Kerri reaches out towards the yellow eyed scarecrow, muttering a prayer as holy flame engulfs it. Dex save 16 or 5 radiant damage. The scarecrow recoils from the flames, just avoiding them.
Aimee finds herself frozen in fear, unable to act. She feels the wooshing of Lyss’s arrow from behind as she stumbles through the bush noisily her arrow hitting the corn wall of the maze hat the scarecrow hides behind. (Aimee is frightened and paralyzed until the end of the scarecrow turn. Lyss’s attack missed due to cover, she is also not hidden for next round.)
Yellow eyes seeing a vulnerable foe, hops over towards Aimee slashing out wildly.
Attack: 7 Damage: 10
Attack: 16 Damage: 9
Please make a WIS save for each hit or be frightened until the end of the next turn
Orangeeyes peeks out, glaring at Kerri before retreating into the maze. (Wis Save or be frightened and paralyzed)
(@Lyss 14 wouldn’t hit anyway. I should have reminded you tbf. Also, you can sneak attack this turn since the scarecrow is in melee with Aimee and she is no longer incapacitated.)
(@Aimee and Kerri, you made your saves and are under no negative effects. @Aimee, only one saving throw was needed since only one attack hit. You can both take your turns as normal.)
The Scarecrow reels from Kerri's blast. Desperately lashing out as it is struck, straw arms flailing in Aimee's face. It turns towards the scorching gap in the corn wall fleeing back to it's covered position. The other scarecrow is nowhere to be seen.
Attack: 14 Damage: 5
Attack: 12 Damage: 4
DC11 WIS save on a hit or be frightened.
(First attack on scarecrow has advantage, feel free to mention if you want to let someone else's attack go first, player round up. Aimee can make AoO)
Aimee blinks as the claws of the thing whip by her face just missing her. She doesn't have a weapon drawn and Lyss told her not to try punching people with just her hand so she waves instead as the scarecrow scuttles off.
((Aimee wouldn't have drawn her dagger and even if she hits she wouldn't do anything so meh. Maybe if her hands had been on fire but that would have required them to light them on her turn.
Killilli, are any of the moving ones still visible or did they all duck out through the maize maze?
It is like Christmas in your spoiler there Spider!))
This post has potentially manipulated dice roll results.
6 Extra damage dice for Lyss's Crit.
(The original scarecrow you hexed is out of sight, but the one that just attacked you is currently within view, behind some corn with 3/4 cover unless you'd like to come a little closer :P)
Lyss sees the scarecrows retreat, firing just ahead of it to it's hiding place as it stumbles straight into her arrow. It's sack of a face splits open, hay spilling all over the floor as it makes it behind cover still standing......barely.
Lyss slips about and fires from *hiding*.
Attack: 14 Damage: 7
((Assuming that she doesn't have advantage from hiding on this one, but if so, here's another attack roll, and sneak damage. 22; 2.))
She then ducks back and circles around to get another attack from hidden. Stealth: 9
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Wis save:5
Bless:3
If she passes that she'll shoot the yellow scarecrow!
Attack: 13 Damage: 9
Bless:1
Kerri WIS save 4
Damage for last rounds sacred flame 7
Gilgin Hardhammer - Mountain Dwarf Cleric (Forge Domain) - Icewind Dale
Petal - Forest Gnome Druid (Circle of the Land - Forest) - Unsung Heroes of Embera
Kerri reaches out towards the yellow eyed scarecrow, muttering a prayer as holy flame engulfs it.
Dex save 16 or 5 radiant damage.
The scarecrow recoils from the flames, just avoiding them.
Aimee finds herself frozen in fear, unable to act. She feels the wooshing of Lyss’s arrow from behind as she stumbles through the bush noisily her arrow hitting the corn wall of the maze hat the scarecrow hides behind. (Aimee is frightened and paralyzed until the end of the scarecrow turn. Lyss’s attack missed due to cover, she is also not hidden for next round.)
Yellow eyes seeing a vulnerable foe, hops over towards Aimee slashing out wildly.
Attack: 7 Damage: 10
Attack: 16 Damage: 9
Please make a WIS save for each hit or be frightened until the end of the next turn
Orangeeyes peeks out, glaring at Kerri before retreating into the maze. (Wis Save or be frightened and paralyzed)
Gilgin Hardhammer - Mountain Dwarf Cleric (Forge Domain) - Icewind Dale
Petal - Forest Gnome Druid (Circle of the Land - Forest) - Unsung Heroes of Embera
Player turn. Scarecrow is in melee with Aimee. Aimee and Kerri both need DC11 WIS saves.
Gilgin Hardhammer - Mountain Dwarf Cleric (Forge Domain) - Icewind Dale
Petal - Forest Gnome Druid (Circle of the Land - Forest) - Unsung Heroes of Embera
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
Aimee thinks,
"Huh!"
Then,
"Ow!"
Two wisdom saves:
9
21
Two blesses:
2
2
((9 damage recorded))
((Ah, dang, I forgot to roll the bless on that 14 that missed due to cover. Understand if it's too late, but if not... Does 14 + 2 hit?))
Lyss will pop out and take a shot at the one on Aimee, then duck back.
Attack: 11 Damage: 6
PLUS BLESS: 3
Stealth: 8
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
((What's happening?!!))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
((Bad things! We are heading towards being scarecrow spare parts.))
(@Lyss 14 wouldn’t hit anyway. I should have reminded you tbf. Also, you can sneak attack this turn since the scarecrow is in melee with Aimee and she is no longer incapacitated.)
(@Aimee and Kerri, you made your saves and are under no negative effects. @Aimee, only one saving throw was needed since only one attack hit. You can both take your turns as normal.)
Gilgin Hardhammer - Mountain Dwarf Cleric (Forge Domain) - Icewind Dale
Petal - Forest Gnome Druid (Circle of the Land - Forest) - Unsung Heroes of Embera
((I rolled sneak attack damage, just rolled snake-eyes on the dice, on a 14 to hit, so... maybe next turn!))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Aimee puts her hands on the scarecrow's chest and blasts!
Attack: 8 Damage: 11
Bless:1
Hex damage: 1
((Disadvantage for the range.
Haha, that's not great.))
Kerri looks to one of the scarecrows and unleashes a radiant bolt.
Casting Guiding Bolt
Attack: 11 Damage: 16
Adding Favor of the Gods to the attack role: 4
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
The Scarecrow reels from Kerri's blast. Desperately lashing out as it is struck, straw arms flailing in Aimee's face. It turns towards the scorching gap in the corn wall fleeing back to it's covered position. The other scarecrow is nowhere to be seen.
Attack: 14 Damage: 5
Attack: 12 Damage: 4
DC11 WIS save on a hit or be frightened.
(First attack on scarecrow has advantage, feel free to mention if you want to let someone else's attack go first, player round up. Aimee can make AoO)
Gilgin Hardhammer - Mountain Dwarf Cleric (Forge Domain) - Icewind Dale
Petal - Forest Gnome Druid (Circle of the Land - Forest) - Unsung Heroes of Embera
((I suppose that would be Aimee's OppAtt that gets advantage?))
Lyss will move to be able to get a shot on it.
Attack: 7 Damage: 9
If it comes around to Lyss and she has advantage, as second attack roll with sneak damage... Attack: 26 Damage: 3
Then if she's able to hide: 26
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Halfling Powers Activate! 14
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Aimee blinks as the claws of the thing whip by her face just missing her. She doesn't have a weapon drawn and Lyss told her not to try punching people with just her hand so she waves instead as the scarecrow scuttles off.
((Aimee wouldn't have drawn her dagger and even if she hits she wouldn't do anything so meh. Maybe if her hands had been on fire but that would have required them to light them on her turn.
Killilli, are any of the moving ones still visible or did they all duck out through the maize maze?
It is like Christmas in your spoiler there Spider!))
6 Extra damage dice for Lyss's Crit.
(The original scarecrow you hexed is out of sight, but the one that just attacked you is currently within view, behind some corn with 3/4 cover unless you'd like to come a little closer :P)
(Kerri is up)
Gilgin Hardhammer - Mountain Dwarf Cleric (Forge Domain) - Icewind Dale
Petal - Forest Gnome Druid (Circle of the Land - Forest) - Unsung Heroes of Embera
Lyss sees the scarecrows retreat, firing just ahead of it to it's hiding place as it stumbles straight into her arrow. It's sack of a face splits open, hay spilling all over the floor as it makes it behind cover still standing......barely.
Gilgin Hardhammer - Mountain Dwarf Cleric (Forge Domain) - Icewind Dale
Petal - Forest Gnome Druid (Circle of the Land - Forest) - Unsung Heroes of Embera