Bàn changes from someone searching for someone invisible to someone ransacking the room for goods and valuables. "Just watch the door so nobody sneaks up on us, I guess," he tells Bjorn.
Perception: Nat 20 for 22. Same modifier if you wanted Investigation instead...
Qifaren looks around the room, searching for a secret door. However, he fails to find such a door along the walls of the room.
Meanwhile, Bàn starts searching the room, and disturbs the trunk. Sunddenly, the chest starts opening to reveal a row of sharp teeth and a long purple tongue.
(Roll for initiative.)
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“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
This post has potentially manipulated dice roll results.
Qinfaren runs his thumb down the mistletoe on his staff and feels the energy of the mountain beneath the fortress ripple upwards and imbue the wood with strength.
He then takes a step forward and smacks the chest with the staff.
((Ack, oops... Ok, disregard that whip attack then. Can't use a whip with stuck hands...))
Bitten and stuck, Bàn tries to pull free of this thing and generally get as much of his body away from it as possible. (Athletics to try to pull free: 7...) "Don't touch it!" Bàn calls out in caution.
"I guess this is what I heard making noise in here," Qinfaren surmises.
He thinks about striking at the bitey trunk again, but sees Bàn's still stuck to it. He grabs on to his friend and tries to pull him free (Athletics: 5+4=9).
((I had rolled a 7, it was in my post... But whatever.))
Hands still stuck and leaving him basically useless, Bàn tries once again to pull free... (Atheltics: 18). Pulling free (I assume?) Bàn rolls ass over teakettle a time or two before finally regaining himself and steadying himself. Instead of immediately rejoining the fight he instead bucks himself up with a reassuring mantra... (Healing Words to cure himself for 4 hp.)
Bàn takes a jump to the left... then a step to the right in order to avoid the duergar dagger! "Hug the bitey chest and never let go!" Bàn calls out, casting Suggestion on the duergar hoping his last spell may take out both foes at once... ((DC 13 Wis save))
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As Bàn goes into the room, Qinfaren moves to the edge of the room, moving his staff back and forth, trying to find anyone who might be invisible.
(Fair point)
Bàn and Qinfaren search the room, making attempts to find someone invisible.
"Did you find anything?" Bjorn asks as he pokes his head in through the doorway.
After searching for a couple of minutes, it seems that no one else is in the room.
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Qinfaren changes from searching for someone invisible to searching for a secret way out of the room.
Perception: 10 plus Guidance of 2
Bàn changes from someone searching for someone invisible to someone ransacking the room for goods and valuables. "Just watch the door so nobody sneaks up on us, I guess," he tells Bjorn.
Perception: Nat 20 for 22. Same modifier if you wanted Investigation instead...
Qifaren looks around the room, searching for a secret door. However, he fails to find such a door along the walls of the room.
Meanwhile, Bàn starts searching the room, and disturbs the trunk. Sunddenly, the chest starts opening to reveal a row of sharp teeth and a long purple tongue.
(Roll for initiative.)
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
"Hmm. That doesn't look like a duergar," Qinfaren says as he sees the chest come to life. "Bjorn, do you have a second?"
Qinfaren Intiative: 15
Bàn Initiative: 18
"What is that thing?" Bjorn asks from the doorway.
(Bjorn: 20
Trunk: 16)
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
(Bjorn, Bàn, Qinfaren, Trunk)
Bjorn then fires an arrow from his longbow at the trunk.
(Attack: 15 Damage: 8)
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Bàn does the logical thing - Tries to slam the lid shut then backs away from it quickly, slashing out at the thing with his whip as he does...
Whip Attack: 15 to hit for 7 damage
Qinfaren runs his thumb down the mistletoe on his staff and feels the energy of the mountain beneath the fortress ripple upwards and imbue the wood with strength.
He then takes a step forward and smacks the chest with the staff.
Bonus Action - casts shillelagh
Action - Attack: 11 Damage: 13
As Bàn tries to slam the trunk shut and back away, he finds his hands are now stuck to the trunk.
Qinfaren attemps to strike the trunk with his empowered staff, but narrow misses it.
With Bàn now stuck to the trunk, it attempts to take a big bite out of him.
(Attack: 25 Damage: 12 piercing damage and 3 acid damage.)
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
((Ack, oops... Ok, disregard that whip attack then. Can't use a whip with stuck hands...))
Bitten and stuck, Bàn tries to pull free of this thing and generally get as much of his body away from it as possible. (Athletics to try to pull free: 7...) "Don't touch it!" Bàn calls out in caution.
"I guess this is what I heard making noise in here," Qinfaren surmises.
He thinks about striking at the bitey trunk again, but sees Bàn's still stuck to it. He grabs on to his friend and tries to pull him free (Athletics: 5+4=9).
(Bjorn, Bàn, Qinfaren, Trunk)
Seeing Bàn get stuck the trunk, Bjorn realises that best the best strategy to is to keep away from the trunk.
He fires another arrow at the trunk from a distance.
(Attack: 13 Damage: 8 piercing damage.)
(Rolling for Bàn to keep things moving smoothly. - It was a 10 on the character sheet.)
Bàn attempts to break free of the trunk but he is stuck firmly in place. Then Qinfaren rushes over to try and help pull Bàn free, but to no avail.
With Bàn still trapped, the trunk attempts to take another bite out of him.
(Attack: 16 Damage: 8 piercing damage and 4 acid damage.)
Then Bjorn feels like something is attempting to mess with his mind. He staggers, however, the effect quickly wears off.
"That was strange," he mutters.
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
((I had rolled a 7, it was in my post... But whatever.))
Hands still stuck and leaving him basically useless, Bàn tries once again to pull free... (Atheltics: 18). Pulling free (I assume?) Bàn rolls ass over teakettle a time or two before finally regaining himself and steadying himself. Instead of immediately rejoining the fight he instead bucks himself up with a reassuring mantra... (Healing Words to cure himself for 4 hp.)
Seeing his friend free of the bitey chest, Qinfaren smacks at it again with his staff.
Shilllelagh: (12+7) 19 to hit for (1+5)= 6 damage
(Sorry, I missed that, but that was worse score anyway.)
With a final attempt, Bàn pulls himself free from the trunk before healing himself.
Then Qinfaren strikes the trunk with his empowered staff. However, the staff then becomes stuck to the trunk.
In retaliation to the strike, the trunk lashes out at Qinfaren with its long tongue.
(Attack: 18 Damage: 10)
Then suddenly from under the bed hops a tiny duergar. It's none other than Durth Sunblight.
He then lashes out at Bàn with a dagger twice.
(Attack: 25 Damage: 1 piercing damage and 14 psychic damage.)
(Attack: 20 Damage: 1 piercing damage and 13 psychic damage.)
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
(Assuming the trunk has hit Qinfaren, he is now grappled.)
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Bàn takes a jump to the left... then a step to the right in order to avoid the duergar dagger! "Hug the bitey chest and never let go!" Bàn calls out, casting Suggestion on the duergar hoping his last spell may take out both foes at once... ((DC 13 Wis save))