Nephris nods, "They will undoubtedly come in handy, Best. Was there anything else in there?" He closes the book on Red Gargantua Flowers and replaces it. "Something to remember in case we find any, but this particular flower likes to eat gold pieces. A curious diet for a plant, but then, this is a curious tower." He looks around, "So, uh, what next my friends?"
Best thinks and then realizes that the next ghost will not come until the clock has been turned "We need to exit and turn the clock to 3 o'clock, this activity isn't complete yet." He heads out and prepares to set the clock once everyone is ready.
Once everyone has joined Best, and he starts preparing the clock. The door once again slides shuts before opening once again when the clock shows the time as three.
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“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
It doesn't take long to find the last spirit, as you enter into the large rotunda at the centre of the floor you see a ghostly humanoid skeleton clad in a tattered black robe floating in the air carrying a spectral scythe.
Once it has spotted you, it swoops down to ground level, just in front of you all,
“If ye wish to find that which was stolen from you,” says the apparition in a croaking, deathly voice, “answer me this riddle or face certain death.
“I have no mouth, but I will tell you a name that is not mine. I have no eyes, but I will show you the years I have seen. I have no mind, but you still seek me for my memories. What am I?”
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“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Best thinks for a minute and then, away from the ghost so he cannot hear he says to the others in a whisper "Another riddle, one possible answer is 'time' but I don't understand the first part where he says 'I will tell you a name that is not mine.' Any other ideas?" He looks at the others.
Nephris scratches his chin, "Well, this is definitely a little more tricky than the other riddles. Time could be an option, Best. But we stand in a library full of books," he makes a sweeping gesture. "The answer could also be books. Especially history books."
"Well, time does not have a name, at least none that I am aware of," Katharine says. "Books have their own name, but possibly have the name of others that is true. But so far these riddles have been pretty literal.
The first answer was 'secret'. If you have a secret, you often feel like sharing that secret. Though if you share the secret, then you no longer have a secret because it's no longer a secret.
The second one was 'water', which can be rained on, and it will never get wetter as it's already wet.
But not all books have years written in them, even if it took years to write. And they don't literally have memories either. Plus the previous answers were one word, whilst history book is two."
"Also, remember this one seems to be concerned with death." Caid speaks up as he swirls around the chamber. "Could it be a graveyard or something? A graveyard has lots of memories, though not sure what the name not mine would be about."
Nephris nods, "A gravestone would definitely fit those requirements. An excellent thought Caid. And I guess that fits well with our 'friendly' spirit, as you say."
"Gravestone is correct", the spirit says before disappearing.
As you stand there in the middle of the library you hear the clock back near the entrance chime twelve times. Which is quickly followed by the sound of mechanisms grinding around you once more.
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“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
"I'm with you," Katharine replies. "Let's continue to climb this tower, Dresden has to be still near the top of the tower right? He didn't come past us, so let's continue on up."
Katharine then starts heading back out to the stairs.
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Nephris nods, "They will undoubtedly come in handy, Best. Was there anything else in there?" He closes the book on Red Gargantua Flowers and replaces it. "Something to remember in case we find any, but this particular flower likes to eat gold pieces. A curious diet for a plant, but then, this is a curious tower." He looks around, "So, uh, what next my friends?"
Best thinks and then realizes that the next ghost will not come until the clock has been turned "We need to exit and turn the clock to 3 o'clock, this activity isn't complete yet." He heads out and prepares to set the clock once everyone is ready.
Lot's of stuff ...
Nephris nods and follows Best out of the room.
Once everyone has joined Best, and he starts preparing the clock. The door once again slides shuts before opening once again when the clock shows the time as three.
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
"Well, I think we've gotten quite good at this now," Nephris says with a smile as he steps back into the room once more and looks around.
Again Best enters the room and looks around expecting another Ghost.
Lot's of stuff ...
Cade again swirls in with the others, looking around.
It doesn't take long to find the last spirit, as you enter into the large rotunda at the centre of the floor you see a ghostly humanoid skeleton clad in a tattered black robe floating in the air carrying a spectral scythe.
Once it has spotted you, it swoops down to ground level, just in front of you all,
“If ye wish to find that which was stolen from you,” says the apparition in a croaking, deathly voice, “answer me this riddle or face certain death.
“I have no mouth, but I will tell you a name that is not mine. I have no eyes, but I will show you the years I have seen. I have no mind, but you still seek me for my memories. What am I?”
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Best thinks for a minute and then, away from the ghost so he cannot hear he says to the others in a whisper "Another riddle, one possible answer is 'time' but I don't understand the first part where he says 'I will tell you a name that is not mine.' Any other ideas?" He looks at the others.
Lot's of stuff ...
Nephris scratches his chin, "Well, this is definitely a little more tricky than the other riddles. Time could be an option, Best. But we stand in a library full of books," he makes a sweeping gesture. "The answer could also be books. Especially history books."
"Well, time does not have a name, at least none that I am aware of," Katharine says. "Books have their own name, but possibly have the name of others that is true. But so far these riddles have been pretty literal.
The first answer was 'secret'. If you have a secret, you often feel like sharing that secret. Though if you share the secret, then you no longer have a secret because it's no longer a secret.
The second one was 'water', which can be rained on, and it will never get wetter as it's already wet.
But not all books have years written in them, even if it took years to write. And they don't literally have memories either. Plus the previous answers were one word, whilst history book is two."
"Also, remember this one seems to be concerned with death." Caid speaks up as he swirls around the chamber. "Could it be a graveyard or something? A graveyard has lots of memories, though not sure what the name not mine would be about."
Nephris nods, "A gravestone would definitely fit those requirements. An excellent thought Caid. And I guess that fits well with our 'friendly' spirit, as you say."
Katharine nods her head, "Yes, I think gravestone could be the answer."
"Gravestone is correct", the spirit says before disappearing.
As you stand there in the middle of the library you hear the clock back near the entrance chime twelve times. Which is quickly followed by the sound of mechanisms grinding around you once more.
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Best will do his usual searching to find what the noise is coming from. Will perform the help for someone with better perception.
Lot's of stuff ...
Nephris snaps his fingers with a smile, then looks around to try and identify the source (with Best's help - Perception: 26).
Nephris realises that noise is coming from a mechanism in the room that must be linked to the door leading up the stairs.
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
"Looks like we are going upstairs, who is with me?"
Lot's of stuff ...
"I'm with you," Katharine replies. "Let's continue to climb this tower, Dresden has to be still near the top of the tower right? He didn't come past us, so let's continue on up."
Katharine then starts heading back out to the stairs.