So, the way I understand the rules, this is possible if you have Extra Attacks: Attack #1, move, Bonus Action, move, Attack #2.
But not: Attack #1, take a Bonus Action while moving, Attack #2.
PS. Not sure if this should be a separate thread.
The discussion directly impacts the viability of Charger with Feinting Attack.
My assumption is that it behaves as you describe, but I think it is worth asking explicitly since I also assumed that Bonus Actions could not interrupt Actions due to Only One Thing At A Time until you convinced me otherwise.
This would make Feinting Attack incompatible with the charge, but something that could be used as a follow up afterwards between attacks when repositioning for multiple charges would be difficult (against one opponent, it typically will be).
Assuming action refers to one of the Actions: this is a very strange rule. This only actually tells you that you can't do the two actions from action surge at once, but we have the simultaneous effects rule. Therefore, this is either fluff, or refers to the english definition of action of "a thing done".
Assuming action refers to one of the Actions: this is a very strange rule. This only actually tells you that you can't do the two actions from action surge at once, but we have the simultaneous effects rule. Therefore, this is either fluff, or refers to the english definition of action of "a thing done".
Or Haste. There may be other ways to get additional actions in a turn, even if what they can be used for is restricted.
Assuming action refers to one of the Actions: this is a very strange rule. This only actually tells you that you can't do the two actions from action surge at once, but we have the simultaneous effects rule. Therefore, this is either fluff, or refers to the english definition of action of "a thing done".
Or Haste. There may be other ways to get additional actions in a turn, even if what they can be used for is restricted.
So, the way I understand the rules, this is possible if you have Extra Attacks: Attack #1, move, Bonus Action, move, Attack #2.
But not: Attack #1, take a Bonus Action while moving, Attack #2.
PS. Not sure if this should be a separate thread.
The discussion directly impacts the viability of Charger with Feinting Attack.
Ok, nice!
My assumption is that it behaves as you describe, but I think it is worth asking explicitly since I also assumed that Bonus Actions could not interrupt Actions due to Only One Thing At A Time until you convinced me otherwise.
Let's see what other adventurers think around here! ;)
In reading everyone's comments, it sounds like an argument could be made that Feinting attack could be used during the Charge Attack action, since it's a bonus action and the lack of a timing specification could make it viable to use during the course of the action. An argument can also be made that it can't be used during the Charge Attack action. I may try it out and see if the DM allows it... Our DM is a first time DM, so she may allow it.
In reading everyone's comments, it sounds like an argument could be made that Feinting attack could be used during the Charge Attack action, since it's a bonus action and the lack of a timing specification could make it viable to use during the course of the action. An argument can also be made that it can't be used during the Charge Attack action. I may try it out and see if the DM allows it... Our DM is a first time DM, so she may allow it.
I would discuss it ahead of time and mention the pros and cons. Then, if she is unsure about the call, suggest trying it out with it working for a few sessions. And, if taking Charger is conditional on it working, ask if you can change it out if she decides not to allow it later.
I was looking at this feat - it seems like if you're using a warhammer you get most of the benefits of a Crit every turn assuming you have at least 2 attacks
lets assume you start in with 5 feet of a Large or smaller NPC
Attack one - you hit with your warhammer so str 18 so D8 + 4 damage - you then "push them 10 feet
You use 10 feet to move up to the same NPC
Attack two you hit with your warhammer so str 18 so D8 + D8 + 4 damage, which would be the same as crit.
I did look into this a bit google at least says you can move between attacks if you have multiple.
In terms of feats this is something you would likely be able to use every turn - and there's no saving throw for any of it. Like topple of shield bash etc etc.
I was looking at this feat - it seems like if you're using a warhammer you get most of the benefits of a Crit every turn assuming you have at least 2 attacks
lets assume you start in with 5 feet of a Large or smaller NPC
Attack one - you hit with your warhammer so str 18 so D8 + 4 damage - you then "push them 10 feet
You use 10 feet to move up to the same NPC
Attack two you hit with your warhammer so str 18 so D8 + D8 + 4 damage, which would be the same as crit.
I did look into this a bit google at least says you can move between attacks if you have multiple.
In terms of feats this is something you would likely be able to use every turn - and there's no saving throw for any of it. Like topple of shield bash etc etc.
That's amazing!
It's a criminally underrated Feat IMO when it's combined with the Push Weapon Mastery. I recently leveled up to 6 and it was between Charger and Great Weapon Master for my Battle Master Fighter. I went with Great Weapon Master because I wanted to shift my focus to using two handed weapons. Charger also works really well with Second Wind and Tactical Shift.
I could have also potentially applied Trip Attack to my first hit with a Push Weapon, pushing it 10' away and potentially knocking it Prone and getting advantage on the Charge Attack. I get another Feat and I may end up taking it then, but I may need to mitigate my damage taken and defense by going with Heavy Armor Master instead.
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The discussion directly impacts the viability of Charger with Feinting Attack.
My assumption is that it behaves as you describe, but I think it is worth asking explicitly since I also assumed that Bonus Actions could not interrupt Actions due to Only One Thing At A Time until you convinced me otherwise.
This would make Feinting Attack incompatible with the charge, but something that could be used as a follow up afterwards between attacks when repositioning for multiple charges would be difficult (against one opponent, it typically will be).
How to add Tooltips.
My houserulings.
This is the rule in question:
Assuming action refers to one of the Actions: this is a very strange rule. This only actually tells you that you can't do the two actions from action surge at once, but we have the simultaneous effects rule. Therefore, this is either fluff, or refers to the english definition of action of "a thing done".
Or Haste. There may be other ways to get additional actions in a turn, even if what they can be used for is restricted.
How to add Tooltips.
My houserulings.
I knew I was forgetting something.
Ok, nice!
Let's see what other adventurers think around here! ;)
Thanks @SmiteMakesRight_3_5!
In reading everyone's comments, it sounds like an argument could be made that Feinting attack could be used during the Charge Attack action, since it's a bonus action and the lack of a timing specification could make it viable to use during the course of the action. An argument can also be made that it can't be used during the Charge Attack action. I may try it out and see if the DM allows it... Our DM is a first time DM, so she may allow it.
I would discuss it ahead of time and mention the pros and cons. Then, if she is unsure about the call, suggest trying it out with it working for a few sessions. And, if taking Charger is conditional on it working, ask if you can change it out if she decides not to allow it later.
How to add Tooltips.
My houserulings.
I was looking at this feat - it seems like if you're using a warhammer you get most of the benefits of a Crit every turn assuming you have at least 2 attacks
lets assume you start in with 5 feet of a Large or smaller NPC
Attack one - you hit with your warhammer so str 18 so D8 + 4 damage - you then "push them 10 feet
You use 10 feet to move up to the same NPC
Attack two you hit with your warhammer so str 18 so D8 + D8 + 4 damage, which would be the same as crit.
I did look into this a bit google at least says you can move between attacks if you have multiple.
In terms of feats this is something you would likely be able to use every turn - and there's no saving throw for any of it. Like topple of shield bash etc etc.
That's amazing!
It's a criminally underrated Feat IMO when it's combined with the Push Weapon Mastery. I recently leveled up to 6 and it was between Charger and Great Weapon Master for my Battle Master Fighter. I went with Great Weapon Master because I wanted to shift my focus to using two handed weapons. Charger also works really well with Second Wind and Tactical Shift.
I could have also potentially applied Trip Attack to my first hit with a Push Weapon, pushing it 10' away and potentially knocking it Prone and getting advantage on the Charge Attack. I get another Feat and I may end up taking it then, but I may need to mitigate my damage taken and defense by going with Heavy Armor Master instead.