Wizards of the Coast included new Sidekick rules in the Essentials Kit, out now as a Target exclusive until its worldwide release on September 3rd. Those who have purchased the physical Essentials Kit at Target received a code that redeems that content on D&D Beyond, however it cannot be purchased directly on D&D Beyond until September 3rd.
Wizards of the Coast included new Sidekick rules in the Essentials Kit, out now as a Target exclusive until its worldwide release on September 3rd. Those who have purchased the physical Essentials Kit at Target received a code that redeems that content on D&D Beyond, however it cannot be purchased directly on D&D Beyond until September 3rd.
Excellent - Time to go to Target. I wish they had done this as an FLGS + Target exclusive, but I understand why they chose Target for the intro set.
Wizards of the Coast included new Sidekick rules in the Essentials Kit, out now as a Target exclusive until its worldwide release on September 3rd. Those who have purchased the physical Essentials Kit at Target received a code that redeems that content on D&D Beyond, however it cannot be purchased directly on D&D Beyond until September 3rd.
Excellent - Time to go to Target. I wish they had done this as an FLGS + Target exclusive, but I understand why they chose Target for the intro set.
I live in Canada and I had to order from Target online, and the point of sale transferred me to a Canadian store and they will mail it to me on September 3rd, so it looks like I got hosed by this target exclusive. Myself I am not pleased with Hasbro not using a store that truly serves North America.
So I got the essentials kit today. The sidekick rules only go up to 6th level, like the rest of the character options, so this makes me think that they're going to have a full release later in another book. They're based on three specific stat blocks for the three sidekick classes, instead of just any npc, and there seems to be less customization with the spellcaster class. I can understand why they decided to go this route, but I'm hoping they bring back the customization for the full sidekick rules.
So I got the essentials kit today. The sidekick rules only go up to 6th level, like the rest of the character options, so this makes me think that they're going to have a full release later in another book. They're based on three specific stat blocks for the three sidekick classes, instead of just any npc, and there seems to be less customization with the spellcaster class. I can understand why they decided to go this route, but I'm hoping they bring back the customization for the full sidekick rules.
I can see them doing a full version down the road in a new rulebook like Xanathars or something, might even include expanded rules for ships and vehicles that would be a fairly good amount of information for a DM right there. Then include some new classes like the Artificer and more subclasses for other classes and you have the players section. That would make a good portion of a book with some other stuff thrown is to round it out.
Can sidekicks be given equipment? And should a sidekick be written up on a character sheet?
Yes a sidekick is basically a NPC controlled by Player and DM and can be given anything a PC can use unless the Equipment has a class or race restriction the sidekick doesn't fill, Like a fighter sidekick getting a magical spellbook to store spells which they generally don't have.
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Wizards of the Coast included new Sidekick rules in the Essentials Kit, out now as a Target exclusive until its worldwide release on September 3rd. Those who have purchased the physical Essentials Kit at Target received a code that redeems that content on D&D Beyond, however it cannot be purchased directly on D&D Beyond until September 3rd.
Excellent - Time to go to Target. I wish they had done this as an FLGS + Target exclusive, but I understand why they chose Target for the intro set.
I live in Canada and I had to order from Target online, and the point of sale transferred me to a Canadian store and they will mail it to me on September 3rd, so it looks like I got hosed by this target exclusive. Myself I am not pleased with Hasbro not using a store that truly serves North America.
So I got the essentials kit today. The sidekick rules only go up to 6th level, like the rest of the character options, so this makes me think that they're going to have a full release later in another book. They're based on three specific stat blocks for the three sidekick classes, instead of just any npc, and there seems to be less customization with the spellcaster class. I can understand why they decided to go this route, but I'm hoping they bring back the customization for the full sidekick rules.
I can see them doing a full version down the road in a new rulebook like Xanathars or something, might even include expanded rules for ships and vehicles that would be a fairly good amount of information for a DM right there. Then include some new classes like the Artificer and more subclasses for other classes and you have the players section. That would make a good portion of a book with some other stuff thrown is to round it out.
Can sidekicks be given equipment? And should a sidekick be written up on a character sheet?
Yes a sidekick is basically a NPC controlled by Player and DM and can be given anything a PC can use unless the Equipment has a class or race restriction the sidekick doesn't fill, Like a fighter sidekick getting a magical spellbook to store spells which they generally don't have.