Ban makes an internal note off the little she knows of undead and sighs. The undead are a pitiful lot."This world certainly has much to offer and much to take. Mayhaps we will see what uniqueness this storm has to show us."
Ban approaches the priest as he recalls the recent demise of his son. Nodding slowly behind Gillian, the eladrin quietly gives her condolences, "I'm truly sorry that that has happened to you and yours. I can only imagine the grief you've been shouldering all alone."
When Tio bluntly addresses the Father, Ban looks on in a bit of shock. "Tio... Perhaps there's a solution. For a father to end his very own son's life... How cruel. Perhaps he's suffering, but it seems the light of his personality is still within."
Ismark, after having Tio make her statement to him, moves in front of Ireena and they move back away from the hallway entrance.
Father Donavich leaps up, his face covered in sweat and his eyes wide. "The Dawn Lord will hear my prayers. I am his voice to this village and he will hear me," he exclaims. Father Donavich moves between the party and the entrance to the hallway. A broken piece of a pew dangs from his right hand.
Another flash of lightning illuminates the chapel and the hallway.
From down the hallway, the muffled voice of Duro can be heard. "Father," the voice pauses. "Father, Please. I am so thirsty!"
Suddenly Father Donavich turns towards the hallway and starts to race down it to a door on the far left.
Roll Initiative and post actions in response to Father Donavich's movement.
Shocked at the priest's sudden burst of movement, the eladrin moves to his side and puts her arms out as she pleads, "Wait! I think we should talk this out and make a plan." Ban will ready an action to disarm/grapple the Father's improvised weapon, should he continue rashly.
Bob starts shuffling after the priest and the others. He wasn't the fastest so he mostly just huffed and puffed behind them. If he can catch up he'll try to aid Ban in grabbing hold of the priest. (Not sure what to roll exactly to help in this situation!)
Ban rushes towards Father Donavich but the portly priest is a bit slippery and gets away easily. It must be the rain and him sweating as Ban's grip slides off the priest.
Bob however has a better result. It could be his lower center of gravity but the dwarf grasps the priest and holds on. Father Donavich tries to break free but can't seem to do so. "I won't have you harming my son!"Father Donavich calls out.
Almost immediately something slams on the other side of the door Father Donavich was reaching for. With the loud thud, Father Donavich stops struggling and starts shaking. You can hear the shakiness in his voice as he says, "No". He is clearly afraid of what is on the other side of that door. Another slam comes from the door and you see the door shake from the force. From the other side of the door you hear "Father, I can smell them! I am so thirsty."
There is another slam against the door and you hear the door crack a little.
Tio hearing the door begin to crack and splinter will step in front of Ismark and Ireena. “Perhaps it’s best if you and Ireena stay back... I am sorry I pushed Donavich to his wits end...” Saying those word she focuses in front of her, taking a few steps ahead to keep some distance between the two siblings and the party.
Rollback Post to RevisionRollBack
Felix Windfall (Human-V Lv.7 Rogue) killed in ToA,Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiA
Backing off from the splintering door, Gimble prepares to cast a spell on the creature that emerges from behind that cracking door if it appears to be hostile.
Action: Ready to cast Magic Missile
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Ban nearly shouts, eyes tearing up slightly. "What can we do? I thought you were going to do the unthinkable!" The eladrin slips off her pack, unlashes her bedroll, and unloops her length of rope. Quickly, Ban wraps a fair amount of rope around her left hand and unfurls the bedroll so that she's holding each of the width in her hands.
Gillain readies her shield and spear, and moves up to within 5-10ft of the cracking door, if she can, trying to put as much of herself between the door and the rest of her party.
The party moves around the door as another thud causes it to shake. Suddenly light comes pouring in from every opening in the ceiling and between the front doors of the church accompanied by thunder so powerful it shakes the church. A powerful wind rushes inside as the front doors of the church burst open. The storm outside seems like a fierce battle as the rain pounds on the roof and now the interior of the front door. The party blinks away the spots as another flash of lightning lights up the exterior of the church and its courtyard. What the party sees causes their hair to stand up on end. The lightning flashes again and figures can be seen in the courtyard silently making their way towards the church's open doors. Carried on the wind that blows through, the scent of rotting flesh and the sound of creaking bones and metal on stone. The Undead have come to the Church! With another flash, the party counts 8 armored skeletons at the doors. Behind them, many many more.
If she can Tio will move into the wave of undead as her bonus action she will summon her astral arms. Spending 1 Ki point to do so then as her action she will use the dodge action. As she summons her Ki a wave of energy erupts hitting the skeletons with 10ft.
[Each skeleton within 10ft must make a WIS save DC 12 or take 5 Force Damage]
This post has potentially manipulated dice roll results.
Gimble:
Initiative: 14
Stepping back into the main church and grabbing a piece of sturdy-looking pew, Gimble moves to the "vampire" door and tries to brace it shut, yelling, "Someone get those front doors closed!"
Trying to recall what he read about historical battles and the way they braced doors against siege engines, Gimble tries to make an effective doorstop by spanning the pew section across the hallway and bracing it against the straining side door that held back the priest's now-undead son.
History: 12
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Bob was momentarily transfixed by the shuddering door, certain it would explode outward in moments. Another explosion entirely thundered through the church and his attention turns to the horde of skeletons shambling toward them. "I can slow 'em down! Nature has a way o' takin' care o' these unnatural undead creatures," he says as he turns and draws his quarterstaff which becomes sheathed in a hard fungal crust.
Bob casts Shillelagh as a bonus action. He then casts Entangle targeting a twenty foot square right at the entrance where the undead were coming in through the door (90 ft range, will move up if necessary to get into range).
Ban makes an internal note off the little she knows of undead and sighs. The undead are a pitiful lot. "This world certainly has much to offer and much to take. Mayhaps we will see what uniqueness this storm has to show us."
Ban approaches the priest as he recalls the recent demise of his son. Nodding slowly behind Gillian, the eladrin quietly gives her condolences, "I'm truly sorry that that has happened to you and yours. I can only imagine the grief you've been shouldering all alone."
When Tio bluntly addresses the Father, Ban looks on in a bit of shock. "Tio... Perhaps there's a solution. For a father to end his very own son's life... How cruel. Perhaps he's suffering, but it seems the light of his personality is still within."
Ismark, after having Tio make her statement to him, moves in front of Ireena and they move back away from the hallway entrance.
Father Donavich leaps up, his face covered in sweat and his eyes wide. "The Dawn Lord will hear my prayers. I am his voice to this village and he will hear me," he exclaims. Father Donavich moves between the party and the entrance to the hallway. A broken piece of a pew dangs from his right hand.
Another flash of lightning illuminates the chapel and the hallway.
From down the hallway, the muffled voice of Duro can be heard. "Father," the voice pauses. "Father, Please. I am so thirsty!"
Suddenly Father Donavich turns towards the hallway and starts to race down it to a door on the far left.
Roll Initiative and post actions in response to Father Donavich's movement.
Father Donavich's Initiative: 13
Ban initiative: 23
Shocked at the priest's sudden burst of movement, the eladrin moves to his side and puts her arms out as she pleads, "Wait! I think we should talk this out and make a plan." Ban will ready an action to disarm/grapple the Father's improvised weapon, should he continue rashly.
Grapple: 6
Gillain’s initiative: 6
Gillain follows Ban calmly, stopping maybe 10-15ft from her and the priest, if possible. “Father, don’t do anything rash…”, she advises.
GILLAIN OF ATHKATLA - Human Paladin - Into the Mists PHILLIP THE GRUNG - Grung Eldritch Knight - Tomb of Annihilation
ROBWIN WINDROBE - High Elf Wizard - Dragon of Icespire Peak EVE DARKSHORE - Tiefling Warlock - Rime of the Frost Maiden
ASH OF THE FIRE - Tabaxi Rogue - Ghosts of Marshswamp LIA STARBORN - Aasimar Bard - Out of the Abyss
Initiative: 6
"Perhaps i pushed him to far..." Tio thinks to herself, as Donavich runs towards the door. She will hold off letting the others go before her.
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiAGimble:
Initiative: 11
”Father, wait, he may be out of control, let us help you!” says Gimble and moves after the priest.
Persuasion: 3
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Initiative: 15
Bob starts shuffling after the priest and the others. He wasn't the fastest so he mostly just huffed and puffed behind them. If he can catch up he'll try to aid Ban in grabbing hold of the priest. (Not sure what to roll exactly to help in this situation!)
The party sees Father Donavich racing for a door. His intent is clear, he plans to open the door.
Ban may act then Bob.
(Figured it out, just going to do the Athletics check to grapple.)
Bob tries to grab Father Donavich despite being smaller and not the strongest dwarf ever.
Grapple: 20
Ban rushes towards Father Donavich but the portly priest is a bit slippery and gets away easily. It must be the rain and him sweating as Ban's grip slides off the priest.
Bob however has a better result. It could be his lower center of gravity but the dwarf grasps the priest and holds on. Father Donavich tries to break free but can't seem to do so.
"I won't have you harming my son!" Father Donavich calls out.
Almost immediately something slams on the other side of the door Father Donavich was reaching for. With the loud thud, Father Donavich stops struggling and starts shaking.
You can hear the shakiness in his voice as he says, "No". He is clearly afraid of what is on the other side of that door.
Another slam comes from the door and you see the door shake from the force. From the other side of the door you hear "Father, I can smell them! I am so thirsty."
There is another slam against the door and you hear the door crack a little.
Reactions?
Tio hearing the door begin to crack and splinter will step in front of Ismark and Ireena. “Perhaps it’s best if you and Ireena stay back... I am sorry I pushed Donavich to his wits end...” Saying those word she focuses in front of her, taking a few steps ahead to keep some distance between the two siblings and the party.
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiAGimble:
Backing off from the splintering door, Gimble prepares to cast a spell on the creature that emerges from behind that cracking door if it appears to be hostile.
Action: Ready to cast Magic Missile
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Ban nearly shouts, eyes tearing up slightly. "What can we do? I thought you were going to do the unthinkable!" The eladrin slips off her pack, unlashes her bedroll, and unloops her length of rope. Quickly, Ban wraps a fair amount of rope around her left hand and unfurls the bedroll so that she's holding each of the width in her hands.
Gillain readies her shield and spear, and moves up to within 5-10ft of the cracking door, if she can, trying to put as much of herself between the door and the rest of her party.
GILLAIN OF ATHKATLA - Human Paladin - Into the Mists PHILLIP THE GRUNG - Grung Eldritch Knight - Tomb of Annihilation
ROBWIN WINDROBE - High Elf Wizard - Dragon of Icespire Peak EVE DARKSHORE - Tiefling Warlock - Rime of the Frost Maiden
ASH OF THE FIRE - Tabaxi Rogue - Ghosts of Marshswamp LIA STARBORN - Aasimar Bard - Out of the Abyss
The party moves around the door as another thud causes it to shake.
Suddenly light comes pouring in from every opening in the ceiling and between the front doors of the church accompanied by thunder so powerful it shakes the church. A powerful wind rushes inside as the front doors of the church burst open. The storm outside seems like a fierce battle as the rain pounds on the roof and now the interior of the front door.
The party blinks away the spots as another flash of lightning lights up the exterior of the church and its courtyard.
What the party sees causes their hair to stand up on end. The lightning flashes again and figures can be seen in the courtyard silently making their way towards the church's open doors.
Carried on the wind that blows through, the scent of rotting flesh and the sound of creaking bones and metal on stone.
The Undead have come to the Church!
With another flash, the party counts 8 armored skeletons at the doors. Behind them, many many more.
https://docs.google.com/drawings/d/1zXnC7C0M5zDg_1_JNVGrkYbczoY3xSxhjAKiEidnlY4/edit
DM:
Initiative and first actions, please.
Undead initiative : 21
Initiative: 11
If she can Tio will move into the wave of undead as her bonus action she will summon her astral arms. Spending 1 Ki point to do so then as her action she will use the dodge action. As she summons her Ki a wave of energy erupts hitting the skeletons with 10ft.
[Each skeleton within 10ft must make a WIS save DC 12 or take 5 Force Damage]
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiAFirst action?
Gimble:
Initiative: 14
Stepping back into the main church and grabbing a piece of sturdy-looking pew, Gimble moves to the "vampire" door and tries to brace it shut, yelling, "Someone get those front doors closed!"
Trying to recall what he read about historical battles and the way they braced doors against siege engines, Gimble tries to make an effective doorstop by spanning the pew section across the hallway and bracing it against the straining side door that held back the priest's now-undead son.
History: 12
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Bob was momentarily transfixed by the shuddering door, certain it would explode outward in moments. Another explosion entirely thundered through the church and his attention turns to the horde of skeletons shambling toward them. "I can slow 'em down! Nature has a way o' takin' care o' these unnatural undead creatures," he says as he turns and draws his quarterstaff which becomes sheathed in a hard fungal crust.
Bob casts Shillelagh as a bonus action. He then casts Entangle targeting a twenty foot square right at the entrance where the undead were coming in through the door (90 ft range, will move up if necessary to get into range).
Initiative: 16
Gillain’s initiative: 16
Gillain will move up to stand shoulder to shoulder with Tio again, and take two strikes with her spear at the nearest skeleton…
Attack action: Attack: 12 Damage: 7 (piercing damage)
Bonus attack (polearm master): Attack: 25 Damage: 10 (bludgeoning damage, if it makes a difference)
((OOC: do skeletons take double-damage from bludgeoning damage?))
GILLAIN OF ATHKATLA - Human Paladin - Into the Mists PHILLIP THE GRUNG - Grung Eldritch Knight - Tomb of Annihilation
ROBWIN WINDROBE - High Elf Wizard - Dragon of Icespire Peak EVE DARKSHORE - Tiefling Warlock - Rime of the Frost Maiden
ASH OF THE FIRE - Tabaxi Rogue - Ghosts of Marshswamp LIA STARBORN - Aasimar Bard - Out of the Abyss