"Great to see you back! And with reinforcements! Wonderful! We'll do formal introductions later. Thank you Moshet. This hall is clear. I should go check the other one. Just wait here. I'll call out or come running. And if its running I don't want to get tangled up."
Quin heads back to where the other tunnel forked off. He moves cautiously looking for more traps.
Moshet has no trouble healing Quiller, who is up and moving about. As Moshet, Quiller and Quin turn around to head back out, they see three goblins enter the intersection.
Lukas, Lorgar, and Khoraj have barely entered the tunnel when they see the three goblins appear at the intersection.
Moshet has no trouble healing Quiller, who is up and moving about. As Moshet, Quiller and Quin turn around to head back out, they see three goblins enter the intersection.
Lukas, Lorgar, and Khoraj have barely entered the tunnel when they see the three goblins appear at the intersection.
This post has potentially manipulated dice roll results.
Group initiative:
Khoraj: 13
Lorgar: 8
Lukas: 18
Moshet: 7
Quiller: 6
Quin: 5
Average: 13
Goblin 1:18
Goblin 2:12
Goblin 3: 13
Average: 14
The goblins have initiative. But, noticing that the party is present along both tunnels, the goblins back up into the tunnel from which they came out of to await for the party. The lead members (Moshet and Lukas) of each group is within 30 feet of the goblins. The other members are each an additional five feet away from the goblins. For Lukas Group, it would be Lukas 30 feet away, Lorgar 35 feet away, and Khoraj 40 feet away. For the other party, Moshet is 30 feet away, Quiller 35 feet away, and Quin 40 feet away.
Not sure how that happened, but, use the second post. There was only one post when I was editing things. Go off the second post, that is the one I was going off of.
Moshet seeing the goblins and that he is somewhat in the way of others, will move to the right (or left) out of the way of Quiller and Quin so they can move past. He will then cast Toll the Dead on the goblin closest to his side: "Hear the Bells of Anpu - የአንpu ደወሎችን ይስሙ."
Spurred on by burning hatred for the greenskins, Lorgar quickly advances towards the intersection, shield raised. Once at the intersection he turns towards the vile creatures and raises his extended arms towards the corridor, with his hands still gripping the mace and shield, and shouts in zelous furry "The Watcher demands you BURN!" as a cone of flame springs forth from his hands.
OOC - using 30 feet of movement to get to the intersection, the casting Burning Hands, fluffing the somatic components being cast with the Warcaster feat Lorgar took from being vhuman.
Damage roll: /roll
DC is 13 for the goblins reflex save 11for half damage.
OOC Sorry for the messy post, I'm new to the dice roller. In the 1st post with all the fluff i didn'y see any number being generated, so I used the dice roller in a seperate post for the 3d6 for burning hands. No idea where that purple 11 came from.....
20 perception
"mind the spikes" as lukas takes care to avoid the pit and move past it.
'Проклятые призраки, oставь меня в покое,' floats through Quiller's dreams.
Panic is a mechanism that strengthens the gene pool.
Quin returns to check on Moshet and Quiller. That's where he is when Lukas and the others arrive.
"Let's all move back to the pit room while I check the other hall. This one is clear."
OCC: Sorry about the lack of color in the dialogue but I post from my phone a lot and I don't have access to the palette when I do.
**This Space for Rent**
In the calm before the next storm, Moshet will cast Cure Wounds on Quiller: "Anpu restore your life - አንpu ሕይወትዎን ይመልሱ"
Circle of Mortality - healing spells restore maximum possible when HP are at 0 - 11HP to Quiller.
Moshet Tanubis - Grave Cleric - Lvl 1 -- Mercer's Tavern
Asvala Vor - Barbarian/War Cleric - Lvl 2/Lvl 1 - Icewind Dale: Frostmaiden
"oh, thank the gods." lukas exhales upon seeing quin. "status report?"
"Great to see you back! And with reinforcements! Wonderful! We'll do formal introductions later. Thank you Moshet. This hall is clear. I should go check the other one. Just wait here. I'll call out or come running. And if its running I don't want to get tangled up."
Quin heads back to where the other tunnel forked off. He moves cautiously looking for more traps.
Perception: 12
**This Space for Rent**
15 perception
Moshet has no trouble healing Quiller, who is up and moving about. As Moshet, Quiller and Quin turn around to head back out, they see three goblins enter the intersection.
Lukas, Lorgar, and Khoraj have barely entered the tunnel when they see the three goblins appear at the intersection.
Moshet has no trouble healing Quiller, who is up and moving about. As Moshet, Quiller and Quin turn around to head back out, they see three goblins enter the intersection.
Lukas, Lorgar, and Khoraj have barely entered the tunnel when they see the three goblins appear at the intersection.
"positions!" Lukas is ready, shield up and sword drawn!
Group initiative:
Khoraj: 13
Lorgar: 8
Lukas: 18
Moshet: 7
Quiller: 6
Quin: 5
Average: 13
Goblin 1:18
Goblin 2:12
Goblin 3: 13
Average: 14
The goblins have initiative. But, noticing that the party is present along both tunnels, the goblins back up into the tunnel from which they came out of to await for the party. The lead members (Moshet and Lukas) of each group is within 30 feet of the goblins. The other members are each an additional five feet away from the goblins. For Lukas Group, it would be Lukas 30 feet away, Lorgar 35 feet away, and Khoraj 40 feet away. For the other party, Moshet is 30 feet away, Quiller 35 feet away, and Quin 40 feet away.
double post? if so, which one do we count?
Not sure how that happened, but, use the second post. There was only one post when I was editing things. Go off the second post, that is the one I was going off of.
moshet, quiller, khoraj, You're up!
Moshet seeing the goblins and that he is somewhat in the way of others, will move to the right (or left) out of the way of Quiller and Quin so they can move past. He will then cast Toll the Dead on the goblin closest to his side: "Hear the Bells of Anpu - የአንpu ደወሎችን ይስሙ."
Moshet Tanubis - Grave Cleric - Lvl 1 -- Mercer's Tavern
Asvala Vor - Barbarian/War Cleric - Lvl 2/Lvl 1 - Icewind Dale: Frostmaiden
Spurred on by burning hatred for the greenskins, Lorgar quickly advances towards the intersection, shield raised. Once at the intersection he turns towards the vile creatures and raises his extended arms towards the corridor, with his hands still gripping the mace and shield, and shouts in zelous furry "The Watcher demands you BURN!" as a cone of flame springs forth from his hands.
OOC - using 30 feet of movement to get to the intersection, the casting Burning Hands, fluffing the somatic components being cast with the Warcaster feat Lorgar took from being vhuman.
Damage roll: /roll
DC is 13 for the goblins reflex save 11for half damage.
7
OOC Sorry for the messy post, I'm new to the dice roller. In the 1st post with all the fluff i didn'y see any number being generated, so I used the dice roller in a seperate post for the 3d6 for burning hands. No idea where that purple 11 came from.....
Glad to have some help, Quin moves to the other tunnels entrance but stays to the side.
**This Space for Rent**
if any goblins are alive, lukas will move forward and attack the closest one to him.
edit: Attack: 11 Damage: 12
forgot to add that