Wilmot lowers his hands slowly as the swarm is thwarted. "I guess you all have got that handled," he says, looking about the room. "Surely those little pests were guarding some great treasure horde." Looking over any wounds he deadpans, "Anyone in desperate need of healing?"
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Corrin Kettlewhistle: Halfling Life Cleric (Curse of Strahd) Kip Dalton: Human Lore Bard (Waterdeep Dragon Heist) Debauchery Dalliance: Half-Drow Oath of Conquest Paladin (White Plume Mountain)
Gracy stayed in the hallway chuckling as the insects swarmed and bit as the rest of the party. 'Wasps and hornets? Well that's better than ghouls and specters climbing out of the walls. Was there at least some treasure being '
Turning back and heading west back down the hallway, Gracy carefully checks the floorboard ahead of him as he goes. 'This entire place seems ready to collapse at a moments notice, careful where you step' he calls behind him as he heads for the rooms on the far western end of the upper story.
Archibald follows behind Gracy keeping an eye on the floor for any rotten or broken boards.
”Shew! That was kind of crazy. Thank goodness it was just wasps and what not. Wait! Is anyone allergic? I have a cousin named Cecil who is. If he even looks at a wasp he blows up like a dead hill giant rotting in the sun Bless his heart!”
Hiramat moves up near Gracy, letting Gracy identify weaknesses in the floor before advancing himself, he keep his eyes and ears open for movement or noises.
Wilmot waves away the last of the critters, turning to follow the others. "I'd much rather swat the pests than face more of the not-so dead," he says, unconsciously gripping his staff tighter. "Let us root out whomever is using those lanterns. Something is amiss here."
Rollback Post to RevisionRollBack
Corrin Kettlewhistle: Halfling Life Cleric (Curse of Strahd) Kip Dalton: Human Lore Bard (Waterdeep Dragon Heist) Debauchery Dalliance: Half-Drow Oath of Conquest Paladin (White Plume Mountain)
What was once a fine master bedroom now stands decayed. Some of the floorboards are missing, and there is rubbish scattered around. A tall wooden wardrobe stands against the wall opposite the fireplace, its door closed.
AREA 12 - DECREPID BATHROOM
Rubbish is scattered around what was once a fine guest bedroom; there is evidence of rodent infestation, and webs hang in the corners. A four-poster bed stands against the wall opposite the fireplace. Its woodwork is worm-ridden, and the curtains that once screened the bed are torn and stained. There is no bed linen, but the bed is mostly intact.
Hiramat, fearful of falling through a rotting board into gods know what might be below them, doesn't enter either room, but looks to see if there's anything that appears dangerous.
Wilmot chuckles, "It's the nature of life, my friend. The critters have their role." Despite his words, Wilmot, too, avoids the spiderwebs, readying himself as Archibald opens the wardrobe.
Rollback Post to RevisionRollBack
Corrin Kettlewhistle: Halfling Life Cleric (Curse of Strahd) Kip Dalton: Human Lore Bard (Waterdeep Dragon Heist) Debauchery Dalliance: Half-Drow Oath of Conquest Paladin (White Plume Mountain)
Gracy moves back down the hall to explore the last section of the upstairs. Switching from his bow to his blade, he moves forward and checks the door to the first room down the hallway (A16), looking for traps or signs of anyone else who's been here recently.
Damp mold covers portions of the walls and ceiling in this large bedroom, and rubbish is strewn liberally around the floor. In the center is a single mattress that has been badly torn, from which stuffing protrudes. Under the window sits a large wooden chest, the timbers split and its lid closed.
AREA 17 - BOX ROOM
This room appears to have been used for storage. A large, ill-made oak chest stands under the window, its lid closed. Elsewhere in the room lie three broken wooden chairs, two splintered wooden buckets, and a mildewed sack. Just inside the door is a heap of clothing; these garments have collected little dust, appearing to have been placed here only recently.
This post has potentially manipulated dice roll results.
Zmeya will aid in any investigative procedures that Gracy seeks to accomplish, agreeing with Archibald opening the cabinet and lockbox from a distanced position.
She'll quietly take a peek at 18 and 19 in the meanwhile.
The wardrobe contains two items: a pair of old, cracked leather boots with no value or special properties, and a ragged, stained cloak hanging on a peg. The cloak is tooled with a design of coiling ivy leaves and appears harmless but the inner folds are covered in yellow mold. Ew.
16: The chest is not locked and opens easily. Inside is a pile of moldy, ragged clothing in styles that were never in fashion — nothing of value — and a bundle of documents. These pages are rotted and stained, their meaning lost long ago.
17: The chest is empty and the sack contains drab, rotted clothing — laundry soiled long ago by the house’s former owner. Those who untangle the balled contents find an inordinate number of wool socks.
Along the north wall of this area, a staircase descends to the ground floor of the rear of the house. The treads appear to be loose and perilous. Another staircase along the east wall climbs to the upper level. This stair has mostly collapsed — only the lowest six steps are still intact, and there is no easy access to the hole in the ceiling to where the staircase used to lead. A heap of rotten timber lies in the northeast corner.
AREA 19 - ATTIC
A gaping hole in the floor shows where the top of the staircase used to lead before it collapsed. There are grimy cobwebs on the walls and ceiling, and the floor is covered with broken furniture and other rubbish. Several holes in the roof allow dim light to enter this large room that extends the length of the house. Two large sacks lie heaped in the northwest corner.
Wilmot lowers his hands slowly as the swarm is thwarted. "I guess you all have got that handled," he says, looking about the room. "Surely those little pests were guarding some great treasure horde." Looking over any wounds he deadpans, "Anyone in desperate need of healing?"
Corrin Kettlewhistle: Halfling Life Cleric (Curse of Strahd)
Kip Dalton: Human Lore Bard (Waterdeep Dragon Heist)
Debauchery Dalliance: Half-Drow Oath of Conquest Paladin (White Plume Mountain)
“Shiny is as shiny does, Preceptor Vanion is fond of saying”, says Klaus, smarting from the insects’ attack. “But I am well, Wilmot .”
Gracy stayed in the hallway chuckling as the insects swarmed and bit as the rest of the party. 'Wasps and hornets? Well that's better than ghouls and specters climbing out of the walls. Was there at least some treasure being '
Turning back and heading west back down the hallway, Gracy carefully checks the floorboard ahead of him as he goes. 'This entire place seems ready to collapse at a moments notice, careful where you step' he calls behind him as he heads for the rooms on the far western end of the upper story.
Investigation to look for traps or hazards: 6
Archibald follows behind Gracy keeping an eye on the floor for any rotten or broken boards.
”Shew! That was kind of crazy. Thank goodness it was just wasps and what not. Wait! Is anyone allergic? I have a cousin named Cecil who is. If he even looks at a wasp he blows up like a dead hill giant rotting in the sun Bless his heart!”
Survival: 3
Hiramat moves up near Gracy, letting Gracy identify weaknesses in the floor before advancing himself, he keep his eyes and ears open for movement or noises.
Perception 13
Wilmot waves away the last of the critters, turning to follow the others. "I'd much rather swat the pests than face more of the not-so dead," he says, unconsciously gripping his staff tighter. "Let us root out whomever is using those lanterns. Something is amiss here."
Corrin Kettlewhistle: Halfling Life Cleric (Curse of Strahd)
Kip Dalton: Human Lore Bard (Waterdeep Dragon Heist)
Debauchery Dalliance: Half-Drow Oath of Conquest Paladin (White Plume Mountain)
Klaus moves toward the rear, satisfied that Hiramat can handle any danger from the front. He tries to keep wary of any spots indicated by Gracy.
Perception: 3
AREA 11 - MOLDERING BEDROOM
What was once a fine master bedroom now stands decayed. Some of the floorboards are missing, and there is rubbish scattered around. A tall wooden wardrobe stands against the wall opposite the fireplace, its door closed.
AREA 12 - DECREPID BATHROOM
Rubbish is scattered around what was once a fine guest bedroom; there is evidence of rodent infestation, and webs hang in the corners. A four-poster bed stands against the wall opposite the fireplace. Its woodwork is worm-ridden, and the curtains that once screened the bed are torn and stained. There is no bed linen, but the bed is mostly intact.
Archibald mage hands open the wardrobe in room 11.
“Pleas no more bugs. Please no more bugs...”
Hiramat, fearful of falling through a rotting board into gods know what might be below them, doesn't enter either room, but looks to see if there's anything that appears dangerous.
Perception 4
Wilmot chuckles, "It's the nature of life, my friend. The critters have their role." Despite his words, Wilmot, too, avoids the spiderwebs, readying himself as Archibald opens the wardrobe.
Corrin Kettlewhistle: Halfling Life Cleric (Curse of Strahd)
Kip Dalton: Human Lore Bard (Waterdeep Dragon Heist)
Debauchery Dalliance: Half-Drow Oath of Conquest Paladin (White Plume Mountain)
Gracy moves back down the hall to explore the last section of the upstairs. Switching from his bow to his blade, he moves forward and checks the door to the first room down the hallway (A16), looking for traps or signs of anyone else who's been here recently.
Investigation: 17
AREA 16 - ALCHEMIST'S BEDROOM
Damp mold covers portions of the walls and ceiling in this large bedroom, and rubbish is strewn liberally around the floor. In the center is a single mattress that has been badly torn, from which stuffing protrudes. Under the window sits a large wooden chest, the timbers split and its lid closed.
AREA 17 - BOX ROOM
This room appears to have been used for storage. A large, ill-made oak chest stands under the window, its lid closed. Elsewhere in the room lie three broken wooden chairs, two splintered wooden buckets, and a mildewed sack. Just inside the door is a heap of clothing; these garments have collected little dust, appearing to have been placed here only recently.
Klaus says “Archibald, we leave it in your capable spectral hands.”
Zmeya will aid in any investigative procedures that Gracy seeks to accomplish, agreeing with Archibald opening the cabinet and lockbox from a distanced position.
She'll quietly take a peek at 18 and 19 in the meanwhile.
Stealth: 24
Perception: 24
The wardrobe contains two items: a pair of old, cracked leather boots with no value or special properties, and a ragged, stained cloak hanging on a peg. The cloak is tooled with a design of coiling ivy leaves and appears harmless but the inner folds are covered in yellow mold. Ew.
16: The chest is not locked and opens easily. Inside is a pile of moldy, ragged clothing in styles that were never in fashion — nothing of value — and a bundle of documents. These pages are rotted and stained, their meaning lost long ago.
17: The chest is empty and the sack contains drab, rotted clothing — laundry soiled long ago by the house’s former owner. Those who untangle the balled contents find an inordinate number of wool socks.
“Well, beggars can’t be choosers.” Archibald says as he takes a pair of socks.
Seeing nothing of interest in the first 2 rooms, Wilmot turns to find Gracy and the others. "Find anything?"
Corrin Kettlewhistle: Halfling Life Cleric (Curse of Strahd)
Kip Dalton: Human Lore Bard (Waterdeep Dragon Heist)
Debauchery Dalliance: Half-Drow Oath of Conquest Paladin (White Plume Mountain)
AREA 18 - LANDING
Along the north wall of this area, a staircase descends to the ground floor of the rear of the house. The treads appear to be loose and perilous. Another staircase along the east wall climbs to the upper level. This stair has mostly collapsed — only the lowest six steps are still intact, and there is no easy access to the hole in the ceiling to where the staircase used to lead. A heap of rotten timber lies in the northeast corner.
AREA 19 - ATTIC
A gaping hole in the floor shows where the top of the staircase used to lead before it collapsed. There are grimy cobwebs on the walls and ceiling, and the floor is covered with broken furniture and other rubbish. Several holes in the roof allow dim light to enter this large room that extends the length of the house. Two large sacks lie heaped in the northwest corner.
"Archibald! Two sacks, if you please!", calls Klaus.