So, I preordered the physical version of Explorer's Guide to Wildemount a couple weeks back, and it arrived yesterday around 3:00 PST. I have already read most of the book, and I am quite pleased with it so far, even though I will likely never run a Wildemount campaign, but may include the world in my Spelljammer campaign. I love the new subclasses, and the spells, and magic items and monsters, but I still have some problems/disappointments with the book, like probably everyone else.
What are everyone elses' thoughts? Favorite parts of the book? Any comments that you have on the book are welcome in this thread.
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Please check out my homebrew, I would appreciate feedback:
So, I preordered the physical version of Explorer's Guide to Wildemount a couple weeks back, and it arrived yesterday around 3:00 PST. I have already read most of the book, and I am quite pleased with it so far, even though I will likely never run a Wildemount campaign, but may include the world in my Spelljammer campaign. I love the new subclasses, and the spells, and magic items and monsters, but I still have some problems/disappointments with the book, like probably everyone else.
What are everyone elses' thoughts? Favorite parts of the book? Any comments that you have on the book are welcome in this thread.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms