So I’ve never used it before, but I’m thinking about picking it on my Archfey Warlock. I know it’s random, but it’s not concentration, and you have a 50% chance of not getting hit every round.
It seems especially nifty when paired with a save or suck concentration spell, as it would become difficult to get hit and lose concentration.
Open to any thoughts on the spell and if I should take it, I know some people really hate the spell.
I think the non-Concentration somehow turns this spell less garbage, but the thing is that 3rd lvl spells have much better options (Thunder Step, Counterspell, Dispel Magic). Honestly, if you want to boost defense, just cast Mirror Image.
mirror image is a more consistent spell for improved survivability without needing concentration, and blur for disadvantage is a better spell overall, though it requires concentration. My biggest issue with blink is the randomness...it is random, but combat isn't, and it always seems to fail for me when I really need it.
I thought I would chime in here on this old string to report back my experience with Blink as utilized by an Archfey Warlock (5th level). I wanted to be able to use the Summon Fey spell, which requires concentration, to have an ally outside and inside combat (1 hour concentration spell). I thought about Mirror Image as a non-concentration buff, but decided to go with Blink. Either would work thematically with my character.
When a mummy cast Insect Plague at the group, I was in the ethereal plane, having rolled an 11 or higher on my round, and I completely avoided the effect. It also meant, however, that I could not cast Counterspell to counteract the spell for the group. Later, however, on a turn when I had rolled lower than an 11, the mummy cast Inflict Wounds on me and I was able to use my counterspell after all to good effect (in fact, I failed the counterspell ability check, but my Pact of the Talisman feature came in handy with an extra 1d4 added, and I rolled a 4, just enough to counter his high level spell).
I had fun not knowing whether I was going to be immune to all effects and attacks after my round. It made the game more exciting. Yes Mirror Image also has that random roll to see which of the duplicates might be hit, but if you're in an area of effect spell, Mirror Image won't stop you from receiving damage. With Blink, you're simply not there. Consistent with the 50/50 chance, though, I did end up blinking out to ethereal only half the time.
Plusses and minuses on Blink for sure but it was fun. Also, I think I can use this spell to infiltrate places, outside of combat. You blink out to the ethereal plane and then reappear 10 feet from where you left, and you could pass through walls and things, it would seem. While in the ethereal plane you can see things on the material plane, but can't be affected by them.
It is a phenomenal lower level means of interacting with ethereal creature or objects.
Got some Night Hag running circles around your team going in and out of ethereal? Fighting a tricksy ghost? Just Blink yourself, and hold an action to let your largest attacks fly when you hit the ethereal plane. Because while there, you interact normally with other creatures there.
Rollback Post to RevisionRollBack
I got quotes!
To post a comment, please login or register a new account.
So I’ve never used it before, but I’m thinking about picking it on my Archfey Warlock. I know it’s random, but it’s not concentration, and you have a 50% chance of not getting hit every round.
It seems especially nifty when paired with a save or suck concentration spell, as it would become difficult to get hit and lose concentration.
Open to any thoughts on the spell and if I should take it, I know some people really hate the spell.
I think the non-Concentration somehow turns this spell less garbage, but the thing is that 3rd lvl spells have much better options (Thunder Step, Counterspell, Dispel Magic). Honestly, if you want to boost defense, just cast Mirror Image.
I’m planning on using it for my Lore Bard w Alertness. I’m looking forward to testing it out.
mirror image is a more consistent spell for improved survivability without needing concentration, and blur for disadvantage is a better spell overall, though it requires concentration. My biggest issue with blink is the randomness...it is random, but combat isn't, and it always seems to fail for me when I really need it.
I wouldn't take it on a warlock, you have so few spell slots. Personally, I love the spell and use it for NPCs and bad wizards.
I thought I would chime in here on this old string to report back my experience with Blink as utilized by an Archfey Warlock (5th level). I wanted to be able to use the Summon Fey spell, which requires concentration, to have an ally outside and inside combat (1 hour concentration spell). I thought about Mirror Image as a non-concentration buff, but decided to go with Blink. Either would work thematically with my character.
When a mummy cast Insect Plague at the group, I was in the ethereal plane, having rolled an 11 or higher on my round, and I completely avoided the effect. It also meant, however, that I could not cast Counterspell to counteract the spell for the group. Later, however, on a turn when I had rolled lower than an 11, the mummy cast Inflict Wounds on me and I was able to use my counterspell after all to good effect (in fact, I failed the counterspell ability check, but my Pact of the Talisman feature came in handy with an extra 1d4 added, and I rolled a 4, just enough to counter his high level spell).
I had fun not knowing whether I was going to be immune to all effects and attacks after my round. It made the game more exciting. Yes Mirror Image also has that random roll to see which of the duplicates might be hit, but if you're in an area of effect spell, Mirror Image won't stop you from receiving damage. With Blink, you're simply not there. Consistent with the 50/50 chance, though, I did end up blinking out to ethereal only half the time.
Plusses and minuses on Blink for sure but it was fun. Also, I think I can use this spell to infiltrate places, outside of combat. You blink out to the ethereal plane and then reappear 10 feet from where you left, and you could pass through walls and things, it would seem. While in the ethereal plane you can see things on the material plane, but can't be affected by them.
It is a phenomenal lower level means of interacting with ethereal creature or objects.
Got some Night Hag running circles around your team going in and out of ethereal? Fighting a tricksy ghost? Just Blink yourself, and hold an action to let your largest attacks fly when you hit the ethereal plane. Because while there, you interact normally with other creatures there.
I got quotes!