It will be 1gp per month or 10gp for the year. It is easy to sign up all you need to do is sign some paper work and you get a small pin showing you are a member.
Jeremiah signs up for a year, pays his 10gp, and heads back to the store…
…
(Brandishing his pin) ‘Here you go, Rishaal. I’ve seen how the Stevedores Guild operates down at the docks, so I understand why you wouldn’t want to risk getting on the mage guild’s bad side..’ He slides forward the half-orc’s spellbook ‘So what can you offer me for this?’
"Ah I got most of these already and most folks don't like buying full books. I can give you.... 50gp and that spirits book," Rishaal responds comparing the book to a ledger he has. "Minus the 10gp for the incense and I can pay you 40 for it and you can get the book and the incense. Sound good?"
This post has potentially manipulated dice roll results.
Insight Check: 23
Jeremiah sucks in a breath. ‘I dunno, seems a little pricey. How much are your more basic spells, if we wanted to do a trade instead, keep coin out of it…?’
Jeremiah nods ‘I’ll take Comprehend Languages and Feather Fall please, along with the book on spirits and incense of course. Deal!’ he says, holding out his hand to shake.
The book is a reference book on different types of spirits. "Introduction to spirits" a couple of the spirits mentioned catch your eye, poltergiest, specters, and ghosts. It does take most of the day to read it.
Dock Ward is generally a run down area. You can see many of the poorer people of Waterdeep live here. Warehouses, poorhouses, and tenements dominate much of the area. Streets are steep throughout, and few have space alongside for pedestrians. Wandering through the ward can be a bewildering journey without a guide. Except in the immediate vicinity of the piers, shop signs and advertising of any kind are rare, and warehouses and other businesses often have no sign at all. Streetlamps don’t fare well in the Dock Ward. Their candles, oils, and glass are too regularly stolen or smashed. The Guild of Chandlers and Lamplighters makes a halfhearted attempt to repair the streetlamps at the start of each season, but for most of the year, locals are forced to carry their own light when traveling these streets at night.
As you and Guardian are wandering through the streets, a heavily armored dwarf comes hurrying up behind you. Baedor if you want to introduce yourself
"Ho! You two! Wait up there now a minute, where you rushing off to like that? You sure you're in the right place?" Hollars out a bald headed, yellow mustachioed and bearded dwarf. His chain mail can be heard chinking and clattering as he runs up behind you, a heavy Warhammer in his hand - resting over his shoulder, not currently being readied to swing.
"This here area is no place for a kid and a... What are you a anyway? Haven't seen many your like wandering around, any time of day!" The drawf seems more concerned than hostile, a relaxed and competent manner despite being forced to hurry to catch up.
Guardian's hand instinctively goes to his axe as he sees a mail clad, armed dwarf rush up to them and he steps in front of Jeremiah in a protective stance. Once he realizes that the stranger means no immediate harm Guardian eases up his posture but doesn't move from in front of his companion. "I can protect us well enough." He replies, staring at the dwarf. "Why have you stopped us?"
The dwarf instinctively takes up his shield as the others seem ready, eager even, for conflict. By taking up his shield his hand naturally grasps the bit of parchment embedded in it, and by whispering a quick word to his diety his own casting is done.
"I have not stopped you so much as asked you to stop," he points out, eyes narrowing suspiciously and hand gripping his hammer more tightly. "You seem like strangers to these parts, I wished to pass a word of caution, perhaps offer some aid..."
Turning to consider the child for a moment, the drawf smirks. "But if you do skulk these parts unknown to even those who guard it, perhaps it is not you who needs be wary..."
"I agree." Guardian relaxes his posture and moves his hand from his axe in a conciliatory gesture. "Why are you in these parts if they are as dangerous as you say?"
"Precisely 'cause they're as dangerous as I say," the dwarf says, relaxing as well. "I'm Baedor Crackhammer -Fighter, healer, and member of the Gauntlett.. We in the Gauntlett, trying to help and protect is what we.... Oh."
Baedor takes a step closer and looks at the pin on Jeremiah's robes. "You already declared for the Harpers, huh? Well you're young, can't expect you to make the best choices. Still, you could have done worse... Definitely could have done better, but the Harpers are alright. In a pinch..."
"Someone's gots to do the right thing around these parts. Someone's gots to bring down the Dockside Decapitator... May as well be me, eh?"
Jeremiah looks over to Guardian. ‘Well he’s either on the up ‘n’ up, or he’s a good actor, and we ought to keep our eye on him…’ he grins as he turns to face the dwarf ‘I’m Jeremiah, and this here is Guardian. What’s yer name, and why are you looking for this serial killer? We’ve been asked to dig around for some new friends, see if we can’t unearth the miscreant.’
"Name is Baedor Crackhammer and I'm looking for this murderer to bring them to justice. What, I should let such a scumbag walk around all free and such?" Baedor asks, looking at the pair for their reaction. "Sometimes you just need to do the thing yourself, if ya want it done."
‘I’d better go there next I guess. I’ll have a look at that book when I come back if that’s okay?’
Jeremiah then, politely, extracts himself from the store, then starts towards the Town Hall…
It will be 1gp per month or 10gp for the year. It is easy to sign up all you need to do is sign some paper work and you get a small pin showing you are a member.
Jeremiah signs up for a year, pays his 10gp, and heads back to the store…
…
(Brandishing his pin) ‘Here you go, Rishaal. I’ve seen how the Stevedores Guild operates down at the docks, so I understand why you wouldn’t want to risk getting on the mage guild’s bad side..’ He slides forward the half-orc’s spellbook ‘So what can you offer me for this?’
"Ah I got most of these already and most folks don't like buying full books. I can give you.... 50gp and that spirits book," Rishaal responds comparing the book to a ledger he has. "Minus the 10gp for the incense and I can pay you 40 for it and you can get the book and the incense. Sound good?"
Insight Check: 23
Jeremiah sucks in a breath. ‘I dunno, seems a little pricey. How much are your more basic spells, if we wanted to do a trade instead, keep coin out of it…?’
Persuasion: 20
"I got Comprehend languages, detect magic, feather fall, find familiar, mage armor, magic missile, shield, unseen servant. Could do 2 spells for ya?"
Jeremiah nods ‘I’ll take Comprehend Languages and Feather Fall please, along with the book on spirits and incense of course. Deal!’ he says, holding out his hand to shake.
Rishaal shakes you hand and scurries away.
The book is a reference book on different types of spirits. "Introduction to spirits" a couple of the spirits mentioned catch your eye, poltergiest, specters, and ghosts. It does take most of the day to read it.
(What next? To the Dock Ward?)
(Yes please, let’s start sleuthing!)
Dock Ward is generally a run down area. You can see many of the poorer people of Waterdeep live here. Warehouses, poorhouses, and tenements dominate much of the area. Streets are steep throughout, and few have space alongside for pedestrians. Wandering through the ward can be a bewildering journey without a guide. Except in the immediate vicinity of the piers, shop signs and advertising of any kind are rare, and warehouses and other businesses often have no sign at all. Streetlamps don’t fare well in the Dock Ward. Their candles, oils, and glass are too regularly stolen or smashed. The Guild of Chandlers and Lamplighters makes a halfhearted attempt to repair the streetlamps at the start of each season, but for most of the year, locals are forced to carry their own light when traveling these streets at night.
As you and Guardian are wandering through the streets, a heavily armored dwarf comes hurrying up behind you. Baedor if you want to introduce yourself
"Ho! You two! Wait up there now a minute, where you rushing off to like that? You sure you're in the right place?" Hollars out a bald headed, yellow mustachioed and bearded dwarf. His chain mail can be heard chinking and clattering as he runs up behind you, a heavy Warhammer in his hand - resting over his shoulder, not currently being readied to swing.
"This here area is no place for a kid and a... What are you a anyway? Haven't seen many your like wandering around, any time of day!" The drawf seems more concerned than hostile, a relaxed and competent manner despite being forced to hurry to catch up.
Guardian's hand instinctively goes to his axe as he sees a mail clad, armed dwarf rush up to them and he steps in front of Jeremiah in a protective stance. Once he realizes that the stranger means no immediate harm Guardian eases up his posture but doesn't move from in front of his companion. "I can protect us well enough." He replies, staring at the dwarf. "Why have you stopped us?"
Jeremiah whirls around, his fingers glimmering with arcane energy, before he sees the dwarf isn’t an active threat…
‘Evenin’. I reckon you’ll find I know these ’ere streets better’en you. Don’t let the fancy rags fool you.’ he says, patting at his robes.
Insight: 18
‘That said, mebbe you can help us our wiv a bit of info, if you’ve been in the area..?’
Uncertain of the dwarf’s intentions, Jeremiah mutters a few arcane words, the air shimmering slightly around him..
Jeremiah casts Mage Armor on himself, and readies Chromatic Orb
The dwarf instinctively takes up his shield as the others seem ready, eager even, for conflict. By taking up his shield his hand naturally grasps the bit of parchment embedded in it, and by whispering a quick word to his diety his own casting is done.
Shield of Faith
"I have not stopped you so much as asked you to stop," he points out, eyes narrowing suspiciously and hand gripping his hammer more tightly. "You seem like strangers to these parts, I wished to pass a word of caution, perhaps offer some aid..."
Turning to consider the child for a moment, the drawf smirks. "But if you do skulk these parts unknown to even those who guard it, perhaps it is not you who needs be wary..."
Jeremiah relaxes a little, but looks over to Guardian.. 'What do you reckon, G? Seems on the up and up...'
"I agree." Guardian relaxes his posture and moves his hand from his axe in a conciliatory gesture. "Why are you in these parts if they are as dangerous as you say?"
"Precisely 'cause they're as dangerous as I say," the dwarf says, relaxing as well.
"I'm Baedor Crackhammer -Fighter, healer, and member of the Gauntlett.. We in the Gauntlett, trying to help and protect is what we.... Oh."Baedor takes a step closer and looks at the pin on Jeremiah's robes. "You already declared for the Harpers, huh? Well you're young, can't expect you to make the best choices. Still, you could have done worse... Definitely could have done better, but the Harpers are alright. In a pinch...""Someone's gots to do the right thing around these parts. Someone's gots to bring down the Dockside Decapitator... May as well be me, eh?"
Jeremiah looks over to Guardian. ‘Well he’s either on the up ‘n’ up, or he’s a good actor, and we ought to keep our eye on him…’ he grins as he turns to face the dwarf ‘I’m Jeremiah, and this here is Guardian. What’s yer name, and why are you looking for this serial killer? We’ve been asked to dig around for some new friends, see if we can’t unearth the miscreant.’
"Name is Baedor Crackhammer and I'm looking for this murderer to bring them to justice. What, I should let such a scumbag walk around all free and such?" Baedor asks, looking at the pair for their reaction. "Sometimes you just need to do the thing yourself, if ya want it done."
"Well, perhaps we can look together?" Help each other out?" Guardian suggests.