Indeed. As described in their stat blocks, this is not a thing they do mechanically, but a DM could easily bring the blight creatures in as actual vectors of some horrible disease that spreads and corrupts all sorts of plants and plant-like creatures.
Likewise plant-versions of any sort of other creature are not hard to imagine. They already exist in the form of the Spore Servants of a Myconid Sovereign, albeit as a sort of mushroom zombie. A DM could also bring in magically animated topiary which was a plant version of another creature, maybe just some adjustments needed to weaknesses and resistances to reflect the plant origins.
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Hi everyone! I am a new dungeon master and I got really interested by the blights (twig light, needle blight, vine blight) and I had 2 questions:
1. Could the blight corrupt other plants (for example:
a treant)2. Could other creatures could be transformed and/or created as evil plant version of the said creature (an evil plant-like dragon, for example)
Thank you for your answers!
Those would be up to the DM (or the adventure). I see no reason it couldn't in a homebrew campaign.
Indeed. As described in their stat blocks, this is not a thing they do mechanically, but a DM could easily bring the blight creatures in as actual vectors of some horrible disease that spreads and corrupts all sorts of plants and plant-like creatures.
Likewise plant-versions of any sort of other creature are not hard to imagine. They already exist in the form of the Spore Servants of a Myconid Sovereign, albeit as a sort of mushroom zombie. A DM could also bring in magically animated topiary which was a plant version of another creature, maybe just some adjustments needed to weaknesses and resistances to reflect the plant origins.