This post has potentially manipulated dice roll results.
As the door starts to open, a shockwave reasonates from the the cracked door across the room. Everyone dodges except Gruntor, who takes 6 damage. When you come to, the passage beyond the door has completely collapsed.
Isaac offers, “Well now, crew!… Not that that wasn’t terrific fun and all… but if we need to — in ‘a pinch’ shall we say — I could always try these, next time… Yarr!…”, he says holding up a rather professional set of lock picks…
He walks into the room, looking for any entrances to where the first room with the collapsed entrance might be. If he sees nothing, he goes back out and spends time trying to see if it would be posible to clear the entrance at all by moving rocks.
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firebolg 5
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Shun dex save 12
((It's no longer showing for me, but was a 21 right after I rolled. Can roll again if you want.))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
As the door starts to open, a shockwave reasonates from the the cracked door across the room. Everyone dodges except Gruntor, who takes 6 damage. When you come to, the passage beyond the door has completely collapsed.
"That is unfortunate."
She looks to the other doors.
"It was clearly a trap in any case."
Leesha moves to inspect one of the other doors for clues as to how to open it.
Investigation: 27
"Maybe more subtle ways would be good to try first.", the firebolg rumbles in the aftermath of the door shenanigans.
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Isaac offers, “Well now, crew!… Not that that wasn’t terrific fun and all… but if we need to — in ‘a pinch’ shall we say — I could always try these, next time… Yarr!…”, he says holding up a rather professional set of lock picks…
GILLAIN OF ATHKATLA - Human Paladin - Into the Mists PHILLIP THE GRUNG - Grung Eldritch Knight - Tomb of Annihilation
ROBWIN WINDROBE - High Elf Wizard - Dragon of Icespire Peak EVE DARKSHORE - Tiefling Warlock - Rime of the Frost Maiden
ASH OF THE FIRE - Tabaxi Rogue - Ghosts of Marshswamp LIA STARBORN - Aasimar Bard - Out of the Abyss
The other two doors have a well made, but relatively mundane lock. You feel no magical energy from the doors or locks.
Isaac will move over to one of the doors then the other and try his luck with the picks…
”Grarr!… Ye’-arr!… Now it’s been a wee while since I’ve had to try my hand at this… Bear with me!… Jarr!… Here we goooo?!…”.
Thieves tools door 1: 14
Thieves tools door 2: 14
GILLAIN OF ATHKATLA - Human Paladin - Into the Mists PHILLIP THE GRUNG - Grung Eldritch Knight - Tomb of Annihilation
ROBWIN WINDROBE - High Elf Wizard - Dragon of Icespire Peak EVE DARKSHORE - Tiefling Warlock - Rime of the Frost Maiden
ASH OF THE FIRE - Tabaxi Rogue - Ghosts of Marshswamp LIA STARBORN - Aasimar Bard - Out of the Abyss
“I guess them’s what you’d call… ‘easy locks’…”, he says with a flourishing and mock-humble and completely non-modest bow.
GILLAIN OF ATHKATLA - Human Paladin - Into the Mists PHILLIP THE GRUNG - Grung Eldritch Knight - Tomb of Annihilation
ROBWIN WINDROBE - High Elf Wizard - Dragon of Icespire Peak EVE DARKSHORE - Tiefling Warlock - Rime of the Frost Maiden
ASH OF THE FIRE - Tabaxi Rogue - Ghosts of Marshswamp LIA STARBORN - Aasimar Bard - Out of the Abyss
Both doors are unlocked
Leesha gestures for the bugbears to take the lead.
Gruntor breathes in deeply, before stepping through door one. Attempting to open the door quietly and sneak in.
HP back from Second wind 2
stealth roll 16
You sneak in. The room appears to be full of shelves with scrolls and books stacked on them.
"Thems books is in here!" Gruntor will look around
Leesha will take a few cautious steps forward, looking around the room, before stepping fully inside.
"Well. Let's see if they have any sort of index, otherwise the humans will find us down here a year from now still reading."
She looks for an index or some other sort book listing to guide her search for relevant information.
Investigation check maybe?: 22
"We are looking for old texts?"
She sends the question back to the firbolg not expecting much from Gruntor.
((I see that my previous investigation roll I had +7 rather than +8. I am guessing a 27 vs 28 doesn't make much difference though.))
The manuscripts in the first room, are primarily financial ledgers, records of the different departments and military units and their expenditures.
The books in the second rooms are geographical in nature, detailing the weather pattterns of each regions, natural resources.
What information are you looking for?
((Information or clues on the magic weapons or on the whole god business?))
Shun grunts and squints at the quick lockpicking.
He walks into the room, looking for any entrances to where the first room with the collapsed entrance might be. If he sees nothing, he goes back out and spends time trying to see if it would be posible to clear the entrance at all by moving rocks.