Lukas looks at Budeim with somewhat veiled contempt "you would ignore the world ending if it meant deadlines were met. a problem that affects you later is ahead of us, and it must be handled now. Khoraj, we may not have seen eye-to-eye, but i will admit that you were right to be wary. I confess error in judgement. but now 2 of our own are down there alone, and we need to save them." Lukas readies himself, and prepares to go back, alone if need be.
Khoraj looks to the Moshet the Priest. "Please stay here my friend and keep watch on the wagon. We will return in a bit." he looks to Lukas "Let's go." He heads out with Lukas.
"thank you" Lukas takes point and retraces his steps back, to the fort, down the first ladder, to the room with the trap door. (btw, corpse is still there, yeah? 11 perception roll)
As Lukas and Khoraj begin to leave the campfire, they hear a noise behind them. Turning back, they see three individuals approaching the wagon. As they enter the light, Lukas and Khoraj see two humans and a lizardman.
Down below, Quin has no trouble stabilizing Quiller, but, he is unable to bring the rogue back to consciousness.
This post has potentially manipulated dice roll results.
"if it isn't one thing, it's another....." turning around ( and 14 perception applied to the three), Lukas then asks "And who are you gentlemen, and what is your business in these parts?"
"Halloooooo!" Calls one of the humans, a short human with thatchy brown hair and sturdy brown travelling robes.
"We are three travellers, making haste on this road to our respective ends. May we join your campfire this evening? We'd have something of a rough time otherwise."
"Well met travelers, may The Watchers blessing be upon thee." calls out the tall priest, the scales of his armor glitering under the Light spell he seems to have cast on the amulet hanging around his neck. "My name is Lorgar. I am a priest of Helm, The Vigilant One. My companions are Balthazar Terresmonde" motioning to the shorter man with his right hand, "and Vaatrok.", motioning to the lizardman. "We are on our way north, to the town of Springholde. We were about to make camp for the night when we noticed your campfire."
Vaatrok nods his head towards the group in acknowledgement. He stands and 6'8" is is solidly built. Unlike other lizardfolk you may have seen, this one's scales almost look like obsidian. They have a dull gleam as the setting sun shines off of them, and they have jagged edges. Between his scales and more noticeable around his joints, you can see what appear to be thin veins of magma coursing through his body. His eyes are pools of molten stone. A ridge of spikes runs from his head down to the top o of his tail, and crimson flesh bridges the gaps between them. Two spiked bracelets of chared bone ring each of his biceps. Singed animal hide is wrapped around his waist and fails down to his knees.
His tail gently lashes around his legs as he says to these new people, "Well met." His voice is deep and craggy, and has a Draconic accent (I've always imagined Draconic to sound like Russian). When he opens his mouth to speak, you can see the glow of a furnace emanating from his mouth. He folds his arms in from of him, waiting for their decision.
"A cleric, huh? well, thanks for coming, Khoraj and I need your help." Lukas pauses to collect himself. "there is a wagon-fort ahead and underneath it is a nest of goblins. 2 of our compatriots are cut off from us down there, any who wish to help in our endeavour are welcome to join, and if not, can rest up by the fire and watch the wagon. Seem fair?"
"Goblins? Here? In a fort on the road, preying on travelers?" Lorgar exclaims, wild with disbelief. He pauses a moment and closes his eyes, simply standing there in silence, as if waiting for something. After a few seconds he continues in a completely different tone, the disgust and hatred clearly present within his voice: "We must purge them. It is the will of The Watcher. Lead me to their lair."
The party on the surface reaches the door to the "fort." For those who haven't been here before, the fort appears to be a wagon flipped onto its side against a pile of dirt. A door leads into the pile of dirt. At the entrance to the door, a large sheet of wood is hanging down with spikes sticking out of the wood. Beyond the wood, a body of a small humanoid is burning, although the fire appears to be going out on its own. The smell of burnt flesh that fills the room is somewhat nauseating.
As they approach, Vaatock thinks to himself, "So, I guess I'm helping complete strangers. Sure, there is safety in numbers, but these people better be worth the effort."At his cold thoughts, he feels a part of him rebel at this line of thought. He gets the fleeting impression that he should help these people because it is the 'right' thing to do. Frowning at this obtrusive feeling, he follows his companions to this fort of sorts, crushing any sympathy he felt and letting his usual, true logical self take over. He smells the scent of burnt flesh and laments a moment of the missed opportunity for a perfectly good meal. Goblin is quite good when cooked well.
"i hope so, but they are both rogues. durability is not a strong suit of that type. i just hope that we're not too late, and that one of them can be saved, if not both of them." Lukas then notes the lizardman looking at the goblin, and remarks "I've heard tales, so if we catch one alive, and get info out of him, you're free to do what you want with that goblin." with that, he takes point and heads down the trap door.
"Well, if that's how it is..."He thinks to himself with a small grin spitting his reptilian features. He nods in affirmation and follows the stranger below hopefully into pit full of goblinoid snacks...
As Lukas and Khoraj begin to leave the campfire, they hear a noise behind them. Turning back, they see three individuals approaching the wagon. As they enter the light, Lukas and Khoraj see two humans and a lizardman.
Down below, Quin has no trouble stabilizing Quiller, but, he is unable to bring the rogue back to consciousness.
Hearing the closer sounds of combat and death, Moshet moves past the spiked door to find Quin and Quiller - helping to move Quiller to the first larger room and casts Cure Wounds on him:
Circle of Mortality
- Gives max healing Dice for a character with 0 HP - Cure Wounds = 11HP for Quiller
Lukas looks at Budeim with somewhat veiled contempt "you would ignore the world ending if it meant deadlines were met. a problem that affects you later is ahead of us, and it must be handled now. Khoraj, we may not have seen eye-to-eye, but i will admit that you were right to be wary. I confess error in judgement. but now 2 of our own are down there alone, and we need to save them." Lukas readies himself, and prepares to go back, alone if need be.
Khoraj looks to the Moshet the Priest. "Please stay here my friend and keep watch on the wagon. We will return in a bit." he looks to Lukas "Let's go." He heads out with Lukas.
"thank you" Lukas takes point and retraces his steps back, to the fort, down the first ladder, to the room with the trap door. (btw, corpse is still there, yeah? 11 perception roll)
As Lukas and Khoraj begin to leave the campfire, they hear a noise behind them. Turning back, they see three individuals approaching the wagon. As they enter the light, Lukas and Khoraj see two humans and a lizardman.
Down below, Quin has no trouble stabilizing Quiller, but, he is unable to bring the rogue back to consciousness.
"if it isn't one thing, it's another....." turning around ( and 14 perception applied to the three), Lukas then asks "And who are you gentlemen, and what is your business in these parts?"
"Halloooooo!" Calls one of the humans, a short human with thatchy brown hair and sturdy brown travelling robes.
"We are three travellers, making haste on this road to our respective ends. May we join your campfire this evening? We'd have something of a rough time otherwise."
"Well met travelers, may The Watchers blessing be upon thee." calls out the tall priest, the scales of his armor glitering under the Light spell he seems to have cast on the amulet hanging around his neck. "My name is Lorgar. I am a priest of Helm, The Vigilant One. My companions are Balthazar Terresmonde" motioning to the shorter man with his right hand, "and Vaatrok.", motioning to the lizardman. "We are on our way north, to the town of Springholde. We were about to make camp for the night when we noticed your campfire."
Vaatrok nods his head towards the group in acknowledgement. He stands and 6'8" is is solidly built. Unlike other lizardfolk you may have seen, this one's scales almost look like obsidian. They have a dull gleam as the setting sun shines off of them, and they have jagged edges. Between his scales and more noticeable around his joints, you can see what appear to be thin veins of magma coursing through his body. His eyes are pools of molten stone. A ridge of spikes runs from his head down to the top o of his tail, and crimson flesh bridges the gaps between them. Two spiked bracelets of chared bone ring each of his biceps. Singed animal hide is wrapped around his waist and fails down to his knees.
His tail gently lashes around his legs as he says to these new people, "Well met." His voice is deep and craggy, and has a Draconic accent (I've always imagined Draconic to sound like Russian). When he opens his mouth to speak, you can see the glow of a furnace emanating from his mouth. He folds his arms in from of him, waiting for their decision.
DM- Azalin's Doom
DM- Surviving the Unsurvivable
As Quin is tending to Quiller he will take a moment to recover as many of the 4 darts he's thrown as he can.
**This Space for Rent**
"A cleric, huh? well, thanks for coming, Khoraj and I need your help." Lukas pauses to collect himself. "there is a wagon-fort ahead and underneath it is a nest of goblins. 2 of our compatriots are cut off from us down there, any who wish to help in our endeavour are welcome to join, and if not, can rest up by the fire and watch the wagon. Seem fair?"
"Goblins? Here? In a fort on the road, preying on travelers?" Lorgar exclaims, wild with disbelief. He pauses a moment and closes his eyes, simply standing there in silence, as if waiting for something. After a few seconds he continues in a completely different tone, the disgust and hatred clearly present within his voice: "We must purge them. It is the will of The Watcher. Lead me to their lair."
Khoraj takes the rear. Crossbow at the ready looking about.
Lukas takes point. "follow me." and the group heads for the wagonfort, and the room with the trapdoor.
The party on the surface reaches the door to the "fort." For those who haven't been here before, the fort appears to be a wagon flipped onto its side against a pile of dirt. A door leads into the pile of dirt. At the entrance to the door, a large sheet of wood is hanging down with spikes sticking out of the wood. Beyond the wood, a body of a small humanoid is burning, although the fire appears to be going out on its own. The smell of burnt flesh that fills the room is somewhat nauseating.
As they approach, Vaatock thinks to himself, "So, I guess I'm helping complete strangers. Sure, there is safety in numbers, but these people better be worth the effort." At his cold thoughts, he feels a part of him rebel at this line of thought. He gets the fleeting impression that he should help these people because it is the 'right' thing to do. Frowning at this obtrusive feeling, he follows his companions to this fort of sorts, crushing any sympathy he felt and letting his usual, true logical self take over. He smells the scent of burnt flesh and laments a moment of the missed opportunity for a perfectly good meal. Goblin is quite good when cooked well.
DM- Azalin's Doom
DM- Surviving the Unsurvivable
"You mentioned that there were two others of you down there - any chance of getting them out, you think?"
"i hope so, but they are both rogues. durability is not a strong suit of that type. i just hope that we're not too late, and that one of them can be saved, if not both of them." Lukas then notes the lizardman looking at the goblin, and remarks "I've heard tales, so if we catch one alive, and get info out of him, you're free to do what you want with that goblin." with that, he takes point and heads down the trap door.
"Well, if that's how it is..." He thinks to himself with a small grin spitting his reptilian features. He nods in affirmation and follows the stranger below hopefully into pit full of goblinoid snacks...
DM- Azalin's Doom
DM- Surviving the Unsurvivable
Lukas is at the base of the ladder and is facing towards the passageway.
Hearing the closer sounds of combat and death, Moshet moves past the spiked door to find Quin and Quiller - helping to move Quiller to the first larger room and casts Cure Wounds on him:
Circle of Mortality
- Gives max healing Dice for a character with 0 HP - Cure Wounds = 11HP for Quiller
Moshet Tanubis - Grave Cleric - Lvl 1 -- Mercer's Tavern
Asvala Vor - Barbarian/War Cleric - Lvl 2/Lvl 1 - Icewind Dale: Frostmaiden