This post has potentially manipulated dice roll results.
Heeding, Syvis' warning, Nicholas doesn't touch the candlesticks he saw earlier and instead follows her carefully down the stairs. His eyes dart about looking for any tell tale signs that there was a surprise waiting for them like the spider before.
Stealth: 22
Perception: 10
Rollback Post to RevisionRollBack
Active Characters Tink - Elf ArtificerNicholas Meloncreek - Human Fighter Thurkear - Lizardfolk WarlockBjorn "Whitewalker" Akannathi - Goliath Ranger
Syvis and Nicholas slowly creep down the stairs, the rest of the group soon following. You come into a room; the walls hung with black mesh resembling a spider’s web. Thick, woven mats cover the floor, while a low platform is covered with cushions and pillows to make a broad, divan-like bed. There seems to be another set of stairs leading downwards in the other side of the room.
What would you like to do? Anyone wishing to investigate the room further, please make a perception or investigation check.
Note: It has now been around 1-2 minutes that you have been searching this stalactite complex.
On the other hand, Rian Voyage and Cailean, you can no longer hear the buzzing and screeching of demons. More and more Drow are beginning to pass by the armory. At your estimation, it’s only a couple more minutes before they notice you’re missing.
It seems Buppido notices this as well, as he begins to pace around the room nervously, muttering to himself.
"We must hurry. Our window of escape is getting ever smaller," Nicholas reminds as he quickly looks about the room of the items the rest of the party needs, "If we don't find anything in this room we should leave."
Perception: 22
Investigation: 15
Rollback Post to RevisionRollBack
Active Characters Tink - Elf ArtificerNicholas Meloncreek - Human Fighter Thurkear - Lizardfolk WarlockBjorn "Whitewalker" Akannathi - Goliath Ranger
Voyage sighs, keeping her eyes trained on the passage to Shoor's quarters as she hears Rian's question. "I don't know." The tiefling answers honestly. "Without any way of talking with them, they could be dead or have jumped already." She looks at the others.
"Alright. Let's get ready. One more minute then we jump."
She will look around and decide the best place to jump and prepare Fog Cloud with the plan on casting it 30 - 40 feet in front of them to obscure their escape without making it impossible for the rest of the group to see.
Perception: 14 to find a good exit spot.
Watching Shoor's quarters, she feels very uneasy. "Hurry up, you bastards." In all of her years on the sea, she had never abandoned any crew member, and nothing about this situation felt good.
Nicholas: Upon closer inspection, you see that one side of the chamber contains a small table and two chairs, while the other holds a small shrine to Lolth, draped in white silk. Additionally, a heavy black-stained chest lays at the foot of the bed.
Voyage: Looking at the webs, it seems pretty easy to find a place to center the cloud to cover the escape if the group.
This post has potentially manipulated dice roll results.
Assuming Nicholas points out the chest that Syvis clearly glossed over, Syvis gives it a once over to check for traps. If she finds no traps, she attempts to open it.
This post has potentially manipulated dice roll results.
Not having either, Syvis presses on downstairs to hopefully find her tools and everyone's "trinkets." (Hopefully they aren't all in the locked chest...)
Cailean shifts uneasily, watching the returning drow. Drawing in a quiet breath between clenched teeth, he reluctantly nods. "If they've come across trouble, we'd never know. If they've been recaptured or killed, waiting here until we are discovered would help no one."With another furrow of his brow, he indicates the webs below. "If they are still alive and manage to come out after we've jumped, they will know how to find us. Unfortunately, the same will be true if they've been captured and interrogated."
"Forget it!" Nicholas reaches out to grab Syvis by the shoulder, "We have no time. We must go now!" He gestures towards the rest to head back to the bridge, "If we get caught this is all for naught!".
Rollback Post to RevisionRollBack
Active Characters Tink - Elf ArtificerNicholas Meloncreek - Human Fighter Thurkear - Lizardfolk WarlockBjorn "Whitewalker" Akannathi - Goliath Ranger
Voyage nods turns to the group in the armory. "All right. Time to go. I'm going to cast a spell that should give us a bit of cover so we don't have to worry about any lookie-loos. As soon as you see the fog start to form, everyone run, take a jump, and pray to whatever God you believe in to protect you."
She concentrates on the spot she had noticed previously and traces a complicated rune into the air and casts Fog Cloud on the spot.
Then, she hisses at the others. "Move!" She will bring up the rear once again, and wait until everyone else jumps to give the others a chance to come out of the quarters.
The stairs do not seem to be trapped.
Alton Thorngage- (Klein’s One Shot String Adventure)
Holden Stonefist-(A Tale of Mercenaries)
Fenrick Wolfsbane- (Icewind Dale: Rime of the Frostmaiden)
DMing-Ctleath13’s Lost Mines of Phandelver and Ctleath13’s Out of the Abyss
Rian: Sarith gives a small nod as he brings his eyes up to meet yours. “Thank you, that means a lot,” he says quietly.
Alton Thorngage- (Klein’s One Shot String Adventure)
Holden Stonefist-(A Tale of Mercenaries)
Fenrick Wolfsbane- (Icewind Dale: Rime of the Frostmaiden)
DMing-Ctleath13’s Lost Mines of Phandelver and Ctleath13’s Out of the Abyss
Syvis slinks down the stairs, leading the group, keeping an eye out for danger as she descends.
Stealth: 9
Perception: 15
Characters currently being ruined on this forum:
Neria Tallfellow (Halfling Rogue) - Curse of the Crimson Throne with Ashen_Age
Heeding, Syvis' warning, Nicholas doesn't touch the candlesticks he saw earlier and instead follows her carefully down the stairs. His eyes dart about looking for any tell tale signs that there was a surprise waiting for them like the spider before.
Stealth: 22
Perception: 10
Active Characters
Tink - Elf Artificer Nicholas Meloncreek - Human Fighter
Thurkear - Lizardfolk Warlock Bjorn "Whitewalker" Akannathi - Goliath Ranger
Syvis and Nicholas slowly creep down the stairs, the rest of the group soon following. You come into a room; the walls hung with black mesh resembling a spider’s web. Thick, woven mats cover the floor, while a low platform is covered with cushions and pillows to make a broad, divan-like bed. There seems to be another set of stairs leading downwards in the other side of the room.
What would you like to do? Anyone wishing to investigate the room further, please make a perception or investigation check.
Note: It has now been around 1-2 minutes that you have been searching this stalactite complex.
Alton Thorngage- (Klein’s One Shot String Adventure)
Holden Stonefist-(A Tale of Mercenaries)
Fenrick Wolfsbane- (Icewind Dale: Rime of the Frostmaiden)
DMing-Ctleath13’s Lost Mines of Phandelver and Ctleath13’s Out of the Abyss
On the other hand, Rian Voyage and Cailean, you can no longer hear the buzzing and screeching of demons. More and more Drow are beginning to pass by the armory. At your estimation, it’s only a couple more minutes before they notice you’re missing.
It seems Buppido notices this as well, as he begins to pace around the room nervously, muttering to himself.
Alton Thorngage- (Klein’s One Shot String Adventure)
Holden Stonefist-(A Tale of Mercenaries)
Fenrick Wolfsbane- (Icewind Dale: Rime of the Frostmaiden)
DMing-Ctleath13’s Lost Mines of Phandelver and Ctleath13’s Out of the Abyss
Thodek looks around quickly for his holy symbol and any other foci the other might be looking for.
Perception: 19
If he doesn't find it, he would want to head down and get this over with.
Syvis does a quick scan for any danger or the obvious presence of their quarry.
Perception: 12
In the absence of both, she looks to the next set of stairs and checks for any traps or danger leading down again.
Investigation: 16
Characters currently being ruined on this forum:
Neria Tallfellow (Halfling Rogue) - Curse of the Crimson Throne with Ashen_Age
"We must hurry. Our window of escape is getting ever smaller," Nicholas reminds as he quickly looks about the room of the items the rest of the party needs, "If we don't find anything in this room we should leave."
Perception: 22
Investigation: 15
Active Characters
Tink - Elf Artificer Nicholas Meloncreek - Human Fighter
Thurkear - Lizardfolk Warlock Bjorn "Whitewalker" Akannathi - Goliath Ranger
Rian holds his blade steady as he speaks to Voyage.
"They'll be on to us soon! Are we to jump now?"
DMing:
Solo Hoard of the Dragon Queen
Playing:
Baral- Coliseum of Conquest, Lazarus Vernon- Tale of Mercenaries; Bernard Lionsbane- Solo Curse of Strahd
Voyage sighs, keeping her eyes trained on the passage to Shoor's quarters as she hears Rian's question. "I don't know." The tiefling answers honestly. "Without any way of talking with them, they could be dead or have jumped already." She looks at the others.
"Alright. Let's get ready. One more minute then we jump."
She will look around and decide the best place to jump and prepare Fog Cloud with the plan on casting it 30 - 40 feet in front of them to obscure their escape without making it impossible for the rest of the group to see.
Perception: 14 to find a good exit spot.
Watching Shoor's quarters, she feels very uneasy. "Hurry up, you bastards." In all of her years on the sea, she had never abandoned any crew member, and nothing about this situation felt good.
Svyis: The stairs do not appear to be trapped.
Nicholas: Upon closer inspection, you see that one side of the chamber contains a small table and two chairs, while the other holds a small shrine to Lolth, draped in white silk. Additionally, a heavy black-stained chest lays at the foot of the bed.
Voyage: Looking at the webs, it seems pretty easy to find a place to center the cloud to cover the escape if the group.
Alton Thorngage- (Klein’s One Shot String Adventure)
Holden Stonefist-(A Tale of Mercenaries)
Fenrick Wolfsbane- (Icewind Dale: Rime of the Frostmaiden)
DMing-Ctleath13’s Lost Mines of Phandelver and Ctleath13’s Out of the Abyss
Seeing the chest, Nicholas rushes over and then tries to open it, "There could be in here. Quick, help me get it open and lets get out."
Active Characters
Tink - Elf Artificer Nicholas Meloncreek - Human Fighter
Thurkear - Lizardfolk Warlock Bjorn "Whitewalker" Akannathi - Goliath Ranger
Assuming Nicholas points out the chest that Syvis clearly glossed over, Syvis gives it a once over to check for traps. If she finds no traps, she attempts to open it.
Investigation: 17
Characters currently being ruined on this forum:
Neria Tallfellow (Halfling Rogue) - Curse of the Crimson Throne with Ashen_Age
The chest does not appear to be trapped, but is nevertheless locked. You would either need the key or thieves tools to open it.
Alton Thorngage- (Klein’s One Shot String Adventure)
Holden Stonefist-(A Tale of Mercenaries)
Fenrick Wolfsbane- (Icewind Dale: Rime of the Frostmaiden)
DMing-Ctleath13’s Lost Mines of Phandelver and Ctleath13’s Out of the Abyss
Thodek is feeling the pressure of time now, and hurries down the next set of stairs to see what's there.
Perception: 22
Not having either, Syvis presses on downstairs to hopefully find her tools and everyone's "trinkets." (Hopefully they aren't all in the locked chest...)
If she needs another stealth roll: 26
Characters currently being ruined on this forum:
Neria Tallfellow (Halfling Rogue) - Curse of the Crimson Throne with Ashen_Age
Cailean shifts uneasily, watching the returning drow. Drawing in a quiet breath between clenched teeth, he reluctantly nods. "If they've come across trouble, we'd never know. If they've been recaptured or killed, waiting here until we are discovered would help no one." With another furrow of his brow, he indicates the webs below. "If they are still alive and manage to come out after we've jumped, they will know how to find us. Unfortunately, the same will be true if they've been captured and interrogated."
"Forget it!" Nicholas reaches out to grab Syvis by the shoulder, "We have no time. We must go now!" He gestures towards the rest to head back to the bridge, "If we get caught this is all for naught!".
Active Characters
Tink - Elf Artificer Nicholas Meloncreek - Human Fighter
Thurkear - Lizardfolk Warlock Bjorn "Whitewalker" Akannathi - Goliath Ranger
Voyage nods turns to the group in the armory. "All right. Time to go. I'm going to cast a spell that should give us a bit of cover so we don't have to worry about any lookie-loos. As soon as you see the fog start to form, everyone run, take a jump, and pray to whatever God you believe in to protect you."
She concentrates on the spot she had noticed previously and traces a complicated rune into the air and casts Fog Cloud on the spot.
Then, she hisses at the others. "Move!" She will bring up the rear once again, and wait until everyone else jumps to give the others a chance to come out of the quarters.