Kray your reactions may be born of fear and shock but their execution is a thing of skill as you slice into the horror that would tear your soul from your living body. It's scream of envy and rage turns to one of pain and terror as you deliver your blows.
Lorvax the reach of your weapon makes up for your averted gaze as you deliver a series of terrible blows upon the Wraith.
Brenvull and Lostur only one mirror remains and both wraiths are badly damaged but still stand (well float, but you know what I mean)!
Hearing the grunts and yells of battle unabated, Lostur frowns. "These must be some really tough mirrors," he grumbles, eyes still shut. He finger-guns towards the last mirror, yelling "Sorry Kray! Hope this doesn't hurt you!" before firing off another two blasts at it. Then he flails around blindly, again stepping through and away from any noise, wondering what exactly is going on in the world of the sighted.
Beam 1, disadvantage: 11 to hit for 8 force damage Beam 2, disadvantage: 19to hit for 4 force damage
This post has potentially manipulated dice roll results.
Tough they may be, but this mirror can not stand before your wrath Lostur. The last mirror shatters and the broken glass falls to the ground.
The wraiths scream out in rage. The first renews its clawing at you Kray Attack: 20 Damage: 20
The second at you Lostur Attack: 8 Damage: 14
[DC 14 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest.]
(Lostur rolled a nat 1 on his con save, but he had temp HP before this battle started, so he technically only took 19 actual damage, I think. Let me know if I understand temporary hit points and hit point max reduction damage wrongly though)
"Oww! What the hell!" Lostur says, finally opening his eyes as he gasps in pain, feeling his life force draining. He shouts in surprise and anger as he brings his yklwa to bear, staggering backwards.
Lorvax, disorientated from his blindfold, swiftly turns in the direction of Lostur. "What is wrong brother?!" he bellows, blindly attempting to stumble towards his kin. Attempting to hone his instincts and focus on his hearing he makes a number of slashing attacks where he believes the wraith to be.
Lorvax in a sudden blur of movement you completely obliterate one of the wraiths. Its horrified cries fill the air as it diminishes to a thin shadow an then vanishes.
Kray, Brenvull and Lostur only the one Wraith remains and it is looking fearful.
Lostur your worst is enough. You tear into the remaining wraith with violent fury and reduce it to a fading shadow. Distantly you hear its horrific screams as it soul is dragged back behind the veil.
The shrine room is now silent and awaits your attention.
OOC: Brenvull jump in when you can. In the mean time one of you can make the religion check for him while he sets about leading you all in the cleansing of the shrine room.
"Somehow," Lostur groans, slumping forward. "Managed to smash all the mirrors. That last... I dunno... angry dead thing... it got me good though. I'm gonna need a breather before fix up this shrine," he groans, clearing the floor of some shattered glass and taking a seat.
You all take a short rest and catch your breath before starting to cleanse the shrine. You do notice during this time that the spirits of the temple are now staring straight at you all and for the most part have ceased their movement.
"... Let's keep going," Lostur says uncomfortably, eying the spirits. He fingers the coin in his pocket, drawing upon its energy to imbue himself with 7 temporary hit points. Still feeling weakened, but at least more confident in his abilities, he leads the group to the next shrine to be cleansed.
This post has potentially manipulated dice roll results.
After tending Lostur's wounds to the best of her abilities, Kray turns her attention to the shrine.
"Perhaps with breaking the mirrors is not enough" she says " maybe my first though was the correct one and we should remove them from here? " she asks to the others.
Under Brenvulls guidance you cleanse the shrine. However, the trials of this place have taken their toll and your efforts are lack lustre. During your rest the haste effect had faded, further draining your reserves. Unlike the other chambers no blessing follows this victory. However, as you move on you do still get a quiet sense of satisfaction that the shrine itself is blessed once more.
The eyes of the spirits are locked on you all as you move to the fourth shrine and the last of those called the Claws of Bahamut. How and in what order do you enter the shrine chamber?
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DM - Caves of the Kobold Slave Masters
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Feeling the wraiths attempted attack against him, Lorvax lashes out blindly.
Action - halberd attacks
Bonus Action - Polearm Master
DM - The Call of Strahd (CoS); Feyrealm Campaign, Chapter 0 - Bleak Prospect (BP), Chapter 1 - Destination Unknown (DU)
(I think you get one more swing attack with haste if you want)
((Ahh yes, you did mention not to forget - apologies!))
DM - The Call of Strahd (CoS); Feyrealm Campaign, Chapter 0 - Bleak Prospect (BP), Chapter 1 - Destination Unknown (DU)
Kray your reactions may be born of fear and shock but their execution is a thing of skill as you slice into the horror that would tear your soul from your living body. It's scream of envy and rage turns to one of pain and terror as you deliver your blows.
Lorvax the reach of your weapon makes up for your averted gaze as you deliver a series of terrible blows upon the Wraith.
Brenvull and Lostur only one mirror remains and both wraiths are badly damaged but still stand (well float, but you know what I mean)!
WR13 16/21
DM - Caves of the Kobold Slave Masters
Hearing the grunts and yells of battle unabated, Lostur frowns. "These must be some really tough mirrors," he grumbles, eyes still shut. He finger-guns towards the last mirror, yelling "Sorry Kray! Hope this doesn't hurt you!" before firing off another two blasts at it. Then he flails around blindly, again stepping through and away from any noise, wondering what exactly is going on in the world of the sighted.
Beam 1, disadvantage: 11 to hit for 8 force damage
Beam 2, disadvantage: 19 to hit for 4 force damage
Haste action disengage
Tough they may be, but this mirror can not stand before your wrath Lostur. The last mirror shatters and the broken glass falls to the ground.
The wraiths scream out in rage. The first renews its clawing at you Kray Attack: 20 Damage: 20
The second at you Lostur Attack: 8 Damage: 14
[DC 14 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest.]
DM - Caves of the Kobold Slave Masters
(Lostur rolled a nat 1 on his con save, but he had temp HP before this battle started, so he technically only took 19 actual damage, I think. Let me know if I understand temporary hit points and hit point max reduction damage wrongly though)
"Oww! What the hell!" Lostur says, finally opening his eyes as he gasps in pain, feeling his life force draining. He shouts in surprise and anger as he brings his yklwa to bear, staggering backwards.
OOC: I am fine with that interpretation Lostur. Brenvull we will say you dodged for that round.
Kray and Lorvax do your thing!!
DM - Caves of the Kobold Slave Masters
Lorvax, disorientated from his blindfold, swiftly turns in the direction of Lostur. "What is wrong brother?!" he bellows, blindly attempting to stumble towards his kin. Attempting to hone his instincts and focus on his hearing he makes a number of slashing attacks where he believes the wraith to be.
Action - halberd attacks
Haste Action - halberd attacks
Bonus Action - Polearm Master
DM - The Call of Strahd (CoS); Feyrealm Campaign, Chapter 0 - Bleak Prospect (BP), Chapter 1 - Destination Unknown (DU)
Lorvax in a sudden blur of movement you completely obliterate one of the wraiths. Its horrified cries fill the air as it diminishes to a thin shadow an then vanishes.
Kray, Brenvull and Lostur only the one Wraith remains and it is looking fearful.
Do your worst!!
DM - Caves of the Kobold Slave Masters
"Oi! I had about enough of you undead loonies!" Lostur growls, charging forward.
Attack 1: 15
Damage: 11
Attack 2: 15
Damage: 13
Attack 3: 9
Lostur your worst is enough. You tear into the remaining wraith with violent fury and reduce it to a fading shadow. Distantly you hear its horrific screams as it soul is dragged back behind the veil.
The shrine room is now silent and awaits your attention.
DM - Caves of the Kobold Slave Masters
Lorvax stands and listens patiently. "Are.. are they gone?" he asks questioningly. "Lostur?! You get 'em all?" He starts to peel off his blindfold.
DM - The Call of Strahd (CoS); Feyrealm Campaign, Chapter 0 - Bleak Prospect (BP), Chapter 1 - Destination Unknown (DU)
OOC: Brenvull jump in when you can. In the mean time one of you can make the religion check for him while he sets about leading you all in the cleansing of the shrine room.
DM - Caves of the Kobold Slave Masters
"Somehow," Lostur groans, slumping forward. "Managed to smash all the mirrors. That last... I dunno... angry dead thing... it got me good though. I'm gonna need a breather before fix up this shrine," he groans, clearing the floor of some shattered glass and taking a seat.
(short rest request :)
You all take a short rest and catch your breath before starting to cleanse the shrine. You do notice during this time that the spirits of the temple are now staring straight at you all and for the most part have ceased their movement.
DM - Caves of the Kobold Slave Masters
"... Let's keep going," Lostur says uncomfortably, eying the spirits. He fingers the coin in his pocket, drawing upon its energy to imbue himself with 7 temporary hit points. Still feeling weakened, but at least more confident in his abilities, he leads the group to the next shrine to be cleansed.
OOC: lol you need to cleanse this one and make a religion check first :)
DM - Caves of the Kobold Slave Masters
After tending Lostur's wounds to the best of her abilities, Kray turns her attention to the shrine.
"Perhaps with breaking the mirrors is not enough" she says " maybe my first though was the correct one and we should remove them from here? " she asks to the others.
( Religion: 11 )
PbP Character: A few ;)
Under Brenvulls guidance you cleanse the shrine. However, the trials of this place have taken their toll and your efforts are lack lustre. During your rest the haste effect had faded, further draining your reserves. Unlike the other chambers no blessing follows this victory. However, as you move on you do still get a quiet sense of satisfaction that the shrine itself is blessed once more.
The eyes of the spirits are locked on you all as you move to the fourth shrine and the last of those called the Claws of Bahamut. How and in what order do you enter the shrine chamber?
DM - Caves of the Kobold Slave Masters