This post has potentially manipulated dice roll results.
Stepping through the center door, a familiar elven spirit stares down at you through flying hair from 15 feet in the air. She screams loudly and begins to float towards you menacingly.
(You may all reposition up to 10 feet away from the door for free)
This post has potentially manipulated dice roll results.
(on his turn) Chan, knowing that the scream cannot reach the full room, says, "Spread out!" and runs as far as he can to the East. He then holds up his shield as a guiding bolt flashes from it towards the enemy.
This post has potentially manipulated dice roll results.
(( Gogon repositions to U-25 ))
"Not this time!" snarled Gogon as he raced to the far side of the room. Stopping under the balcony, he turned back toward the banshee and inhaled while readying his spear. His eyes flashed yellow as he let the weapon fly, then he finally exhaled to blow a bolt of lightning at the creature to follow-up.
MOVE: To T-20 ACTION: Two attacks - Spear Throw - Attack: 10, Magical Piercing Damage:10 - Breath of the Dragon - blowing a Line of Lightning:DC 14 DEX save, 8 damage on failure, 4 on success BONUS: Using Patient Defense to Dodge REACTION: If the banshee damages Gogon, he'll use the Rod of Retribution to throw more lightning at it; The banshee must make a DC 13 DEX save, or take 15 damage (7 on success)
The spear strikes the banshee in the center of the chest and falls to the ground there. Gogon's lightning breath also strikes the banshee head-on sending arcs of electric energy through it. Unfortunately, the banshee appears to resist a portion of the electricity as it bounces around inside its incorporeal form. Meanwhile, Chan sprints to the side and hurls a bolt of radiant energy into the banshee lighting it up for Yuno. On the banshee's turn, it descends 15 feet and comes to the ground on Yuno's flank taking a vicious, but less effective than normal, stab in its side as it does. As the light from the guiding bolt fades, the banshee opens its mouth and lets out a horrible scream.
Gogon: 11 Yuno: 13 Sythm: 13 Spirit: 14
Gogon instantly passes out from the scream, while Yuno, Sythm, and the Wildfire Spirit all take 11 psychic damage.
Sythm is up next! (Although the party may queue their turns!)
This post has potentially manipulated dice roll results.
Yuno grits her teeth and presses the palms of her hands against her ears as the screech rocks her. How the girl manages to do that while holding both rapiers is still a mystery. She glares at the banshee and says, "Shut... the ****... up!"
She marches over to the front and stabs both of her rapiers into the Banshee's chest.
Looking at the fallen Halfling, Sythm shouts at him: "Your to burn away hasn't arrived yet!" and Gogon opens his eyes, now healed. Then, he points at the Elven spirit as three small fires appear above him. "For you, however, it's time to become ash." The fires then all launch at the Banshee.
BA cast Healing Word at Gogon healing 5
Action: Cast Scorching Ray.
Attack: 2+11 Damage: 8+Unable to parse dice roll. (I hope I did it right).
Sythm sends a trio of flames towards the banshee and with the help of some of Chan's earlier blessing, all three connect. The banshee cackles at first as the flames seem to ping off of it mostly resisted, but Sythm's eyes glow red like charcoals for a moment and the three flames burn their way deeper into the banshee as its laugh becomes a scream of pain. Its face begins to twist into a grotesque visage to terrify you as Gogon is groggily awakening. In haste, Chan sends his sacred flame just to the left of the banshee and it fires harmlessly past it. Yuno, however, is in time and as she runs around the banshee screaming bloody murder and stabs both of her rapiers, even the resisted damage is enough to cause the banshee to spirit away in a pile of dust.
You are all pulled down to level 3 and rewarded with 750 gold that is automatically added to Chan's pouch.
This post has potentially manipulated dice roll results.
On the third level, three doors appear in front of you, all covered in vines and ivy. The central door, like always, is a glowing red sack of coins.
98 ; 75
The door on the right holds an image of a bed that is glowing lightly. The door on the left has an image of a belt. The belt is a large, strapped, leather belt with runes inscribed in it in Giant. It is glowing with enough brilliance to make all of you shield your eyes once more.
Doors (Left to Right): Brilliant Glow Red Coins Short Rest
"I say we go through this bright door. First, let me heal you though. It might take some time, but it will make you feel like a young sprout."
I doubt it won't be enough, but Sythm will heal everyone, one by one. First Gogon, then Yuno, then Sythm and lastly Wira. Once one is full HP, he'll heal the next one. If we're all fully healed before the spell ends, Sythm will immediately go through the left door into the brilliant room so that the spell remains active for as long as possible. I'm rolling ahead all 10 just so I don't have to check and edit 10 times. Rolls:
1. 4.
2. 8.
3. 3.
4. 3.
5. 7.
6. 10.
7. 8.
8. 11.
9. 5.
10. 12.
1-6 to Gogon, 7 to Sythm, 8-9 Yuno, 10 to Sythm. No excess healing.
"Thanks, Sythm," said the halfling as he stood, still somewhat amazed at his companion's transformation. Turning to examine the options, he squinted at the left door and nodded. "I think the belt door should be good. I'm kind of looking forward to what's behind it--both the enemy and the rewards."
As you all enter the brilliantly glowing room, you come face to face with a pair of owlbears that let out a loud screech simultaneously. Rearing up on their hind legs, they display their ferocious claws and beaks to you and land back on the ground with a loud thump.
(Yuno is not stealthed)
(You may all reposition up to 10 feet from the door for free)
Wira will run to T-9 then use her Fiery Teleportation, and then its remaining movement, to get to Q-12. Both Owlbears need to make a Dex save against DC 15 or take 9 fire damage.
Both of the owlbears get severely burned by the wildfire spirit and the one on the right is also hit by Sythm's hurled flame. The owlbear on the left charges forward and takes a swipe at Gogon with both its beak and claw.
This post has potentially manipulated dice roll results.
On her turn, Yuno makes a Beeline for Owlbear2, jumping up she comes down with a hard hit on the owl bear's head with the end of her Rapier's hilt. She does not let up at all as the moment she has her feet on the ground she makes two quick jabs, aiming for the eyes.
Yuno clicks her rapiers together. "Let's go kill us some undead."
Stepping through the center door, a familiar elven spirit stares down at you through flying hair from 15 feet in the air. She screams loudly and begins to float towards you menacingly.
(You may all reposition up to 10 feet away from the door for free)
(Battle-Map)
Initiative:
Banshee: 20
Sythm: 17
Gogon: 23
Chan: 11
Yuno: 15
(OOC: I misread bless... Don't worry I am manually subtracting it to get your actual initiatives.)
Gogon is up first! (Chan and Yuno can queue!)
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
(on his turn) Chan, knowing that the scream cannot reach the full room, says, "Spread out!" and runs as far as he can to the East. He then holds up his shield as a guiding bolt flashes from it towards the enemy.
Attack: 16 Damage: 15
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Yuno will move to V23 and shout, "Get down here and fight like a living person!"
She will Ready an Action to attack the Banshee as soon as it comes into range.
Ready Action Attack: 26 (If Adv: 7) + Bless: 4 Dmg: 5 + 3
Sneak Attack If Adv: 4
(( Gogon repositions to U-25 ))
"Not this time!" snarled Gogon as he raced to the far side of the room. Stopping under the balcony, he turned back toward the banshee and inhaled while readying his spear. His eyes flashed yellow as he let the weapon fly, then he finally exhaled to blow a bolt of lightning at the creature to follow-up.
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
Dex Save: 4
The spear strikes the banshee in the center of the chest and falls to the ground there. Gogon's lightning breath also strikes the banshee head-on sending arcs of electric energy through it. Unfortunately, the banshee appears to resist a portion of the electricity as it bounces around inside its incorporeal form. Meanwhile, Chan sprints to the side and hurls a bolt of radiant energy into the banshee lighting it up for Yuno. On the banshee's turn, it descends 15 feet and comes to the ground on Yuno's flank taking a vicious, but less effective than normal, stab in its side as it does. As the light from the guiding bolt fades, the banshee opens its mouth and lets out a horrible scream.
Gogon: 11
Yuno: 13
Sythm: 13
Spirit: 14
Gogon instantly passes out from the scream, while Yuno, Sythm, and the Wildfire Spirit all take 11 psychic damage.
Sythm is up next! (Although the party may queue their turns!)
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Yuno grits her teeth and presses the palms of her hands against her ears as the screech rocks her. How the girl manages to do that while holding both rapiers is still a mystery. She glares at the banshee and says, "Shut... the ****... up!"
She marches over to the front and stabs both of her rapiers into the Banshee's chest.
Move to: 24U
Rapier: 14 + Bless: 1 Dmg: 6 + 3
BA Rapier: 26 + Bless: 3 Dmg: 6 + 3
Looking at the fallen Halfling, Sythm shouts at him: "Your to burn away hasn't arrived yet!" and Gogon opens his eyes, now healed. Then, he points at the Elven spirit as three small fires appear above him. "For you, however, it's time to become ash." The fires then all launch at the Banshee.
Varielky | Werhann
Chan continues to aim his shield towards the spirit as a sacred flame jets out towards it.
dex 14 or 11
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Dex Save: 19
Sythm sends a trio of flames towards the banshee and with the help of some of Chan's earlier blessing, all three connect. The banshee cackles at first as the flames seem to ping off of it mostly resisted, but Sythm's eyes glow red like charcoals for a moment and the three flames burn their way deeper into the banshee as its laugh becomes a scream of pain. Its face begins to twist into a grotesque visage to terrify you as Gogon is groggily awakening. In haste, Chan sends his sacred flame just to the left of the banshee and it fires harmlessly past it. Yuno, however, is in time and as she runs around the banshee screaming bloody murder and stabs both of her rapiers, even the resisted damage is enough to cause the banshee to spirit away in a pile of dust.
You are all pulled down to level 3 and rewarded with 750 gold that is automatically added to Chan's pouch.
7
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
On the third level, three doors appear in front of you, all covered in vines and ivy. The central door, like always, is a glowing red sack of coins.
98 ; 75
The door on the right holds an image of a bed that is glowing lightly. The door on the left has an image of a belt. The belt is a large, strapped, leather belt with runes inscribed in it in Giant. It is glowing with enough brilliance to make all of you shield your eyes once more.
Doors (Left to Right):
Brilliant Glow
Red Coins
Short Rest
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
"I say we go through this bright door. First, let me heal you though. It might take some time, but it will make you feel like a young sprout."
I doubt it won't be enough, but Sythm will heal everyone, one by one. First Gogon, then Yuno, then Sythm and lastly Wira. Once one is full HP, he'll heal the next one. If we're all fully healed before the spell ends, Sythm will immediately go through the left door into the brilliant room so that the spell remains active for as long as possible. I'm rolling ahead all 10 just so I don't have to check and edit 10 times. Rolls:
1. 4.
2. 8.
3. 3.
4. 3.
5. 7.
6. 10.
7. 8.
8. 11.
9. 5.
10. 12.
1-6 to Gogon, 7 to Sythm, 8-9 Yuno, 10 to Sythm. No excess healing.
Varielky | Werhann
Yuno would like to Stealth if possible.
((Also at full HP!))
Stealth: 8
"Thanks, Sythm," said the halfling as he stood, still somewhat amazed at his companion's transformation. Turning to examine the options, he squinted at the left door and nodded. "I think the belt door should be good. I'm kind of looking forward to what's behind it--both the enemy and the rewards."
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
As you all enter the brilliantly glowing room, you come face to face with a pair of owlbears that let out a loud screech simultaneously. Rearing up on their hind legs, they display their ferocious claws and beaks to you and land back on the ground with a loud thump.
(Yuno is not stealthed)
(You may all reposition up to 10 feet from the door for free)
(Battle-Map)
Initiative:
Owlbear 1: 11
Owlbear 2: 15
Sythm: 12
Chan: 15
Gogon: 13
Yuno: 11
Sythm is up first!
(OOC: Also, Bless has expired due to the casting of Aura of Vitality)
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
(( Gogon repositions to S-13 ))
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
"Wira, burn them to ashes," Sythm says as he himself conjures a fire in his own hands and lobs it at the beast on the right.
Varielky | Werhann
Dex Save (OB1): 6
Dex Save (OB2): 4
Both of the owlbears get severely burned by the wildfire spirit and the one on the right is also hit by Sythm's hurled flame. The owlbear on the left charges forward and takes a swipe at Gogon with both its beak and claw.
Beak Attack: 27 Damage: 19
Claw Attack: 26 Damage: 19
With two brutal attacks, the halfling falls to the ground unconscious.
The rest of the party can queue their turns! (Chan is up next!)
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
On her turn, Yuno makes a Beeline for Owlbear2, jumping up she comes down with a hard hit on the owl bear's head with the end of her Rapier's hilt. She does not let up at all as the moment she has her feet on the ground she makes two quick jabs, aiming for the eyes.
Move to: 10U
Rapier: 12 Dmg: 6 + 1
BA Rapier: 16 Dmg: 8 + 2
Action Surge Rapier: 24 Dmg: 9 + 2
Chan summons the star archer on his shield to shoot a stellar bolt, and then summons a Toll at the owlbear Yuno is focusing on.
Attack: 21 Damage: Unable to parse dice roll.
wis 14 or 12
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM: