"My folks are from the Neverwinter woods and me and my father used to hunt for Lord Neverember, Hunt for Luskin raiders that would come down from the north and harry Neverwinter One of my fathers friends was a black dragonborn that called himself Frufru. He taught me a few things."
When he gets back to the keep he nods to the governor
"Thankyou Governor. I know there's chaos about but I've acquired this armor in our recent battles for your people any chance we could get some gold for them?"
Wolfstine: "What will you give me for them? I've tried to buy one before but didn't have 400 gold how about 600gold for all four or something equal in trade?"
"I see."Thufir replies to Wolfstine, still in Draconic, after hearing of his story with the Dragonborn mentor. "It is good to have those from whom to learn."
Back in the keep Thufir mostly is simply listening and processing all that has happened. Thinking simply of how he the next encounter with that half-dragon will go differently. He's then also impressed with his new companion's resourcefulness in collecting the gear and giving it to the governor. Looking around him, he now judges all those who fought with him more favorably, and sees how they all have things to offer.
The next morning Thufir is back to his normal boisterous self, and orders a second and third helping from the Keep's barrack's mess hall. Feeling stronger than before, and more determined than ever to deal with that dragon the next time they meet.
Fargen takes a walk through the courtyard, and by a bit of second nature is drawn to the blacksmith's shop. He observes the state of the shop and the activity. Like all industrious dwarves, Fargen offer an honest appraisal of the shop and work.
Fargen addresses the smith, "If ye be needin' any help, I'll can offer Moradin's blessing to reshape what you have here."
Basically, offering to use his Artisan's Blessing for the smith
You can use your Channel Divinity to conduct an hour-long ritual that crafts a nonmagical item that must include some metal: a simple or martial weapon, a suit of armor, ten pieces of ammunition, a set of tools, or another metal object. The thing you create can be something that is worth no more than 100 gp.
Fargen spends his evening enjoying whatever hospitality is shared. He talks of dwarven metallurgy and how 'dwarven tempers burn hot as any forge'.
In the dawn, Fargen finds a renewed strength from Moradin's favor. He believes he might be able to read signs of weal and woe if he could find the right divining tool.
Fargen needs "specially marked sticks, bones, or similar tokens worth at least 25 gp". Unsure how he might procure...
Fargen takes a walk through the courtyard, and by a bit of second nature is drawn to the blacksmith's shop. He observes the state of the shop and the activity. Like all industrious dwarves, Fargen offer an honest appraisal of the shop and work.
Fargen addresses the smith, "If ye be needin' any help, I'll can offer Moradin's blessing to reshape what you have here."
Basically, offering to use his Artisan's Blessing for the smith
You can use your Channel Divinity to conduct an hour-long ritual that crafts a nonmagical item that must include some metal: a simple or martial weapon, a suit of armor, ten pieces of ammunition, a set of tools, or another metal object. The thing you create can be something that is worth no more than 100 gp.
Fargen spends his evening enjoying whatever hospitality is shared. He talks of dwarven metallurgy and how 'dwarven tempers burn hot as any forge'.
In the dawn, Fargen finds a renewed strength from Moradin's favor. He believes he might be able to read signs of weal and woe if he could find the right divining tool.
Fargen needs "specially marked sticks, bones, or similar tokens worth at least 25 gp". Unsure how he might procure...
Roll percentiles
Rollback Post to RevisionRollBack
I have an intelligence of six, I know what I'm doing.
Fargen approaches the old women. "Ladies, might you have any tools for divination? Moradin may be willing to show the path, but I'll need an instrument to find the way."
"Well met sir Nighthill sent me to see you. I see you got involved in the fight also good sir and it looks as if you faired well. I wish to buy the components for a familiar spell and a small brazier and a component pouch" He offers him 76 gold
The enchanter smiles. "I see you've helped as well. 76 gold is it." He provides you with the components and the smaller braizer. He gives you the pouch as well with some ingredients inside - we'll say they're enough for you to cast a few spells of your choosing."
Is there anything anyone else wants to do before meeting Nighthill.
Rollback Post to RevisionRollBack
I have an intelligence of six, I know what I'm doing.
Fargen, the old women nod and one of them shows you the components you need. "10 gold," she says.
Wolfstine, you also find the enchanter as he's patching up his wounds and he also has the components you need for the same price.
OOC: I don't know what spells or components you exactly need for spells. I don't keep track of that or ammunition, I figure you can do that.
That's cool. I don't worry about non-valuable components mostly, since the focuses typically allow you to ignore them. But I don't want to hand-wave the ones that actually cost gold.
Waldeyr sticks close to the group of warriors.
“I hope you’re looking to leave soon?”
Paladin - warforged - orange
Wolfstine replies to Thufir
"My folks are from the Neverwinter woods and me and my father used to hunt for Lord Neverember, Hunt for Luskin raiders that would come down from the north and harry Neverwinter One of my fathers friends was a black dragonborn that called himself Frufru. He taught me a few things."
When he gets back to the keep he nods to the governor
"Thankyou Governor. I know there's chaos about but I've acquired this armor in our recent battles for your people any chance we could get some gold for them?"
He shows Nighthill the four breastplates.
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Earlier Wolfstine replies to Waldeyr
"It sounds like Nighthill has something for us todo but we're gonna rest first"
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Nighthill nods at the breastplates. "We could put those to use unless you want to keep them."
I have an intelligence of six, I know what I'm doing.
Wolfstine: "What will you give me for them? I've tried to buy one before but didn't have 400 gold how about 600gold for all four or something equal in trade?"
If it wasn't the same AC for me I'd wear one.
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Nighthill nods. "600 is fair, but only because of the help you've given us."
I have an intelligence of six, I know what I'm doing.
"I see." Thufir replies to Wolfstine, still in Draconic, after hearing of his story with the Dragonborn mentor. "It is good to have those from whom to learn."
Back in the keep Thufir mostly is simply listening and processing all that has happened. Thinking simply of how he the next encounter with that half-dragon will go differently. He's then also impressed with his new companion's resourcefulness in collecting the gear and giving it to the governor. Looking around him, he now judges all those who fought with him more favorably, and sees how they all have things to offer.
The next morning Thufir is back to his normal boisterous self, and orders a second and third helping from the Keep's barrack's mess hall. Feeling stronger than before, and more determined than ever to deal with that dragon the next time they meet.
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Before Wolfstine goes and finds himself a place to sleep he asks Nighthill
"I'm sure you'll need us mi lord in the morning but do you have a wizard here or someone who sells herbs and charcoal? Or such"
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Nighthill nods. "There's an enchanter who is helping with the mill. He sells components."
I have an intelligence of six, I know what I'm doing.
Fargen takes a walk through the courtyard, and by a bit of second nature is drawn to the blacksmith's shop. He observes the state of the shop and the activity. Like all industrious dwarves, Fargen offer an honest appraisal of the shop and work.
Fargen addresses the smith, "If ye be needin' any help, I'll can offer Moradin's blessing to reshape what you have here."
Basically, offering to use his Artisan's Blessing for the smith
You can use your Channel Divinity to conduct an hour-long ritual that crafts a nonmagical item that must include some metal: a simple or martial weapon, a suit of armor, ten pieces of ammunition, a set of tools, or another metal object. The thing you create can be something that is worth no more than 100 gp.
Fargen spends his evening enjoying whatever hospitality is shared. He talks of dwarven metallurgy and how 'dwarven tempers burn hot as any forge'.
In the dawn, Fargen finds a renewed strength from Moradin's favor. He believes he might be able to read signs of weal and woe if he could find the right divining tool.
Fargen needs "specially marked sticks, bones, or similar tokens worth at least 25 gp". Unsure how he might procure...
Fargen Hill Dwarf Cleric/Barbarian - Hoard of the Dragon Queen, Jodie Olwen Half-Elf Bard- Chronicles of the Accursed
Roll percentiles
I have an intelligence of six, I know what I'm doing.
Fargen walks the fort, looking for soothsayers, fortune tellers, gypsies, or old ladies with a hunch... 10
Fargen Hill Dwarf Cleric/Barbarian - Hoard of the Dragon Queen, Jodie Olwen Half-Elf Bard- Chronicles of the Accursed
Fargen you find a pair of women gathered around a cauldron cooking stew and they have their herbs and various components on display.
I have an intelligence of six, I know what I'm doing.
Fargen approaches the old women. "Ladies, might you have any tools for divination? Moradin may be willing to show the path, but I'll need an instrument to find the way."
Fargen Hill Dwarf Cleric/Barbarian - Hoard of the Dragon Queen, Jodie Olwen Half-Elf Bard- Chronicles of the Accursed
Wolfstine looks for the enchanter at the mill after getting the gold and distributing it amongst his companions
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Fargen, the old women nod and one of them shows you the components you need. "10 gold," she says.
Wolfstine, you also find the enchanter as he's patching up his wounds and he also has the components you need for the same price.
OOC: I don't know what spells or components you exactly need for spells. I don't keep track of that or ammunition, I figure you can do that.
I have an intelligence of six, I know what I'm doing.
"Well met sir Nighthill sent me to see you. I see you got involved in the fight also good sir and it looks as if you faired well. I wish to buy the components for a familiar spell and a small brazier and a component pouch" He offers him 76 gold
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
The enchanter smiles. "I see you've helped as well. 76 gold is it." He provides you with the components and the smaller braizer. He gives you the pouch as well with some ingredients inside - we'll say they're enough for you to cast a few spells of your choosing."
Is there anything anyone else wants to do before meeting Nighthill.
I have an intelligence of six, I know what I'm doing.
That's cool. I don't worry about non-valuable components mostly, since the focuses typically allow you to ignore them. But I don't want to hand-wave the ones that actually cost gold.
Fargen Hill Dwarf Cleric/Barbarian - Hoard of the Dragon Queen, Jodie Olwen Half-Elf Bard- Chronicles of the Accursed
Wolfstine looks satisfied and heads back to the keep for the meeting.
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please