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Very nice to hear that the dev are listening to our feedback as they said in the video.
We want Sword and Sorcerer meele style as Hexblade like old version fresh to new core rules. Look foward for the next UA for testing.
Because Warlock is very modular Hexblade becomes harder to balance against other warlock subclasses. Glad the devs are taking notes and maybe will come up with something acceptable by the majority of the community.
Ideas:
1) Hexblade hexes a target for 1 minute. When Hexblade hits target that is hexed. The target has disadvantage on next hit against Hexblade.
2) Hits do extra damage against hexed target.
3) target's with multi attack only get one attack till the end of their next turn if they are hexed and hit by hexblade.
Very nice to hear that the dev are listening to our feedback as they said in the video.
We want Sword and Sorcerer meele style as Hexblade like old version fresh to new core rules. Look foward for the next UA for testing.
Because Warlock is very modular Hexblade becomes harder to balance against other warlock subclasses. Glad the devs are taking notes and maybe will come up with something acceptable by the majority of the community.
Ideas:
1) Hexblade hexes a target for 1 minute. When Hexblade hits target that is hexed. The target has disadvantage on next hit against Hexblade.
2) Hits do extra damage against hexed target.
3) target's with multi attack only get one attack till the end of their next turn if they are hexed and hit by hexblade.