If you have the Dual Wielder feat, you can attack with two weapons and still get dueling fighting style:
Use an attack action to attack with one weapon, keeping the other sheathed. This qualifies for dueling fighting style (no weapon in the other hand) and also permits two-weapon fighting (you attack with a melee weapon that you're holding in one hand).
Use your free object interaction to stow your main hand weapon and draw your off hand weapon (dual wielder feat allows you to draw or stow two weapons)
Use a bonus action to attack with your other weapon.
Unless you achieve a stat of 20 before level 5, this is never worse than two weapon style, and at level 5+ is consistently better (though you don't get the +1 ac from the feat, so...).
I had always understood that you can only interact with a single object outside of your action / bonus action. Therefore on your turn you can either sheath a weapon or draw a weapon but not both.
Two weapon fighting and the dueling fighting style seem to have explicitly conflicting requirements. The only way I can make sense of this is if you had a weapon in each hand and you threw the first weapon, giving you the dueling bonus on your secondary bonus action attack.
Two weapon fighting and the dueling fighting style seem to have explicitly conflicting requirements. The only way I can make sense of this is if you had a weapon in each hand and you threw the first weapon, giving you the dueling bonus on your secondary bonus action attack.
To make it a bit more direct, to use two weapon fighting, you have to use the attack action while already holding a second weapon. "When you take the Attack action and attack with a light melee weapon that you're holding in one hand, you can use a bonus action to attack with a different light melee weapon that you're holding in the other hand."
Basically you are saying that if you are trying to be a duel wielder pure Fighter and therefor got the Duel wielder feat, , the Fighter Fighting Style: "2 weapon fighting" sucks because it only provides a maximum of +5 to a single bonus attack, while the dueling fighting style provides a +2 to all your attacks, which at level 5 or greater will be at least 3. +2x3 > +5 That makes sense. So you are gaining a minimum of +1 damage. You are giving up the +1 AC, but I can see ignoring that for the greater damage - if you are actually getting more damage.
The main problem is you are not accounting for magical strength. A belt of Stone Giant Strength changes the equation, making it +6 vs +2x3 for levels 5-10. If you have a +8 strength (I think it's Frost Giant), then at level 11 it becomes +8 vs +2x4. It is only at level 19, when you get your 4th attack that Dueling style is truly better than the intended fighting style for a duel wielder.
Keeping in mind that high strength has many other benefits, such as bonuses to hit, and therefore any non-finesse fighter SHOULD be trying to get those belts most of the time your concept is likely to be sub-optimal, except at 19th or 20th level.
Given the magical strength issue, you are giving up that +1 AC for nothing. This only really makes sense if you are a 19+ level Duel Wielding fighter. Most of the time in actual game play, the higher strength granted by magical means should make Two weapon fighting style a better choice than Dueling. If you have two fighting styles, then it might make sense, but even then, I can see someone choosing Defender or Archery, because they care more about AC or because they want to be more than a 1 trick pony.
To make it a bit more direct, to use two weapon fighting, you have to use the attack action while already holding a second weapon. "When you take the Attack action and attack with a light melee weapon that you're holding in one hand, you can use a bonus action to attack with a different light melee weapon that you're holding in the other hand."
This is correct. You can technically still get the Dueling Fighting Style bonus on the bonus attack if you throw the first weapon since then you'd be wielding only 1 weapon, but that's not any better than picking Two-Weapon Fighting in the first place and you're going to need a constant supply of thrown melee weapons within easy reach.
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If you have the Dual Wielder feat, you can attack with two weapons and still get dueling fighting style:
Unless you achieve a stat of 20 before level 5, this is never worse than two weapon style, and at level 5+ is consistently better (though you don't get the +1 ac from the feat, so...).
You're right, that is dumb, but I can't see that it's wrong.
Canto alla vita
alla sua bellezza
ad ogni sua ferita
ogni sua carezza!
I sing to life and to its tragic beauty
To pain and to strife, but all that dances through me
The rise and the fall, I've lived through it all!
Can you explain this further. Give a comparison example with numbers? I do not quite see how you are gaining a benefit.
I had always understood that you can only interact with a single object outside of your action / bonus action. Therefore on your turn you can either sheath a weapon or draw a weapon but not both.
Interesting hack of the rules, based on this part of the feat:
To take it further, it looks like you can stack the TWF style damage bonus on it, if you get a second style (via Champion or MC).
Two weapon fighting and the dueling fighting style seem to have explicitly conflicting requirements. The only way I can make sense of this is if you had a weapon in each hand and you threw the first weapon, giving you the dueling bonus on your secondary bonus action attack.
"Not all those who wander are lost"
To make it a bit more direct, to use two weapon fighting, you have to use the attack action while already holding a second weapon. "When you take the Attack action and attack with a light melee weapon that you're holding in one hand, you can use a bonus action to attack with a different light melee weapon that you're holding in the other hand."
OK, I did the math and understand it better.
Basically you are saying that if you are trying to be a duel wielder pure Fighter and therefor got the Duel wielder feat, , the Fighter Fighting Style: "2 weapon fighting" sucks because it only provides a maximum of +5 to a single bonus attack, while the dueling fighting style provides a +2 to all your attacks, which at level 5 or greater will be at least 3. +2x3 > +5 That makes sense. So you are gaining a minimum of +1 damage. You are giving up the +1 AC, but I can see ignoring that for the greater damage - if you are actually getting more damage.
The main problem is you are not accounting for magical strength. A belt of Stone Giant Strength changes the equation, making it +6 vs +2x3 for levels 5-10. If you have a +8 strength (I think it's Frost Giant), then at level 11 it becomes +8 vs +2x4. It is only at level 19, when you get your 4th attack that Dueling style is truly better than the intended fighting style for a duel wielder.
Keeping in mind that high strength has many other benefits, such as bonuses to hit, and therefore any non-finesse fighter SHOULD be trying to get those belts most of the time your concept is likely to be sub-optimal, except at 19th or 20th level.
Given the magical strength issue, you are giving up that +1 AC for nothing. This only really makes sense if you are a 19+ level Duel Wielding fighter. Most of the time in actual game play, the higher strength granted by magical means should make Two weapon fighting style a better choice than Dueling. If you have two fighting styles, then it might make sense, but even then, I can see someone choosing Defender or Archery, because they care more about AC or because they want to be more than a 1 trick pony.
This is correct. You can technically still get the Dueling Fighting Style bonus on the bonus attack if you throw the first weapon since then you'd be wielding only 1 weapon, but that's not any better than picking Two-Weapon Fighting in the first place and you're going to need a constant supply of thrown melee weapons within easy reach.