OOC: Quasi and Max both rolled 18s. Jac rolled a 17. I believe that the actions before now were "Surprise" actions and thus did not have initiative for them, and so we would start at the top. Correct me if I'm wrong, Black
This post has potentially manipulated dice roll results.
OOC: Oh, there's a warhorse?! I was picturing a random zombie strolling into camp. Dang. Also - I do prefer Maximilian > Max. If it is indeed my turn coming up soon, I'll just post this now.
Feng leaps to his feat, even more angry now, and cries out at all the skeletons now beginning to swarm the camp.
"Come get me you bunch of little ...."
At a loss for words, he swings his axe at the nearest, largest thing: an undead warhorse skeleton thing.
Attack: 15 Damage: Unable to parse dice roll.
Edit: weird - how's this... Damage: 8. Also - if the warhorse is somehow dead by Feng's turn, he'll turn and whack the zombie on the ground next to him (extra Attack die b/c advantage: 14)
Hope Donar has Sacred Flame. A Zombie can be quite annoying if someone doesn't have radiant damage.
Maximillian: What are you entering for the damage dice roll? Are you putting in "1d8", or something else?
Rollback Post to RevisionRollBack
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
OOC: Don't have Sacred Flame yet. Sorry original concept of Donar is more of a melee fighter. When it gets to my turn this is what Donar does.
Wielding his Warhammer with both hands Donar, seeing Maximillian going for the Warhorse, is going after one of the skeletons swinging his Warhammer into the skeletons chest.
Warhammer: Attack: 12 Damage: 7
Edit OOC: Will be back in a bit; have to go to my sisters Flute performace.
This post has potentially manipulated dice roll results.
The Zombie stands up. The second Skeleton slashes at Feng also and misses swiping the air in front of Feng. The third skeleton swings at Donar 19 and cuts into the dwarfs chest and deals5 damage
This post has potentially manipulated dice roll results.
And with that, the bed nest explodes in fluffy blankets as a small black and silver streak flashes past the zombie. Shortsword: 13 Damage: 10 Piercing Damage. Xing then catches his feet on the dirt and leaps back into the the zombie, spinning a claw at the zombie’s chest cavity. Unarmed Strike: 12 for 9 Bludgeoning Damage.
4 skeletons hop into the fray and Hadran swings at the zombie kocking it off it's warhorse. the zombie and feng lie prone.
OOC: attack order
Quasimodal
Maximillian
JacWalke
Skeleton 1
Zombie
Skeleton
Skeleton 3
Warhorse skeleton
JCandD
Skeleton 4
Owtlaw
OOC: Going in order of Initiative from here on, right?
Yup, yup we are. Posted as Black was posting @_@
OOC: yes
OOC: I just want to verify that it’s Maximillian’s turn and not mine.
Max already went, smashed his nose with double 1s
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
OOC: Quasi and Max both rolled 18s. Jac rolled a 17. I believe that the actions before now were "Surprise" actions and thus did not have initiative for them, and so we would start at the top. Correct me if I'm wrong, Black
OOC: Also possible, I assumed we didn’t really have the drop on them.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
OOC: Oh, there's a warhorse?! I was picturing a random zombie strolling into camp. Dang. Also - I do prefer Maximilian > Max. If it is indeed my turn coming up soon, I'll just post this now.
Feng leaps to his feat, even more angry now, and cries out at all the skeletons now beginning to swarm the camp.
"Come get me you bunch of little ...."
At a loss for words, he swings his axe at the nearest, largest thing: an undead warhorse skeleton thing.
Attack: 15 Damage: Unable to parse dice roll.
Edit: weird - how's this... Damage: 8. Also - if the warhorse is somehow dead by Feng's turn, he'll turn and whack the zombie on the ground next to him (extra Attack die b/c advantage: 14)
Hope Donar has Sacred Flame. A Zombie can be quite annoying if someone doesn't have radiant damage.
Maximillian: What are you entering for the damage dice roll? Are you putting in "1d8", or something else?
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
Feng strikes the warhorse and knocks the jawbone from it's skull.
OOC: Don't have Sacred Flame yet. Sorry original concept of Donar is more of a melee fighter. When it gets to my turn this is what Donar does.
Wielding his Warhammer with both hands Donar, seeing Maximillian going for the Warhorse, is going after one of the skeletons swinging his Warhammer into the skeletons chest.
Warhammer: Attack: 12 Damage: 7
Edit OOC: Will be back in a bit; have to go to my sisters Flute performace.
The first skeleton slashes at Feng 8 and deals no damage
OOC: So it's the zombie and two skeletons now?
The Zombie stands up. The second Skeleton slashes at Feng also and misses swiping the air in front of Feng. The third skeleton swings at Donar 19 and cuts into the dwarfs chest and deals5 damage
The warhorse tries to to gore feng with it's hooves 9
And misses
And with that, the bed nest explodes in fluffy blankets as a small black and silver streak flashes past the zombie. Shortsword: 13 Damage: 10 Piercing Damage. Xing then catches his feet on the dirt and leaps back into the the zombie, spinning a claw at the zombie’s chest cavity. Unarmed Strike: 12 for 9 Bludgeoning Damage.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Xings Punch breaks through the zombies chest and breaks out the other side the zombie gasps and collapses to the ground dead.