Can any of the following swing the wrecking ball or perform other crew actions in Infernal War Machines: Unseen servant, familiar, skeletons, conjure X, mage hand, Lulu, etc.
Does getting into/out of a crew position take an action? Does it cost movement?
Spell effect relative motion... Does a spell with enduring features use the surface of the vehicle as an anchor point and move with the vehicle, or is it left behind? Can I misty step from a standing position onto a IWM moving at speed without worrying about momentum when I land?
Also not a question but a little math... 100ft * 10 rounds/minute * 60minutes/hour / 5280ft/mile = just under 12mph, 24mph on a dash + 3.5mph with ichor... not really as fast as expected. RAC speeds should be doubled or tripled.
IDK though those are big valid points. Usually a truck would go faster than 11-12 miles per hour even with the driver not focused on the road. OH and skeletons are the only definite thing that could man a post in Infernal War Machine.
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Can any of the following swing the wrecking ball or perform other crew actions in Infernal War Machines: Unseen servant, familiar, skeletons, conjure X, mage hand, Lulu, etc.
Does getting into/out of a crew position take an action? Does it cost movement?
Spell effect relative motion... Does a spell with enduring features use the surface of the vehicle as an anchor point and move with the vehicle, or is it left behind? Can I misty step from a standing position onto a IWM moving at speed without worrying about momentum when I land?
Also not a question but a little math... 100ft * 10 rounds/minute * 60minutes/hour / 5280ft/mile = just under 12mph, 24mph on a dash + 3.5mph with ichor... not really as fast as expected. RAC speeds should be doubled or tripled.
IDK though those are big valid points. Usually a truck would go faster than 11-12 miles per hour even with the driver not focused on the road. OH and skeletons are the only definite thing that could man a post in Infernal War Machine.