Tuner just sits around not saying to much to this "god" not totally trusting it (not being a religious type). Does he feel any evil intent in the voice (when it is speaking about freeing the spirits)? Insight: 17
Tuner just sits around not saying to much to this "god" not totally trusting it (not being a religious type). Does he feel any evil intent in the voice (when it is speaking about freeing the spirits)? Insight: 17
You can tell there is complete divine intent from this being.
"Thank you for your help, sir. Is there anything else you can tell us that will be helpful? Will we see you again?"
A golden light pierces the dark sky "Yes, if you ever need my guidance, just look up to the sky. Just be careful doing it around noon. You may blind yourselves."
Once the light in the sky fades away, the dark in the room surrounds you until you see absolutely nothing.
You find yourselves awake during early morning, Polly's specter is gone, risen to the afterlife. "Who were you talking to? You were asking questions to someone in your sleep?" The chariot rider asks, a concerned look on his face.
Mason comforts the chariot rider "We have been given divine guidance. It appears we are on a quest with a special helper who can appear to us in our dreams. We need to continue on." Mason feel refreshed.
"We have about an hour until we reach Elvenoak. You better keep guard in the forest, there could be trouble lurking in the trees..." Once everyone is in the chariot, it pulls away from the site where you camped. Once you arrive inside the forest, you already feel confused on which way is where. "Try not to leave the chariot, it is easy to get lost in these woods." It goes deeper into the woods, then comes to a sudden halt. You hear the sudden, and constant sound of a girl's laughter echoing through the forest. "What is that?" The rider says, looking cautiously from side to side.
Yes, the elves of Mistgrove are more secluded in this forest, they rarely leave it. The laughter sounds like it came from a fey creature, but it was not from an elf.
When you start to speak, the laughing stops, and it doesn't start again, "I think that took care of it, let's get back onto it." As the chariot was about to pull away, there's a thud just as it moves an inch, the chariot shifts onto its side. "What the heck! Can someone check the wheel?"
Polly hops down and looks around to see if something has messed with the wheel.
You look at the front left wheel to see that something has chipped pieces of it away, with this, the chariot won't be moving until it's repaired, but fortunately, it looks like it can be fixed.
While Polly hops out to check the wheel Tuner will be on edge. Looking into the forest for any sign of danger. (perception: Dice rolls not yet available for this section.)
(the dice rolls aren't showing, roll for perception again)
He doesn't say anything for a moment or two "I just recommend not going after the one who hired your assassins. It will be deadly."
"Thank you for your help, sir. Is there anything else you can tell us that will be helpful? Will we see you again?"
Tuner just sits around not saying to much to this "god" not totally trusting it (not being a religious type). Does he feel any evil intent in the voice (when it is speaking about freeing the spirits)? Insight: 17
Brightmoon listens, but is very suspicious of this being.
You can tell there is complete divine intent from this being.
A golden light pierces the dark sky "Yes, if you ever need my guidance, just look up to the sky. Just be careful doing it around noon. You may blind yourselves."
Once the light in the sky fades away, the dark in the room surrounds you until you see absolutely nothing.
You find yourselves awake during early morning, Polly's specter is gone, risen to the afterlife. "Who were you talking to? You were asking questions to someone in your sleep?" The chariot rider asks, a concerned look on his face.
Mason comforts the chariot rider "We have been given divine guidance. It appears we are on a quest with a special helper who can appear to us in our dreams. We need to continue on." Mason feel refreshed.
Lot's of stuff ...
"Yeah, nothing to worry about. Let's have breakfast and get back on the road. How long till we arrive?"
If persuasion necessary: 22
"We have about an hour until we reach Elvenoak. You better keep guard in the forest, there could be trouble lurking in the trees..." Once everyone is in the chariot, it pulls away from the site where you camped. Once you arrive inside the forest, you already feel confused on which way is where. "Try not to leave the chariot, it is easy to get lost in these woods." It goes deeper into the woods, then comes to a sudden halt. You hear the sudden, and constant sound of a girl's laughter echoing through the forest. "What is that?" The rider says, looking cautiously from side to side.
(Does Brightmoon know anything about the elves of this region? He had access to his kingdom's royal court and worked as a spy)
Yes, the elves of Mistgrove are more secluded in this forest, they rarely leave it. The laughter sounds like it came from a fey creature, but it was not from an elf.
"I think we need to continue moving forward and not get distracted. Are you able to move us forward?" Mason says to the driver
Lot's of stuff ...
He does not respond, the laughing only grows louder.
Brightmoon knowledge of the fey: History/Arcana: 4
Looking into the woods and trying to find source: Perception: 18
From your knowledge of other fey creatures, the laughter sounds like it's that of a Pixie
Brightmoon calls out in Sylvan "We mean you no harm, please let us pass or if you are willing show us the way to the Elven court"
To the party "I think it is a Pixie, be ready they are fanciful creatures and sometimes like to play tricks on unsuspecting travelers"
When you start to speak, the laughing stops, and it doesn't start again, "I think that took care of it, let's get back onto it." As the chariot was about to pull away, there's a thud just as it moves an inch, the chariot shifts onto its side. "What the heck! Can someone check the wheel?"
Polly hops down and looks around to see if something has messed with the wheel.
While Polly hops out to check the wheel Tuner will be on edge. Looking into the forest for any sign of danger. (perception: 20)
You look at the front left wheel to see that something has chipped pieces of it away, with this, the chariot won't be moving until it's repaired, but fortunately, it looks like it can be fixed.
(the dice rolls aren't showing, roll for perception again)