Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Talmich misses his opportunity against Nara, and her Rage fades.
Marmaduke moves to start capturing the flag.
The Paladin steps forward and revives Gordon with divine energy.
Gordon comes to again, as a wave of energy washes over him. Guided by Talmich's blessing he strikes against Zevryl. A clean attack, but his strike is turned away by some divine power.
He turns to Og and cuts the orc down once more, then mocks his unconscious foe.
(Groggy DM sees no new page.)
(Zevryl, Ogguimash, Nara)
Arena 1: Stony Field
A B C D E F G H I J K L M N O P 16 . . . . . . . . . . . . . . . =======..%=========..%========================== 15 . . . . . . . . . . . . . - . =........==================----...........=..... 14 . . - . . . . . . . . . . = . =........-..........................-------..... 13 . . - . . . . . . . . . . . . =........-...................................... 12 . . . . . . . . . . . . . . . =..................ΩΩ........................... 11 . . . . € .ΩΩ. . . . . . . . . =..............ΩΩΩΩΩ............................ 10 . . . . .ΩΩΩ . . . . .ΩΩ. . . . =======...........-...............ΩΩ....-------- 09 . . . . . - . . . D. . . . . . =.................------¥------................. 08 . . . . . . . . . - . . T.1N. . =--------....ΩΩ...............-...........====== 07 . . . .ΩΩ. . . . . ΩΩΩ. . N. . Z. =............................ΩΩΩΩΩ.............. 06 . . . . . . . . .ΩΩ. € . . m. . =...........................ΩΩ.................. 05 . . . . . . . . . . . . . . . =......................................-........ 04 . . . . . . . . . . . . - . . =.....-------..........................-........ 03 . = . . . . . . . . . . - . . =.....=...........----==================........ 02 . - . . . . . . . . . . . . . ============================..%=========..%===== 01 . . . . . . . . . . . . . . . A B C D E F G H I J K L M N O P
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
(Oh, sorry. Thank you.)
(If still possible to contest Sarah's Stealth:Perception: 2.)
Gell steps onto the ship at L-4, and if he has just then angle for it, punches another blackened skeletal hand at the mini-paladin.
Gell casts Chill Touch at Scarab. Hitting AC: 9 For: 13 Necrotic Damage. Plus Bless adding 1 to the Hit.
"You talk a big game, my friend. But how much do you really believe it?"
Intimidation: 11 at Scarab. If Scarab should fall however, he direct the challenge to Sarah with the spoiler comment instead.
"It's okay little lamb chop. We all float 'down' there. Mwahahahaah!"
Otherwise, if Scarab still has full cover from that position, he casts another Blade Ward upon himself. Regardless of which results come to pass, he picks up his staff soon after, and dives in to start swimming for K-6. Hopefully, ending his turn within 10 ft of the flag closest to him to capture it, if he already hasn't.
Ashiera moves out to E13 and readies an arrow for the first foe she can see.
Jessica McDougal (4W-1L) lvl 1 fighter/lvl 4 Rogue (Retired)
Ashiera Thornstar lvl 1 Fighter
Sarah hides 8 before moving to O13.
(What the crap dice gods?!?!)
Charisma saving throw: 22
(Whew.)
(Using Strength of the Grave. I’ll post my turn after Nara goes.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Field: (Round 9)
Marmaduke's arcane power strikes Og, and his knees get weak. He teeters as a stiff wind would knock him over. (Cha Save)
Splinter goes to Gordon.
(Talmich. Gordon is unconscious.)
Extended Signature
(I already went used 14 hp of my lay on hands)
Talmich Goodstone (2W-1L)Runthiel Steelfist (0W 0L)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Gordon's eyes pop open again (he healed 14 right?) and gets up and attacks Zevryl with the first attack, then Og with the second.
Attack: 23 Damage: 3
Attack: 8 Damage: 4
He will also use Intimidation on Og: 6.
EDIT: Almost forgot about Bless! 1 for Z and 1 for Og!
"Hah! You cannot kill what has already been killed! Tonight, you will die, I will meet your ghost."
Kandalou Dle'tan - Level 9 Githyanki Fighter (Champion) - Rrakkma PbP
Field: (Round 9)
Talmich misses his opportunity against Nara, and her Rage fades.
Marmaduke moves to start capturing the flag.
The Paladin steps forward and revives Gordon with divine energy.
Gordon comes to again, as a wave of energy washes over him. Guided by Talmich's blessing he strikes against Zevryl. A clean attack, but his strike is turned away by some divine power.
He turns to Og and cuts the orc down once more, then mocks his unconscious foe.
(Groggy DM sees no new page.)
(Zevryl, Ogguimash, Nara)
Arena 1: Stony Field
A B C D E F G H I J K L M N O P
16 . . . . . . . . . . . . . . .
=======..%=========..%==========================
15 . . . . . . . . . . . . . - .
=........==================----...........=.....
14 . . - . . . . . . . . . . = .
=........-..........................-------.....
13 . . - . . . . . . . . . . . .
=........-......................................
12 . . . . . . . . . . . . . . .
=..................ΩΩ...........................
11 . . . . € .ΩΩ. . . . . . . . .
=..............ΩΩΩΩΩ............................
10 . . . . .ΩΩΩ . . . . .ΩΩ. . . .
=======...........-...............ΩΩ....--------
09 . . . . . - . . . D. . . . . .
=.................------¥------.................
08 . . . . . . . . . - . . T.1N. .
=--------....ΩΩ...............-...........======
07 . . . .ΩΩ. . . . . ΩΩΩ. . N. . Z.
=............................ΩΩΩΩΩ..............
06 . . . . . . . . .ΩΩ. € . . m. .
=...........................ΩΩ..................
05 . . . . . . . . . . . . . . .
=......................................-........
04 . . . . . . . . . . . . - . .
=.....-------..........................-........
03 . = . . . . . . . . . . - . .
=.....=...........----==================........
02 . - . . . . . . . . . . . . .
============================..%=========..%=====
01 . . . . . . . . . . . . . . .
A B C D E F G H I J K L M N O P
Key: '=' High wall (8ft.), '-' Low wall (2ft.), 'Ω' Boulder (5ft.), '€' Tree, '%' Door, '.' Turf, 'A-Z' Contestants
( Z M N vs. T D N )
Extended Signature
Sea: (Round 1)
Ashiera moves out into range of her nearest flag with her bow ready. (You can see Denka and vice versa)
Sarah moves out onto a small vessel and hides behind a post that is much too narrow. (Church contests: 12 (disadv. 13))
(Gell, Denka, Church)
Arena 10: Mock Sea Battle
A B C D E F G H I J K L M N O P
16 . . . . . . . . . . . . . . .
=========%..======%..================..%========
15 ~ . . . . . . ~ ~ ~ ~ . . . €
=~~~~~=======......~~~~~=======~~~~~....~~~~~~~~
14 ~ ~ ~ ~ . . ~ ¬ ¬ ¬ ~ . . ~ ~
=~~~~¬¬¬~~~~~......~¬¬¬¬=¬¬¬¬¬=¬¬¬¬~....~¬¬¬~~~~
13 ¬ ¬ ¬ ¬ A. . ¬ = ¬ = Q¬ . . ¬ S~
=¬¬=======¬¬~~~~~~~~¬====¬¬¬¬¬====¬~~~~~¬¬=¬¬~~~
12 ¬ = ¬ ~ ~ ~ ¬ ¬ = ¬ ¬ ~ ~ = B~
=~¬¬¬¬=¬¬¬¬~~~~¥~~~~~¬¬¬=======¬¬¥~~~~~~¬¬=¬¬~~~
11 ¬ ¬ ¬ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ¬ ~
=~~~¬¬¬¬¬~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~¬¬¬¬¬~~~
10 ~ ¬ ~ ~ ~ ~ . . . ~ ~ . . . .
=~~~~~~~~~~~~~~~~.......=.......~~~~...===€===..
09 ~ ~ ~ ~ ~ . . = . . ~ . . . .
=~~~~~~~~~~~~~~~.....=======.....~~~~~~~~~~~~~~~
08 . . . . ~ . . = . . ~ ~ ~ ~ ~
=..===€===...~~~~.......=.......~~~~~~~~~~~~~~~~
07 . . . . ~ ~ . . . ~ ~ ~ ~ ¬ ~
=~~~¬¬¬¬¬~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~¬¬¬¬¬~~~
06 ~ ¬ ~ ~ ~ ~ ~ ~ ~ ~ L~ ~ ¬ ¬ ¬
=~~~¬¬=¬¬~~~~~~¥¬¬=======¬¬~~~~~~¥~~~~¬¬¬¬=¬¬¬¬~
05 ~ = ~ ~ D¬ ¬ = ¬ ¬ ~ ~ ~ ¬ = ¬
=~~~¬¬=¬¬~~~~~¬====¬¬¬¬¬====¬~~~~~~~~¬¬=======¬¬
04 ~ ¬ . . ¬ = ¬ = ¬ . . ¬ ¬ ¬ ¬
=~~~~¬¬¬~....~¬¬¬¬=¬¬¬¬¬=¬¬¬¬~......~~~~~¬¬¬~~~~
03 ~ ~ . . ~ ¬ ¬ ¬ ~ . . ~ ~ ~ ~
=~~~~~~~~....~~~~~=======~~~~~......=======~~~~~
03 € . . . ~ ~ ~ ~ . . . . . . ~
=========%..================..%======..%========
01 . . . . . . . . . . . . . . .
A B C D E F G H I J K L M N O P
Key: '=' High wall (8ft.), '~' Water, '¬' Deck, '.' Stone, '%' Door, 'A-Z' Contestants
( L D B vs. Q S A )
¥ ¥
¥ ¥ L
Extended Signature
Church moves up and tries to smash Sarah with his mace, hitting 23 for 6 blunt. Sarah is smashed.
Extended Signature
(So, last time I checked, Talmich healed himself for 8. Now suddenly Gordon’s alive? And he killed me?)
Death saving throw, I guess?: 18
(Apparently I can only roll well on death saving throws. Thanks for the slap to the face, dice gods.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(What is the result of the intimidation contest between Gell and Scarab? Gell won it. )
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Jack Vicvan - [Eladrin]Warlock - Archfey
(Scarab can't use a Reaction)
Extended Signature
(Divine power?)
Kandalou Dle'tan - Level 9 Githyanki Fighter (Champion) - Rrakkma PbP
(Shield of Faith)
Extended Signature
(Oh, sorry. Thank you.)
(If still possible to contest Sarah's Stealth: Perception: 2.)
Gell steps onto the ship at L-4, and if he has just then angle for it, punches another blackened skeletal hand at the mini-paladin.
Gell casts Chill Touch at Scarab. Hitting AC: 9 For: 13 Necrotic Damage.
Plus Bless adding 1 to the Hit.
"You talk a big game, my friend. But how much do you really believe it?"
Intimidation: 11 at Scarab. If Scarab should fall however, he direct the challenge to Sarah with the spoiler comment instead.
"It's okay little lamb chop. We all float 'down' there. Mwahahahaah!"
Otherwise, if Scarab still has full cover from that position, he casts another Blade Ward upon himself. Regardless of which results come to pass, he picks up his staff soon after, and dives in to start swimming for K-6. Hopefully, ending his turn within 10 ft of the flag closest to him to capture it, if he already hasn't.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Jack Vicvan - [Eladrin]Warlock - Archfey
(Huh... Suddenly, I hope I didn't have the angle...)
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Jack Vicvan - [Eladrin]Warlock - Archfey
Sea: (Round 2)
Gell can't get sight of Scarab, and jumps into the harbor as he wards himself from attack. He stops in range of the flag to capture it.
(Denka)
Extended Signature
(I'm still hidden right ?)
Jessica McDougal (4W-1L) lvl 1 fighter/lvl 4 Rogue (Retired)
Ashiera Thornstar lvl 1 Fighter
(Roll stealth to remain hidden.)
Extended Signature