why, there is no RAW and if i were to allow this feat which I wouldn't I'd let it work equally for a wizard as it does a warlock an entire cantrip of damage on a both targets. Warlocks give up a absolute crap ton of casting power to be the best cantrip slinger out there, a single feat letting a wizard trump them in their specialty does not sit well with me.
Not all options need to be equally optimal for all classes.
why, there is no RAW and if i were to allow this feat which I wouldn't I'd let it work equally for a wizard as it does a warlock an entire cantrip of damage on a both targets. Warlocks give up a absolute crap ton of casting power to be the best cantrip slinger out there, a single feat letting a wizard trump them in their specialty does not sit well with me.
Not all options need to be equally optimal for all classes.
There is a difference imo between just not equally optimal and one feat letting a class trump another class in its specialty.
Your wording is slightly wrong. You do not get "additional targets". You only ever get one target per "ray", but what you really mean is attack role. You get additional rays or additional attack roles. Each one only ever gets one target. Whenver you speak on about how many targets you get, it is based on how many attack rolls you get or AOE. So if I roll an attack role once, but can hit two targets, now I have an additional target. If I have to roll a second time to hit another target, I do not get an additional target, I only got one target, which was different from the first target, from the same cantrip.
You seem to be confusing the targets of the beam with the target of the spell. The Spell has 1 to 4 targets, depending on level. The method by which the spell targets creatures is the beams it produces. In the case of other spells, the spell will define how you decide the spell targets. In some cases, that's all creatures in an area of effect, the creatures you choose in an area of effect, one or more creatures in range, or something else. Sometimes the spell effect does not target creatures. There are general trends but each spell defines the target or targets of the spell.
No confusing. 2024 is specific on it's definitions.
Target
A target is the creature or object targeted by an attack roll, forced to make a saving throw by an effect, or selected to receive the effects of a spell or another phenomenon.
There is no such thing as "targeted by a spell" The definition is RAW strait from the players hand book. It is clear. A target is defined as being targeted by an attack roll. In the case of Eldritch blast, you must use this rule. It does not force a saving through, and you are not selecting targets to receive the effects of a spell, which would be any spell that needs no attack roll or saving throw, such as cure wounds.
You can go homebrew if you like, but RAW is very clear as to the definition of TARGET.
A target is the creature or object targeted by an attack roll, forced to make a saving throw by an effect, or selected to receive the effects of a spell or another phenomenon.
There is no such thing as "targeted by a spell" The definition is RAW strait from the players hand book. It is clear. A target is defined as being targeted by an attack roll. In the case of Eldritch blast, you must use this rule. It does not force a saving through, and you are not selecting targets to receive the effects of a spell, which would be any spell that needs no attack roll or saving throw, such as cure wounds.
You can go homebrew if you like, but RAW is very clear as to the definition of TARGET.
You've mangled the quote to make unclear what I said versus what you said, but no, you are still incorrect.
A spell has an effect which may result in a creature being targeted by that spell. This can be an explicit target (such as Cure Wounds, which has a creature as a target with saving throw or attack roll). It can be a creature forced to make a saving throw. It can be a creature targeted by an attack roll. It can be a creature included in an Area of Effect. Any of these conditions creates a scenario where a creature is targeted by the spell.
Each spell that can target creatures has specific mechanics as to how it determines if a creature is targeted. Let's say you cast Acid Splash. Every creature in the AoE is technically a target. If there is only one creature you have technically targeted only one creature and Dual Target is eligible to be used. Does that allow you to create a second AoE to target another creature or do you have to select an additional target from the original AoE?
You don't get a new casting of the spell at a second target, you get an additional target within the spell's effects, however the original spell targets creatures. For an AoE, it's creatures with the AoE. For Eldritch Blast, it's with beams. You get an (one) additional target which means you get an (one) additional beam.
War Caster has a similar problem, but since it requires spells to be cast at a creature, spells cast at a point (such as many AoEs) are excluded automatically.
You can go homebrew if you like, but you should understand RAW first. It's harder in this case, because we are talking about a third-party product which is already just one-step removed from homebrew already.
A target is the creature or object targeted by an attack roll, forced to make a saving throw by an effect, or selected to receive the effects of a spell or another phenomenon.
There is no such thing as "targeted by a spell" The definition is RAW strait from the players hand book. It is clear. A target is defined as being targeted by an attack roll. In the case of Eldritch blast, you must use this rule. It does not force a saving through, and you are not selecting targets to receive the effects of a spell, which would be any spell that needs no attack roll or saving throw, such as cure wounds.
You can go homebrew if you like, but RAW is very clear as to the definition of TARGET.
You've mangled the quote to make unclear what I said versus what you said, but no, you are still incorrect.
A spell has an effect which may result in a creature being targeted by that spell. This can be an explicit target (such as Cure Wounds, which has a creature as a target with saving throw or attack roll). It can be a creature forced to make a saving throw. It can be a creature targeted by an attack roll. It can be a creature included in an Area of Effect. Any of these conditions creates a scenario where a creature is targeted by the spell.
Each spell that can target creatures has specific mechanics as to how it determines if a creature is targeted. Let's say you cast Acid Splash. Every creature in the AoE is technically a target. If there is only one creature you have technically targeted only one creature and Dual Target is eligible to be used. Does that allow you to create a second AoE to target another creature or do you have to select an additional target from the original AoE?
You don't get a new casting of the spell at a second target, you get an additional target within the spell's effects, however the original spell targets creatures. For an AoE, it's creatures with the AoE. For Eldritch Blast, it's with beams. You get an (one) additional target which means you get an (one) additional beam.
War Caster has a similar problem, but since it requires spells to be cast at a creature, spells cast at a point (such as many AoEs) are excluded automatically.
You can go homebrew if you like, but you should understand RAW first. It's harder in this case, because we are talking about a third-party product which is already just one-step removed from homebrew already.
"A spell has an effect which may result in a creature being targeted by that spell. This can be an explicit target (such as Cure Wounds, which has a creature as a target with saving throw or attack roll). It can be a creature forced to make a saving throw. It can be a creature targeted by an attack roll. It can be a creature included in an Area of Effect. Any of these conditions creates a scenario where a creature is targeted by the spell."
This is just saying what the target definition says.
"Each spell that can target creatures has specific mechanics as to how it determines if a creature is targeted"
Yea, it's called the definition of target, of which every spell is designed around. What determines if or how a creature is targeted is determined by the definition of target. "A target is the creature or object targeted by an attack roll, forced to make a saving throw by an effect, or selected to receive the effects of a spell or another phenomenon." All spells do one of these. No spell does not do this unless there is no target.
"Each spell that can target creatures has specific mechanics as to how it determines if a creature is targeted. Let's say you cast Acid Splash. Every creature in the AoE is technically a target. If there is only one creature you have technically targeted only one creature and Dual Target is eligible to be used. Does that allow you to create a second AoE to target another creature or do you have to select an additional target from the original AoE?"
Yes. According to the definition verbatim; Dual Target. When you cast a cantrip with a casting time of an action that targets a single creature, you can use a Bonus Action to target a second creature within the cantrip’s range. This is probably not it's intention, but then again maybe it is. But this is what RAW is about. What it says, not what I want it to say or think it's trying to say. According to the way it is written, yes, you can cast the aoe spell at two different creatures when only one is in the area of effect. If you hit two creatures with the original acid splash, you can not Dual Target.
"you get an (one) additional target which means you get an (one) additional beam." False. You made that up. That wording is not in the spell. The wording in the spell is clear.
You hurl a beam of crackling energy. Make a ranged spell attack against one creature or object in range. On a hit, the target takes 1d10 Force damage.
Cantrip Upgrade. The spell creates two beams at level 5, three beams at level 11, and four beams at level 17. You can direct the beams at the same target or at different ones. Make a separate attack roll for each beam.
It does not say "you get an (one) additional target". It clearly says you get the same target OR a different one (plural) because at 3 you can have 3 beams, therefore up to 3 separate single targets. 1. uno. eins. ichi.
You would only get an additional target if you could hit two targets with one beam. The wording is specific. You do not get an additional target. You get an additional beam, and you can use that beam at the same target, or another one.
Not all options need to be equally optimal for all classes.
How to add Tooltips.
My houserulings.
There is a difference imo between just not equally optimal and one feat letting a class trump another class in its specialty.
Which this doesn't do.
How to add Tooltips.
My houserulings.
You've mangled the quote to make unclear what I said versus what you said, but no, you are still incorrect.
A spell has an effect which may result in a creature being targeted by that spell. This can be an explicit target (such as Cure Wounds, which has a creature as a target with saving throw or attack roll). It can be a creature forced to make a saving throw. It can be a creature targeted by an attack roll. It can be a creature included in an Area of Effect. Any of these conditions creates a scenario where a creature is targeted by the spell.
Each spell that can target creatures has specific mechanics as to how it determines if a creature is targeted. Let's say you cast Acid Splash. Every creature in the AoE is technically a target. If there is only one creature you have technically targeted only one creature and Dual Target is eligible to be used. Does that allow you to create a second AoE to target another creature or do you have to select an additional target from the original AoE?
You don't get a new casting of the spell at a second target, you get an additional target within the spell's effects, however the original spell targets creatures. For an AoE, it's creatures with the AoE. For Eldritch Blast, it's with beams. You get an (one) additional target which means you get an (one) additional beam.
War Caster has a similar problem, but since it requires spells to be cast at a creature, spells cast at a point (such as many AoEs) are excluded automatically.
You can go homebrew if you like, but you should understand RAW first. It's harder in this case, because we are talking about a third-party product which is already just one-step removed from homebrew already.
How to add Tooltips.
My houserulings.
"A spell has an effect which may result in a creature being targeted by that spell. This can be an explicit target (such as Cure Wounds, which has a creature as a target with saving throw or attack roll). It can be a creature forced to make a saving throw. It can be a creature targeted by an attack roll. It can be a creature included in an Area of Effect. Any of these conditions creates a scenario where a creature is targeted by the spell."
This is just saying what the target definition says.
"Each spell that can target creatures has specific mechanics as to how it determines if a creature is targeted"
Yea, it's called the definition of target, of which every spell is designed around. What determines if or how a creature is targeted is determined by the definition of target. "A target is the creature or object targeted by an attack roll, forced to make a saving throw by an effect, or selected to receive the effects of a spell or another phenomenon." All spells do one of these. No spell does not do this unless there is no target.
"Each spell that can target creatures has specific mechanics as to how it determines if a creature is targeted. Let's say you cast Acid Splash. Every creature in the AoE is technically a target. If there is only one creature you have technically targeted only one creature and Dual Target is eligible to be used. Does that allow you to create a second AoE to target another creature or do you have to select an additional target from the original AoE?"
Yes. According to the definition verbatim; Dual Target. When you cast a cantrip with a casting time of an action that targets a single creature, you can use a Bonus Action to target a second creature within the cantrip’s range. This is probably not it's intention, but then again maybe it is. But this is what RAW is about. What it says, not what I want it to say or think it's trying to say. According to the way it is written, yes, you can cast the aoe spell at two different creatures when only one is in the area of effect. If you hit two creatures with the original acid splash, you can not Dual Target.
"you get an (one) additional target which means you get an (one) additional beam." False. You made that up. That wording is not in the spell. The wording in the spell is clear.
You hurl a beam of crackling energy. Make a ranged spell attack against one creature or object in range. On a hit, the target takes 1d10 Force damage.
Cantrip Upgrade. The spell creates two beams at level 5, three beams at level 11, and four beams at level 17. You can direct the beams at the same target or at different ones. Make a separate attack roll for each beam.
It does not say "you get an (one) additional target". It clearly says you get the same target OR a different one (plural) because at 3 you can have 3 beams, therefore up to 3 separate single targets. 1. uno. eins. ichi.
You would only get an additional target if you could hit two targets with one beam. The wording is specific. You do not get an additional target. You get an additional beam, and you can use that beam at the same target, or another one.