I just mention that if youre not a fighter, you cant get all the features of rosie the riveter, but 1 level dip into fighter will fix it.
For the barbarian comparison, its apples to apples, its just that both barbarians have at least one level of fighter in their build.
I admit, I'm not sure what point you're trying to make anymore.
If it's "light weapon fighting is clearly the best, and this is bad design", which I think is what you started out on, I believe that's already been demonstrated as not the case.
If it's "you can build a specialist light weapon fighter that outdamages non-specialty fighters", that's never been in question. But the more hoops you have to jump through, the less it has to do with people's actual play experience.
Questions about light, nick, dual wielding 2 weapon fighting xome up from time to time. I wanted to list out the steps needed to tie all the steps together to max out the damage, as well as list at least some of the restrictions so you kmow which classes can build rosie as a single class and what class is the best dip to get closest.
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“Doubt is not a pleasant condition, but certainty is absurd.” — Voltaire
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I admit, I'm not sure what point you're trying to make anymore.
If it's "light weapon fighting is clearly the best, and this is bad design", which I think is what you started out on, I believe that's already been demonstrated as not the case.
If it's "you can build a specialist light weapon fighter that outdamages non-specialty fighters", that's never been in question. But the more hoops you have to jump through, the less it has to do with people's actual play experience.
Questions about light, nick, dual wielding 2 weapon fighting xome up from time to time. I wanted to list out the steps needed to tie all the steps together to max out the damage, as well as list at least some of the restrictions so you kmow which classes can build rosie as a single class and what class is the best dip to get closest.
“Doubt is not a pleasant condition, but certainty is absurd.” — Voltaire