Helena manages to move silently through the forest while towing the now blind Tam and Nolla. Cedar, however, is less quiet and snaps a few branches on the way.
The sound of crashing waves and the smell of sea brine gets stronger as the party approaches a distant light. They arrive and see a somewhat horrifying scene.
A rocky bluff extends over the ocean, and contains the remains of some cyclopean temple. Among the broken and moss-colored stones, the bandits have made their camp.
Next to a ruined building, you see three bandits huddled together over a small campfire. They nervously glance over to what is taking place closer to the edge of the cliff. There are a number of stone pillars embed in the ground, where two hooded figures are dancing and chanting. Tied to one of the pillars is halfling woman- Tanye.
Among the pillars, an extravagant purple tent has been set up. Next to it, a humanoid figure is beating a pair of drums. It's covered in rot and lichens- even it's head has transformed into the shape of a mushroom. The party remembers a similar looking creature, a certain bear they have encountered before...
Cedar's eye is sharp and he spots something the party does not. Crouched in the woods is a lookout with a bow. Unfortunately, the lookout seems spooked, as if they had heard something.
A very rough Map:
Rollback Post to RevisionRollBack
DMing:
Solo Hoard of the Dragon Queen
Playing:
Baral-Coliseum of Conquest, Lazarus Vernon- Tale of Mercenaries;Bernard Lionsbane- Solo Curse of Strahd
Huddling in a circle with the other four, Helena sees if anybody has a preference on who to take out first.
”We have three groups to take care of. The three by the fire, the two by the halfling, and the drummer. I think Cedar and I can take the lookout immediately if we can fire quick enough. Nolla and Tam, you can’t really see, so you could focus on the three by the fire. Jaesali, where would you best work?”
(There is bright light by the fireplace. Ritual braziers are burning near the pillars, offering dim light. Nolla and Tam will not be able to see the lookout.)
The lookout, spooked, begins advancing closer to the party’s position.
Rollback Post to RevisionRollBack
DMing:
Solo Hoard of the Dragon Queen
Playing:
Baral-Coliseum of Conquest, Lazarus Vernon- Tale of Mercenaries;Bernard Lionsbane- Solo Curse of Strahd
Cedar quietly walks back to the party, acting as if he hasn't seen the lookout. When he feels like he is out of eyesight, he will take a turn, heading into the forest. (He is going to try and sneak up on the sentry from behind)
Rollback Post to RevisionRollBack
“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
This post has potentially manipulated dice roll results.
Cedar, make a stealth check.
The lookout halts for a moment, as if debating whether to return to camp or continue investigating. As she gets closer, Cedar notices that an arrow is nocked in her longbow.
Jaesali looks from the drummer to the ones dancing. "I can try my javelin on the drummer, keep out of his range. Using the buildings for cover. Have to consider if the ones dancing are magic users. A fair chance they'll hear the attacks."
((Tam's comment was regarding the things happening before initiative was rolled, around post #245, not after when people are clearly trying to kill the lookout. Should have made that clear.))
Tam will follow Nolla's lead, who is also tied to a rope nearby in the complete darkness, by taking a dodge action. He hopes he is dodging in the right direction.
Helena pulls out her longbow, sets an arrow to it, and casts hunter’s mark as a bonus action. She then fires at the woman to keep her silent. Her two arrows go flying towards her.
(What are you doing as you continue down the path? Or are you just walking straight down?)
DMing:
Solo Hoard of the Dragon Queen
Playing:
Baral- Coliseum of Conquest, Lazarus Vernon- Tale of Mercenaries; Bernard Lionsbane- Solo Curse of Strahd
((How thick are the woods around us?))
Trying to lead the others in a more concealed area quietly, Helena pulls Tam and Nolla along.
21 Stealth Disadvantage
(Holy crap)
Cedar will scout ahead, looking for any nasty surprises that the bandits may have hidden.
Stealth: 12
Perception: 11
“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
Helena manages to move silently through the forest while towing the now blind Tam and Nolla. Cedar, however, is less quiet and snaps a few branches on the way.
The sound of crashing waves and the smell of sea brine gets stronger as the party approaches a distant light. They arrive and see a somewhat horrifying scene.
A rocky bluff extends over the ocean, and contains the remains of some cyclopean temple. Among the broken and moss-colored stones, the bandits have made their camp.
Next to a ruined building, you see three bandits huddled together over a small campfire. They nervously glance over to what is taking place closer to the edge of the cliff. There are a number of stone pillars embed in the ground, where two hooded figures are dancing and chanting. Tied to one of the pillars is halfling woman- Tanye.
Among the pillars, an extravagant purple tent has been set up. Next to it, a humanoid figure is beating a pair of drums. It's covered in rot and lichens- even it's head has transformed into the shape of a mushroom. The party remembers a similar looking creature, a certain bear they have encountered before...
Cedar's eye is sharp and he spots something the party does not. Crouched in the woods is a lookout with a bow. Unfortunately, the lookout seems spooked, as if they had heard something.
A very rough Map:
DMing:
Solo Hoard of the Dragon Queen
Playing:
Baral- Coliseum of Conquest, Lazarus Vernon- Tale of Mercenaries; Bernard Lionsbane- Solo Curse of Strahd
Huddling in a circle with the other four, Helena sees if anybody has a preference on who to take out first.
”We have three groups to take care of. The three by the fire, the two by the halfling, and the drummer. I think Cedar and I can take the lookout immediately if we can fire quick enough. Nolla and Tam, you can’t really see, so you could focus on the three by the fire. Jaesali, where would you best work?”
She turns to the half-elf, waiting for an answer.
"I'd say someone best stop whatever those two dancing near the halfling are doing." Nolla says with a nod in that direction.
(DM: What is the light situation in the area? Is it all lit up, thanks to the fire, or are some of the enemy in places Nolla wouldn't be able to see?)
(There is bright light by the fireplace. Ritual braziers are burning near the pillars, offering dim light. Nolla and Tam will not be able to see the lookout.)
The lookout, spooked, begins advancing closer to the party’s position.
DMing:
Solo Hoard of the Dragon Queen
Playing:
Baral- Coliseum of Conquest, Lazarus Vernon- Tale of Mercenaries; Bernard Lionsbane- Solo Curse of Strahd
Cedar quietly walks back to the party, acting as if he hasn't seen the lookout. When he feels like he is out of eyesight, he will take a turn, heading into the forest. (He is going to try and sneak up on the sentry from behind)
“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
Cedar, make a stealth check.
The lookout halts for a moment, as if debating whether to return to camp or continue investigating. As she gets closer, Cedar notices that an arrow is nocked in her longbow.
Perception (disadvantage): 20
DMing:
Solo Hoard of the Dragon Queen
Playing:
Baral- Coliseum of Conquest, Lazarus Vernon- Tale of Mercenaries; Bernard Lionsbane- Solo Curse of Strahd
14
If the Lookout continues, Cedar will fire at her with his longbow
“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
Jaesali looks from the drummer to the ones dancing. "I can try my javelin on the drummer, keep out of his range. Using the buildings for cover. Have to consider if the ones dancing are magic users. A fair chance they'll hear the attacks."
Cedar sneaks into the forest, preparing to fire at the lookout from behind as she approaches the party's position.
DMing:
Solo Hoard of the Dragon Queen
Playing:
Baral- Coliseum of Conquest, Lazarus Vernon- Tale of Mercenaries; Bernard Lionsbane- Solo Curse of Strahd
"I'm no good from a distance...I can try to hold the three by the fire? They are the closest."
Tam whispers uncertainly.
(Guys, we are in combat)
DMing:
Solo Hoard of the Dragon Queen
Playing:
Baral- Coliseum of Conquest, Lazarus Vernon- Tale of Mercenaries; Bernard Lionsbane- Solo Curse of Strahd
((Tam's comment was regarding the things happening before initiative was rolled, around post #245, not after when people are clearly trying to kill the lookout. Should have made that clear.))
Nolla is tied to a rope, and blind in the darkness. She has no action she can do... She takes the dodge action.
Tam will follow Nolla's lead, who is also tied to a rope nearby in the complete darkness, by taking a dodge action. He hopes he is dodging in the right direction.
Helena pulls out her longbow, sets an arrow to it, and casts hunter’s mark as a bonus action. She then fires at the woman to keep her silent. Her two arrows go flying towards her.
Attack: 23 Damage: 15
Attack: 22 Damage: 17
Jaesali grabs for her handaxe, mind switching to the nearer threat, and throws it.
Attack: 11 Damage: 5