After the full traumatic death last night, my character was resurrected by a tribe of Lizardfolk. We had no real hope of revivify... as I was probably the only one within 100 miles that actually could cast the spell... and we had used our rare diamond ingredients to bring back another party member recently. So... I rolled a d100 and went from being a Human to a Halfling. Downsized from 6'3" and 195 lbs with sandy blonde hair to 3'1" and 41 lbs with ginger hair (but got to keep the beard thanks to my Belt of Dwarvenkind).
Previously he was a fun-loving War Priest of Tempus, but is pretty much placing the blame squarely on Tempus for not providing better aid and him being a Halfling now. A lot of his outlook will be shifting. Previously he enjoyed the tactics of battle and the carousing that came afterwards. Soon he will just want to make sure no one is hurt and begin to adopt (unconsciously) more of a halfling ideology in taking care of those he has journeyed with and those he feels entrusted to help protect.
I'm still waiting on approval from this campaign's DM, but my plan is to just drop my Domain entirely (War). My armor is already unwearable, so when I buy, I'll have to just pick up some Medium armor until I can wear Heavy again through the new Domain. At this point we are almost halfway through Level 8. I've already lost one spell because I had to downgrade my stats. I'll give up my War priest abilities and begin to work through finding what Greater Being I believe in. I wish I could count on some dream sequences or something, but the DM tends to focus on combat for most things and I doubt I will be able to play off of anything like that... I'll suggest it, but typically if it isn't his idea, it doesn't get used. And it falls into more what he would call fluff than progression (lots of Adventure League shaped his DM-ization, which isn't a bad thing... he does a great job with combat and we all have fun).
What would be a reasonable amount of time to "suffer" through this change from War Cleric to something like Life? That may not be where I go, but I'm strongly looking at having him adapt to being a Halfling and to begin taking up with Yondolla and Life would be a good fit. I want to balance the "change is traumatic" aspect of the Resurrection with "I made you guys suffer long enough with me" on this. Already we are going to be down some of my damage that I could put out, and the extra healing might be nice since we lost our Ranger a month ago (had to step away from the table due to Life and IRL changes). Should I try to just wrap this story aspect up when I gain Level 9 or go through a few sessions without the additional power as I'm seeking out my place in this world and the divine aspects that help us to survive in a war torn land?
Or should I drop all spells and divine abilities until I can resolve this crisis of faith and identity? I'm reluctant to do this because I think we were within one dice roll of a total party wipe on the last session as it was. Taking away all of my healing would make it extremely difficult on everyone for no reason other than, "Logically... losing a Deity would cause you to lose all powers" without a redemptive clause that isn't just "Wow! You need all of the campaign and story to be about you until you get over yourself don't you?".
I take it from your description that the spell involved was reincarnate, not resurrection.
You will need to talk to your DM, as there are no official rules for changing a subclass. This may be a bit challenging since you describe your DM as pretty combat focused, but it will be necessary. I suggest you sort out some possible ways to accomplish what you want, then approach your DM and say something along the lines of "My character has had a traumatic experience and no longer wishes to follow Tempus and wants to change domains. How should I go about that?"
If it were me, and the DM were willing to let me change domains, I think I would refrain from using War Domain specific abilities, shift my spell choices to reflect my new direction, and rebuild as a LIfe Domain cleric at next level up. I would also give my fellow players a heads up that this is my plan.
As far as dream sequences, if that's important to you, I would ask you DM about them, and ask if that's something they are interested in providing; if not, as if it they are o.k. with you narrating the dreams your character experiences. As long as they are an RP aspect and don't have a mechanical effect, I don't see why that would be a problem.
I have already begun the discussion and laid out what I was thinking about. Unfortunately, he is once again in the path of another Hurricane, so it may be a few days before I hear back from him. Mainly due to his work, and if they are being forced to evacuate this time. I don't think they will, but, haven't heard.
Yeah. Mostly I want him to be searching as he learns how to be a Halfling. Feeling lost in everything he has taken for granted. At the same time feeling grateful for a strange people that brought him back instead of eating his body. It's not going to turn him into a coward or anything, but the world feels so large to him right now and he feels very out of place. As he was also a noble, there is some shifting in thought process as well. He'll keep the feeling of responsibility, but is losing much of his entitlement... and has no idea how he is going to deal with his family.
And if the answer is no... a lot of this will still play out. I am just trying to feel out the speed of the progression. Dream sequences aren't necessarily important. I use them in my campaigns when I DM because it offers a way to provide (mis)information and uncertainty while bringing in that feeling that sits in the back of your mind. So, I'm not expecting to get any help by suggesting Yondalla as coming to my character, so I'll have to stumble over something that I can pick up the pieces. I'll figure that out as we go... that's too far down the line right now...
You are a real trooper. Depending on what character of mine this happened to, I might have chosen for the character to remain dead. For instance, if it was my Half-Orc Battlemaster, I would call the character done. I have a female Human Grave Cleric who would find the change absolutely amazing, and I could probably continue to play the character without any massive issues. If your stats are still good for a War Cleric as a Halfling, maybe you could roll with it.
Lastly, your God represents BATTLE! And, overcoming anything that stands in your way by force of will or with cold steel. I'm pretty sure he would say suck it up and march on and if you were a truly devout follower, you would.
Have you heard of the Halfling War Cleric of Tempus? Yeah, I heard he was like some kind of legendary zealot. When he is slain, he just comes back tougher, fighting in another form.
Yeah. I've gone through several iterations of all of this. Have decided against trying to change my Domain. There is enough anger that he is going to at least gain a few levels of Barbarian. There's even a good provision in there for Tempus followers in Zealot, but... I think he is seeing something in the primitive nature of these people that brought him back. A lot of his anger is going to be fueled by the way the Temple of Tempus is handling things... though there may be a bit of grudge held against Tempus as well for a short time as he grumbles. So, we'll see where this takes him.
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After the full traumatic death last night, my character was resurrected by a tribe of Lizardfolk. We had no real hope of revivify... as I was probably the only one within 100 miles that actually could cast the spell... and we had used our rare diamond ingredients to bring back another party member recently. So... I rolled a d100 and went from being a Human to a Halfling. Downsized from 6'3" and 195 lbs with sandy blonde hair to 3'1" and 41 lbs with ginger hair (but got to keep the beard thanks to my Belt of Dwarvenkind).
Previously he was a fun-loving War Priest of Tempus, but is pretty much placing the blame squarely on Tempus for not providing better aid and him being a Halfling now. A lot of his outlook will be shifting. Previously he enjoyed the tactics of battle and the carousing that came afterwards. Soon he will just want to make sure no one is hurt and begin to adopt (unconsciously) more of a halfling ideology in taking care of those he has journeyed with and those he feels entrusted to help protect.
I'm still waiting on approval from this campaign's DM, but my plan is to just drop my Domain entirely (War). My armor is already unwearable, so when I buy, I'll have to just pick up some Medium armor until I can wear Heavy again through the new Domain. At this point we are almost halfway through Level 8. I've already lost one spell because I had to downgrade my stats. I'll give up my War priest abilities and begin to work through finding what Greater Being I believe in. I wish I could count on some dream sequences or something, but the DM tends to focus on combat for most things and I doubt I will be able to play off of anything like that... I'll suggest it, but typically if it isn't his idea, it doesn't get used. And it falls into more what he would call fluff than progression (lots of Adventure League shaped his DM-ization, which isn't a bad thing... he does a great job with combat and we all have fun).
What would be a reasonable amount of time to "suffer" through this change from War Cleric to something like Life? That may not be where I go, but I'm strongly looking at having him adapt to being a Halfling and to begin taking up with Yondolla and Life would be a good fit. I want to balance the "change is traumatic" aspect of the Resurrection with "I made you guys suffer long enough with me" on this. Already we are going to be down some of my damage that I could put out, and the extra healing might be nice since we lost our Ranger a month ago (had to step away from the table due to Life and IRL changes). Should I try to just wrap this story aspect up when I gain Level 9 or go through a few sessions without the additional power as I'm seeking out my place in this world and the divine aspects that help us to survive in a war torn land?
Or should I drop all spells and divine abilities until I can resolve this crisis of faith and identity? I'm reluctant to do this because I think we were within one dice roll of a total party wipe on the last session as it was. Taking away all of my healing would make it extremely difficult on everyone for no reason other than, "Logically... losing a Deity would cause you to lose all powers" without a redemptive clause that isn't just "Wow! You need all of the campaign and story to be about you until you get over yourself don't you?".
Thoughts?
I take it from your description that the spell involved was reincarnate, not resurrection.
You will need to talk to your DM, as there are no official rules for changing a subclass. This may be a bit challenging since you describe your DM as pretty combat focused, but it will be necessary. I suggest you sort out some possible ways to accomplish what you want, then approach your DM and say something along the lines of "My character has had a traumatic experience and no longer wishes to follow Tempus and wants to change domains. How should I go about that?"
If it were me, and the DM were willing to let me change domains, I think I would refrain from using War Domain specific abilities, shift my spell choices to reflect my new direction, and rebuild as a LIfe Domain cleric at next level up. I would also give my fellow players a heads up that this is my plan.
As far as dream sequences, if that's important to you, I would ask you DM about them, and ask if that's something they are interested in providing; if not, as if it they are o.k. with you narrating the dreams your character experiences. As long as they are an RP aspect and don't have a mechanical effect, I don't see why that would be a problem.
Trying to Decide if DDB is for you? A few helpful threads: A Buyer's Guide to DDB; What I/We Bought and Why; How some DMs use DDB; A Newer Thread on Using DDB to Play
Helpful threads on other topics: Homebrew FAQ by IamSposta; Accessing Content by ConalTheGreat;
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/facepalm. Yep. Resurrection.
I have already begun the discussion and laid out what I was thinking about. Unfortunately, he is once again in the path of another Hurricane, so it may be a few days before I hear back from him. Mainly due to his work, and if they are being forced to evacuate this time. I don't think they will, but, haven't heard.
Yeah. Mostly I want him to be searching as he learns how to be a Halfling. Feeling lost in everything he has taken for granted. At the same time feeling grateful for a strange people that brought him back instead of eating his body. It's not going to turn him into a coward or anything, but the world feels so large to him right now and he feels very out of place. As he was also a noble, there is some shifting in thought process as well. He'll keep the feeling of responsibility, but is losing much of his entitlement... and has no idea how he is going to deal with his family.
And if the answer is no... a lot of this will still play out. I am just trying to feel out the speed of the progression. Dream sequences aren't necessarily important. I use them in my campaigns when I DM because it offers a way to provide (mis)information and uncertainty while bringing in that feeling that sits in the back of your mind. So, I'm not expecting to get any help by suggesting Yondalla as coming to my character, so I'll have to stumble over something that I can pick up the pieces. I'll figure that out as we go... that's too far down the line right now...
You are a real trooper. Depending on what character of mine this happened to, I might have chosen for the character to remain dead. For instance, if it was my Half-Orc Battlemaster, I would call the character done. I have a female Human Grave Cleric who would find the change absolutely amazing, and I could probably continue to play the character without any massive issues. If your stats are still good for a War Cleric as a Halfling, maybe you could roll with it.
Lastly, your God represents BATTLE! And, overcoming anything that stands in your way by force of will or with cold steel. I'm pretty sure he would say suck it up and march on and if you were a truly devout follower, you would.
Have you heard of the Halfling War Cleric of Tempus? Yeah, I heard he was like some kind of legendary zealot. When he is slain, he just comes back tougher, fighting in another form.
Yeah. I've gone through several iterations of all of this. Have decided against trying to change my Domain. There is enough anger that he is going to at least gain a few levels of Barbarian. There's even a good provision in there for Tempus followers in Zealot, but... I think he is seeing something in the primitive nature of these people that brought him back. A lot of his anger is going to be fueled by the way the Temple of Tempus is handling things... though there may be a bit of grudge held against Tempus as well for a short time as he grumbles. So, we'll see where this takes him.