This post has potentially manipulated dice roll results.
The ape like creature attacks its assailant Duncan with a claw attack Attack: 18 Damage: 8 And with a roar that turns out to be a hiss it bites at Azzure Attack: 15 Damage: 5
Then Azzure finishes it off with a hit from his mace that surrounds the undead gorallon with a glow for a split second and it collapses.
Azzure turns and looks through the room, making sure nothing else is moving. He then moves a few steps closer to the ? cell door and calls out, “Who is there? Hello? We handled them… it is safe now.”
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A wizard is never late, nor is he early, he arrives precisely when he means to.
Torman moves cautiously forward in time to see whatever the monstrosity was collapse into a heap. While he has little respect for the intellectual prowess of his companions, their martial skills -- as always -- amaze him.
"Well," he says. "Just grist for the mill, eh?"
After taking in the tattered clothes and gear that was once zombies, he examines the scene more closely, trying to take in the details. "Well...what do we have here?"
The ape like creature attacks its assailant Duncan with a claw attack Attack: 11 Damage: 5 And with a roar that turns out to be a hiss it bites at Azzure Attack: 16 Damage: 8
Then Azzure finishes it off with a hit from his mace that surrounds the undead gorallon with a glow for a split second and it collapses.
Gryrig has a wide smile on his face, given how well that fight went "Well done, lads! That's the kind of fighting we like to see." He gives Duncan and Azzure a clap on the shoulder, and then looks towards the two prisoners in the cell, waiting for them to reply to Azzure.
The blond woman meekly says "I'm Donna, Thats Jill. Thats all who are here" She points to the red haired woman, both females holding children.
Torman
Other than zombie dust, mud, the dead undead Gorallon, locked gates and much mud nothing of interest. But you do find a banner torn and ripped that reads "Bonzo's Flying Circus." inside the ribcage of the Gorallon.
Smiling at Gryrig’s accolades, Duncan moves into the room and looks at the cell doors imprisoning the women. “We seem to have found the prisoners after all,” he says, “Now we just have to figure out how to rescue them.”
Duncan tries one of the cell doors to see if it is easily opened or not.
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Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
This post has potentially manipulated dice roll results.
If they are locked, Gryrig will try to unlock them using his thieves tools. With extra swagger, given there are ladies (or females at any rate) present, he steps forward and says "You dealt with the Zombies, let me deal with the lock!"
Trying to pick the lock: Dex + proficiency (for the tools) + Psi Bolstered Knack 6
Gryrig approaches the two ladies and takes the hand of whichever is more attractive or looks in charge, bends into a low bow and kisses her hand. "At your service, mylady. I'm glad we were able to be of assistance. But please, tellus who you are and how you got here."
(Gryrig is thinking that if in doubt, always flatter and flirt a bit. Can't do any harm, might bring more information, and it's a lot more civilized than threats and torture)
They both weakly acknowledge the group "Yes, the others from the circus, died," Then they both state "Our heroes" then pass out. Babies laying on top of them.
Torman clears his throat. "Perhaps now is the time to use this," he says, waving the scroll in his right hand while looking nervously around, wondering what else might be lurking in the dank cave.
They both weakly acknowledge the group "Yes, the others from the circus, died," Then they both state "Our heroes" then pass out. Babies laying on top of them.
Looing at the babies, Gryrig says "These must be the breeding slaves the Orcs were referring to. I think we best get them out of here and back to civilisation. An Orc prison is no place for babies!" He tries to make sure the babies are wrapped, and will get out some clothes or whatever from his pack if necessary.
Torman clears his throat. "Perhaps now is the time to use this," he says, waving the scroll in his right hand while looking nervously around, wondering what else might be lurking in the dank cave.
"Yeah. I agree. Let's get the avernus out of here!"
(Is it just the one single zombie? I thought we saw a whole line of bodies shuffling around?)
((They got mostly dusted by turn undead, back here.))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
(Wow. Missed that somehow. Nice!)
The ape like creature attacks its assailant Duncan with a claw attack Attack: 18 Damage: 8 And with a roar that turns out to be a hiss it bites at Azzure Attack: 15 Damage: 5
Then Azzure finishes it off with a hit from his mace that surrounds the undead gorallon with a glow for a split second and it collapses.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
The creature had five attacks but Duncan cut off three of its arms
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Azzure turns and looks through the room, making sure nothing else is moving. He then moves a few steps closer to the ? cell door and calls out, “Who is there? Hello? We handled them… it is safe now.”
A wizard is never late, nor is he early, he arrives precisely when he means to.
Torman moves cautiously forward in time to see whatever the monstrosity was collapse into a heap. While he has little respect for the intellectual prowess of his companions, their martial skills -- as always -- amaze him.
"Well," he says. "Just grist for the mill, eh?"
After taking in the tattered clothes and gear that was once zombies, he examines the scene more closely, trying to take in the details. "Well...what do we have here?"
Investigation: 22
Gryrig has a wide smile on his face, given how well that fight went "Well done, lads! That's the kind of fighting we like to see." He gives Duncan and Azzure a clap on the shoulder, and then looks towards the two prisoners in the cell, waiting for them to reply to Azzure.
The blond woman meekly says "I'm Donna, Thats Jill. Thats all who are here" She points to the red haired woman, both females holding children.
Torman
Other than zombie dust, mud, the dead undead Gorallon, locked gates and much mud nothing of interest. But you do find a banner torn and ripped that reads "Bonzo's Flying Circus." inside the ribcage of the Gorallon.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Duncan:
Smiling at Gryrig’s accolades, Duncan moves into the room and looks at the cell doors imprisoning the women. “We seem to have found the prisoners after all,” he says, “Now we just have to figure out how to rescue them.”
Duncan tries one of the cell doors to see if it is easily opened or not.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
If they are locked, Gryrig will try to unlock them using his thieves tools. With extra swagger, given there are ladies (or females at any rate) present, he steps forward and says "You dealt with the Zombies, let me deal with the lock!"
Trying to pick the lock: Dex + proficiency (for the tools) + Psi Bolstered Knack 6
When Gryrig opens the lock/door. The bars to the northwest also slide downwards, open.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Torman's gaze flickers around the chamber, wondering if anything else is going to accost them.
He nods to Duncan "At least we found 'em." he says, wondering if the scroll will work for everyone.
Turning to one of the slaves, he smiles. "You are safe now, but are you the only prisoners here?"
Dyslexic Correction the bars slid down in the North East.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Gryrig approaches the two ladies and takes the hand of whichever is more attractive or looks in charge, bends into a low bow and kisses her hand. "At your service, mylady. I'm glad we were able to be of assistance. But please, tellus who you are and how you got here."
(Gryrig is thinking that if in doubt, always flatter and flirt a bit. Can't do any harm, might bring more information, and it's a lot more civilized than threats and torture)
Duncan:
Backing off and letting Gryrig handle the prisoners, Duncan keeps an eye out for other threats while the women and their children are freed.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
They both weakly acknowledge the group "Yes, the others from the circus, died," Then they both state "Our heroes" then pass out. Babies laying on top of them.
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Torman clears his throat. "Perhaps now is the time to use this," he says, waving the scroll in his right hand while looking nervously around, wondering what else might be lurking in the dank cave.
Looing at the babies, Gryrig says "These must be the breeding slaves the Orcs were referring to. I think we best get them out of here and back to civilisation. An Orc prison is no place for babies!" He tries to make sure the babies are wrapped, and will get out some clothes or whatever from his pack if necessary.
"Yeah. I agree. Let's get the avernus out of here!"
Kat returns from where she was keeping a keen eye on the path behind them, arrow fitted to bowstring. She gives a nod.
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock