"When combat starts, every participant makes a Dexterity check to determine their place in the initiative order."
So initiative is a special Dexterity check. (It's not a skill check, but still an ability check.) And Hare-Trigger adds your proficiency bonus to initiative rolls. So does Hare-Trigger make it so that a level 11+ Rogue can't get less than a 10 on the d20 for initiative?
The way it reads to me, by RAW, Reliable Talent would ensure that the lowest roll you would get would be a 10, with the Hare-Trigger ability @ 11th level, the default would become a 14.
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“Travel is fatal to prejudice, bigotry, and narrow-mindedness, and many of our people need it sorely on these accounts. Broad, wholesome, charitable views of men and things cannot be acquired by vegetating in one little corner of the earth all one's lifetime.” - Mark Twain - Innocents Abroad
The way it reads to me, by RAW, Reliable Talent would ensure that the lowest roll you would get would be a 10, with the Hare-Trigger ability @ 11th level, the default would become a 14.
And two levels later (assuming 20 Dexterity), the total minimum is 20.
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Paladin main who spends most of his D&D time worldbuilding or DMing, not Paladin-ing.
A DM *could* decide that reliable talent implies that it only works on skills, so it does. All skills invovle ability checks, but not all ability checks involve skills.
With that being said, the actual sentence you quote says ability checks and doesn't mention skills at all (its in the sentence right before the one you quote though), so it is reasonable to rule otherwise as well.
With that being said, the actual sentence you quote says ability checks and doesn't mention skills at all (its in the sentence right before the one you quote though), so it is reasonable to rule otherwise as well.
I would argue that that's flavor text, not rules text.
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Paladin main who spends most of his D&D time worldbuilding or DMing, not Paladin-ing.
With that being said, the actual sentence you quote says ability checks and doesn't mention skills at all (its in the sentence right before the one you quote though), so it is reasonable to rule otherwise as well.
I would argue that that's flavor text, not rules text.
Using that argument, a lot of sentences one might describe as rules can become flavor text.
With that being said, the actual sentence you quote says ability checks and doesn't mention skills at all (its in the sentence right before the one you quote though), so it is reasonable to rule otherwise as well.
I would argue that that's flavor text, not rules text.
Using that argument, a lot of sentences one might describe as rules can become flavor text.
I suppose so.
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Paladin main who spends most of his D&D time worldbuilding or DMing, not Paladin-ing.
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I'm pretty sure the Harengon's Hare-Trigger feature works with the Rogue's Reliable Talent.
From Reliable Talent...
It says "ability check," not "skill check" or anything specific like that.
And then from the initiative rules...
So initiative is a special Dexterity check. (It's not a skill check, but still an ability check.) And Hare-Trigger adds your proficiency bonus to initiative rolls. So does Hare-Trigger make it so that a level 11+ Rogue can't get less than a 10 on the d20 for initiative?
If so, that is one amazing Assassin.
Paladin main who spends most of his D&D time worldbuilding or DMing, not Paladin-ing.
The way it reads to me, by RAW, Reliable Talent would ensure that the lowest roll you would get would be a 10, with the Hare-Trigger ability @ 11th level, the default would become a 14.
“Travel is fatal to prejudice, bigotry, and narrow-mindedness, and many of our people need it sorely on these accounts. Broad, wholesome, charitable views of men and things cannot be acquired by vegetating in one little corner of the earth all one's lifetime.” - Mark Twain - Innocents Abroad
And two levels later (assuming 20 Dexterity), the total minimum is 20.
Paladin main who spends most of his D&D time worldbuilding or DMing, not Paladin-ing.
Yeah. Hare trigger adds proficiency, reliable talent makes proficient checks no lower than 10.
There is no such thing as a "skill check". All uses of a skill are "ability checks".
A DM *could* decide that reliable talent implies that it only works on skills, so it does. All skills invovle ability checks, but not all ability checks involve skills.
With that being said, the actual sentence you quote says ability checks and doesn't mention skills at all (its in the sentence right before the one you quote though), so it is reasonable to rule otherwise as well.
I know "skill check" isn't a thing. I was using it to mean "ability check with a skill."
Paladin main who spends most of his D&D time worldbuilding or DMing, not Paladin-ing.
I would argue that that's flavor text, not rules text.
Paladin main who spends most of his D&D time worldbuilding or DMing, not Paladin-ing.
Using that argument, a lot of sentences one might describe as rules can become flavor text.
I suppose so.
Paladin main who spends most of his D&D time worldbuilding or DMing, not Paladin-ing.