you know, a couple classes say that you GAIN a movement speed so if you are a tabaxi fathomless warlock with the invocation gift of the sea, and the mobile feat, you can travel in the water at 180 ft in 6 seconds or 30 feet per second, not that fast compared to other builds, but you can be level 5 and do this without spells and consistently
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3 kobolds in a trenchcoat pretending to be a dragonborn
Awesome numbers! But being a Tabaxi, you would not be able to become a Bladesinger unless the DM lifts the elven or half-elven limitations, right?
There is no elf or half-elf restriction. There hasn't been one since I think third edition.
There actually was one in the initial 5E version of the subclass published in Sword Coast Adventurer's Guide, but it was removed when the subclass was reprinted in Tasha's Cauldron of Everything. Which wasn't available when Nerull's posted.
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Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
Awesome numbers! But being a Tabaxi, you would not be able to become a Bladesinger unless the DM lifts the elven or half-elven limitations, right?
There is no elf or half-elf restriction. There hasn't been one since I think third edition.
There actually was one in the initial 5E version of the subclass published in Sword Coast Adventurer's Guide, but it was removed when the subclass was reprinted in Tasha's Cauldron of Everything. Which wasn't available when Nerull's posted.
That makes sense. We have the SCAG but almost never use it.
Yeah, Sword Coast Adventurer's Guide is easily the worst 5E book printed by WotC. No surprise you don't use it- I've used mine very little because there's just so little about it that's actually usable.
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Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
the fastest I could get with minimal rule bending and randomness and one person is 8000 ft per 6 seconds for 6 seconds*
Tabaxi Warrior of the Elements Monk 20.
60 feet base speed.
Speedy Feat: +10 Speed. (70 Speed)
Boon of Speed: +30 Speed. (100 Speed)
Step of the Wind +20 Speed (Elemental Epitome). (120 Speed)
Potion of Speed: x2 Speed - Same effect as Scroll of Haste: you cast haste, they don't stack and potion is better. (240 Speed)
Boots of Swiftness: x2 Speed (480 Speed)
Feline Agility x2 Speed. (960 Speed)
Dash as a Bonus Action from Step of the Wind. (960 Speed, 1,920 movement)
Dash as an action. (960 Speed, 2,880 movement)
Dash as an action via Haste. (960 Speed, 3,840 movement)
Dashing increases your movement by your speed, but does not actually increase your speed so multiple Dashes don't multiply themselves.
Edit:
Long Strider before Speed Multipliers for +10 Speed. (130 Speed)
Deck of Many More Things - Path: +10 Speed (140 Speed)
Pennant of the Vind Rune on Armor (I assume this still requires attunement?): +5 Speed (145 Speed)
x8 Speed multiplier. (1,160 Speed)
3 Dashes (4,460 feet).
Ring of Jumping (Jump 30 feet with 10 feet of movement for +20 movement after all multipliers)
Final movement of 4,480 feet.*
3 attunement slots are used. I could technically drop down to Monk 17/Bladesinger Wizard 3 for a net +5 movement and claim Boon of Speed via experience earned post level 20. In that case the final speed becomes 1,200 feet and the final movement with three dashes and the Jump becomes 4,820 feet.*
4,480 feet per 6 seconds is equivalent to about 509 miles per hour.
4,820 feet per 6 seconds is equivalent to about 548 miles per hour.
* The Ring of Jumping uses 10 feet of movement to add 30 feet for a net increase of 20 feet. Since it changes the movement used, it is not affected by the speed multipliers.
this airbone-ness would add to our speed and make us go even faster
When your character’s race is “fighter jet” I would say f1 car but that is too slow lol.
Royalty among the charge kingdom. All will fall before our glorious assault!
Quest offer! Enter the deep dungeon here
Ctg’s blood is on the spam filter’s hands
you know, a couple classes say that you GAIN a movement speed so if you are a tabaxi fathomless warlock with the invocation gift of the sea, and the mobile feat, you can travel in the water at 180 ft in 6 seconds or 30 feet per second, not that fast compared to other builds, but you can be level 5 and do this without spells and consistently
3 kobolds in a trenchcoat pretending to be a dragonborn
fighter jet is too slow as well i can go mach 22
Race: Any, with a Spelljammer ship
Sitting on a Level 5 Barbarian, 55 walking movement.
There is no elf or half-elf restriction. There hasn't been one since I think third edition.
How to add Tooltips.
My houserulings.
There actually was one in the initial 5E version of the subclass published in Sword Coast Adventurer's Guide, but it was removed when the subclass was reprinted in Tasha's Cauldron of Everything. Which wasn't available when Nerull's posted.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
That makes sense. We have the SCAG but almost never use it.
Also, I didn't realize this thread was necroed.
How to add Tooltips.
My houserulings.
Yeah, Sword Coast Adventurer's Guide is easily the worst 5E book printed by WotC. No surprise you don't use it- I've used mine very little because there's just so little about it that's actually usable.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
the fastest I could get with minimal rule bending and randomness and one person is 8000 ft per 6 seconds for 6 seconds*
I think this one could be reasonably obtained in real game
when I double I double the current total
also, I did this without calculators on one piece of paper so it might be wrong
I used a level 20 monk
race of tabaxi
boon of speed
speedy feat
potion of speed **
scroll of haste**
boots of swiftness
* I may have forgotten step of the wind
** technically the same buff but I think they should count as different
Tabaxi Warrior of the Elements Monk 20.
Dashing increases your movement by your speed, but does not actually increase your speed so multiple Dashes don't multiply themselves.
Edit:
3 attunement slots are used. I could technically drop down to Monk 17/Bladesinger Wizard 3 for a net +5 movement and claim Boon of Speed via experience earned post level 20. In that case the final speed becomes 1,200 feet and the final movement with three dashes and the Jump becomes 4,820 feet.*
4,480 feet per 6 seconds is equivalent to about 509 miles per hour.
4,820 feet per 6 seconds is equivalent to about 548 miles per hour.
* The Ring of Jumping uses 10 feet of movement to add 30 feet for a net increase of 20 feet. Since it changes the movement used, it is not affected by the speed multipliers.
How to add Tooltips.
My houserulings.