Ban successful strikes the Grey and white wolf that had attacked her. A etherial dagger appears and launches into the Large black wolf focused on Gillain. As it flys to its target the sound of mournful moans echo as it passes. Both Wolves are still up.
Tio launches an attack to the wolf attacking Gillain. With two strikes from the Warforge the wolf falls and rises no more.
The Grey-White WolfDisengage from the party and moves back into the Mist covered woodline.
From the woods you hear a low growl but nothing more.
You can attempt to see where the wolf is with a Perception roll, at disadvantage or attack with disadvantage. What does the party do?
This post has potentially manipulated dice roll results.
Ban tucks her legs in, rolls back, and kip-ups to her feet. She flicks the blood from her blades and sheathes them deftly with a frown. Looking around, she rubs her wounds and nods towards Bob in thanks.
Bob gives Ban a brief smile before the danger of their situation settles back into his mind. He peers into the mists and sighs, his mustache hairs fluttering. "Does anyone else get the distinct impression tha' we're bein' followed by these bloody wolves?"
Gillain gives a quick flourish of her spear as the wolves fall and the last one flees. “Yes indeed!… I think they’re a blight on these lands. The town had many wolf-heads as trophies. We should watch our step as we go and keep our eyes and ears peeled!…”.
Bob takes the time to drag the fallen wolves just off the road if no one else objects. "Best let nature take its course. I fear these wolves had little choice but t' follow that big brute, I hold no animosity toward 'em." He brushes the wolf fur off his weatherworn traveling cloak and joins the group toward the back.
The party begins its journey anew. They travel for the better part of the day when they come upon the following: The Mist parts as you come to a crossroads. You see a weatherworn signpost next to the road. The three arms of the sign point along the three branches of the road. The arm pointing north reads "Krezk" and north, through the woods, you see an arch stone bridge spanning the river. The arm pointing east, the direction you just came, reads "Vallaki' . The arm pointing to the southwest reads "The Wizard of Wines" and the road slopes gently downward in that direction. The "Wizard of the Wine" is your destination, and the party takes that road. After a half-mile, the road becomes a muddy trail that meanders through the woods, descending gradually until the trees part, revealing a mist-shrouded meadow. The trail splits. One branch heads west into the valley, the other leads south into dark woods. A wooden signpost at the intersection points west and reads "Vineyard". You head west. A light drizzle begins to fall. Unpainted fences blindly follow the trail, which skirts north of a sprawling vineyard before bending south towards a stately building. The fog takes on ghostly forms as it swirls between the neatly tended rows of grapevines. Here and there, you see rope-handled half barrels used for hauling grapes. North of the trail is a large stand of trees lightly shrouded in mist. The mist seems to part and out of those trees, a man steps out to the edge of the treeline, wearing a dark cloak and cowl. He notices the party and extends his right arm and hand and motions to you, beckoning them to come to him.
Gillain nods, and steps towards the man (to within around 10-12ft away). She clinks her heels together and makes a small formal bow. “Greetings! Is there trouble here at the vineyard?…”, she asks.
The man starts to step back into the wooded area when Gillain does her salute. He waves his hands and you hear an audible "SSSHHH" come from the man as he retreats into the cover of the woods. "They'll hear you"he tries to whisper but fails. "Hurry, hide in here."he motions for the party to follow.
Tio:
Tio spots there are others inside this wooded area. How many she can not say at this time.
Ban walks cheerily with the group, hopping over and around puddles and muddy areas. Happy to be near the winery, she knits her hands together and continues in her usual stead. As the group comes to the hooded figure, she leans forward in curiosity. Uncertain at following a mysterious man into the brush, the eladrin asks the group with a shrug, "Stranger danger?"
Bob heaves a great, shoulder-sagging sigh. "I s'pose it'll be a trap one way or another. Best follow 'im considerin' if he's tellin' it true we might avoid the trap altogether."
This post has potentially manipulated dice roll results.
Listing to his voice and watching his demeanor, Tio would try to insight if he’s honestly scared or luring us to a trap.
Insight: 18
Speaking softly to the group “He’s right, I can’t tell how many but we should be careful. I can’t tell how many are out there... but there’s something for sure.”
Ban successful strikes the Grey and white wolf that had attacked her.
A etherial dagger appears and launches into the Large black wolf focused on Gillain. As it flys to its target the sound of mournful moans echo as it passes.
Both Wolves are still up.
Tio launches an attack to the wolf attacking Gillain. With two strikes from the Warforge the wolf falls and rises no more.
The Grey-White Wolf Disengage from the party and moves back into the Mist covered woodline.
From the woods you hear a low growl but nothing more.
You can attempt to see where the wolf is with a Perception roll, at disadvantage or attack with disadvantage.
What does the party do?
Tio will attempt to perceive, where the wolf went.
Perception: 25
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiADM:
Thats an awesome roll but, I listed Perception at Disadvantage.
[Got you, was at work typing on my lunch break.]
Disadvantage Perception: 18
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiAGimble:
When the last wolf remaining retreats, Gimble readies his magic to attack the wolf should it return or prove aggressive once more.
Readied Action:
Frostbite DC 14 Constitution Save, Frost Damage: 5
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Ban tucks her legs in, rolls back, and kip-ups to her feet. She flicks the blood from her blades and sheathes them deftly with a frown. Looking around, she rubs her wounds and nods towards Bob in thanks.
Perception at disadvantage: 11
Tio can see the Dire Wolf, it is moving away from the party's location.
Bob gives Ban a brief smile before the danger of their situation settles back into his mind. He peers into the mists and sighs, his mustache hairs fluttering. "Does anyone else get the distinct impression tha' we're bein' followed by these bloody wolves?"
Gillain gives a quick flourish of her spear as the wolves fall and the last one flees. “Yes indeed!… I think they’re a blight on these lands. The town had many wolf-heads as trophies. We should watch our step as we go and keep our eyes and ears peeled!…”.
GILLAIN OF ATHKATLA - Human Paladin - Into the Mists PHILLIP THE GRUNG - Grung Eldritch Knight - Tomb of Annihilation
ROBWIN WINDROBE - High Elf Wizard - Dragon of Icespire Peak EVE DARKSHORE - Tiefling Warlock - Rime of the Frost Maiden
ASH OF THE FIRE - Tabaxi Rogue - Ghosts of Marshswamp LIA STARBORN - Aasimar Bard - Out of the Abyss
DM:
Does the party do anything with the wolf bodies?
Does the party move along at this time?
Bob takes the time to drag the fallen wolves just off the road if no one else objects. "Best let nature take its course. I fear these wolves had little choice but t' follow that big brute, I hold no animosity toward 'em." He brushes the wolf fur off his weatherworn traveling cloak and joins the group toward the back.
Gillain helps Bob with the bodies. Then says, “We should continue on… along the Old Svalick Road to the west”. She points that way.
”It can’t be too far to the vineyard and winery. Is everyone okay??… Let’s go and check on the deliveries before it gets too late in the day…”.
When everyone is ready, she would lead the party in that direction, sticking to the main track.
GILLAIN OF ATHKATLA - Human Paladin - Into the Mists PHILLIP THE GRUNG - Grung Eldritch Knight - Tomb of Annihilation
ROBWIN WINDROBE - High Elf Wizard - Dragon of Icespire Peak EVE DARKSHORE - Tiefling Warlock - Rime of the Frost Maiden
ASH OF THE FIRE - Tabaxi Rogue - Ghosts of Marshswamp LIA STARBORN - Aasimar Bard - Out of the Abyss
https://docs.google.com/drawings/d/1Ppdeqk0_O_mopttjCQeC7YsALYPg1PJGp6FKuR0oOeU/edit
Legend:
1: where the party faced the bandits.
2: where the party faced the wolves.
3: Crossroads-described below.
4: Party's current location.
The party begins its journey anew. They travel for the better part of the day when they come upon the following:
The Mist parts as you come to a crossroads. You see a weatherworn signpost next to the road. The three arms of the sign point along the three branches of the road. The arm pointing north reads "Krezk" and north, through the woods, you see an arch stone bridge spanning the river. The arm pointing east, the direction you just came, reads "Vallaki' .
The arm pointing to the southwest reads "The Wizard of Wines" and the road slopes gently downward in that direction. The "Wizard of the Wine" is your destination, and the party takes that road.
After a half-mile, the road becomes a muddy trail that meanders through the woods, descending gradually until the trees part, revealing a mist-shrouded meadow. The trail splits. One branch heads west into the valley, the other leads south into dark woods. A wooden signpost at the intersection points west and reads "Vineyard".
You head west.
A light drizzle begins to fall. Unpainted fences blindly follow the trail, which skirts north of a sprawling vineyard before bending south towards a stately building.
The fog takes on ghostly forms as it swirls between the neatly tended rows of grapevines. Here and there, you see rope-handled half barrels used for hauling grapes. North of the trail is a large stand of trees lightly shrouded in mist.
The mist seems to part and out of those trees, a man steps out to the edge of the treeline, wearing a dark cloak and cowl. He notices the party and extends his right arm and hand and motions to you, beckoning them to come to him.
Gimble:
"It would seem we are expected, or at least welcomed," says Gimble, "shall we see what the problem with the wine deliveries is?"
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Gillain nods, and steps towards the man (to within around 10-12ft away). She clinks her heels together and makes a small formal bow. “Greetings! Is there trouble here at the vineyard?…”, she asks.
GILLAIN OF ATHKATLA - Human Paladin - Into the Mists PHILLIP THE GRUNG - Grung Eldritch Knight - Tomb of Annihilation
ROBWIN WINDROBE - High Elf Wizard - Dragon of Icespire Peak EVE DARKSHORE - Tiefling Warlock - Rime of the Frost Maiden
ASH OF THE FIRE - Tabaxi Rogue - Ghosts of Marshswamp LIA STARBORN - Aasimar Bard - Out of the Abyss
Tio sees the other gentleman and scans the surrounding to see if there is anyone else hiding or wolves in lurking.
Perception: 19
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiAThe man starts to step back into the wooded area when Gillain does her salute. He waves his hands and you hear an audible "SSSHHH" come from the man as he retreats into the cover of the woods.
"They'll hear you" he tries to whisper but fails. "Hurry, hide in here." he motions for the party to follow.
Tio:
Tio spots there are others inside this wooded area. How many she can not say at this time.
Ban walks cheerily with the group, hopping over and around puddles and muddy areas. Happy to be near the winery, she knits her hands together and continues in her usual stead. As the group comes to the hooded figure, she leans forward in curiosity. Uncertain at following a mysterious man into the brush, the eladrin asks the group with a shrug, "Stranger danger?"
Bob heaves a great, shoulder-sagging sigh. "I s'pose it'll be a trap one way or another. Best follow 'im considerin' if he's tellin' it true we might avoid the trap altogether."
Listing to his voice and watching his demeanor, Tio would try to insight if he’s honestly scared or luring us to a trap.
Insight: 18
Speaking softly to the group “He’s right, I can’t tell how many but we should be careful. I can’t tell how many are out there... but there’s something for sure.”
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiA