Vadania adds another link of chains around the door, reinforcing the existing chains. With that, Sulskan can tell that the front door is incredibly fortified. The edges are reinforced with steel, and along with the chains, he can assume that the arcane sigil of gold dust isn't just for show.
Limine reaches out to the creature in the cabin...
All of her questions go unanswered. The muttering grows in intensity, until the following words can be clearly heard inside the creature's mind.
"RIP, TEAR, KILL. GRIND THEM TO DUST."
The bonnet's spell wears off.
There's a final loud snap of chains. Heavy footsteps shudder inside the cabin, leading up to the front door. There's a heavy slam on the door, though suddenly the gold dust sigil glows. The door holds. A series of heavy slams follow, increasing in intensity. The ground quakes with the force of the blows as the chains on the door rattle. Still, the door holds and the slamming stops. There's a moment of quiet.
Suddenly, the slamming continues, but not on the door. The creature begins bashing the very side wall of the cabin, and which cracks and heaves under the pressure. There's no doubt about it- it's about to break through!
Rollback Post to RevisionRollBack
DMing:
Solo Hoard of the Dragon Queen
Playing:
Baral-Coliseum of Conquest, Lazarus Vernon- Tale of Mercenaries;Bernard Lionsbane- Solo Curse of Strahd
Limine backs away from the cabin. She didn't get any useful information. She'll have to check the Wizard's Tower later. Meanwhile, her top priority is to make sure she survives. The creature obviously doesn't want to sit and talk. "Be careful everyone! If this thing breaks through, be ready to fight. It's furious and its bloodlust is the only thing I can sense of it." She creates a ball of blue energy in her hand but holds it, instead of releasing it immediately. The moment the creature breaks through, she'll blast it with the energy.
(Limine, casting that spell will trigger the beginning of combat. Give me a sec, I'll roll initiative for everyone. Remember, we will be using group initiative rules.)
Rollback Post to RevisionRollBack
DMing:
Solo Hoard of the Dragon Queen
Playing:
Baral-Coliseum of Conquest, Lazarus Vernon- Tale of Mercenaries;Bernard Lionsbane- Solo Curse of Strahd
Sulskan glances to his side as he sees his spirits begin to shimmer in front of him appearing as a swirling mass of angry air their energy is the opposite of the tense preparedness that is keeping all of Sulskan's muscles taut in preparation to defend himself from whatever manages to break through the door.
Rollback Post to RevisionRollBack
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
The clearing is circular with a radius of sixty feet. Located in the middle of the clearing is the cabin, while the hut and the old stone tile are spaced to it's right at 10 foot intervals. The cabin itself is about twenty feet long and fifteen feet wide. It has no windows and a single door facing south. The hut contains a single window and the door appears to be unlocked, though it appears to be made of a less sturdy material than the cabin.
The creature is smashing the wall at the right corner of the cabin near the door. Close by, two thorny bushes provide half cover while a dead tree next to the tile as well as the hut provide full cover and concealment. Many sources of cover and concealment can be also found in the surrounding forest.
The group is located in various locations around the clearing. Jack had mentioned he was at the clearing edge, while Limine is near the tile. Vadania and Sulskan is located right next to the cabin door. Slurb's location is up to the player.
With those rolls, all members of the party can act in any order they so choose before the creature has its turn. Good luck!
Vadania quickly moves closer to the wall next to the place where the creature is banging so that when the wall does come down and the creature steps forward, it would have to pass in front of her. She raises her axe above her head and waits to bring it down the moment the creature is in sight.
Action: Ready Action to attack the creature when it passes in front of Vadania's swinging range.
Sulskan steps up to the other side of the place on the wall that the creature is banging from Vadania. He also prepares himself to strike out at the creature as soon as it breaks through the wall.
Move: Up to the place in the wall where the creature is going to burst out.
Bonus Action: None
Action: Ready (Attack - Hand-Axe) (Trigger Condition: The creature is within range of Sulskan) (Against Unknown Creature) Attack: 21 Damage: 7 (If the attack hits; using Favored Foe to increase damage by 1d4 the first time I deal damage to it on each turn.)
(OOC: Let me know if you want me to roll readied attacks in this post, or wait until the attack is triggered and roll it then.)
Jack begins to psych himself up, he steps out of the clearing and makes to stand near Vidania. His aim is to be the first thing the beast sees to be enough of a distraction so the rest of his group can act with impunity. He rolls his head back and forth and hops up and down pumping his arms.
"I'm old but I'm still quick! I'll try to keep it busy!"
Slurb aims his crossbow, ready to shoot if the creature escapes.
Attack: 10 Damage: 7
Rollback Post to RevisionRollBack
I am part of the Cult of Grammar. Respect us. Or we will find the slightest mistake in your grammar, and never let you forget it. Clones would have saved Star Wars, and Kylo Ren sucks. MAKE THE EMPIRE GREAT AGAIN!!! I am a stormtrooper, and the Skywalker family is made of nothing but idiots who are insane. Cough Anakin and Luke Skywalker Cough
This post has potentially manipulated dice roll results.
The party quickly advances to the cabin, where they know something is about to breach through the sturdy oak walls. The creature bangs on the wall once more, and a chunk of wood breaks off, creating a small gap in the wall. There's a momentary pause when suddenly the darkness inside the cabin shifts; a single, blood-shot eye peers through the hole at the party. There's a certain bestial intelligence in it's gaze as it examines the various members of the party and their armaments. The eye recedes, followed by a screeching sound as something, perhaps a table, is dragged across a wood floor and picked up.
Then, the wall came down.
A beastly, simian thing bursts out of the wood cabin, towering several feet above even Vadania. For it may have once been a man, but the horrid thing was so malformed, so misshapen, that any trace of humanity has long left the creature. Brutish and half-naked, it wears only the tattered remains of a pair of pants. The creature's upper body has been bloated to an extreme degree; abnormal muscle growth has caused it's arms to swell to the size of tree trunks, while it's head is nearly swallowed up by it's neck and shoulders. However, the creature's lower body has not been similarly developed; the pure weight of it's upper body causes it walk with it's knuckles, evidenced by it's swollen wrists.
However, those undeniably intelligent eyes, as well as the familiar scar across it's left temple, makes it clear: this is the farmer Rutherford.
(@DC 15 WIS Save or take 4 Stress, half on a success)
The creature wields a large, steel operating table in front of itself like a shield. Vadania's axe comes down, yet it impacts the table instead, denting the steel. Jack tries to punch the creature, but ends up bruising his own first; it's almost like punching a rock. And Slurb's crossbow bolt practically bounces off it's flesh, barely making a mark.
However, Sulskan's hand-axe lodges itself deep within the creature's abdomen, though it doesn't seem to register any pain at the normally mortal wound. And Limine's blast of eldritch energy lands directly on it's chest, causing it to only stagger back a few inches.
The creature discards the table, bellowing an inhuman roar of rage. The creature lifts it's arms high, recklessly exposing it's body as it attempts to pummel Vadania and Jack at the front!
(Reckless Attack: It gets advantage on these attacks but attack rolls against it have advantage until the start of its next turn.)
Sulskan shakes off most of his apprehension regarding the farmer, and his axe burying itself in the creature's abdomen is his way of reconciling with the fact that the farmer isn't coming back. Wedging his axe free the spirits, now free of Sulskan's head whisper in his ear, "Kill...Kill...Kill." For the first time, Sulskan and the spirits agree and with that, the spirits surround his form as he brings both axes crashing across towards the creature's exposed body.
Limine backs away from the creature, as clise as she can get to the edge of the clearing. That thing looks like it could probably kill her with one hit and she didn't wish to check whether her judgement of its strength is true or not. In fact, maybe she can use one of the curses she was taught against it to weaken it.
Limine takes a petrified eye of a newt and through a tiny hole in it she looks at the target. "May your own weakness drag you down." She says as the curse is now complete. In addition, seeing that the creature has left itself completely open to attacks, Limine sends another magical bolt at it.
Move as far as possible, up to the edge of the clearing.
BA: Cast Hex. The target receives +1d6 necrotic damage from Limine's attacks and disadvantage on all Strength based ability checks while the spell is up.
This post has potentially manipulated dice roll results.
WIS Save: 9
Vadania does not have time to fully process the horror of the creature in front of her as she is immedietly punched in the face. She staggers back from the blow with a bloody snout. She looks at the creature from the dark shade of her big hood with murderous intent. She begins taking deep breaths, each one ending with a bestial snarl. Then her own muscles begin to grow, albeit more uniformly and not to the extreme extent of the creature. Her clothes which are normally a size larger than her stretch to fit her perfectly now thanks to the excess mass. Her already massive height increases further by two inches. She looks up at the sky and howls at the moon like a wolf. The hood is pulled down by gravity as she does this to reveal not a goliath's head but the head of a grey furred wolf.
BA: Activate Rage. (Tail) Now channeling her own lycanthropic rage, she descends on the creature with her massive axe.
This post has potentially manipulated dice roll results.
WIS Save: 22
Jack curses as his fist meets rock hard muscle, and grunts as rock hard muscle meets him. Reeling, he shakes his head and rallies, and pushes back in, thinking if he can just keep it busy, those that he came with should be successful in putting Rutherford down.
Unnarmed Strike: 9 (Adv: 13) Dmg 5.
Then uses flurry of blows to make two more attacks.
Vadania adds another link of chains around the door, reinforcing the existing chains. With that, Sulskan can tell that the front door is incredibly fortified. The edges are reinforced with steel, and along with the chains, he can assume that the arcane sigil of gold dust isn't just for show.
Limine reaches out to the creature in the cabin...
All of her questions go unanswered. The muttering grows in intensity, until the following words can be clearly heard inside the creature's mind.
"RIP, TEAR, KILL. GRIND THEM TO DUST."
The bonnet's spell wears off.
There's a final loud snap of chains. Heavy footsteps shudder inside the cabin, leading up to the front door. There's a heavy slam on the door, though suddenly the gold dust sigil glows. The door holds. A series of heavy slams follow, increasing in intensity. The ground quakes with the force of the blows as the chains on the door rattle. Still, the door holds and the slamming stops. There's a moment of quiet.
Suddenly, the slamming continues, but not on the door. The creature begins bashing the very side wall of the cabin, and which cracks and heaves under the pressure. There's no doubt about it- it's about to break through!
DMing:
Solo Hoard of the Dragon Queen
Playing:
Baral- Coliseum of Conquest, Lazarus Vernon- Tale of Mercenaries; Bernard Lionsbane- Solo Curse of Strahd
Limine backs away from the cabin. She didn't get any useful information. She'll have to check the Wizard's Tower later. Meanwhile, her top priority is to make sure she survives. The creature obviously doesn't want to sit and talk. "Be careful everyone! If this thing breaks through, be ready to fight. It's furious and its bloodlust is the only thing I can sense of it." She creates a ball of blue energy in her hand but holds it, instead of releasing it immediately. The moment the creature breaks through, she'll blast it with the energy.
Varielky
(Limine, casting that spell will trigger the beginning of combat. Give me a sec, I'll roll initiative for everyone. Remember, we will be using group initiative rules.)
DMing:
Solo Hoard of the Dragon Queen
Playing:
Baral- Coliseum of Conquest, Lazarus Vernon- Tale of Mercenaries; Bernard Lionsbane- Solo Curse of Strahd
Vadania seeing the wall getting hit quickly picks up her axe and gets ready to chop down whatever it is that's coming. She growls lowly at the wall.
Sulskan glances to his side as he sees his spirits begin to shimmer in front of him appearing as a swirling mass of angry air their energy is the opposite of the tense preparedness that is keeping all of Sulskan's muscles taut in preparation to defend himself from whatever manages to break through the door.
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Slurb: 4
Limine: 12
Vadania: 3
Sulskan: 15
Jack: 12
Creature: 3
The clearing is circular with a radius of sixty feet. Located in the middle of the clearing is the cabin, while the hut and the old stone tile are spaced to it's right at 10 foot intervals. The cabin itself is about twenty feet long and fifteen feet wide. It has no windows and a single door facing south. The hut contains a single window and the door appears to be unlocked, though it appears to be made of a less sturdy material than the cabin.
The creature is smashing the wall at the right corner of the cabin near the door. Close by, two thorny bushes provide half cover while a dead tree next to the tile as well as the hut provide full cover and concealment. Many sources of cover and concealment can be also found in the surrounding forest.
The group is located in various locations around the clearing. Jack had mentioned he was at the clearing edge, while Limine is near the tile. Vadania and Sulskan is located right next to the cabin door. Slurb's location is up to the player.
With those rolls, all members of the party can act in any order they so choose before the creature has its turn. Good luck!
DMing:
Solo Hoard of the Dragon Queen
Playing:
Baral- Coliseum of Conquest, Lazarus Vernon- Tale of Mercenaries; Bernard Lionsbane- Solo Curse of Strahd
Vadania quickly moves closer to the wall next to the place where the creature is banging so that when the wall does come down and the creature steps forward, it would have to pass in front of her. She raises her axe above her head and waits to bring it down the moment the creature is in sight.
Action: Ready Action to attack the creature when it passes in front of Vadania's swinging range.
Sulskan steps up to the other side of the place on the wall that the creature is banging from Vadania. He also prepares himself to strike out at the creature as soon as it breaks through the wall.
Move: Up to the place in the wall where the creature is going to burst out.
Bonus Action: None
Action: Ready (Attack - Hand-Axe) (Trigger Condition: The creature is within range of Sulskan)
(Against Unknown Creature) Attack: 21 Damage: 7
(If the attack hits; using Favored Foe to increase damage by 1d4 the first time I deal damage to it on each turn.)
(OOC: Let me know if you want me to roll readied attacks in this post, or wait until the attack is triggered and roll it then.)
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Jack begins to psych himself up, he steps out of the clearing and makes to stand near Vidania. His aim is to be the first thing the beast sees to be enough of a distraction so the rest of his group can act with impunity. He rolls his head back and forth and hops up and down pumping his arms.
"I'm old but I'm still quick! I'll try to keep it busy!"
(Ready an attack for when it comes out.)
(Yes. If you are readying attacks, please make an attack roll with your post.)
DMing:
Solo Hoard of the Dragon Queen
Playing:
Baral- Coliseum of Conquest, Lazarus Vernon- Tale of Mercenaries; Bernard Lionsbane- Solo Curse of Strahd
Unarmed Strike 11. (Held action)
Vadania's ready action attack: 16 Dmg: 7
Held Eldritch Blast Attack: 23 Damage: 8
Varielky
Slurb aims his crossbow, ready to shoot if the creature escapes.
Attack: 10 Damage: 7
I am part of the Cult of Grammar. Respect us. Or we will find the slightest mistake in your grammar, and never let you forget it.
Clones would have saved Star Wars, and Kylo Ren sucks.
MAKE THE EMPIRE GREAT AGAIN!!! I am a stormtrooper, and the Skywalker family is made of nothing but idiots who are insane. Cough Anakin and Luke Skywalker Cough
Don't even TRY to argue with me about Star Wars.
The party quickly advances to the cabin, where they know something is about to breach through the sturdy oak walls. The creature bangs on the wall once more, and a chunk of wood breaks off, creating a small gap in the wall. There's a momentary pause when suddenly the darkness inside the cabin shifts; a single, blood-shot eye peers through the hole at the party. There's a certain bestial intelligence in it's gaze as it examines the various members of the party and their armaments. The eye recedes, followed by a screeching sound as something, perhaps a table, is dragged across a wood floor and picked up.
Then, the wall came down.
A beastly, simian thing bursts out of the wood cabin, towering several feet above even Vadania. For it may have once been a man, but the horrid thing was so malformed, so misshapen, that any trace of humanity has long left the creature. Brutish and half-naked, it wears only the tattered remains of a pair of pants. The creature's upper body has been bloated to an extreme degree; abnormal muscle growth has caused it's arms to swell to the size of tree trunks, while it's head is nearly swallowed up by it's neck and shoulders. However, the creature's lower body has not been similarly developed; the pure weight of it's upper body causes it walk with it's knuckles, evidenced by it's swollen wrists.
However, those undeniably intelligent eyes, as well as the familiar scar across it's left temple, makes it clear: this is the farmer Rutherford.
(@DC 15 WIS Save or take 4 Stress, half on a success)
The creature wields a large, steel operating table in front of itself like a shield. Vadania's axe comes down, yet it impacts the table instead, denting the steel. Jack tries to punch the creature, but ends up bruising his own first; it's almost like punching a rock. And Slurb's crossbow bolt practically bounces off it's flesh, barely making a mark.
However, Sulskan's hand-axe lodges itself deep within the creature's abdomen, though it doesn't seem to register any pain at the normally mortal wound. And Limine's blast of eldritch energy lands directly on it's chest, causing it to only stagger back a few inches.
The creature discards the table, bellowing an inhuman roar of rage. The creature lifts it's arms high, recklessly exposing it's body as it attempts to pummel Vadania and Jack at the front!
(Reckless Attack: It gets advantage on these attacks but attack rolls against it have advantage until the start of its next turn.)
@Vadania Attack: 13 Damage: 10
@Jack Attack: 25 Damage: 6
(Back to the party)
DMing:
Solo Hoard of the Dragon Queen
Playing:
Baral- Coliseum of Conquest, Lazarus Vernon- Tale of Mercenaries; Bernard Lionsbane- Solo Curse of Strahd
Wisdom Save: 17
Sulskan shakes off most of his apprehension regarding the farmer, and his axe burying itself in the creature's abdomen is his way of reconciling with the fact that the farmer isn't coming back. Wedging his axe free the spirits, now free of Sulskan's head whisper in his ear, "Kill...Kill...Kill." For the first time, Sulskan and the spirits agree and with that, the spirits surround his form as he brings both axes crashing across towards the creature's exposed body.
Move: None
Action: Attack - Hand-Axe
(Against Farmer Rutherford) Attack: 23 Damage: 4
Bonus Action: Two-Weapon Fighting - Hand-Axe
(Against Farmer Rutherford) Attack: 25 Damage: 10
Extra Damage on the first attack that hits: (Favored Foe - 4) (Gathered Swarm - 4)
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Wis save: 1
Limine backs away from the creature, as clise as she can get to the edge of the clearing. That thing looks like it could probably kill her with one hit and she didn't wish to check whether her judgement of its strength is true or not. In fact, maybe she can use one of the curses she was taught against it to weaken it.
Limine takes a petrified eye of a newt and through a tiny hole in it she looks at the target. "May your own weakness drag you down." She says as the curse is now complete. In addition, seeing that the creature has left itself completely open to attacks, Limine sends another magical bolt at it.
Varielky
WIS Save: 9
Vadania does not have time to fully process the horror of the creature in front of her as she is immedietly punched in the face. She staggers back from the blow with a bloody snout. She looks at the creature from the dark shade of her big hood with murderous intent. She begins taking deep breaths, each one ending with a bestial snarl. Then her own muscles begin to grow, albeit more uniformly and not to the extreme extent of the creature. Her clothes which are normally a size larger than her stretch to fit her perfectly now thanks to the excess mass. Her already massive height increases further by two inches. She looks up at the sky and howls at the moon like a wolf. The hood is pulled down by gravity as she does this to reveal not a goliath's head but the head of a grey furred wolf.
BA: Activate Rage. (Tail)
Now channeling her own lycanthropic rage, she descends on the creature with her massive axe.
Great Axe attack: 14 (Adv: 17) Dmg: 11
WIS Save: 22
Jack curses as his fist meets rock hard muscle, and grunts as rock hard muscle meets him. Reeling, he shakes his head and rallies, and pushes back in, thinking if he can just keep it busy, those that he came with should be successful in putting Rutherford down.
Unnarmed Strike: 9 (Adv: 13) Dmg 5.
Then uses flurry of blows to make two more attacks.
Unnarmed Strike: 21 (Adv: 18) Dmg 4.
Unnarmed Strike: 7 (Adv: 23) Dmg 5.
(Critical hit extra damage dice, plus Orcish Savage Attacks adds another damage die roll as well, 2d4 added to the final attack)
4