As soon as Fril sees Cami attack her dopplegangers, and realizes that these duplicates are probably not friendly, he keeps his bow notched and as hard as he might try, he can't seem to get a shot off at this angle. Lifting off the ground a bit, he says to Peek, "Stay under me and just shoot when the duplicates come through. It looks like the one in front is the real Cami." Peek looks up at the flying Fril and holds a finger up, "Wait! Peek has better idea... Will be back!" Fril just sighs and keeps his arrow ready as Peek disappears around a corner. He also calls out to Cami, "Hey, if either of you sidestep a bit to let those duplicates get into the hallway, I might be able to get a shot off."
(Frilvoril)
Bonus Action: None
Move: 5 Feet Up (Elevation not North)
Action: Ready - Attack (Trigger Condition: When one of the Duplicates is visible) (Longbow) (Against Duplicate 1) - Attack: 27 Damage: 5 (Against Duplicate 1) - Attack: 27 Damage: 5
Action: Ready - Attack (Trigger Condition: When one of the Duplicates is visible) (Shortbow) (Against Duplicate 1) - Attack: 23 Damage: 9 (Advantage included in the roll; Disregard if Hide failed)
This post has potentially manipulated dice roll results.
Seeing the woman he followed reach out to attack her doppelgängers, Farok realizes they must not be friendly. Pulling out his long sword he swings at the closest one and then steps north one, acknowledging the call from the bird man off to the side.
This post has potentially manipulated dice roll results.
Farok, both of the swings connect into what you now realize to be some type of entity vs. a physical being. The sword passes through the thing, and you feel some resistance as the sword passes through as you then move north. You get a sense from the thing that your attack hurt it in some way, as the duplicate Cami 1 figure kind of squirms a bit, but nowhere near what a man would feel with the velocity of those swings.
Cami 1 duplicate moves into the hallway, and Fril immediately lets loose his arrows. Even with being behind the real Cami, both of the arrows find their mark and pass through Cami 1 duplicate as they tear at the entity. Same thing with the arrows... they seem to hurt the being, but not as much as it would a normal woman.
Cami 1 looks at Cami, smiles, and swings an arm at you which you can now see isn't an arm but more of a very detailed entity. Attack: 23 Damage: 10 and the shadowy entity misses you altogether.
Cami 2 changes before your eyes into a dark smoke-like form and passes around Cami 1 and Farok with ease like smoke would move along a wall. The Cami 2 figure then appears again north of Farok and swings its arms again at him: Attack: 17 Damage: 10 this one manages to catch Farok, and you feel the necrotic damage take hold.
Farok, you also feel your strength drain from your body. 4 You feel slightly less stronger! Your STR is temporarily 17. (I will tell you all to not freak anyone out is that as per the rules, this can be cured with a short or a long rest.)
(Also, if I didn't have Pocket in the right spot for the start of this combat, let me know and I will fix.)
(Pocket has 60 ft. speed. They'll be where they need to be regardless of where they start.)
Pocket flies in behind Cami and then pulls on her Bag of Holding trying to get the Protector from inside.
Movement: 10 ft. north (flying close to the ground)
Action: Try to take the Protector Cannon out of the bag of holding. (I see no problem with it from the rules' point of view, but how easy is it for an owl to open a bag and then take something from inside using only their talons?)
Pocket flies ahead, but is unable to get the cannon out of the bag. They fidget around with it for a moment and then realizes it's just not happening.
Peek then proceeds to follow Fril's direction. He'd also say before he does so: "Ohhhhhhhh! Mirror hall! Why they run through!! Hallway plays tricks! Not real, but hurt they do!" The goblin is able to hide as it leaves Cami 1's line of sight and darts into the hallway, with an arrow at the ready.
This post has potentially manipulated dice roll results.
Cami tries for the second time to grab her copy while using her electric glove. If arrows could hit them, then an electric machine probably had even more chance of doing so, at least in her view. They still had charged energy from before, so it's quick and easy. If she hits, she steps out of the hallway, trying to not block Fril's and Peek's views for their long-range shots.
Cami, while the duplicate in front of you looks weak and almost fading in and out of the air, you still can't seem to get a hold of the thing. Therefore you remain where you are, still engaged with the dying duplicate.
Fril, even with Cami in the way, your first arrow strikes duplicate 1. As it hits, the duplicate vanishes in a wisp of inky smoke. It seems to have been vanquished.
The second arrow just has too many bodies to pass through as it doesn't make it to the duplicate 2 and hits the west wall.
This post has potentially manipulated dice roll results.
Farok, your longsword cuts through the air, as well as through the duplicate figure as you see it is now some type of shadowy creature. Your sword rips through the thing, and although it takes a good amount of damage, it seems to resist some of the slashes. (-9)
Duplicate 2 once again tries to swat out at Farok Attack: 13 Damage: 12 and it was still reeling from the slash so it misses completely.
Pocket is up! Then Peek, and then it will be Cami to start off the next round. Feel free to queue up if you want, or wait to see what others do.
This post has potentially manipulated dice roll results.
Peek decides to rinse and repeat, not wanting to get much closer to the fighting, and having gotten approval for his last shot. He steps behind the wall, pauses for a two-count and the spins out back into the hallway releasing an arrow in the direction of the duplicate.
This post has potentially manipulated dice roll results.
Pocket wasn't going to try again on taking the cannon out, and the last duplicate was probably going to disappear soon, so the next command they're given is to take a look at the path forward and make sure no one's coming.
Movement: 20 ft. north then 10 ft. east (No attack of opportunity thanks to Flyby)
This post has potentially manipulated dice roll results.
After two consecutive failures, Cami's not sure whether touching them almost barehanded that way was impossible or if she was just that unlucky. Regardless, she wouldn't be able to reach the last duplicate from her position anyway, so she switches out the electric glove. She pulls out the portable cannon one more time and fires the single explosive pellet.
Pocket completes their movement, and is able to get a great view and sense of that hallway and the room at the end of it. There are a few burned torch stubs, a firepit and discarded potion bottles on the ground suggesting that adventurers might've stopped here from time to time to rest. This hallway and room pose no danger.
Peek is able to hide well enough (you see that he is quite good at this type of thing) but this time, due to the amount of bodies between him and the target, his arrow goes wide.
Next Round - Cami, Frilvoril, Farok, Duplicate 2, Pocket, Peek
Cami, your single pellet flies with deadly accuracy by Farok and lands on the duplicate figure and explodes on contact. It really hurts the figure, and it almost looks like the thing is about to vanish like the other one did, but it remains there in front of you, seemingly resistant to fire damage as well. (-6)
This post has potentially manipulated dice roll results.
Seeing the other duplicate seemingly resistant to all forms of damage, Fril starts to worry a bit, and calls out to Cami, "Hey, how did these guys get here? Is this some kind of spell you cast?" Regardless, he fires two arrows over the heads of Cami and Farok and into the duplicate.
Fril, you end it. Whatever "it" was. The last duplicate flickers away into a puff of black smoke and then vanishes before all of your eyes as the arrows rip it apart as arrows would rip apart a body of smoke.
Combat is over.
(Farok STR can be regained with a short or long rest)
Peek says "ohhhhh! you did it! Bad things gone!"
What will you do now?
No change to map other than the duplicate is gone!
As soon as Fril sees Cami attack her dopplegangers, and realizes that these duplicates are probably not friendly, he keeps his bow notched and as hard as he might try, he can't seem to get a shot off at this angle. Lifting off the ground a bit, he says to Peek, "Stay under me and just shoot when the duplicates come through. It looks like the one in front is the real Cami." Peek looks up at the flying Fril and holds a finger up, "Wait! Peek has better idea... Will be back!" Fril just sighs and keeps his arrow ready as Peek disappears around a corner. He also calls out to Cami, "Hey, if either of you sidestep a bit to let those duplicates get into the hallway, I might be able to get a shot off."
(Frilvoril)
Bonus Action: None
Move: 5 Feet Up (Elevation not North)
Action: Ready - Attack (Trigger Condition: When one of the Duplicates is visible) (Longbow)
(Against Duplicate 1) - Attack: 27 Damage: 5
(Against Duplicate 1) - Attack: 27 Damage: 5
Free Action: Talking
(Peek)
Move: 10 Feet Southwest (5 Feet Diagonally)
Free Action: Talking
Bonus Action: Hide (Behind the Wall) - Stealth: 12 (Nimble Escape)
Move: 5 Feet East
Action: Ready - Attack (Trigger Condition: When one of the Duplicates is visible) (Shortbow)
(Against Duplicate 1) - Attack: 23 Damage: 9
(Advantage included in the roll; Disregard if Hide failed)
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Fril, you ready your bow for the moment when you can see the duplicates.
Peek's turn has been queued for when his turn comes around.
Farok is up!
There is currently no change to the map.
Seeing the woman he followed reach out to attack her doppelgängers, Farok realizes they must not be friendly. Pulling out his long sword he swings at the closest one and then steps north one, acknowledging the call from the bird man off to the side.
Attack: 8 Damage: 11
Attack: 11 Damage: 8
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Farok, both of the swings connect into what you now realize to be some type of entity vs. a physical being. The sword passes through the thing, and you feel some resistance as the sword passes through as you then move north. You get a sense from the thing that your attack hurt it in some way, as the duplicate Cami 1 figure kind of squirms a bit, but nowhere near what a man would feel with the velocity of those swings.
Cami 1 duplicate moves into the hallway, and Fril immediately lets loose his arrows. Even with being behind the real Cami, both of the arrows find their mark and pass through Cami 1 duplicate as they tear at the entity. Same thing with the arrows... they seem to hurt the being, but not as much as it would a normal woman.
Cami 1 looks at Cami, smiles, and swings an arm at you which you can now see isn't an arm but more of a very detailed entity. Attack: 23 Damage: 10 and the shadowy entity misses you altogether.
Cami 2 changes before your eyes into a dark smoke-like form and passes around Cami 1 and Farok with ease like smoke would move along a wall. The Cami 2 figure then appears again north of Farok and swings its arms again at him: Attack: 17 Damage: 10 this one manages to catch Farok, and you feel the necrotic damage take hold.
Farok, you also feel your strength drain from your body. 4 You feel slightly less stronger! Your STR is temporarily 17. (I will tell you all to not freak anyone out is that as per the rules, this can be cured with a short or a long rest.)
Pocket is up!
Maps are updated.
(sorry, I have Peek moved already on the map, but he hasn't moved yet.)
(Also, if I didn't have Pocket in the right spot for the start of this combat, let me know and I will fix.)
(Pocket has 60 ft. speed. They'll be where they need to be regardless of where they start.)
Pocket flies in behind Cami and then pulls on her Bag of Holding trying to get the Protector from inside.
Movement: 10 ft. north (flying close to the ground)
Action: Try to take the Protector Cannon out of the bag of holding. (I see no problem with it from the rules' point of view, but how easy is it for an owl to open a bag and then take something from inside using only their talons?)
(She/Her)
Velmine - Tiefling, Rogue (9), Swashbuckler - Dead in Thay
Riris Swiftwhistle - Halfling, Bard (4), College of Swords - Lost Mines of Phandelver
Rellahne Vanderboren - Half-Elf, Wizard (4), School of Abjuration - The Shackled City
Ann Hidrizo - Human, Fighter (2) - Amphail Adventures
Sha - Firbolg, Cleric (3), Twilight Domain - Hunt for the Wish Dragon
Pocket flies ahead, but is unable to get the cannon out of the bag. They fidget around with it for a moment and then realizes it's just not happening.
Peek then proceeds to follow Fril's direction. He'd also say before he does so: "Ohhhhhhhh! Mirror hall! Why they run through!! Hallway plays tricks! Not real, but hurt they do!" The goblin is able to hide as it leaves Cami 1's line of sight and darts into the hallway, with an arrow at the ready.
Next Round: Cami, Frilvoril, Farok, Duplicate 1, Duplicate 2, Pocket, Peek
Cami is up!
Maps are updated.
Cami tries for the second time to grab her copy while using her electric glove. If arrows could hit them, then an electric machine probably had even more chance of doing so, at least in her view. They still had charged energy from before, so it's quick and easy. If she hits, she steps out of the hallway, trying to not block Fril's and Peek's views for their long-range shots.
Bonus Action: None. My protector canon... :(
Action: [Tooltip Not Found] Shocking Grasp
(Against Duplicate 1) - Attack: 10 Damage: 8 Electric
Movement: 10 ft. south then 5 ft. east. (only if Shocking Grasp hit, which would take away their reaction.)
(She/Her)
Velmine - Tiefling, Rogue (9), Swashbuckler - Dead in Thay
Riris Swiftwhistle - Halfling, Bard (4), College of Swords - Lost Mines of Phandelver
Rellahne Vanderboren - Half-Elf, Wizard (4), School of Abjuration - The Shackled City
Ann Hidrizo - Human, Fighter (2) - Amphail Adventures
Sha - Firbolg, Cleric (3), Twilight Domain - Hunt for the Wish Dragon
Cami, while the duplicate in front of you looks weak and almost fading in and out of the air, you still can't seem to get a hold of the thing. Therefore you remain where you are, still engaged with the dying duplicate.
Frilvoril is up!
There is no change to the map.
Fril draws two more arrows from his quiver and fires them both at the visible duplicate again, he also calls out to Peek, "Nice shot buddy!"
Move: None
Bonus Action: None
Free Action: Talking
Action: Attack (Longbow)
(Against Duplicate 1) - Attack: 29 Damage: 15
(Against Duplicate 1, if Duplicate 1 is dead then Duplicate 2) - Attack: 18 Damage: Unable to parse dice roll.
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Fril, even with Cami in the way, your first arrow strikes duplicate 1. As it hits, the duplicate vanishes in a wisp of inky smoke. It seems to have been vanquished.
The second arrow just has too many bodies to pass through as it doesn't make it to the duplicate 2 and hits the west wall.
Farok is up!
Maps are updated.
Feeling his strength being sapped from his body a bit, Farok knows these things need to go down, and swings again at the closest one to him.
Attack: 25 Damage: 8
Attack: 10 Damage: 6
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Farok, your longsword cuts through the air, as well as through the duplicate figure as you see it is now some type of shadowy creature. Your sword rips through the thing, and although it takes a good amount of damage, it seems to resist some of the slashes. (-9)
Duplicate 2 once again tries to swat out at Farok Attack: 13 Damage: 12 and it was still reeling from the slash so it misses completely.
Pocket is up! Then Peek, and then it will be Cami to start off the next round. Feel free to queue up if you want, or wait to see what others do.
No change to map.
Peek decides to rinse and repeat, not wanting to get much closer to the fighting, and having gotten approval for his last shot. He steps behind the wall, pauses for a two-count and the spins out back into the hallway releasing an arrow in the direction of the duplicate.
Move: 10 Feet Southeast (Back Behind the Wall)
Bonus Action: Hide (Behind the Wall) - Stealth: 22 (Nimble Escape)
Move: 10 Feet West (Back out into the Hallway)
Action: Attack (Shortbow)
(Against Duplicate 2) - Attack: 21 Damage: 6
(Rolled with advantage because of Hide, ignore second roll if Stealth failed)
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Pocket wasn't going to try again on taking the cannon out, and the last duplicate was probably going to disappear soon, so the next command they're given is to take a look at the path forward and make sure no one's coming.
Movement: 20 ft. north then 10 ft. east (No attack of opportunity thanks to Flyby)
Action: Search
Perception Check: 23
(She/Her)
Velmine - Tiefling, Rogue (9), Swashbuckler - Dead in Thay
Riris Swiftwhistle - Halfling, Bard (4), College of Swords - Lost Mines of Phandelver
Rellahne Vanderboren - Half-Elf, Wizard (4), School of Abjuration - The Shackled City
Ann Hidrizo - Human, Fighter (2) - Amphail Adventures
Sha - Firbolg, Cleric (3), Twilight Domain - Hunt for the Wish Dragon
After two consecutive failures, Cami's not sure whether touching them almost barehanded that way was impossible or if she was just that unlucky. Regardless, she wouldn't be able to reach the last duplicate from her position anyway, so she switches out the electric glove. She pulls out the portable cannon one more time and fires the single explosive pellet.
Movement: None.
Bonus Action: None.
Action: [Tooltip Not Found] Fire Bolt
Attack: 18 Damage: 14 Fire
(She/Her)
Velmine - Tiefling, Rogue (9), Swashbuckler - Dead in Thay
Riris Swiftwhistle - Halfling, Bard (4), College of Swords - Lost Mines of Phandelver
Rellahne Vanderboren - Half-Elf, Wizard (4), School of Abjuration - The Shackled City
Ann Hidrizo - Human, Fighter (2) - Amphail Adventures
Sha - Firbolg, Cleric (3), Twilight Domain - Hunt for the Wish Dragon
Pocket completes their movement, and is able to get a great view and sense of that hallway and the room at the end of it. There are a few burned torch stubs, a firepit and discarded potion bottles on the ground suggesting that adventurers might've stopped here from time to time to rest. This hallway and room pose no danger.
Peek is able to hide well enough (you see that he is quite good at this type of thing) but this time, due to the amount of bodies between him and the target, his arrow goes wide.
Next Round - Cami, Frilvoril, Farok, Duplicate 2, Pocket, Peek
Cami, your single pellet flies with deadly accuracy by Farok and lands on the duplicate figure and explodes on contact. It really hurts the figure, and it almost looks like the thing is about to vanish like the other one did, but it remains there in front of you, seemingly resistant to fire damage as well. (-6)
Frilvoril is up!
Maps are updated.
Seeing the other duplicate seemingly resistant to all forms of damage, Fril starts to worry a bit, and calls out to Cami, "Hey, how did these guys get here? Is this some kind of spell you cast?" Regardless, he fires two arrows over the heads of Cami and Farok and into the duplicate.
Move: None
Bonus Action: None
Free Action: Talking
Action: Attack (Longbow)
(Against Duplicate 2) - Attack: 20 Damage: 9
(Against Duplicate 2) - Attack: 15 Damage: 5
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Fril, you end it. Whatever "it" was. The last duplicate flickers away into a puff of black smoke and then vanishes before all of your eyes as the arrows rip it apart as arrows would rip apart a body of smoke.
Combat is over.
(Farok STR can be regained with a short or long rest)
Peek says "ohhhhh! you did it! Bad things gone!"
What will you do now?
No change to map other than the duplicate is gone!
"Well that could have gone worse," Fril says, "Any ideas where they came from?"
He glances at Peek, who is probably the most knowledgable about this floor of the dungeon.
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”