Felix steps carefully, trying (and failing) to avoid getting dust and cobwebs all over him. He glances at the crypts before shaking his head, "Why do I get the feeling we are in over our heads....." Seeing Slink head a different direction, he waits a few moments for her to sneak ahead and follows towards 23C
Slink turns to Felix..."is it weird that I would rather see a body in that coffin instead of it being empty?"
"I don't hear screaming or yelling from down the hall so I'm guessing they didn't find anything either, shall we check the next one?" She says as she adjusts the grip on one of her daggers.
Thinking that the group should probably stick together for the time being, Sofia turned to those with her (Ori & Debauch?) and said, "Maybe we should stick together and find the others... It's probably easy to get lost in here..." As she turned around back towards the main hallway, she flicked her hand once in the air in front of her, momentarily disappearing in a puff of smoke before it quickly dissipated. "Just a little extra protection in case we find the Dursts walking around here suddenly." she shared with the others before heading off to search for Slink & Felix. (Casting Mage Armor)
This post has potentially manipulated dice roll results.
Oricoril will be following Sofia and Debauchery "Yes... sticking together would be advisable, in crypts like these I wouldn't be surprised if there were traps hidden to prevent potential grave robbers and the like. I'll watch your backs"
Oricoril gulps as he moves towards the next crypt (23F) "Perhaps I am speaking too plainly or too soon, but I fear the corpses have either been stolen or worse...raised. Stay close, if this is the latter who knows what, or who might be behind this ritual"
His shield will be raised covering up to the bridge of his nose as he walks in weapon in his other hand (Spartan phalanx style)
Flexing his fingers to strengthen his grip on his twin blades, Debauchery moves to accompany Oricoril. "So be it. Let us do this thing," he says, offering Ori a wink. "Side by side, eyes wide."
Rollback Post to RevisionRollBack
Corrin Kettlewhistle: Halfling Life Cleric (Curse of Strahd) Kip Dalton: Human Lore Bard (Waterdeep Dragon Heist) Debauchery Dalliance: Half-Drow Oath of Conquest Paladin (White Plume Mountain)
Slink looks around and says to the room in general.."nice touch with the chanting, really goes well with the creepy vibe you've got going on!"...a bit of irritation in her voice. "I think I hear the others coming, let's wait here for them." She says to Felix and leans against the wall.
(To Ori & Debauchery) "Agreed. And if something does come at us, I've got a few... unpleasant surprises for them." Sofia added. Then remembering that she had only recently learned this new spell before arriving in Barovia, she casted Comprehend Languages to try and discern what was being said in the chant.
Debauchery asks, "The parents' coffins maybe? Perhaps we'll find something suitable for the children...though, I'd be hesitant to call this an eternal resting place based on what we've seen." He looks to the others. "I think we're going to find our answers when we find whomever is making all that racket."
Rollback Post to RevisionRollBack
Corrin Kettlewhistle: Halfling Life Cleric (Curse of Strahd) Kip Dalton: Human Lore Bard (Waterdeep Dragon Heist) Debauchery Dalliance: Half-Drow Oath of Conquest Paladin (White Plume Mountain)
AREA 27is first: This room appears to be a dining hall and contains a plain wooden table flanked by long benches. Moldy humanoid bones lie strewn on the dirt floor. In the middle of the south wall is a darkened alcove (area 28).
Felix steps carefully, trying (and failing) to avoid getting dust and cobwebs all over him. He glances at the crypts before shaking his head, "Why do I get the feeling we are in over our heads....." Seeing Slink head a different direction, he waits a few moments for her to sneak ahead and follows towards 23C
AREA 23C - The stone slab is etched with the name Gustav Durst. The chamber beyond contains an empty coffin atop a stone bier.
Slink turns to Felix..."is it weird that I would rather see a body in that coffin instead of it being empty?"
"I don't hear screaming or yelling from down the hall so I'm guessing they didn't find anything either, shall we check the next one?" She says as she adjusts the grip on one of her daggers.
"A body would be much more calming to find. Let us continue," he responds readying his book.
Slink peeks her head out into the hall and looks both ways, if clear, she moves across to 23E. Motioning to Felix to follow.
Thinking that the group should probably stick together for the time being, Sofia turned to those with her (Ori & Debauch?) and said, "Maybe we should stick together and find the others... It's probably easy to get lost in here..." As she turned around back towards the main hallway, she flicked her hand once in the air in front of her, momentarily disappearing in a puff of smoke before it quickly dissipated. "Just a little extra protection in case we find the Dursts walking around here suddenly." she shared with the others before heading off to search for Slink & Felix. (Casting Mage Armor)
Zoldier’s Curse of the Crimson Throne: DM/ Redii || Zoldier's Strange Aeon's: DM
Debauchery nods and follows.
Corrin Kettlewhistle: Halfling Life Cleric (Curse of Strahd)
Kip Dalton: Human Lore Bard (Waterdeep Dragon Heist)
Debauchery Dalliance: Half-Drow Oath of Conquest Paladin (White Plume Mountain)
AREA 23E
The stone slab is etched with the name Rosavalda Durst. The chamber beyond contains an empty coffin on a stone bier.
Oricoril will be following Sofia and Debauchery "Yes... sticking together would be advisable, in crypts like these I wouldn't be surprised if there were traps hidden to prevent potential grave robbers and the like. I'll watch your backs"
Perception: 4
The creepy chanting is still coming from all directions. The question is, why would these tombs be open and empty?
Oricoril gulps as he moves towards the next crypt (23F) "Perhaps I am speaking too plainly or too soon, but I fear the corpses have either been stolen or worse...raised. Stay close, if this is the latter who knows what, or who might be behind this ritual"
His shield will be raised covering up to the bridge of his nose as he walks in weapon in his other hand (Spartan phalanx style)
Flexing his fingers to strengthen his grip on his twin blades, Debauchery moves to accompany Oricoril. "So be it. Let us do this thing," he says, offering Ori a wink. "Side by side, eyes wide."
Corrin Kettlewhistle: Halfling Life Cleric (Curse of Strahd)
Kip Dalton: Human Lore Bard (Waterdeep Dragon Heist)
Debauchery Dalliance: Half-Drow Oath of Conquest Paladin (White Plume Mountain)
Slink looks around and says to the room in general.."nice touch with the chanting, really goes well with the creepy vibe you've got going on!"...a bit of irritation in her voice. "I think I hear the others coming, let's wait here for them." She says to Felix and leans against the wall.
(To Ori & Debauchery) "Agreed. And if something does come at us, I've got a few... unpleasant surprises for them." Sofia added. Then remembering that she had only recently learned this new spell before arriving in Barovia, she casted Comprehend Languages to try and discern what was being said in the chant.
Zoldier’s Curse of the Crimson Throne: DM/ Redii || Zoldier's Strange Aeon's: DM
While you can hear the chanting, it's nearly impossible to make out the words.
AREA 23F - The stone slab is etched with the name Thornboldt Durst. The chamber beyond contains an empty coffin on a stone bier.
Debauchery asks, "The parents' coffins maybe? Perhaps we'll find something suitable for the children...though, I'd be hesitant to call this an eternal resting place based on what we've seen." He looks to the others. "I think we're going to find our answers when we find whomever is making all that racket."
Corrin Kettlewhistle: Halfling Life Cleric (Curse of Strahd)
Kip Dalton: Human Lore Bard (Waterdeep Dragon Heist)
Debauchery Dalliance: Half-Drow Oath of Conquest Paladin (White Plume Mountain)
"well there isn't much point in staying here, let's keep moving." (I'll be moving towards 28)
AREA 27 is first: This room appears to be a dining hall and contains a plain wooden table flanked by long benches. Moldy humanoid bones lie strewn on the dirt floor. In the middle of the south wall is a darkened alcove (area 28).
Debauchery moves to inspect the moldy bones, keeping a wary eye on the darkened alcove.
Perception on alcove: 17
Investigation of bones: 17
Corrin Kettlewhistle: Halfling Life Cleric (Curse of Strahd)
Kip Dalton: Human Lore Bard (Waterdeep Dragon Heist)
Debauchery Dalliance: Half-Drow Oath of Conquest Paladin (White Plume Mountain)
The bones are definitely adult sized. Chewed, and gnawed on.