So, I was looking through the critical role class, the Bloodhunter, when I realized that an Order Of The Profane Soul Bloodhunter, is essiantly a sith, what with the warlock spells, martial abilities, and curses. And, as a star wars nerd, I was immediately curious, are there any other ways to play a jedi or sith in D&D?
Unfortunately, only wizards have access to all of them.
A bladesinger isn't too far off from a force user in my opinion. They're using magic to enhance their fighting abilities.
If you play a gith, you get an invisible mage hand and either jump + misty step or shield + detect thoughts once per long rest. You're supposed to be an elf to be a bladesinger, but maybe your DM is willing to overlook that.
Unfortunately, only wizards have access to all of them.
A bladesinger isn't too far off from a force user in my opinion. They're using magic to enhance their fighting abilities.
If you play a gith, you get an invisible mage hand and either jump + misty step or shield + detect thoughts once per long rest. You're supposed to be an elf to be a bladesinger, but maybe your DM is willing to overlook that.
I somehow completely forgot that Bladesingers existed. Thanks for catching that.
Rollback Post to RevisionRollBack
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
are there any other ways to play a jedi or sith in D&D?
If you're open to homebrew options, FWIW, in my just-released The Primal Gith: A Lost Race Rediscovered, I offer a handful of new subclass options, including customization options for a warlock Undying patron build for those warlocks who choose the primal gith's leader, Adlishar Rizaian, as patron. Rizaian died in a psychic battle of wills with an elder brain but the magnitude of the magical discharge and other factors caused him to remain trapped in the Material Plane as a psionic ghost... essentially a "force ghost" in Star Wars terms. The guide also includes new psionic spells with a very jedi feel to them and a background called Arcane Shipwright that allows you to pilot spelljammer-type ships among other things. With that background, the force ghost patron, psionics, and maybe the pact of the blade option, I'd say you'd have a pretty close approximation of a jedi/sith. :)
Rollback Post to RevisionRollBack
Author of Fellozial's Ultimate Guide to Poison, The Primal Gith, and other forthcoming titles at DMs Guild
To post a comment, please login or register a new account.
So, I was looking through the critical role class, the Bloodhunter, when I realized that an Order Of The Profane Soul Bloodhunter, is essiantly a sith, what with the warlock spells, martial abilities, and curses. And, as a star wars nerd, I was immediately curious, are there any other ways to play a jedi or sith in D&D?
Monk (Way of the Kensai) with a sun blade.
Force Telekinesis is mage hand, Bigby's hand, or telekinesis. Jedi mind tricks are suggestion or mass suggestion. Force Lightning is witch bolt, but you really want my Spell Shaper (Witch Bolt) feat, if only because it's so bad otherwise. Unfortunately, only wizards have access to all of them.
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Tooltips (Help/aid)
A bladesinger isn't too far off from a force user in my opinion. They're using magic to enhance their fighting abilities.
If you play a gith, you get an invisible mage hand and either jump + misty step or shield + detect thoughts once per long rest. You're supposed to be an elf to be a bladesinger, but maybe your DM is willing to overlook that.
I somehow completely forgot that Bladesingers existed. Thanks for catching that.
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Tooltips (Help/aid)
If you're open to homebrew options, FWIW, in my just-released The Primal Gith: A Lost Race Rediscovered, I offer a handful of new subclass options, including customization options for a warlock Undying patron build for those warlocks who choose the primal gith's leader, Adlishar Rizaian, as patron. Rizaian died in a psychic battle of wills with an elder brain but the magnitude of the magical discharge and other factors caused him to remain trapped in the Material Plane as a psionic ghost... essentially a "force ghost" in Star Wars terms. The guide also includes new psionic spells with a very jedi feel to them and a background called Arcane Shipwright that allows you to pilot spelljammer-type ships among other things. With that background, the force ghost patron, psionics, and maybe the pact of the blade option, I'd say you'd have a pretty close approximation of a jedi/sith. :)
Author of Fellozial's Ultimate Guide to Poison, The Primal Gith, and other forthcoming titles at DMs Guild