Shmitty is able to spot Toren hiding in the poorly lit corner. (but if it weren't clear Search uses his action. He won't be able to Hide and cast Hunter's Mark.)
Patrons scream and dive out of the way as Denka fires a blast of flames into the stands.
Amaruve chucks another stone at mister popular, Zevryl, as he falls back and pulls another handful of rocks from his belt pouch, casting Magic Stone. The stone flies, hitting 18 for Unable to parse dice roll. blunt damage. Zevryl turns the stone away with his shield.
Gell will continue to creep his way through the battlefield.
For the DM:
He is going to move to L7. If he can see both Zevryl and F in the back (120ft of Darkness thanks to sorcerer feature), he will fire magic missile at them (2 for Gordon, 1 for Zevryl). If he can only see one of them from there, he will take the Dodge action instead and I will edit the post to reflect the answer. Either way, he is ending his movement there. Since I don't think I can maintain stealth from that position.)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
Woods: (Round 2)
Gell steps out and releases a burst of glowing projectiles, before moving back behind cover. (Roll damage. You can see both targets from K-7 and still have movement to end you turn at the stated position. Gell was not hidden from those of you with a passive check of 12 or higher, disadvantage causes -5 penalty to passive skills.)
Ogguimash lunges at Gell. The attack will hit. Og continues his verbal assault along side the physical one. (Gell, contest with Intimidation or Insight. Effect: 6. The loser suffers disadvantage on the first attack against the winner before the end of their next turn.)
Woods: (Round 1)
Denka lets her magic loose. A flash of chill air grips Zevryl (Denka, roll damage. Zevryl, Con save DC: 13 negates)
(Gordon is up.)
Arena 9: Woods
A B C D E F G H I J K L M N O P
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A B C D E F G H I J K L M N O P
Extended Signature
Con: 5
Zevryl fires his spell.
Ray of Frost: 22
Damage: 4
"Ignorance is bliss, and you look absolutely miserable."
Frostbite damage is 5
(Who did you target Zevryl?)
Extended Signature
This is my Perception roll for targeting Toren. If I cant target him them I will not cast and Dash
24
12
I got alot a doods
Shmitty is able to spot Toren hiding in the poorly lit corner. (but if it weren't clear Search uses his action. He won't be able to Hide and cast Hunter's Mark.)
Extended Signature
Gordon is going to clink his scimitars together and run for the patch of trees at 14A and is going to use a tree as some cover.
Kandalou Dle'tan - Level 9 Githyanki Fighter (Champion) - Rrakkma PbP
Woods: (Round 1)
Gordon slips out to cover (no action?)
(Zevryl select a target.)
(Gell, Sarah, Denka, Amaruve)
Extended Signature
Sarah draws back another arrow and with a "Twang" she releases it at Zev. Attack: 15 Damage: 8
Woods: (Round 2)
Sarah fires another shot. It slips past Zevryl's shield and clips against his scale armor.
(Gell, Denka, Amaruve)
Extended Signature
Denka slips around a corner and moves to were she can see Zevryl (about 10 to 20 feet forward I think) and launches a Firebolt at Him.
Attack: 13 Damage: 10
Woods: (Round 2)
Patrons scream and dive out of the way as Denka fires a blast of flames into the stands.
Amaruve chucks another stone at mister popular, Zevryl, as he falls back and pulls another handful of rocks from his belt pouch, casting Magic Stone. The stone flies, hitting 18 for Unable to parse dice roll. blunt damage. Zevryl turns the stone away with his shield.
(Gell)
Extended Signature
Gell will continue to creep his way through the battlefield.
For the DM:
He is going to move to L7. If he can see both Zevryl and F in the back (120ft of Darkness thanks to sorcerer feature), he will fire magic missile at them (2 for Gordon, 1 for Zevryl). If he can only see one of them from there, he will take the Dodge action instead and I will edit the post to reflect the answer. Either way, he is ending his movement there. Since I don't think I can maintain stealth from that position.)
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Jack Vicvan - [Eladrin]Warlock - Archfey
(In other pretty previous matches you let people use the search action against me as a free action. Now it's an action when I try to use it?)
Also in addition FFS, Shmitty will just hide. If the rules are different for him...again.
I got alot a doods
(I believe Gell is not hidden, you rolled a 7 on your stealth check.)
Og will roar in defiance and charge at Gell, swinging his axe in a massive overhead chop: Attack: 16 Damage: 5
"Stop hiding behind your spells and your shadows, coward!"
Intimidation: 22
(I believe he only lets you search for free when you've revealed yourself with an attack, Shmitty. Or maybe just passive Perception.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Tower: (Round 1)
Shmitty slips around unnoticed as he searches for his pray.
(I make you contest rolls against players when you're already aware of them. If he hides now it will be contested.)
(You both so upset that I favor the other, but I'm just a harsh master.)
(Toren, Eider)
Arena 2: Tower
A B C D E F G H I J K L M N O P
12 . . . . . . . . . . . . . . .
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11 , . . . . . . . . . . . . . ,
=,,,.........======-----------======.........,,,
10 . . . = ¤ , . . . , ¤ = . . .
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09 . = ¤ , , . . . . . , , ¤ = .
=.....=¤¤¤,,,,,,......=====......,,,,,,¤¤¤=.....
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====..%==============%.....%===============..%==
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A B C D E F G H I J K L M N O P
Key: '=' Walls, '-' Steps (3ft), '¬' Raised platform (5ft.), '¤' Plant, '%' Door, ',' Grass, '.' Stone floor, 'A-Z' Contestants
(Stealth: B:47, S:33)
Extended Signature
Woods: (Round 2)
Gell steps out and releases a burst of glowing projectiles, before moving back behind cover. (Roll damage. You can see both targets from K-7 and still have movement to end you turn at the stated position. Gell was not hidden from those of you with a passive check of 12 or higher, disadvantage causes -5 penalty to passive skills.)
Ogguimash lunges at Gell. The attack will hit. Og continues his verbal assault along side the physical one. (Gell, contest with Intimidation or Insight. Effect: 6. The loser suffers disadvantage on the first attack against the winner before the end of their next turn.)
(Vurnic, Zevryl, Gordon)
Extended Signature
1 Missile For Zevryl: 3.
Remaining 2 Missiles for Gordon: 5.
After releasing the missiles Gell grunts in pain from the blow from Og.
"Whine! Whine! Whine! Is that and tickling the only thing you can do, toothless?!"
Intimidation: 19.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Jack Vicvan - [Eladrin]Warlock - Archfey
(Shoot. Sorry. Forgot the 2nd Missile roll for Gordon. This will only include the flat 1d4 roll)
2.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Jack Vicvan - [Eladrin]Warlock - Archfey
Targeting the one who damaged me most.
"Ignorance is bliss, and you look absolutely miserable."