Crow runs and leaps far out into the river driving double swords down to slash through the drone. He splashes into the water as nuts and bolts shower around him. (No flank advantage)
Parabolus glares at Dardan Insignificant cur! You do not understand the powers you are dealing with! He makes a quick gesture with his space staff (spaff) and casts "Accelerate Death" on Dardan before bringing the staff around to smack him with it. You will be shown the infinite might of the wheel! On a hit, Parab will cast "Weave Planar Air" and Dardan will become sheathed in raw energy from the Elemental Plane of Air.
Attack: 16 Damage: 9 Bludgeoning + 9 Necrotic
Dardan begins to feel his life being drained from negative planar energy.
(And if you want that roll argument to work right, you'll want to change the second damage roll to say roll:-2:critical referring to, not the last roll, which was damage, but the one before that, which was the attack.)
[Edit: also you can read way back in the double digit page count on rolling expressions with increased critical ranges for your other space curse]
Lasser teleports from the water and falls back into the river as he channels a spell dropping the two remaining drones into a gentle rest.
Lasser, Nala, and Crow are Victorious.
Basil drops down into the arena and revives Nala with her potion before he presents the victors to the cheering crowd.
Congratulations. You each gain 300 xp advancing to level 2. You also earn a prize of 100 gold coins. The announcer, Basil, leads you to the prize room where...
Tier 1:
"Take any one item. We're well equipped." The room contains every item from Chapter 5 of the Player's Handbook weighing 70 pounds or less, armor of varying sizes, instruments, tool kits. There are also spell scrolls, every first level spell is present (as well as spell scrolls of a level for which a magic user of the characters new level would have slots for), and an encyclopedia of knowledge. Reading these books will grant you proficiency with any one of tool kit or any one language, depending which book you choose. The books are magically infused to allow easy retention, but the magic is lost once used.
The next match will pit some of our rising competitors against a staple of the Coliseum, Adaire and Daisy. The girls will team up with a third to face against any interested level 4 and 5 competitors.
To win this battle... 4... Survival. A lethal opponent is here!
The time: 2 Dusk. The sun will set soon as the heavy cloud cover persists into the evening. In the dim light checks that rely on sight will have disadvantage without Darkvision.
The arena has been turned to a grand hedge maze. The hedges offer +2 to AC against ranged attacks and completely obscure anything behind them, but you can attack and pass through the hedges, though the movement is difficult and will cost 5 feet extra.
Arena 7: Labyrinth
A B C D E F G H I J K L M N O P 14 . . . . . . . . . . . . . . . =============..%=================%..============ 13 . # . . . . # . # . . . . # . =..####..#######..=..#..#..#..=..#######..##€#.. 12 # # . # # = # # # = # # . # # =..#..####..#..#..=..#..####..=..#..#..####..#.. 11 . . . # . # . # . # . # . . . =======..####..#..#===###..===####..####..====== 10 . . . . # . . . . . # . . . . =..€######..=..#######.....####..#..=..#######.. 09 . # . = . # . . . # . = . # . =###..#..###=###..#..=======..######=###..#..### 08 . . . . . # . . = # . . . . . =..###=======###..#..=..€..=..#..###=======###.. 07 . . . . . # = . . # . . . . . =###..#..###=######..=======..#..###=###..#..### 06 . # . = . # . . . # . = . # . =..#######..=..#..####.....#######..=..######€.. 05 . . . . # . . . . . # . . . . =======..####..####===..###===#..#..####..====== 04 . . . # . # . # . # . # . . . =..#..####..#..#..=..####..#..=..#..#..####..#.. 03 # # . # # = # # # = # # . # # =..#€##..#######..=..#..#..#..=..#######..####.. 02 . # . . . . # . # . . . . # . =============..%=================%..============ 01 . . . . . . . . . . . . . . . A B C D E F G H I J K L M N O P
This post has potentially manipulated dice roll results.
Calgin enters the arena once again, walking out into view of the crowd and rippling into bearturtle form and raising his arms, spinning in a circle taking in the audience and the battleground before heading back into the starting area, setting up at E1.
Lasser move to K-2
then he aim through his crystal ball to O-9 and cast sleep in this zone to affect 2,4,1 enemies.15
Sea Battle: (Round 3)
Liam tanks his rope and retrieves his axe as he moves forward.
(Ob, Parabolus, Tenrok. Errich is unconscious)
Extended Signature
Bog: (Round 3)
Crow fumbles with one sword trying to keep a grip on it as his other slashes through 6, shattering it.
(Lasser. Nala is unconscious)
Extended Signature
Bog: (Round 3)
4 freezes up and drops into the water as Lasser casts his spell, and jumps into the river.
Nala... (16)... Is fine.
2 pulls 4 out of the water and shakes it off, before handing it an extra javelin and nudging it toward crow.
4 buzzes over the water and hurls the stick at his foe, hitting 17 for 3 piercing. It lands a hit.
1 dashes after Lasser with 2 following behind.
(Lasser, crow. Nala is unconscious)
Arena 8: Bog
A B C D E F G H I J K L M N O P
16 . . . . . . . . . . . . . . .
===%.....%================================%..===
15 : : ~ ~ ~ ~ , , , , , , # , ,
=,,#:::::----------:::::::::::,,,,,,#,,#,,,,,€,,
14 # : - - - - : : : : , # , , #
=,,€,,,::----------::#,,,,,:::::::,,####,,#,,#,,
13 , , ~ ~ ~ ~ # , , : : # , # ,
=,,,,,~~~~~~~~~~~~,,,€###,,:::::::,,,,,####,,,,,
12 , ~ ~ ~ ~ , , : : : , , , # ,
=##€,,~~~~~~~~~~,,,,,:::::::#########,,,,,€,,,,,
11 , ~ ~ ~ ~ , : : : , , , , # ,
=,,###~~~~~~~~~~~~~~~-------,,####,,,,,,,,######
10 , ~ ~ ~ ~ ~ - - - # , , # , ,
=,,,,,~~~~~~~~~~~~~~~-------~~~~~~~~~,,#######,,
09 , ~ ~ ~ ~ ~ - - - ~ ~ ~ ~ , ,·
=###,,,~~~~~~~~~~~~~~-------~~~~~~~~~~~~~~~,,###
08 , , ~ ~ ~ ~ - - - ~ ~ ·~ ~ ~ n,
=,,#######,,~~~~~~~~~-------~~~~~~~~~~~~~~~,,,,,
07 ·, , ·# , , # - - - ~ ~ C~ ~ ~ ,
=######,,,,,,,,####,,-------~~~~~~~~~~~~~~~###,,
06 , # , , , , : : : , ~ ~ ~ ~ ,
=,,,,,€,,,,,#########:::::::,,,,,~~~~~~~~~~,,€##
05 , , , , , : : : , , ~ ~ ~ ~ ,
=,,,,,####,,,,,:::::::,,###€,,,~~~~~~~~~~~~,,,,,
04 , # , # : : , , # ~ ~ ~ ~ ~ 2,
=,,#,,#,,####,,:::::::,,,,,#::----------::,,,€,,
03 # , , # , : : : : - 1- - - : #
=,,€,,,,,#,,#,,,,,,:::::::::::----------:::::#,,
02 , , # , , , , , , ~ S~ ~ ~ : :
====..%================================%.....%==
01 . . . . . . . . . . . . . . .
A B C D E F G H I J K L M N O P
Key: '=' High wall (8ft.), '~' Water, '#' Shrubs, '-' Wooden bridge, ':' Cobble Pathway, ',' Grass, '€' Tree, '%' Door, '.' Dirt, 'A-Z' Contestants
Extended Signature
If Crow can reach 4 he will attack it, if not, we will move to K4 and attack 1 with a helicopter slash.
Attack: 7 Damage: 9
Attack: 24 Damage: 7
If flank advantage: (Attack: 9) , (Attack: 15)
Zacazotal: Level 3 Cleric of Kukulkan | Baryk Greycastle: Level 11 Tricky Sharpshooter (7W/5L) | Parabolus: Level 11 Warlock of the Stars (9W/2L)
DM: Tomb of Annihilation- Aftermath / Dungeon Crawl Classics- People of the Pit
Bog: (Round 4)
Crow runs and leaps far out into the river driving double swords down to slash through the drone. He splashes into the water as nuts and bolts shower around him. (No flank advantage)
(Lasser. Nala is unconscious)
Extended Signature
Parabolus glares at Dardan Insignificant cur! You do not understand the powers you are dealing with! He makes a quick gesture with his space staff (spaff) and casts "Accelerate Death" on Dardan before bringing the staff around to smack him with it. You will be shown the infinite might of the wheel! On a hit, Parab will cast "Weave Planar Air" and Dardan will become sheathed in raw energy from the Elemental Plane of Air.
Attack: 16 Damage: 9 Bludgeoning + 9 Necrotic
Dardan begins to feel his life being drained from negative planar energy.
Planeweaving is harder than it looks
Parabolus, The Cosmic Horror: Hexblade Warlock
Coliseum stats: 8W-2L
Sea Battle:
Parabolus dooms Dardan and strikes with a booming force, but Dardan stops the blow with his shield. (What stat are you dooming?)
(Ob, Tenrok. Errich is unconscious)
Arena 10: Mock Sea Battle
A B C D E F G H I J K L M N O P
16 . . . . . . . . . . . . . . .
=========%..======%..================..%========
15 ~ . . . . . . ~ ~ ~ ~ . . . €
=~~~~~=======......~~~~¬=======¬~~~~....~~~~~~~~
14 ~ ~ ~ ~ . . ~ ¬ ¬ ¬ ~ . . ~ ~
=~~~~¬¬¬~~~~~......~¬¬¬¬=¬¬¬¬¬=¬¬¬¬~....~¬¬¬~~~~
13 ¬ ¬ ¬ ¬ . . ¬ = ¬ = ¬ . . ¬ ~
=¬¬=======¬¬~~~~~~~~¬====¬¬¬¬¬====¬~~~~~¬¬=¬¬~~~
12 ¬ = ¬ ~ ~ ~ ¬ ¬ = ¬ ¬ ~ ~ = ~
=~¬¬¬¬=¬¬¬¬~~~~~~~~¬¬¬¬¬=======¬¬¬¬¬~~~~¬¬=¬¬~~~
11 ¬ ¬ ¬ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ¬ ~
=~~~¬¬¬¬¬~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~¬¬¬¬¬~~~
10 ~ ¬ ~ ~ ~ ~ . . . ~ ~ . . . .
=~~~~~~~~~~~~~~~~.......=.......~~~~...===€===..
09 ~ ~ ~ ~ ~ . . = K.Rg. ~ . . . .
=~~~~~~~~~~~~~~~.....===¥===.....~~~~~~~~~~~~~~~
08 L. . . . ~ . . = . B. ~ ~ ~ ~ ~
=..===€===...~~~~.......=.......~~~~~~~~~~~~~~~~
07 . . . . ~ ~ . . . ~ ~ ~ ~ ¬ ~
=~~~¬¬¬¬¬~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~¬¬¬¬¬~~~
06 ~ ¬ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ¬ T¬ ¬
=~~~¬¬=¬¬~~~~~~~¬¬=======¬¬~~~~~~~~~~~¬¬¬¬=¬¬¬¬~
05 ~ = ~ ~ ¬ ¬ = P¬ ¬ ~ ~ ~ ¬ = ¬
=~~~¬¬=¬¬~~~~~¬====¬¬¬¬¬====¬~~~~~~~~¬¬=======¬¬
04 ~ ¬ . . ¬ = ¬ B= ¬ . . ¬ ¬ ¬ ¬
=~~~~¬¬¬~....~¬¬¬¬=¬¬¬¬¬=¬¬¬¬~......~~~~~¬¬¬~~~~
03 ~ ~ . . ~ ¬ ¬ ¬ ~ . . ~ ~ ~ ~
=~~~~~~~~....~~~~¬=======¬~~~~......=======~~~~~
02 € . . . ~ ~ ~ ~ . . . . . . ~
=========%..================..%======..%========
01 . . . . . . . . . . . . . . .
A B C D E F G H I J K L M N O P
Key: '=' High wall (8ft.), '~' Water, '¬' Deck, '.' Stone, '%' Door, 'A-Z' Contestants
(G B P T vs. R K L B)
Extended Signature
Dex
Parabolus, The Cosmic Horror: Hexblade Warlock
Coliseum stats: 8W-2L
(Also note: you do not gain your ability modifier to Hex damage.)
Extended Signature
Oh sorry I was copy and pasting haha
Parabolus, The Cosmic Horror: Hexblade Warlock
Coliseum stats: 8W-2L
(And if you want that roll argument to work right, you'll want to change the second damage roll to say roll:-2:critical referring to, not the last roll, which was damage, but the one before that, which was the attack.)
[Edit: also you can read way back in the double digit page count on rolling expressions with increased critical ranges for your other space curse]
https://www.dndbeyond.com/forums/d-d-beyond-general/play-by-post/9701-coliseum-of-conquest-always-recruiting?comment=934
Extended Signature
Ok cool. Thank you
Parabolus, The Cosmic Horror: Hexblade Warlock
Coliseum stats: 8W-2L
Lasser move to K-8 with Fey Step as bonus action.
then he cast sleep to 1 23
Bog:
Lasser teleports from the water and falls back into the river as he channels a spell dropping the two remaining drones into a gentle rest.
Lasser, Nala, and Crow are Victorious.
Basil drops down into the arena and revives Nala with her potion before he presents the victors to the cheering crowd.
Congratulations. You each gain 300 xp advancing to level 2. You also earn a prize of 100 gold coins. The announcer, Basil, leads you to the prize room where...
Tier 1:
"Take any one item. We're well equipped." The room contains every item from Chapter 5 of the Player's Handbook weighing 70 pounds or less, armor of varying sizes, instruments, tool kits. There are also spell scrolls, every first level spell is present (as well as spell scrolls of a level for which a magic user of the characters new level would have slots for), and an encyclopedia of knowledge. Reading these books will grant you proficiency with any one of tool kit or any one language, depending which book you choose. The books are magically infused to allow easy retention, but the magic is lost once used.
Extended Signature
The next match will pit some of our rising competitors against a staple of the Coliseum, Adaire and Daisy. The girls will team up with a third to face against any interested level 4 and 5 competitors.
To win this battle... 4... Survival. A lethal opponent is here!
The time: 2 Dusk. The sun will set soon as the heavy cloud cover persists into the evening. In the dim light checks that rely on sight will have disadvantage without Darkvision.
The arena has been turned to a grand hedge maze. The hedges offer +2 to AC against ranged attacks and completely obscure anything behind them, but you can attack and pass through the hedges, though the movement is difficult and will cost 5 feet extra.
Arena 7: Labyrinth
A B C D E F G H I J K L M N O P
14 . . . . . . . . . . . . . . .
=============..%=================%..============
13 . # . . . . # . # . . . . # .
=..####..#######..=..#..#..#..=..#######..##€#..
12 # # . # # = # # # = # # . # #
=..#..####..#..#..=..#..####..=..#..#..####..#..
11 . . . # . # . # . # . # . . .
=======..####..#..#===###..===####..####..======
10 . . . . # . . . . . # . . . .
=..€######..=..#######.....####..#..=..#######..
09 . # . = . # . . . # . = . # .
=###..#..###=###..#..=======..######=###..#..###
08 . . . . . # . . = # . . . . .
=..###=======###..#..=..€..=..#..###=======###..
07 . . . . . # = . . # . . . . .
=###..#..###=######..=======..#..###=###..#..###
06 . # . = . # . . . # . = . # .
=..#######..=..#..####.....#######..=..######€..
05 . . . . # . . . . . # . . . .
=======..####..####===..###===#..#..####..======
04 . . . # . # . # . # . # . . .
=..#..####..#..#..=..####..#..=..#..#..####..#..
03 # # . # # = # # # = # # . # #
=..#€##..#######..=..#..#..#..=..#######..####..
02 . # . . . . # . # . . . . # .
=============..%=================%..============
01 . . . . . . . . . . . . . . .
A B C D E F G H I J K L M N O P
Key: '#' Hedges, '=' High wall (8ft.), '€' Tree, '%' Door, '.' Grass, 'A-Z' Contestants
(If you will be participating in this battle, make any final preparations, choose a starting position in row 1, and roll initiative when ready.)
( C:18e, I:16l, J:12l, Q:10, C:k)
(Stealth: J:23, Q:25)
Extended Signature
Calgin enters the arena once again, walking out into view of the crowd and rippling into bearturtle form and raising his arms, spinning in a circle taking in the audience and the battleground before heading back into the starting area, setting up at E1.
Performance: 8
Advantage roll: 13
(Charisma is overrated)
Roll your performance with advantage
Extended Signature
Lasser take one spell scroll catapult and go to the Armshop to ask for a rapier and
Studded Leather
(edited for advantage. charisma still fairly overrated, but less so)