This post has potentially manipulated dice roll results.
Kina realizes that these ones are made of sterner stuff and rather than simply clock one in the face and likely tick him off, she attempts to remove one of the cultists as a threat altogether as she feints an attack to make a cultist flinch, then takes the opportunity to let her staff slip from her grasp and tries to grab his cloak to toss him over her head in a truly epic shoulder throw, then pinning him under her weight. (In other words, she goes to grapple him)
Attack (grapple): 18 (no damage to roll, she'll just keep him from being able to attack.)
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DM, professional illustrator and comic artist, suffering from severe spinal stenosis, married, middle aged, and nerdy.
Bart points to behind the cultists (the area of the spell 20ft radius and he doesn't want to affect his crew) and sings looking straight at who he believes to be the leader "The One is calling/It's that time of day/You eyelids are closing/So why don't grab a pillow and lay?" And casts a 2nd level Sleep on as many as he can hit without affecting anyone in his party. Sleep hp roll: 30
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Bartholomew Gale- LVL 3 Bard (Northlands Campaign) DM- Disney Campaign
Rachel begins moving amongst the cultists, checking to see if any of the injured are still alive. Light snores still emanate from the last two in the line.
Kina: 15
Bart: 15
Cultists: 13
Cade: 12
Rachel: 9
Wil: 7 -- active turn
Barnabus: 6
(Leader): 2
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Welcome to the Emporium of Mayhem! What sort of mischief do you seek today? Pyromaniac Wyldfyre searching for her place in the world.
Barnabus will go get rope from the hostage rooms and tie up the sleepers one at a time. If they wake while he's in process he'll grapple them into submission.
(OCC: I was actually going to have Barnabus right next to the door and not around the corner so he would have been in range. I was thinking I was gonna get to go first with my readied surprise action which would have changed how things played out but no worries. I wasn't very clear on my intentions so that's on me. I'm good with how it played out and no damage.)
(OOC: Reworking the numbers.....spell detonated 5' deep into the room, so had effect up to the doorway. If you had acted sooner, you would have been caught.)
The remaining 2 are properly secured. The room has another door at the north end of the eastern wall. The room is littered with decaying supplies, boxes, crates, barrels, nothing usable or salvageable. There is a clear path through the middle of it between the two doors, and obvious the rest of the room is ignored.
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Welcome to the Emporium of Mayhem! What sort of mischief do you seek today? Pyromaniac Wyldfyre searching for her place in the world.
((I messed up my grapple roll; it should have been an athletics check, not an attack roll, but my athletics and melee attack have the same modifier so it didn't really matter XD though for future reference, grappled enemies are treated as incapacitated, they can't do anything until they're released or manage to pass the grappler's athletics check.))
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DM, professional illustrator and comic artist, suffering from severe spinal stenosis, married, middle aged, and nerdy.
(OOC: Grapple actually only removes the targets movement and nothing more. I applied a restrained condition as well because of your size and strength advantage, giving him disadvantage on the attack roll.)
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Welcome to the Emporium of Mayhem! What sort of mischief do you seek today? Pyromaniac Wyldfyre searching for her place in the world.
((Ahh, I misread. It says it automatically succeeds IF the target is incapacitated, I thought it subjected the target TO incapacitation. WTF, WOTC, grappling has almost no purpose if all it does is reduce the target's speed to 0. Haven't these nerds ever watched UFC? ....... nevermind, answered my own question there.))
"I have no issue with going, but I have two concers in mind my wonderful adventurers. We should probably try to find a place to rest soon my singing voice is getting a little raspy and I'm no good if I can't crow. Also we should try to get some information out of these sorry fools. I could charm them into talking if yall agree with that." Suggests Bart.
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Bartholomew Gale- LVL 3 Bard (Northlands Campaign) DM- Disney Campaign
(It is actually late afternoon, going on early evening at this point. Having gotten started a couple hours after dawn from fighting late into the previous day, you have scoured the main keep and taken on a good chunk of the dungeons so far.)
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Welcome to the Emporium of Mayhem! What sort of mischief do you seek today? Pyromaniac Wyldfyre searching for her place in the world.
"I agree with Bart. A short rest couldn't hurt. Besides maybe some one will come looking for these ones. I mean, why bother hunting if the game comes to your door." Says Barnabus with a wink as he returns from stowing the prisoners in the first hostage room.
Kina realizes that these ones are made of sterner stuff and rather than simply clock one in the face and likely tick him off, she attempts to remove one of the cultists as a threat altogether as she feints an attack to make a cultist flinch, then takes the opportunity to let her staff slip from her grasp and tries to grab his cloak to toss him over her head in a truly epic shoulder throw, then pinning him under her weight. (In other words, she goes to grapple him)
Attack (grapple): 18 (no damage to roll, she'll just keep him from being able to attack.)
DM, professional illustrator and comic artist, suffering from severe spinal stenosis, married, middle aged, and nerdy.
Opposed athletic check: 10.
Kina wraps up the injured cultist, who struggles, unsuccessfully, to escape her grasp.
Recap: 1 grappled and injured cultist, 1 healthy cultist, 1 (leader)
Kina: 15
Bart: 15 -- active turn
Cultists: 13
Cade: 12
Rachel: 9
Wil: 7
Barnabus: 6
(Leader): 2
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
Bart points to behind the cultists (the area of the spell 20ft radius and he doesn't want to affect his crew) and sings looking straight at who he believes to be the leader "The One is calling/It's that time of day/You eyelids are closing/So why don't grab a pillow and lay?" And casts a 2nd level Sleep on as many as he can hit without affecting anyone in his party. Sleep hp roll: 30
Bartholomew Gale- LVL 3 Bard (Northlands Campaign)
DM- Disney Campaign
The last two collapse as the Sleep takes hold.
The restrained cultist attempts to bring his scimitar to bear on Kina, Attack: 9 Damage: 6.
Kina: 15
Bart: 15
Cultists: 13
Cade: 12 -- active turn
Rachel: 9
Wil: 7
Barnabus: 6
(Leader): 2
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
Cade growls at the grappled cultist and strikes out at them, trying to end the threat...
Bite Attack: 14 Damage: 5
Claws Attack: 22 Damage: 11
If that one is taken out then Cade heads through the door to make sure no one else is coming from that direction.
The grappled cultist falls.
Rachel begins moving amongst the cultists, checking to see if any of the injured are still alive. Light snores still emanate from the last two in the line.
Kina: 15
Bart: 15
Cultists: 13
Cade: 12
Rachel: 9
Wil: 7 -- active turn
Barnabus: 6
(Leader): 2
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
Wil moves to cover Cade as he lumbers though the door, not that he needs covering, it’s just the principle of the matter.
(Held action until we know whats through the door)
Oriovar - Wood Elf Cleric (1) - Sword Coast Campaign
Roy Quigley - Human Artificer (1) - Karrion's Spelljammer Academy Starboard
Barnabus will go get rope from the hostage rooms and tie up the sleepers one at a time. If they wake while he's in process he'll grapple them into submission.
(OCC: I was actually going to have Barnabus right next to the door and not around the corner so he would have been in range. I was thinking I was gonna get to go first with my readied surprise action which would have changed how things played out but no worries. I wasn't very clear on my intentions so that's on me. I'm good with how it played out and no damage.)
**This Space for Rent**
(OOC: Reworking the numbers.....spell detonated 5' deep into the room, so had effect up to the doorway. If you had acted sooner, you would have been caught.)
The remaining 2 are properly secured. The room has another door at the north end of the eastern wall. The room is littered with decaying supplies, boxes, crates, barrels, nothing usable or salvageable. There is a clear path through the middle of it between the two doors, and obvious the rest of the room is ignored.
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
((I messed up my grapple roll; it should have been an athletics check, not an attack roll, but my athletics and melee attack have the same modifier so it didn't really matter XD though for future reference, grappled enemies are treated as incapacitated, they can't do anything until they're released or manage to pass the grappler's athletics check.))
DM, professional illustrator and comic artist, suffering from severe spinal stenosis, married, middle aged, and nerdy.
(OOC: Grapple actually only removes the targets movement and nothing more. I applied a restrained condition as well because of your size and strength advantage, giving him disadvantage on the attack roll.)
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
((Ahh, I misread. It says it automatically succeeds IF the target is incapacitated, I thought it subjected the target TO incapacitation. WTF, WOTC, grappling has almost no purpose if all it does is reduce the target's speed to 0. Haven't these nerds ever watched UFC? ....... nevermind, answered my own question there.))
DM, professional illustrator and comic artist, suffering from severe spinal stenosis, married, middle aged, and nerdy.
"Shall we see where this goes?" Cade asks into the other's minds.
"I have no issue with going, but I have two concers in mind my wonderful adventurers. We should probably try to find a place to rest soon my singing voice is getting a little raspy and I'm no good if I can't crow. Also we should try to get some information out of these sorry fools. I could charm them into talking if yall agree with that." Suggests Bart.
Bartholomew Gale- LVL 3 Bard (Northlands Campaign)
DM- Disney Campaign
“Have at the cultist my feathered friend, though for the rest it’s not even lunch time yet, did that one fight take that much out of you?”
Oriovar - Wood Elf Cleric (1) - Sword Coast Campaign
Roy Quigley - Human Artificer (1) - Karrion's Spelljammer Academy Starboard
(It is actually late afternoon, going on early evening at this point. Having gotten started a couple hours after dawn from fighting late into the previous day, you have scoured the main keep and taken on a good chunk of the dungeons so far.)
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
(I stand corrected, I blame Wil’s elven ancestry for thinking less time had passed than actually did......)
Oriovar - Wood Elf Cleric (1) - Sword Coast Campaign
Roy Quigley - Human Artificer (1) - Karrion's Spelljammer Academy Starboard
(roflmao)
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
"I agree with Bart. A short rest couldn't hurt. Besides maybe some one will come looking for these ones. I mean, why bother hunting if the game comes to your door." Says Barnabus with a wink as he returns from stowing the prisoners in the first hostage room.
**This Space for Rent**
Bart is going to cast charm as a ritual on one of the cultists as they wake up (Save DC for WIS is 12) and try to get them under his control.
OOC:I'm pretty sure casting a spell as a ritual does not expend a slot but if it does thats fine as well
Bartholomew Gale- LVL 3 Bard (Northlands Campaign)
DM- Disney Campaign