"Of course, I'll speak to the captain," Griggle replies. "Though I could always offer him a bar of adamantine, do you think he would like that?"
He then turns around and begins preparing to leave. He grabs a backpack and stashes some stacks of parchment inside, which look like they contain his notes. Then with an arm, he sweeps a collection of different tubes into the bag as well. He then grabs his tools and begins to disassemble the furnace.
It looks like the process of disassembling the furnace would take some time but Griggle only removes a couple of parts of the furnace that must be the key parts of the contraption. These he also places into his backpack before dropping his tools inside as well. He then gives the place one final look to make sure he has got everything he needs.
"Okay, I'm ready," he says turning back around to you all. "I have got everything I need, everything that cannot be easily replaced that is."
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“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
"You're right, Muharg," Arogna replies to the dwarf. "We should take it easy." She folds her arms and waits while Griggle packs his things inside the forge. As she waits, the scowl on her face smooths out to an impassive and icy calm, but her eyes are hard, like a pair of rocks in a glacier. As Qinfaren exits the forge, she calls to him, "Did he apologise?" Her tone is controlled but carries some menace.
This post has potentially manipulated dice roll results.
Shad has moved inside and draped himself over the forge. The warmth of the forge reminds him of home. Long before it cools, but just behind the others, he starts outside and back tot he ship. Like Qinfaren, he will watch for pitchforks and torches: 17.
He'll also practice moving stealthily, among the rubble: 24.
Qinfaren does not make full eye contact with Arogna but just sneaks quick glimpses over out of the corner of his eyes. Despite being much larger than the half-orc, she still scares him.
”He was polite. As polite as a honey bee.” He says and continues on. “Not as polite as a dark honey bee but easily as polite as a gray one.”
Well this is certainly an unexpected development. Bjorn thinks to himself before saying, "I doubt the locals will take kindly to us at the tavern with Griggle in town. Best we make haste back to the ship."
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Active Characters Tink - Elf ArtificerNicholas Meloncreek - Human Fighter Thurkear - Lizardfolk WarlockBjorn "Whitewalker" Akannathi - Goliath Ranger
Aware that Qinfaren has evaded her question, Arogna opens her mouth again to press the point. As she does, she sees the dwarf stop and vanish, and her mouth stays hanging open for a moment. She shouts a violent curse in the orc language, and throws herself at the spot where Griggle was last seen standing. If there is snow on the ground and Arogna notices footprints in it moving away from the spot, she will throw herself at that spot instead. She is attempting to grapple the invisible dwarf, if he is actually still present.
OOC: Please let me know a suitable combination of rolls to make for this.
"Agreed. With him out of sight, it would be better for everyone involved," Bjorn adds in support of Muharg, then turning to the dwarf he says, "Muharg you were saying?"
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Active Characters Tink - Elf ArtificerNicholas Meloncreek - Human Fighter Thurkear - Lizardfolk WarlockBjorn "Whitewalker" Akannathi - Goliath Ranger
This post has potentially manipulated dice roll results.
OOC: Is he making footprints as he moves? Perception: 2
Arogna starts to pick herself up, looking for any sign of the dwarf. "You [a rarely used orc ceremonial curse with religious significance]!" she yells. Then to the others, "Can't you all see how dangerous he is? He doesn't deserve to be around people. He'll sink the damn ship and we won't even see him do it."
If she sees footprints, she will make another attempt to tackle the dwarf: 10
Seeing nothing, Arogna, who is now in a seated position, pounds a fist into the snow. "You better stay away!" she shouts at the air. "I swear to Gruumsh, if I see you on that ship, I'm throwing you overboard."
"Interesting," Shad says. "I agree with Muharg. Let's let the dwarf remain invisible. He can care for himself." Shad keeps a steady pace toward the ship, still watching for angry villagers and trying to figure out how to hide.
Qinfaren claps his hands together with surprise and delight when Griggle disappears and Argona dives in the snow after him. He extends a hand to Arogna, offering it to help her up from the snow.
"I may not want him as a friend, but to be fair, turning invisible is not a crime. Some even have it as a natural gift."
With that, Qinfaren blinks out of sight, invisible as well.
Arogna accepts Qinfaren's offered hand and pulls herself up. "Yeah, I know it's not a crime, but..." she starts to say, as the firbolg vanishes. "Huh. You too. See the difference is, he could be doing any damn thing while he's invisible. He doesn't care about others," she explains to the air. "You do. Too much, if you ask me. Anyway, if he's gone, we ain't going to argue about him any more. So that's good. He ain't worth arguing over."
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"Of course, I'll speak to the captain," Griggle replies. "Though I could always offer him a bar of adamantine, do you think he would like that?"
He then turns around and begins preparing to leave. He grabs a backpack and stashes some stacks of parchment inside, which look like they contain his notes. Then with an arm, he sweeps a collection of different tubes into the bag as well. He then grabs his tools and begins to disassemble the furnace.
It looks like the process of disassembling the furnace would take some time but Griggle only removes a couple of parts of the furnace that must be the key parts of the contraption. These he also places into his backpack before dropping his tools inside as well. He then gives the place one final look to make sure he has got everything he needs.
"Okay, I'm ready," he says turning back around to you all. "I have got everything I need, everything that cannot be easily replaced that is."
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Qinfaren nods, turns and heads outside, keeping a few steps away from Arogna as he does so and starts heading back to the port.
”Maybe there is still time for that drink.”
He also keeps an eye out for any sign of the mob in case they need to change streets quickly.
(Perception: 13 )
"You're right, Muharg," Arogna replies to the dwarf. "We should take it easy." She folds her arms and waits while Griggle packs his things inside the forge. As she waits, the scowl on her face smooths out to an impassive and icy calm, but her eyes are hard, like a pair of rocks in a glacier. As Qinfaren exits the forge, she calls to him, "Did he apologise?" Her tone is controlled but carries some menace.
Shad has moved inside and draped himself over the forge. The warmth of the forge reminds him of home. Long before it cools, but just behind the others, he starts outside and back tot he ship. Like Qinfaren, he will watch for pitchforks and torches: 17.
He'll also practice moving stealthily, among the rubble: 24.
Death on the Water and Baldur's Gate Bodyguard
Qinfaren does not make full eye contact with Arogna but just sneaks quick glimpses over out of the corner of his eyes. Despite being much larger than the half-orc, she still scares him.
”He was polite. As polite as a honey bee.” He says and continues on. “Not as polite as a dark honey bee but easily as polite as a gray one.”
Well this is certainly an unexpected development. Bjorn thinks to himself before saying, "I doubt the locals will take kindly to us at the tavern with Griggle in town. Best we make haste back to the ship."
Active Characters
Tink - Elf Artificer Nicholas Meloncreek - Human Fighter
Thurkear - Lizardfolk Warlock Bjorn "Whitewalker" Akannathi - Goliath Ranger
Griggle stops walking and thinks for a moment, "Yes, I think it would be best if I kept out of sight."
Then he disappears from sight, in front of your very eyes. Almost as if he managed to disappear in the wind.
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Aware that Qinfaren has evaded her question, Arogna opens her mouth again to press the point. As she does, she sees the dwarf stop and vanish, and her mouth stays hanging open for a moment. She shouts a violent curse in the orc language, and throws herself at the spot where Griggle was last seen standing. If there is snow on the ground and Arogna notices footprints in it moving away from the spot, she will throw herself at that spot instead. She is attempting to grapple the invisible dwarf, if he is actually still present.
OOC: Please let me know a suitable combination of rolls to make for this.
Muharg pulls Bjorn aside to have some words with him, hands resting on his belt “So Bjorn, how do you manage to...”
Then the duergar decides to disappear and Arogna throws herself at him.
”Arogna wait! I think he will actually make things easier for everyone if he stays out of sight”
Muharg Sunborn | Dwarf | Paladin | Chilling Adventures in the North
-----
"Agreed. With him out of sight, it would be better for everyone involved," Bjorn adds in support of Muharg, then turning to the dwarf he says, "Muharg you were saying?"
Active Characters
Tink - Elf Artificer Nicholas Meloncreek - Human Fighter
Thurkear - Lizardfolk Warlock Bjorn "Whitewalker" Akannathi - Goliath Ranger
@RolloThePig Strength(Athletics) check with disadvantage.
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Athletics check with disadvantage: 9
Arogna would end up prone, she's going all in here.
Arogna makes a leap at where she thinks Griggle would be, where he was last standing before he disappeared.
(Athletics: 5)
However, Griggle manages to jump out of her way as she lands on to the snow-covered ground.
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
OOC: Is he making footprints as he moves? Perception: 2
Arogna starts to pick herself up, looking for any sign of the dwarf. "You [a rarely used orc ceremonial curse with religious significance]!" she yells. Then to the others, "Can't you all see how dangerous he is? He doesn't deserve to be around people. He'll sink the damn ship and we won't even see him do it."
If she sees footprints, she will make another attempt to tackle the dwarf: 10
Arogna looks around for any sign of the invisible duegar but fails to spot any sign of sign of Griggle.
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Seeing nothing, Arogna, who is now in a seated position, pounds a fist into the snow. "You better stay away!" she shouts at the air. "I swear to Gruumsh, if I see you on that ship, I'm throwing you overboard."
"Interesting," Shad says. "I agree with Muharg. Let's let the dwarf remain invisible. He can care for himself." Shad keeps a steady pace toward the ship, still watching for angry villagers and trying to figure out how to hide.
Death on the Water and Baldur's Gate Bodyguard
Qinfaren claps his hands together with surprise and delight when Griggle disappears and Argona dives in the snow after him. He extends a hand to Arogna, offering it to help her up from the snow.
"I may not want him as a friend, but to be fair, turning invisible is not a crime. Some even have it as a natural gift."
With that, Qinfaren blinks out of sight, invisible as well.
(Firbolg Hidden Step - invisible for a turn)
Arogna accepts Qinfaren's offered hand and pulls herself up. "Yeah, I know it's not a crime, but..." she starts to say, as the firbolg vanishes. "Huh. You too. See the difference is, he could be doing any damn thing while he's invisible. He doesn't care about others," she explains to the air. "You do. Too much, if you ask me. Anyway, if he's gone, we ain't going to argue about him any more. So that's good. He ain't worth arguing over."