushes towards the gibbering maw and attacks with his mace. Attack: 21 damage: 4
Mercwri your bolt slams home, taking out another of the creatures eyes.
Reggarn you charge forward with a battle cry on your lips and slam your mace into the aberration. Blood and flesh spray outward and the thing is looking rough now as it continues to scream out its Gibberish. Thankfully for you all the song of the Flumphs is protecting your minds from its unholy effects.
Randrak and Dvori you are up!
DM - Caves of the Kobold Slave Masters
Unsure who the enemy is, Freak swings at the one in front of him, the mouther.
Attack: 20 Damage: 9
Then he takes three hits from the troglodyte, his rage numbing the pain.
(Wisdom saving throw: 20)
(Strength saving throw: 10
With the troglodyte now dead he turns around to face the amorphous mass of mouths and eyes. The sight of it unnerves Randrak, this thing is clearly not natural. So many mouths, so many eyes. He can't tell if the thing is in pain or otherwise. Still he heads towards him, not one to back away from a fight.
Randrak rushes in, bagh nakh at the ready. He swing his right fist and then his left.
(Attack 1: 21 Damage: 2
Attack 2: 22 Damage: 3)
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Freak you slice into the Mouther with wild abandon and leave it a Gibbering mess and close to death.
Randrak then comes in from behind clawing his way through the mass of flesh and bone until with an almighty scream the thing explodes in every direction, splattering Freak and Randrak in gore and slime. Half digested body parts rain down all around you and then the Flumphs are advancing. They attack the remaining few Troglodytes who were already near defeat thanks to your efforts, and within moments they are dead.
The glow of the Flumphs turn from red to blue as they glide in close to each of you offering their thanks in voices that speak directly to your minds.
DM - Caves of the Kobold Slave Masters
Reggarn puts his mace away and reaches out with one hand. "Thank you so much, kind creatures. We would be lost without your help."
Dvori coughs and dazedly watches the flumphs drift by. A faint grin plays around his face as he hears their ethereal voices, but he isn't coherent enough to make a response. He eventually pulls himself around the broken mining cart and stares dumbly at the mouther.
"Th... They were gonna eat me."
Alanis, still a little shaky with the remnants of fear from the fight, smiles at the Flumphs and curtsies before them.
„Thank you. Thank you so much!“
She then carefully approaches the stranger.
“Uhm, hello there. Are you alright? I mean, as ‚alright’ as circumstances allow, of course.“
Looking around her companions, she is relieved to see them all up, if suffering wounds. Save for one.
“Hey... where is Hitticus? Is he alright?“
Alanis |lvl 3| |gnome artificer| (Stonebound)
"Mmff..zzle. Th-they made me drink something. Cut me too. Same thing on the knives. Hacgk."
Alanis‘ attention is momentarily drawn back to the stranger as he explains what put him in his dazed state.
“Oh dear! So... a poison, I suppose? Hopefully it was only meant to subdue, I don’t think we have anything to counter that right now... but... this seems kind of strange...“
The gnome furrows her brow. The Troglodytes had favored claws over knives in this fight as far as she had witnessed. Actually, the usage of poison itself seems a bit too... intricate for these creatures? But then again, she is by no means an expert, and while they might not brew poisons themselves, they might very well have access to some kind of natural source.
Alanis gingerly steps toward the corpses of the Troglodytes to see if she can find vials of that substance or at least knives covered in it so she can try and analyze it.
Alanis |lvl 3| |gnome artificer| (Stonebound)
Alanis it does not take you long to find what looks like a long sacrificial dagger clotted with putrid brown slime. The stench of it makes you feel sick. It appears to match the colour and constancy of the ooze that now dribbles out from the shattered form of the mouther.
DM - Caves of the Kobold Slave Masters
„Urgh.“
‘Natural source‘ indeed. And the poor guy was forced to swallow that.
She kneels down and grabs her alchemist’s supplies from her bag, hoping to get an idea of the slime‘s potency. Not the best circumstances to conduct an experiment, especially in a rush, but it might be good to know wether the stranger is in immediate danger.
Recognizing she might very well mess up, she tries to save some of the substance for a later and more thorough investigation. She pops one of her self-made candies in her mouth, as they help her concentrate, and gets to work.
Guidance
(ooc: I‘ll split up the roll so you can decide wether you allow to apply the 1d4 given that it takes a bit of in-game-time to analyze, Hob - if it even makes a difference.)
Analyzing the slime: 23 + Guidance 1
Alanis |lvl 3| |gnome artificer| (Stonebound)
Whilst everyone else attends to the new comer, he looks at the sharp spikes on his bagh nakh. They are still covered in the guts of the troglodytes and the remains of the gibbering mouth. Then a I thought crosses mind, that maybe there could be other creatures still in these caves. He takes a few paces away from the rest of the group to listen to the sounds around the rest of the caves.
(Perception: 17)
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Alanis this is an unusual experiment for you. You are used to more synthetic chemistries and this is very definitely biological in nature. However, chemicals are chemicals and a few basic tests identify some key enzymes that point toward this substance being a digestive liquid of sorts. It appears that the beasts were poisoning their victims with this substance to aid the feeding of the Mouther, speeding up their digestion somehow. This Dwarf needs to drink salt water and lots of it, followed by a good nights rest.
Dvori you feel like crap...
Randrak you tread around the corpses straining your ears out into the dark tunnels beyond. You do not hear any sign of danger and the only movement you sense beyond your companions seems to be coming from the unusual floating creatures. You do however notice the feminine statue belonging to Hitticus still being gripped in the lifeless hand of one of the troglodytes.
DM - Caves of the Kobold Slave Masters
Alanis audibly draws breath before carefully storing her items back into her bag.
Approaching the stranger again she offers up a tentative smile that she hopes is somewhat reassuring and starts to explain, firmly determined to obfuscate the .... less appetizing details of her conclusions.
“Alright, I think I have an idea on how to counter this substance. Firstly we get you out of here. Then you should drink salt water, a lot of it. Unpleasant, I know, but I‘m certain it‘ll help. Lastly a good old night of sleep. That we can actually all use at this point, I think.“
Her expression turns a bit sheepish and she continues.
“Oh my, excuse me, I just realized I haven’t even asked your name. Mine‘s Alanis, by the way.“
Alanis |lvl 3| |gnome artificer| (Stonebound)