This post has potentially manipulated dice roll results.
"That was my worry as well James, but we have Bad Ass with us. Do not be afraid. He said they will go running from him." Hifu looks to Gilgin to see if that is true, read his expression.
Hifu helps to search the place -
Perception : 17
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A wizard is never late, nor is he early, he arrives precisely when he means to.
Hifu says "I think this thing has a good range on it. It may be detecting that one that Gilgin discovered when we entered this place. Do we want to look in here or not?" He pauses at the lid of the sarcophagus.
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A wizard is never late, nor is he early, he arrives precisely when he means to.
Nyxsays, "I think we established that we are fine with robbing elven graves. So we'll open all that we can. Start with what's in front of you and take it from there."
(18) Hifu, you swing your hammer down on the sarcophagus and a loud bang rings through the tomb. One swing is all you need and the stone lid cracks in the middle. (12) A nauseating smell starts to weave through the room but beside a small cough you don‘t stop and a second strike splits the lid into several small shards. After moving a few bigger pieces you see the half rotten corpse of an elf inside the sarcophagus.
This post has potentially manipulated dice roll results.
Gilgin chuckles, clapping along as Hifu smashes the Elven tomb. Peeking in to the sarcophagus, he looks the body over for treasures and signs of undeadness. “Seems pretty dead to me.” Perception 12
Gilgin grumbles as Hifu manages to find places to look that he hadn’t thought of. “Well, I know about mining not grave-robbing. Where do you wanna smash next?”
Hifu despite the horrible rotten smell, you search through the remains of the corpse. At the belt, you find a small pouch with to vials inside (add 2 Elven Tomb vials to your inventory for now).
Jamesheads back down to the main area, giving it a look around, taking note of the other side passages that he wasn't really paying attention to, the night before.
Checking the main internal space, looking for anything of value, before moving on to the other 2 side passages.
It is a relatively small area, there are the two broken statues that got shattered yesterday, the mirror in one of the side corridors, that is now missing the silver disk and the stairs that lead to the last closed door. Beside that you find some bat guano and traces of the other animals like the goats and the moose who took shelter inside here.
Hifu gathers his things, stores the 2 vials, readies his pack and Warhammer, and follows James. Looking for the time of day as well, the right time to travel. Hifu will follow along to see if there are any other items to smash.
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
You hit the marble door for nearly a minute, before it starts to show any bigger signs of damage. As a dwarf you can not let a simple door defeat you, so you keep on going and going. It takes you 10 minutes, but you finals manage to break the door.
"That was my worry as well James, but we have Bad Ass with us. Do not be afraid. He said they will go running from him." Hifu looks to Gilgin to see if that is true, read his expression.
Hifu helps to search the place -
Perception : 17
A wizard is never late, nor is he early, he arrives precisely when he means to.
Hifu says "I think this thing has a good range on it. It may be detecting that one that Gilgin discovered when we entered this place. Do we want to look in here or not?" He pauses at the lid of the sarcophagus.
A wizard is never late, nor is he early, he arrives precisely when he means to.
Nyx says, "I think we established that we are fine with robbing elven graves. So we'll open all that we can. Start with what's in front of you and take it from there."
(18) Hifu, you swing your hammer down on the sarcophagus and a loud bang rings through the tomb. One swing is all you need and the stone lid cracks in the middle. (12) A nauseating smell starts to weave through the room but beside a small cough you don‘t stop and a second strike splits the lid into several small shards. After moving a few bigger pieces you see the half rotten corpse of an elf inside the sarcophagus.
Gilgin chuckles, clapping along as Hifu smashes the Elven tomb. Peeking in to the sarcophagus, he looks the body over for treasures and signs of undeadness. “Seems pretty dead to me.”
Perception 12
Gilgin Hardhammer - Mountain Dwarf Cleric (Forge Domain) - Icewind Dale
Petal - Forest Gnome Druid (Circle of the Land - Forest) - Unsung Heroes of Embera
You don‘t see any treasure right away, but feel free to search (investigation)
Hifu has a look, trying to find anything of note in the sarcophagus and around it.
Perception : 19
A wizard is never late, nor is he early, he arrives precisely when he means to.
Gilgin grumbles as Hifu manages to find places to look that he hadn’t thought of. “Well, I know about mining not grave-robbing. Where do you wanna smash next?”
Gilgin Hardhammer - Mountain Dwarf Cleric (Forge Domain) - Icewind Dale
Petal - Forest Gnome Druid (Circle of the Land - Forest) - Unsung Heroes of Embera
Hifu despite the horrible rotten smell, you search through the remains of the corpse. At the belt, you find a small pouch with to vials inside (add 2 Elven Tomb vials to your inventory for now).
James heads back down to the main area, giving it a look around, taking note of the other side passages that he wasn't really paying attention to, the night before.
Checking the main internal space, looking for anything of value, before moving on to the other 2 side passages.
Perception check: 11
Edit: oops, forgot the disadvantage from exhaustion level 1: 16
David Gearlock | Human | Artificer | Revenge Heist
Knox | Warforged | Cleric | Shadowthorn's Out of the Abyss
It is a relatively small area, there are the two broken statues that got shattered yesterday, the mirror in one of the side corridors, that is now missing the silver disk and the stairs that lead to the last closed door. Beside that you find some bat guano and traces of the other animals like the goats and the moose who took shelter inside here.
Nyx moves to the outer door/hole to keep watch outside while the others pillage the rest of the tomb.
Roll me a perception check please.
Nyx perception: 8
Hifu gathers his things, stores the 2 vials, readies his pack and Warhammer, and follows James. Looking for the time of day as well, the right time to travel. Hifu will follow along to see if there are any other items to smash.
A wizard is never late, nor is he early, he arrives precisely when he means to.
There is twilight outside at the moment, so somewhere between 10am and 2pm.
Gilgin checks to see if the closed door is now open. If not he readies his hammer. ”We want to smash through this wall then?”
Gilgin Hardhammer - Mountain Dwarf Cleric (Forge Domain) - Icewind Dale
Petal - Forest Gnome Druid (Circle of the Land - Forest) - Unsung Heroes of Embera
It is still closed. Roll Athletics and con checks again if you want to break it.
Athletics 16
Con 7
Gilgin, without waiting for an answer, swings his hammer at the wall wildly. “How’dya like this! This is for Boga! Aaaaaaaaarghhhhhhh!”
Gilgin Hardhammer - Mountain Dwarf Cleric (Forge Domain) - Icewind Dale
Petal - Forest Gnome Druid (Circle of the Land - Forest) - Unsung Heroes of Embera
You hit the marble door for nearly a minute, before it starts to show any bigger signs of damage. As a dwarf you can not let a simple door defeat you, so you keep on going and going. It takes you 10 minutes, but you finals manage to break the door.