Can you utilize a magic item during a long rest? For example, can you break an Elemental Gem during / at the end of a long rest (after sleeping at least 6 hours)?
Elemental Gem, Red Corundum DMG'24 p257 Wondrous Item, Uncommon This gem contains a mote of elemental energy. When you take a Utilize action to break the gem, a Fire Elemental is summoned, and the gem ceases to be magical. The elemental appears in an unoccupied space as close to the broken gem as possible, understands your languages, obeys your commands, and takes its turn immediately after you on your Initiative count. The elemental disappears after 1 hour, when it dies, or when you dismiss it as a Bonus Action.
Since while summoning the Fire Elemental you're not casting a spell, if you aren't rolling Initiative it should not interrupt it. It will disappears after 1 hour so depending what use for it but in and of itself it should be fine.
Since while summoning the Fire Elemental you're not casting a spell, if you aren't rolling Initiative it should not interrupt it. It will disappears after 1 hour so depending what use for it but in and of itself it should be fine.
"Can you utilize a magic item during a long rest? For example, can you break an Elemental Gem during / at the end of a long rest (after sleeping at least 6 hours"
Notnsure why you would use a one-time magic item like that except for combat, and im not sure you can be in combat without rolling initiative?
"Can you utilize a magic item during a long rest? For example, can you break an Elemental Gem during / at the end of a long rest (after sleeping at least 6 hours"
Notnsure why you would use a one-time magic item like that except for combat, and im not sure you can be in combat without rolling initiative?
The Elemental is summoned for 1 hour after you break an Elemental Gem. If you sleep near or inside the dungeon then an Artificer can get double the number of summons using magical items since he can break Elemental Gems during the long rest and can then Replicate Magic Items at the end of the long rest to create more Elemental Gems. A Lvl 14 Artificer can basically get 10+ CR-5+ summons this way for just less than 1 hour.
It is definitely a literal RAW interpretation and probably not going to be allowed by a DM but just trying to understand the Edge Cases (also this approach makes the Artificer very boring to play since all his known RMI Plans are focused on Summons.
Can you utilize a magic item during a long rest? For example, can you break an Elemental Gem during / at the end of a long rest (after sleeping at least 6 hours)?
Elemental Gem, Red Corundum DMG'24 p257
Wondrous Item, Uncommon
This gem contains a mote of elemental energy. When you take a Utilize action to break the gem, a Fire Elemental is summoned, and the gem ceases to be magical. The elemental appears in an unoccupied space as close to the broken gem as possible, understands your languages, obeys your commands, and takes its turn immediately after you on your Initiative count. The elemental disappears after 1 hour, when it dies, or when you dismiss it as a Bonus Action.
I'd say it's fine:
A Long Rest is stopped by the following interruptions:
Since while summoning the Fire Elemental you're not casting a spell, if you aren't rolling Initiative it should not interrupt it. It will disappears after 1 hour so depending what use for it but in and of itself it should be fine.
LOL xDDD Didn't see that coming, thanks Plague xD
I don't see why not. Go ahead, have your fun.
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"Can you utilize a magic item during a long rest? For example, can you break an Elemental Gem during / at the end of a long rest (after sleeping at least 6 hours"
Notnsure why you would use a one-time magic item like that except for combat, and im not sure you can be in combat without rolling initiative?
The Elemental is summoned for 1 hour after you break an Elemental Gem. If you sleep near or inside the dungeon then an Artificer can get double the number of summons using magical items since he can break Elemental Gems during the long rest and can then Replicate Magic Items at the end of the long rest to create more Elemental Gems. A Lvl 14 Artificer can basically get 10+ CR-5+ summons this way for just less than 1 hour.
It is definitely a literal RAW interpretation and probably not going to be allowed by a DM but just trying to understand the Edge Cases (also this approach makes the Artificer very boring to play since all his known RMI Plans are focused on Summons.