My question is where the movement begins on the board. Does it start on your character or in front of your character. The x is my character, and they have 30 feet of movement.
X 5 10 15 20 25 30
or
X 10 15 20 25 30
is it the first one or the second example. Thank you.
It depends on the scale of the map. OP seems to have defined it as such in this case but not all maps use 5’ squares. The answer is that the space you occupy never counts for movement but it’s misleading to say squares of movement are definitively 5’ across the board.
It depends on the scale of the map. OP seems to have defined it as such in this case but not all maps use 5’ squares. The answer is that the space you occupy never counts for movement but it’s misleading to say squares of movement are definitively 5’ across the board.
Actually, the variant rules for using a grid specify that a grid DOES use 5 ft squares.
It depends on the scale of the map. OP seems to have defined it as such in this case but not all maps use 5’ squares. The answer is that the space you occupy never counts for movement but it’s misleading to say squares of movement are definitively 5’ across the board.
Actually, the variant rules for using a grid specify that a grid DOES use 5 ft squares.
If you play out a combat using a square grid and miniatures or other tokens, follow these rules.
Squares. Each square on the grid represents 5 feet.
That’s just silly. Maps have all kinds of scales depending on what is needed to represent the size of features relative to the size of the map. I played on a map using 10’ squares last night because we were fighting huge creatures in a large building—the floor plan would have been bigger than the available map area with 5’ squares. A transverse Mercator globe has grid squares on it. Are you contending those squares are 5’?
Scale is a feature of maps and mapping in general. 5’ may be the default according to a variant rule but there’s no reason to limit gameplay to 5’ squares or indicate to beginners that squares are definitively 5’ when the information they are actually looking for is related to how movement is measured, which is irrelevant to scale.
Note the scale in the bottom left corner. Examples of maps with squares that are most definitely not 5’ abound, within D&D and outside of it. [REDACTED]
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The using grid rules are for battles. For overland travel you use the rules for travel. Outside of both you dont use grids or maps. It literally starts the rule with "If you play out a combat"
OMFG.
Who dafuq battles on a world map?!
Battle / Chases: Grid rules Travel: Overland travel rules. Anything else : nothing, because nobody tracks that shit.
Yeah and the answer to the rules question is that the square you occupy does not count towards your movement.
In your homebrew rules where you use 10 ft squares, then the square that you're currently in might well count - if you want to move out of the far side of the square.
Since a small/medium creature takes up a 5 ft x 5 ft area, thus they must be in one of the four corners of a 10 ft x 10 ft square in order for the measurements to work properly.
[REDACTED]
Well, unfortunately the original question was about moving around on a grid battle map, not an overland exploration map.
In D&D 5e each square is 5 feet. If you're playing non-standard 10 feet tile maps, then you have to measure movement feet and forget about tiles. And to measure them on 10-square maps, it's very simple.
On maps without squares, you do have to measure the feet using the scale. And if you don't use maps, then you have to abstract the movement and imagine how much you are supposed to move in one turn.
My question is where the movement begins on the board. Does it start on your character or in front of your character.
The x is my character, and they have 30 feet of movement.
X 5 10 15 20 25 30
or
X 10 15 20 25 30
is it the first one or the second example. Thank you.
The first. With 30ft movement, you can move 6 squares away from your current position.
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The square you are currently at is 0. The squares next to you are 5, etc.
It depends on the scale of the map. OP seems to have defined it as such in this case but not all maps use 5’ squares. The answer is that the space you occupy never counts for movement but it’s misleading to say squares of movement are definitively 5’ across the board.
Actually, the variant rules for using a grid specify that a grid DOES use 5 ft squares.
See variant rules just after https://www.dndbeyond.com/sources/phb/combat#SqueezingintoaSmallerSpace
That’s just silly. Maps have all kinds of scales depending on what is needed to represent the size of features relative to the size of the map. I played on a map using 10’ squares last night because we were fighting huge creatures in a large building—the floor plan would have been bigger than the available map area with 5’ squares. A transverse Mercator globe has grid squares on it. Are you contending those squares are 5’?
Scale is a feature of maps and mapping in general. 5’ may be the default according to a variant rule but there’s no reason to limit gameplay to 5’ squares or indicate to beginners that squares are definitively 5’ when the information they are actually looking for is related to how movement is measured, which is irrelevant to scale.
The Playing on a Grid variant rules puts the squares as 5 ft.
Of course what you want to do in your game is up to you. Check with the DM, YMMV.
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Yeah and the answer to the rules question is that the square you occupy does not count towards your movement.
https://dnd.wizards.com/resources/faerun-map
Note the scale in the bottom left corner. Examples of maps with squares that are most definitely not 5’ abound, within D&D and outside of it. [REDACTED]
What are you about?
That's a world map, not a battle map.
The using grid rules are for battles. For overland travel you use the rules for travel. Outside of both you dont use grids or maps. It literally starts the rule with "If you play out a combat"
OMFG.
Who dafuq battles on a world map?!
Battle / Chases: Grid rules
Travel: Overland travel rules.
Anything else : nothing, because nobody tracks that shit.
My Homebrew: Races | Subclasses | Backgrounds | Spells | Magic Items | Feats
Need help with Homebrew? Check out this FAQ/Guide thread by IamSposta
See My Youtube Videos for Tips & Tricks using D&D Beyond
In your homebrew rules where you use 10 ft squares, then the square that you're currently in might well count - if you want to move out of the far side of the square.
Since a small/medium creature takes up a 5 ft x 5 ft area, thus they must be in one of the four corners of a 10 ft x 10 ft square in order for the measurements to work properly.
Well, unfortunately the original question was about moving around on a grid battle map, not an overland exploration map.
In D&D 5e each square is 5 feet. If you're playing non-standard 10 feet tile maps, then you have to measure movement feet and forget about tiles. And to measure them on 10-square maps, it's very simple.
On maps without squares, you do have to measure the feet using the scale. And if you don't use maps, then you have to abstract the movement and imagine how much you are supposed to move in one turn.
But 5e is meant to be played on 5 feet tile maps.
When it's played on a grid at all, sure.