In a similar whisper. "I think we should help him because he needs help. Letting someone die to the elements is just as bad as killing him in cold blood."
Flindrinkin understands the first sentence but stumbles at the word salad of the second.
"Let die? Do we let the sun rise and fall? We did not mistakenly injure this man. Why should we be obligated to 'force' him to survive and eke out a few more days in pain?"
Flindrinkin lets go of Sig's arm and straightens up. He then says in a normal but concerned voice,
"The ointment is in the bag of holding, whoever's carrying it."
He then distracts himself by scanning the room and casting Jump, again.
Sig stares at Flin a little confused. . . Helping people is what why he does this. "I'll find it. And I will be the first to admit I was wrong if we end up needing it." Sig will go look for the person with the bag and mention the frost bite potion.
This post has potentially manipulated dice roll results.
As Sig reaches his hands out to heal the fallen Sentinel, but is stopped by Flin and the two go off to the other side of the throne and have a discussion. The sentinel hears voices but can't make out what is said. The sentinel starts to slowly lose the hope, that built upon seeing the adventurers, that he will make it out of this. He closes his eyes for a second that turns to about a minute, when he hears someone approach him again and feels the warming, healing, and tingling sensation spread across his whole body regaining 16 hp.
The sentinel starts coming back to life again, the chill and frost bite leaving his body. The gash on his leg thaws and starts stitching itself back together. His face starts turn a pale white instead of tinged with blue. He visibly seems to come alive, eyes popping out, lips forming a smile. He stiffly climbs to his knees and bows deeply to the group, head on the ground Thank you so much. I didn't have much strength left in my body before but I am feeling so much better now. That ointment is amazing stuff. As he stands up, testing his leg, he turns to Alex You asked some questions didn't you? I didn't have much strength before and was on my way to a frozen grave, but I am much better now. I don't know how much I may know but I will share anything that will help you.
Looking around he soaks in all the carnage that was left by his compatriots. I'm seriously not too sure. They attacked at night while we had 1 man on watch. They managed to sneak up to our camp outside. Aldrik was doing his rounds when we heard his shout, but we never saw him make it back to camp. Thats when the these people in black and blue robes seemed to appear out of the night, followed by an armored human, I believe he was their commander, since they kept referring to him as Captain. They attacked fierce and fast. The robed ones were some type of psychos! They were humanoid, couldn't see their faces, but they attacked with hands and teeth, tearing chunks off and almost looked they were chewing and eating too... it was disturbing. We quickly got overwhelmed at the camp, so we headed to this room. I always hated that blasted bridge, but so much more so when being chased and battling those... things. The going was rough, but when we got in here there were only about 4 of us left. Elias was over by the entrance taking on 2 of the creeps, Rinza was on the throne dais trying to fight a broadly built one wielding a massive greataxe. I don't know what Kalystria was doing, i never saw her after we got in here, but I somehow got into a fight with their Captain. He was big guy, swinging a big sword. Being in close proximity to him during the fight unnerved me for some reason, he sliced me good on my leg and I went down like a sack of potatoes, and during the combat I managed to slide my backside to the back of the throne. I heard them talk about my friends like slabs of meat, I heard them say they needed to wake the King, and I think I heard them say something about sacrifices. But they wiped out the Sentinels so I'm not sure who they were talking about. It was only us here.
Shaking his head a little bit, he says My apologies, in all the almost dying and what not I forgot to introduce myself. I'm Siegfield, and yes that sounded bad. I don't know how long I was behind that throne but I think they have had at least a few days down there to start their plans. Sometime within the last few hours I had started feeling reverberations in the stone. I had thought my charge failed but now I have hope to uphold my duties one again. I may not be of much help but I can at least help guide you, if you wish. I feel much better but I still don't think I am up to roaming around out in this cold incase a storm blows in. He walks over to the doorway leading deeper into the Maw, and peers down the hallway. I don't know how much fore knowledge they had of the place but there are ancient traps that have been deactivated for centuries, I hope they don't reactivate them... I don't 100% know where or what they do.
Flindrinkin appreciates the offer to be a guide and evaluates Siegfield in a better light.
”Siegfield, we’d be happy to have you join us and assist us as you are able. My name is Flindrinkin, most call me Flin. You’ve met Sig, that’s Ambrose and Alex. Now, are you up for leading us? I can walk ahead with you directing from behind, if you’d prefer.”
"Right!" Ambrose claps his hands. "Let's go check on the blood-crazed cultists. Maybe they all killed themselves in a frenzy. Wouldn't that be nice?" Ambrose ponders for a moment longer before joining the other two, sticking close together in this unfamiliar place. "Then again, I wonder if we didn't meet the remains of the other guards on our way here. Those undead were wearing the right uniforms."
Siegfried bows once again in thanks to the group. Looking at Flin he says By all means please go first. I am not to terribly keen on meeting those crazy people face to face again. You seem to come from hardier stock than I.
At the words from Ambrose, Siegfried looks saddened at the bard, What were they wearing? Was one wearing a set of robes? That sounds like it was Aldrik... He was the one that was on guard duty when they attacked... You say he was an undead that attacked you? That breaks my heart, there wasn't a nicer guy in the group. Loyal as the ground was cold. Maybe now his soul can rest in piece. Siegfried bows his head for a second in prayer for his fallen brethren.
Clapping his hands, Siegfried nods his head and says Right, we should start making headway, to the Frozen King's tomb, there are several rooms we must navigate before we get there. This room is called the Altar of Sorrow. The next is the Sword Shrine, we just have to go down these steps and it leads right to the room. I don't believe the way is trapped.
This post has potentially manipulated dice roll results.
Flindrinkin will lead the way twisting the Ring of Jumping on his finger as he slowly descends the stairs, trying to remember to recast Jump every minute or so.
”Stay back 10’ as we go. If I do trigger a trap, no point getting us all hurt.”
As you all descend the stairs the sound of the wind starts to lessen. It is still cold with icy veins creeping down the walls. You still see blood trails with small puddles here and there where their bodies hit stairs causing more blood loss. As the wind slowly loses its strength, there is more of an eerie silence that is left behind. There are blue sources of light about every 10ft on both sides. Upon entry to the room you all see a rectangular frozen shrine sitting at the center of the room glowing white. Somehow when you get closer the air seems more frigid. You see where the sword should clearly be resting, but the shrine is empty. Along the sides of the shrine there are humanoid ice sculptures faces frozen in silent screams. The ceiling, you all see, is covered several ice sickles some small some giant. Sprawled before the shrine is the body of one of the Sentinels seemingly dumped and left behind. There is an uneasy feeling in the room, like something is wrong, or missing. Siegfried is waiting for the all clear behind the doorway leading into the room.
Sig will call on the winds to find anything fowl in the area and activate his divine sense
Your divine sense doesn't ping on anything in the room, but it does add another layer of dread (or maybe resolve?) on you, as you feel the evil that this place is steeped in.
In a similar whisper. "I think we should help him because he needs help. Letting someone die to the elements is just as bad as killing him in cold blood."
Flindrinkin understands the first sentence but stumbles at the word salad of the second.
"Let die? Do we let the sun rise and fall? We did not mistakenly injure this man. Why should we be obligated to 'force' him to survive and eke out a few more days in pain?"
Flindrinkin lets go of Sig's arm and straightens up. He then says in a normal but concerned voice,
"The ointment is in the bag of holding, whoever's carrying it."
He then distracts himself by scanning the room and casting Jump, again.
Mana - Verdan Bard - Dragon Heist
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
Sig stares at Flin a little confused. . . Helping people is what why he does this. "I'll find it. And I will be the first to admit I was wrong if we end up needing it." Sig will go look for the person with the bag and mention the frost bite potion.
As Sig reaches his hands out to heal the fallen Sentinel, but is stopped by Flin and the two go off to the other side of the throne and have a discussion. The sentinel hears voices but can't make out what is said. The sentinel starts to slowly lose the hope, that built upon seeing the adventurers, that he will make it out of this. He closes his eyes for a second that turns to about a minute, when he hears someone approach him again and feels the warming, healing, and tingling sensation spread across his whole body regaining 16 hp.
The sentinel starts coming back to life again, the chill and frost bite leaving his body. The gash on his leg thaws and starts stitching itself back together. His face starts turn a pale white instead of tinged with blue. He visibly seems to come alive, eyes popping out, lips forming a smile. He stiffly climbs to his knees and bows deeply to the group, head on the ground Thank you so much. I didn't have much strength left in my body before but I am feeling so much better now. That ointment is amazing stuff. As he stands up, testing his leg, he turns to Alex You asked some questions didn't you? I didn't have much strength before and was on my way to a frozen grave, but I am much better now. I don't know how much I may know but I will share anything that will help you.
Ambrose's teeth start chattering as the party settles in for a friendly interrogation.
"I just want to know what did this." Sig will cast zone of truth on the area (resist if you like cha save dc 13)
Looking around he soaks in all the carnage that was left by his compatriots. I'm seriously not too sure. They attacked at night while we had 1 man on watch. They managed to sneak up to our camp outside. Aldrik was doing his rounds when we heard his shout, but we never saw him make it back to camp. Thats when the these people in black and blue robes seemed to appear out of the night, followed by an armored human, I believe he was their commander, since they kept referring to him as Captain. They attacked fierce and fast. The robed ones were some type of psychos! They were humanoid, couldn't see their faces, but they attacked with hands and teeth, tearing chunks off and almost looked they were chewing and eating too... it was disturbing. We quickly got overwhelmed at the camp, so we headed to this room. I always hated that blasted bridge, but so much more so when being chased and battling those... things. The going was rough, but when we got in here there were only about 4 of us left. Elias was over by the entrance taking on 2 of the creeps, Rinza was on the throne dais trying to fight a broadly built one wielding a massive greataxe. I don't know what Kalystria was doing, i never saw her after we got in here, but I somehow got into a fight with their Captain. He was big guy, swinging a big sword. Being in close proximity to him during the fight unnerved me for some reason, he sliced me good on my leg and I went down like a sack of potatoes, and during the combat I managed to slide my backside to the back of the throne. I heard them talk about my friends like slabs of meat, I heard them say they needed to wake the King, and I think I heard them say something about sacrifices. But they wiped out the Sentinels so I'm not sure who they were talking about. It was only us here.
"Sacrifices sounds bad, waking the king sounds worse, we need to move."
Shaking his head a little bit, he says My apologies, in all the almost dying and what not I forgot to introduce myself. I'm Siegfield, and yes that sounded bad. I don't know how long I was behind that throne but I think they have had at least a few days down there to start their plans. Sometime within the last few hours I had started feeling reverberations in the stone. I had thought my charge failed but now I have hope to uphold my duties one again. I may not be of much help but I can at least help guide you, if you wish. I feel much better but I still don't think I am up to roaming around out in this cold incase a storm blows in. He walks over to the doorway leading deeper into the Maw, and peers down the hallway. I don't know how much fore knowledge they had of the place but there are ancient traps that have been deactivated for centuries, I hope they don't reactivate them... I don't 100% know where or what they do.
Flindrinkin appreciates the offer to be a guide and evaluates Siegfield in a better light.
”Siegfield, we’d be happy to have you join us and assist us as you are able. My name is Flindrinkin, most call me Flin. You’ve met Sig, that’s Ambrose and Alex. Now, are you up for leading us? I can walk ahead with you directing from behind, if you’d prefer.”
Mana - Verdan Bard - Dragon Heist
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
"I'll stick close as well. Don't want any of those monstrosities to damage our pathfinder."
"Right!" Ambrose claps his hands. "Let's go check on the blood-crazed cultists. Maybe they all killed themselves in a frenzy. Wouldn't that be nice?" Ambrose ponders for a moment longer before joining the other two, sticking close together in this unfamiliar place. "Then again, I wonder if we didn't meet the remains of the other guards on our way here. Those undead were wearing the right uniforms."
"Indeed they were. Poor souls."
Siegfried bows once again in thanks to the group. Looking at Flin he says By all means please go first. I am not to terribly keen on meeting those crazy people face to face again. You seem to come from hardier stock than I.
At the words from Ambrose, Siegfried looks saddened at the bard, What were they wearing? Was one wearing a set of robes? That sounds like it was Aldrik... He was the one that was on guard duty when they attacked... You say he was an undead that attacked you? That breaks my heart, there wasn't a nicer guy in the group. Loyal as the ground was cold. Maybe now his soul can rest in piece. Siegfried bows his head for a second in prayer for his fallen brethren.
Clapping his hands, Siegfried nods his head and says Right, we should start making headway, to the Frozen King's tomb, there are several rooms we must navigate before we get there. This room is called the Altar of Sorrow. The next is the Sword Shrine, we just have to go down these steps and it leads right to the room. I don't believe the way is trapped.
Flindrinkin will lead the way twisting the Ring of Jumping on his finger as he slowly descends the stairs, trying to remember to recast Jump every minute or so.
”Stay back 10’ as we go. If I do trigger a trap, no point getting us all hurt.”
Perception: 15
Mana - Verdan Bard - Dragon Heist
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
"Right" Sig says as he shoulders his shield up a little tighter on his arm.
As you all descend the stairs the sound of the wind starts to lessen. It is still cold with icy veins creeping down the walls. You still see blood trails with small puddles here and there where their bodies hit stairs causing more blood loss. As the wind slowly loses its strength, there is more of an eerie silence that is left behind. There are blue sources of light about every 10ft on both sides. Upon entry to the room you all see a rectangular frozen shrine sitting at the center of the room glowing white. Somehow when you get closer the air seems more frigid. You see where the sword should clearly be resting, but the shrine is empty. Along the sides of the shrine there are humanoid ice sculptures faces frozen in silent screams. The ceiling, you all see, is covered several ice sickles some small some giant. Sprawled before the shrine is the body of one of the Sentinels seemingly dumped and left behind. There is an uneasy feeling in the room, like something is wrong, or missing. Siegfried is waiting for the all clear behind the doorway leading into the room.
Sig will call on the winds to find anything fowl in the area and activate his divine sense
Flindrinkin will wave everybody to stand back while he waits the results of Sig's divine sense.
"Might make sense for me to make a circuit around the shrine and see if anything pops up or falls down before the rest of you follow."
Mana - Verdan Bard - Dragon Heist
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
Your divine sense doesn't ping on anything in the room, but it does add another layer of dread (or maybe resolve?) on you, as you feel the evil that this place is steeped in.